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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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[Dungeon] The Pyramid of Curses Goto Page: [] [<] 1 2 3 ... 8 9 10 11 12 13 ... 17 18 19 20 [>] [>>] [»|]

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Grand_Commander13

PostPosted: Tue Aug 14, 2007 10:03 pm


You can't use anti-magic wisps on the turn they are summoned. There's a reason why they are 1/3 more powerful than a normal counter-spell.
PostPosted: Wed Aug 15, 2007 9:00 am


((Now thats just depressing, both my lack of reading skills, and the fact that I basically have to wait 4 turns until this comes into effect))

random mistakes


Grand_Commander13

PostPosted: Wed Aug 15, 2007 5:59 pm


How would you have to wait four turns? Cast them in round one, and they are available for dispelling anything that comes up in subsequent rounds.

Anyway, you can change your action/spell if you wish, or hold them if you anticipate some Lightning Shells from the Blue Scarabs.
PostPosted: Wed Aug 15, 2007 8:15 pm


((Well, actually, what I meant was that it would take me 4 turns you use it. 3 for saving up Mp, and one extra now that it must wait 1 turn. And yah, I'll change it to a smash, and I'll summon the willow whisp for quick self-healing))

random mistakes

Bigfoot9000 rolled 2 8-sided dice: 6, 4 Total: 10 (2-16)

Bigfoot9000

PostPosted: Wed Aug 15, 2007 9:07 pm


(Sorry I'm can't be on long right now so no flavor text right now.)

{Both dice = attack on one of the ghost things, plus smash damage.}
Bigfoot turns and attacks one of the ghosts.
Polkana rolled 3 4-sided dice: 4, 2, 4 Total: 10 (3-12)
PostPosted: Fri Aug 17, 2007 7:11 pm


Kitai gapes at the massive wave of energy Gonzu sends into the scarabs then remembers she is in a fight and strikes one of the Wraiths. After that performance this seems a little anti-climatic. What a show off.

((Attack Bellamin's wraith. I'll save my AP and MP for later. Dice for attack.))

Polkana

Grand_Commander13 rolled 1 8-sided dice: 8 Total: 8 (1-8)

Grand_Commander13

PostPosted: Fri Aug 17, 2007 10:29 pm


Gonzu immediately calls upon the power of his brand new Twin Blast spell, smashing both of the Blue Scarabs with the impressive magic. They are both barely able to survive, however, through the use of Spell Block.

Bigfoot attacks the first Wraith, hitting it for 14 and 12 damage, dropping it perfectly after its resistances are taken care of without the need for a Smash. Likewise, Bellamin, his Wisp, and Kitai smack into the second Wraith, doing 11, 3, and 12 damage, again managing to kill it exactly after its resistances. Ronin attacks and takes out a Scarab, who doesn't bother trying to use his die for defense because of the threat of a Smash (which Ronin ends up not needing).

The Wraiths do have something to say about being taken down, however. Bigfoot and Bellamin are both hit for eight damage by the Wraiths, and have their Attacks reduced by one each. Gonzu is hit for eight damage by his Scarab, and Bigfoot takes nine damage.

Bellamin: 12/20 Life, 5 AP, 2 MP. (-1 Attack.)
Ronin: 16/35 Life, 7 AP, 8 MP.
Gonzu: 7/15 Life, 8 AP, 4 MP.
Kitai: 20/20 Life, 6 AP, 6 MP.
Bigfoot: 22/30 Life, 3 AP, 3 MP. (-1 Attack.)

Party pool: 8 AP, 8 MP.

Blue Scarab: 4/20 Life. 1 AP, 2 MP.
The Lone Ronin rolled 3 4-sided dice: 4, 2, 1 Total: 7 (3-12)
PostPosted: Sat Aug 18, 2007 3:18 am


((sorry.... i took a precaution))
ronin attacked the remaining scarab

The Lone Ronin


Polkana

PostPosted: Sat Aug 18, 2007 8:46 am


((who is the scarab attacking now?))
Bigfoot9000 rolled 2 8-sided dice: 5, 8 Total: 13 (2-16)
PostPosted: Sun Aug 19, 2007 2:15 pm


Bigfoot turns to attack the last monster, battle lust running throught the barbarian's vain from having no challenge with taking down the ghost.

{Both dice = attack on remaining Scarab.}

Bigfoot9000


Grand_Commander13

PostPosted: Mon Aug 20, 2007 3:54 pm


I'll assume Ronin hit the Scarab attacking Gonzu, as Gonzu is the vulnerable mage of the group. Speaking of Gonzu, waiting on him.
Polkana rolled 3 4-sided dice: 1, 3, 3 Total: 7 (3-12)
PostPosted: Mon Aug 20, 2007 8:30 pm


((Wait so both scarabs are alive?))

Kitai jumps in front of the scarab attacking Gonzu and yells directly into it's face. "C'mon ye Cockroach! Show me what ye got!" She braces for the scarabs attack with her buckler.

((Taut Scarab attacking Gonzu and use dice for defense. Attack the scarab anyway.))

Polkana


Gonzu the Immaculate

PostPosted: Mon Aug 20, 2007 8:33 pm


((I suppose I'll just heal them then.))

Gonzu cautiously sidesteps the embattled Kitai and scarb to stand next to Ronin. He puts one hand on the warriors shoulder and a glow surrounds the warrior for a moment, infusing him with recuperative enrgies. "That should hold you over."

((Cast heal on Ronin.))
random mistakes rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Tue Aug 21, 2007 9:41 am


Bellamin stumbled over from the remains of the wraiths. Remembering how the other scarabs used lightning shell, he stood back as his willow whisp floated to Gonzu, healing him. Bellamin himself, held his blade, and with one swift motion, sent a wave of focused heat at the scarab.

((Singe Scarab. Dice for defense [although I probably not need it]))

((Attack Scarab, heal Gonzu))

random mistakes

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