Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela blushed a little bit at the comment about boob sweat and shook her head. "You don't have to worry about that, Miss Yukie, I'm accustomed to much hotter climates...Heat like this won't make me sweat." She smiled a little, the color in her cheeks quickly fading. Akela watched as her friend got up off of the bench and flexed the injured arm, not seeming to be bothered by it for the moment. She was glad that she had been able to help ease the woman's pain. When the contest stakes were mentioned, the girl's face took on a bit of a confused expression as she listened. "I don't mind if we make that the wager...but wasn't that what it already was?"[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 8//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 8//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 8//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 22//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion // 1x Revival Herb Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries // 4x Bluk Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[42/3] Pokemon Encounter [42/15] Trainer Encounter [6/3] Area Advance [2/10] Item: White Apricorn [35/35] Area Item: Revival Herb [4/15] Oran Berry Tree (Yield 3-6) [4/15] Oran Berry Tree (Yield 3-6) [4/15] Oran Berry Tree (Yield 3-6) [4/15] Oran Berry Tree (Yield 3-6) [4/15] Oran Berry Tree (Yield 3-6) [321] Total Tokens [150] Spent Tokens
"It was but this gives the winner longer to own their slave." Yukie teased playfully. "Unless you'ed rather not." Shrugging Yukie knew better then to try and force the subject and risk losing Akela to common sense thought. A week was still a considerably longer time. Pulling from his hip a poke'bll Yukie released his Ekans whom quickly coiled itself back around him. He liked having the pokemon's company. Scratching its neck as it nuzzled into is face.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
Jaws the Totodile, Mizore the Snorunt (OOB), Oliver the Lupup, Stark the Axew Egg
-]"I am fine with the new conditions, Miss Yukie," the islander girl replied, not really caring either way. She assumed they were going to be sticking together here at the festival anyway, so having one of the pair being commanded about didn't seem to make too much of a difference. Akela still didn't really have much of an idea about what she would have to do if the smaller woman won, nor did she have more than a seed of an idea of what she may ask of Yukie should Akela continue her good fortune. No, scratch that...She did enjoy what she had been able to see of her new friend's shapely body, and seeing more of it would be great...plus the woman seemed so easily embarrassed. It would be cruel but Akela had the perfect idea. However, she was not really expecting to win this challenge. She was, after all, unfamiliar with any of these games. There was a bright red flash, almost startling the girl, and the snake pokemon came back out, wrapping around those curve. It was enough to make Akela grin and she decided that it would be nice to cuddle one of her own pokemon as well. "So, yes, I guess," she told Yukie while digging out a pokeball, "I agree to upping the stakes.." Akela carefully opened her own ball, wary of that red light, and was soon hugging her chilly little friend to her chest with a happy sigh.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 9//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 9//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 9//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 23//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion // 1x Revival Herb Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries // 10x Bluk Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[43/3] Pokemon Encounter [43/15] Trainer Encounter [7/3] Area Advance [3/10] Item: White Apricorn [1/20] Area Item: Revival Herb [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [337] Total Tokens [150] Spent Tokens
Yukie's first viewing of any of Akela's pokemon was a little head turning. Snorunt was not exactly the sort of pokemon he expected her to have. A Tropius or Torkoal perhaps but not this odd little ice type. He'd assumed her pokemon if any would come from the island she apparently grew up on and judging by her attire and the way she presented herself that should have been in a more tropical local. Maybe she'd just caught it recently ? A sudden vibration in his bag would stop him from asking though as she quickly pulled the bag to his side and pulled out his cell phone. Crap it was HQ, R&D at that. Yukie groaned and answered the phone. "Hey one second mom." He said into the device before covering the mouth piece and looking to Akela. "Ill meet you at the bean bag toss game next. I need to take this." Yukie didn't wait for a reply before rushing off to get out of ear shot.
"Yukie Havick, joker rank." He said at last confirming his identity. "What was the delay Havick?" Replied a voice on the other end loud and proud. Not the king but clearly someone above his ranking. "Excuse my rudeness sir, Im in a public setting and had company." There was a long pause before the voice returned. "We need you to send back five of your pokemon immediately. Your over the recommended carry limit. Comply." Yukie hadn't thought about his carry limit once sense the distorted world chaos. looking down to his hip he sure enough had many more then he should have. Team royale member where sometimes only twelve pokemon so as to not draw over attention to themselves at pokemon centers. "Sorry sir, right away." He replayed pulling off five of the orbs and activating the teleportation function in each. "Explain your over carry Havick!" Demanded the voice sounding significantly more aggravated now then before. "Its a complex answer sir. Mostly one of my own ignorance. Iv not had chance or clarity of mind to take into account smaller details such as that. I apologize sir." Another pause. "Very well. Your pokemon have been received. Your dismisses." The caller hung up and Yukie slouched a little relaxing as he released the built up of tension. "Well that could have gone worse i suppose." He'd need to be more careful with his carry limit from now on. With that taken care of Yukie began his search to find Akela beginning first at where he'd left her.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
Jaws the Totodile, Mizore the Snorunt (OOB), Oliver the Lupup, Stark the Axew Egg
-]Akela did indeed come from the more tropical climate, so perhaps a Tropius or Torkoal would have been a good choice of pokemon for her. However, growing up somewhere so warm, Akela had taken on a deep fascination with ice types. They were so different, and their innate chilliness was something that the girl longed to experience for herself. How fortunate then, that the lottery game prize she had won during her journey actually turned out to be one of those very types she'd hoped to encounter. Akela knew she would always treasure this little one. A chill ran through the islander girl as the ringing phone came out, though whether that was because of the device Yukie began to have a conversation with or because seeing the thing made her hug Mizore tighter she couldn't tell. She nodded and said quite timidly, "Okay, Miss Yukie..." Akela moved away from her friend in search of the Bean Bag Toss, whatever that was. She really hoped that Yukie was not as crazy as the woman had looked a moment or two ago. After all the woman was talking to a machine! having a conversation with it, no less! and calling it mom![- -]It took Akela a few moments to locate the game Yukie had mentioned, as apparently, that's what Bean Bag Toss was...a game. She watched for a moment as another person played and then asked the attendant to explain the game to her. As it turned out, the game was very simple...as simple as hunting down a rabbit for dinner if not more so. Just as Yukie would be finding Akela, she started her turn at the game. Each bag was held like a spear and carefully aimed before being thrown. Each one of the three bags in turn streaked through the hole on the target, not even touching the rim of the hole.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 10//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 10//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 10//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 24//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion // 1x Revival Herb Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries // 10x Bluk Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[44/3] Pokemon Encounter [44/15] Trainer Encounter [8/3] Area Advance [4/10] Item: White Apricorn [2/20] Area Item: Revival Herb [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [348] Total Tokens [150] Spent Tokens
Finding Akela wasn't that hard. Her rich mocha skin and grey white hair made her stand out in a crowd relatively well even in this crowd of knights and pokemon cosplay. She must have gotten impatient waiting because she was mid game for the bean bag toss. Yukie waved to get her attention to let her know he'd returned before picking up to play a round of his own in the booth adjacent hers. Akela it seemed was a natural while Yukie was a flop but still did fairly well. Once they where both finished Yukie reunited with Akela adding his new tokens to his bag. "Sorry mom wanted me to return some of my pokemon before dad got up in a fuss." He explained unaware of Akela's ignorance with the cell phone purpose. "Iv got an idea lets count out and see what we've got so far." Yukie said dangling his token bag in Akela's face as he turned towards an empty table. Pooring out his bag and began counting the tokens out into set of ten. Then taking ten sets of set to make one set of one hundred and repeating until he had a full count. His intentions was as much to insure his lead as see if he needed to collect more, by cheating if necessary. "Three hundred and forty four. with two games to go/" Yukie said proudly confident he was winning.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
Jaws the Totodile, Mizore the Snorunt (OOB), Oliver the Lupup, Stark the Axew Egg
-]The islander girl was glad that her friend was not upset that she had gotten an early start on the game. At the very least, Yukie hadn't seemed upset about it. Instead she just spoke about some conversation that had apparently been carried out with Yukie's mother...even though the smaller woman was clearly just talking to the small box that had been in her hand. Crazy or not, though, Akela could work with it. She adored how pretty her new friend was, and Yukie was quite a lot of fun to be around as well. So what if the smaller woman had a habit of talking to machines. "Oh, um okay," Akela replied, not really being too put off by the token bag being paraded in front of her. It was a little bit odd to her, perhaps a little lewd as well, but she hid the faint blush that crept into her cheeks with a broad grin and hefting her satchel onto the counter. Akela had to reach inside and start digging around to collect the tokens that she had just been dumping inside of it, but at last she seemed to have pulled them all out. Unbeknownst to her, however, in her digging, a bright teal stone had tipped out of the top of the bag and onto the ground at her feet. Akela's focus was on her coins right now though, so she failed to notice the dropped stone. She took her time, counting carefully, and began to stack them in a way similar to Yukie's, taking advantage of what looked like a good method. "Hmm, I think I have...Three hundred twenty," she said, looking her coins over once more before scooping them up and placing them back in her bag.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 11//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 11//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 11//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 25//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: Choice Specs // Shell Bell Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion // 1x Revival Herb Berries: 32x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 8x Lum Berries // 5x Salac Berries // 5x Razz Berries // 10x Bluk Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[45/3] Pokemon Encounter [45/15] Trainer Encounter [9/3] Area Advance [5/10] Item: White Apricorn [3/20] Area Item: Revival Herb [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [355] Total Tokens [150] Spent Tokens
Yukie was to busy collecting his tokens back into the bag and making the maximum use of space available to notice the men approach until they were already upon them both. "Excuse my miss but i couldn't help notice all those pretty little coins." His voice was a little southern but rich with an accent powerful under tune Yukie couldn't place. Looking up Yukie came face to face with a man leaning into him wearing mix matched leather armor backed by two others in the same sort of custom. Yukie blushed as the man was literally within kissing distance. Pulling back to his full hieght yukie released the breath he didn't realize he was holding. "We're the festivals bandit gang and its our job to battle those with lots of tokens." Yukie sighed and slouched forward gripping his chest taking a deep breath. "You want to battle, yeah fine. Iv been itching to making someone hurt." Yukie said getting to his feet and facing down the much taller leader of the three man party. Yukie stood his ground prepared to not only beat him in a pokemon battle but in hand to hand combat because of how close he'd gotten upon his introduction. Ekans was already coiling forwards ready to strike. the man backed off giving rook for their battle. "Lets pillage Cuchoo !" A flash of red light and a small baby blue bear emerged. "Prakem your up. Teach him why we're the masters of venom!"
Rolls Ekans Vs Cubchoo Cubchoo Lv20 [ F ] Rattled: Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move ~Icy Wind: 55: Lower targets speed one stage Encore: Target pokemon repeats their last used move for the next 3 turns Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ç•Focus Punch: 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead.
Round3 Shed Skin = No effect Cubchoo = Encore = Forced to repeat Wrap x3 when awoken. End round Cubchoo Hp 0/200 [ 25Wrap & 48Toxic ] Ekans = Unable to attack [ turn 1/3 ]
Ekans +15 Exp
Ekans Vs Beartic Beartic Lv20 [ M ] Snow Cloak: This Pokémon's Evasion Rises by one stage in a Hailstorm ç•Aqua Jet: 40: (Priority +1) ç•Ice Punch: 75: 3/10 Chance to Freeze ç•Thrash: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) ç•Night Slash: 70: 1/10 Chance to critically hit
Round1 Shed Skin = Healed of sleep Beartic = Ice Punch 75 [ no freeze ] Ekans Hp 60/190 Ekans = Wrap: 15 [ 25Dmg / 5 turns ] [Encore turn 1/3 ] Beartic Hp 185/200 End round Beartic Hp 160/200 [ 25 Wrap ]
Round2 Beartic = Ice Punch 75 [ no freeze ] Ekans Hp 0/190 Freed from Wrap
Yukie won the first round with only minor difficulty but with a side effect Yukie would rather have avoided. He was about to withdraw Ekans when the bandit leader released his send pokemon. A larger blue bear pokemon. "Bandits never play nice little lady. You didn't expect me to play fair did you? Beartic Ice punch" The man mocked engaging in the second round leaving yukie exposed and annoyed. a bad combination for the bandit to have to face as it forced Yukie to call upon his prized pokemon. "Rezmor your turn now."
Litwick Vs Beartic
Round1 Beartic = Aqua jet 40 x2 = 80 [ Priority +1 ] Litwick Hp 190/270 Litwick = Toxic [ 12Dmg ] End round Beartic Hp 173/200
Round 2 Litwick = Protect Beartic = Nightslash [ no effect ] End round Beartic Hp 149/200 [ 24 Toxic ]
Round3 Litwick = Flame Burst 70 x2 = 140 Beartic Hp 9/200 Beartic = Nightslash 70 x2 =140 Litwick Hp 50/270 End round Beartic Hp 0/200 [48 Toxic ]
Ekans +5 Exp Litwick +10 Exp
"Looks like we're out boy's." The man said recalling his pokemon. "You've got some real skill there ma'am. You'ed make a fine bandit you would." Yukie liked the compliment "Maybe your men should be working for me then." The bandits all bowed as the crowed clapped for the performance. Battles like these seemed to be common place ways to entertain the crowds.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 43-Curse Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 44-Coil Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Screech: Lower targets defense two stages PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list.
Jaws the Totodile, Mizore the Frosslass (OOB), Oliver the Lupup, Stark the Axew Egg
-]Akela was a bit taken aback when they were approached quite so suddenly and hastily scooped her tokens back into her satchel, fully not noticing that the damn stone she had dropped a few moments ago was still lying at her feet. When the battle started, Akela was still a bit lost at what was going on. She was quickly starting to get that these bandits were apparently bad guys, trying to take what her short friend had worked to earn. For some reason though, they stopped to have a pokemon battle? This made no sense to her. A real bad guy would have just used their superior size to beat Yukie down physically and then just take what was desired. Why would they make their pokemon fight? It was a curious concept to the girl who stood back by the game stall's counter, watching the disturbance with curiosity evident in her eyes. When the little blue bear cub came out, Akela's eyes lit up and she gasped. It was soooo cute! And with that coloring, it had, had, haaaad to be another ice type. And then, again, another bear! This one was fully grown and was very clearly and ice type too. Akela was practically swooning. She had to get one somehow! All of a sudden the battle was over, people were clapping, and for some reason the bad guys were backing off? No...really, those could not have been legitimate bad guys. Akela was thoroughly confused by now. Suddenly a bright light on the periphery of her vision made her gasp and turn to see what was happening, her fancy new spear brandished defensively.[- -]Mizore hadn't held much attention with the battle proceedings. It's attention, however, was on the stone that had fallen from Akela's bag. The little cloaked pokemon had noticed it immediately, as it was still falling even, but Akela had been busy and she didn't want to be a bother. The Snorunt intended to mention it to the large girl when the coin counting had finished, but she found herself staring at the stone, unable to look away. She felt an unnatural pull from the stone, as if the brilliant teal stone were calling out to her. Slowly, carefully, the Snorunt dropped off of the table and Mizore reached out for the stone to pick it up. She was going to give it back to the Akela, but as soon as she made contact, the pokemon was enveloped in a bright light. Suddenly she was shooting up and up, sprouting like a beanstalk. When it finally stopped, Mizore found herself hugging Akela tightly in spooked. She was, however, nestled comfortably against the girl's chest, similar to the position Yukie had been forced into earlier.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 12//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 12//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 12//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 26//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[46/3] Pokemon Encounter [46/15] Trainer Encounter [10/3] Area Advance [6/10] Item: White Apricorn [4/20] Area Item: Revival Herb [8/15] Oran Berry Tree (Yield 3-6) [8/15] Oran Berry Tree (Yield 3-6) [8/15] Oran Berry Tree (Yield 3-6) [8/15] Oran Berry Tree (Yield 3-6) [8/15] Oran Berry Tree (Yield 3-6) [371] Total Tokens [150] Spent Tokens
[Nanab Berry x8 Get!] [Dawn Stone Used!] [Snorunt Evolvlved Into Frosslass!] [Achievement Earned: It's Evolutionary Dear Watson!] [Dragon Scale Get!]
Cannibalistic-Insanity
Posted: Sun Jul 10, 2016 1:58 pm
╔══════════════════╗ ║xItem count = Flame Orb: Holder gets burned after 1 turn. 16/30 -10 Pick-up ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 10/40 -10 Pick-up ╠══════════════════╣ ║xBerry Growth 1: ║xBerry Growth 2: ║xBerry Growth 3: ║xBerry Growth 4: ║xBerry Growth 5: ╠══════════════════╣ ║xWild Encounter's 144 ╠══════════════════╣ ║xNPC Encounter: 149 ╠══════════════════╣ ║xMoving Location: 3 ╠═══════════════════════════════╣Active Party ║xFriendship: 8/10 Hp: _50 Lv: 28 Exp: _3/29 Litwick ║xFriendship: 7/10 Hp: 210 Lv: 21 Exp: 21/29 Meowth ║xFriendship: 9/10 Hp: __0 Lv: 20 Exp: 17/30 Ekans ║xFriendship: 8/10 Hp: 180 Lv: 18 Exp: 20/23 Phantump ║xFriendship: 1/10 Hp: _90 Lv: _9 Exp: 18/19 Grimer ║xFriendship: 3/10 Hp: 170 Lv: 17 Exp: 15/24 Smeargle ╠═══════════════════════════════╣Inactive Party ║xFriendship: 3/10 Hp: 170 Lv: 17 Exp: 10/22 Koffing ║xFriendship: 5/10 Hp: _90 Lv: _9 Exp: _1/15 Wooper ║xFriendship: 2/10 Hp: 130 Lv: 13 Exp: 16/18 Murkrow ║xFriendship: 1/10 Hp: 120 Lv: 12 Exp: 20/21 Rattata ║xFriendship: 1/10 Hp: 110 Lv: 11 Exp: 20/24 Spearow ║xFriendship: 0/10 Hp: 100 Lv: 10 Exp: _0/15 Porygon-Z ╠═══════════════════════════════╣ ║xAccompanying pokemon: Ekans ╠═══════════════════════════════╣ ║xMission log: ║x Collect all Type plates. 4/18 ╠═══════════════════════════════╣ Trainer ID / BagPoke'Dex♂♀
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Ryssa Blackblood
SpectralEternity
Rolls Catapulting: 116 Crossbow Range: 137 Bean Bag: 42 +5 = 47 Bobbing for Berries: 46 +8 = 54 Jousting Bets: 20 Shatter Platter: 17 Total: 361 +13 = 374 -300 = 74 -150: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. -150: Splash Plate: Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Using Big mushroom on Murkrow to teach Mirror Move: Copies and attacks with the last move that was used against the user
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Yukie recalled his pokemon tacking another victory under his belt. So far it seemed not enough people prepared for his style of combat and the edge it gave him was near insurmountable otherwise. He'd tangled with foe's who's strength clearly outmatched his own and yet still came out on top. That was after all one of the reasons Father choice him. The ability to exploit the weaknesses of his foes to gain the maximum results. Looking to Prakem's pokeball he wondered if even the king could withstand his growing strength forever or if he assumed Yukie complacent enough to ignore or to obedient that he might never rebel. No Father wasn't stupid he'd have known selecting Yukie the threat of revolt might always be present. Given how powerful and terrifying Father's power was though Yukie swallowed any thought of rebellion. Yukie'd been so caught up in his battle he'd missed the light show from Snorunts evolution. Making to return to the table Yukie caught caught off guard by the white pokemon that now stood as tell as he did nestled between her chests. "Wha~whats the hell is going on here !?" Yukie demanded missing out on the context of the image before him.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 43-Curse Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 44-Coil Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Screech: Lower targets defense two stages PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: N/A Next Move: 23-Magnet Rise Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-35 / 2-5 ] x5Sitrus: Restores 150HP
Jaws the Totodile, Mizore the Frosslass (OOB), Oliver the Lupup, Stark the Axew Egg
-]Akela's face turned beet red, a surprising feat for her darker complexion, and it was all due to the sudden intrusion of a head nextled in her cleavage. A head, of course, that was attached to a rather slender, chilly body. It wasn't hard for Akela to understand that this was her Snorunt, or at least...it used to be. She had no idea how it had changed, however. Just from the feel of the pokemon's body pressed against her own, though, she could tell that this new pokemon was just as tall as Yukie. Had Mizore known about the embrace with the other woman earlier? Had she somehow known and been jealos? Did she change to make herself able to combat that jealousy? All those thoughts were spinning around inside Akela's head, and when Yukie saw it a nd blew up, the islander girl averted her gaze, embarrassed. "It's...My Snorunt," she said slowly, "She...changed...somehow..."[- -]"Froslass," the pokemon said, looking up at Akela hopefully once her own shock at evolving had worn off. She hoped her trainer wasn't mad, because that was quite the comfortable position to "awaken" in. At the yelling from Yukie, Mizore let go of Akela and seemed to glide the two or three feet over. "Lass!" it said, clearly smiling, and began to nuzzle Yukie's cheek.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 13//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 13//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 13//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 27//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[47/3] Pokemon Encounter [47/15] Trainer Encounter [11/3] Area Advance [7/10] Item: White Apricorn [5/20] Area Item: Revival Herb [9/15] Oran Berry Tree (Yield 3-6) [9/15] Oran Berry Tree (Yield 3-6) [9/15] Oran Berry Tree (Yield 3-6) [9/15] Oran Berry Tree (Yield 3-6) [9/15] Oran Berry Tree (Yield 3-6) [380] Total Tokens [150] Spent Tokens
Yukie turned away not sure what aggravated him more. The thespians or the fact his plus one had no sense of public modestly. Yukie held his hands on his hips up under the pokemon suddenly nuzzled him. Flinching and pushing the pokemon away as the cold chill of its lowered body temperature chilled his exposed cleavage and sent a shiver down his back. "Back of~ hay wait a second Frosslass are part ghost type." Yukie stopping pushing it away suddenly remember this small fact. He's three favorite types where poison, dark and ghost. He highly doubted Akela would trade it away though. It was such a rare pokemon and was one of the very few ghost type pokemon he didn't already own. "Hay Akela, where'ed he get Snorunt anyway?" Yukie asked holding the pokemon back only now realizing it was the same height as he was. "Jess its big though."
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 43-Curse Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 44-Coil Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Screech: Lower targets defense two stages PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: N/A Next Move: 23-Magnet Rise Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
Jaws the Totodile, Mizore the Frosslass, Oliver the Lupup, Stark the Axew Egg
-]It was true, Akela didn't really have much sense of public modesty, as as that was not the way of her village, so it wasn't something she had grown up knowing. It was also true that times like this, when she was caught off guard that she could be embarrassed...not by the publicness of the display, but rather from the sudden display of affection like she had gotten from Mizore. However, the evolved ice pokemon had certainly shared that affection with the shorter woman, making Akela grin a bit. It seemed that it was not well received, so Akela pulled her pokemon back into it's ball and looked thoughtfully at the machine in her hand that she was getting more and more accustomed to. "Well, Actually...I won her in a lottery kind of thing," she said, "I got really lucky. But for the longest time, I didn't know there was anything....anyone trapped inside this odd little ball..."[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 14//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 14//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 14//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 28//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[48/3] Pokemon Encounter [48/15] Trainer Encounter [12/3] Area Advance [8/10] Item: White Apricorn [6/20] Area Item: Revival Herb [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [10/15] Oran Berry Tree (Yield 3-6) [384] Total Tokens [150] Spent Tokens
Well that was a little more then disappointing Yukie thought to himself as the pokemon was recalled back to its poke'ball. The ball itself stood out. It was all white rather then the normal red and white most trainers used. So it made sense it was given to her special because all her other poke'balls where in red and white after all. Yukie tried to hide his disappointment at not getting the information he wanted by looking towards the next game in the line up. "Rapidash jousting." He mussed aloud trying to avoid the mental image of someone getting impaled. "You ready then?"
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 43-Curse Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 44-Coil Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Screech: Lower targets defense two stages PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: N/A Next Move: 23-Magnet Rise Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-35 / 2-5 ] x5Sitrus: Restores 150HP Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead.
XXQuest Item - Revive: 19 / 20 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Dream Gem: 25 / 40 XXWild Pokémon Encounters: 376 / -- XXTrainer Encounters: 588 / 15 XXTraveling Post: 1 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Sebastian quirked an eyebrow, glancing back at Jay curiously at his question. "Ah… yes I am. Why?" Rummy was still squirming under his arm but trying to wiggle free, but he kept his grip tight. Once they’d moved maybe he’d let him go. Maybe. "What did you want to carry him?" He joked, shifting a little. Rummy was still a little damp but for the most part, since he didn’t quite have ‘fur’ it seemed, he didn’t take much drying off. Or he absorbed it or something, Sebastian didn’t really know.
Once they’d reached the area he took a moment to pause and look around. Jay inquired if something caught his fancy and he grinned a little glancing back. "I’m not really sure." He remarked, finally setting Rummy down, though grabbing his tail gently to keep him from rushing off. He already seemed excited about the sparring going on but that was probably the last place a Leafeon belonged. Taking in the sights a moment, he thought about what they could do. Sparring was… probably out of the picture? Well he could try it but Jay wouldn’t really get much out of it… of course he might’ve been wrong on that. The cowboy ran with Tauros after all, what was a little sword and board play? Of course, there was the range and he had a bit of a feeling that would go over better.
"Let’s give the archery range a try." Sebastian remarked a bit of a smile in his voice. "You can show me that aim of yours, I bet it’ll be fun." He remarked, starting to head in the direction of the archery range. The arenas seemed occupied anyways at the moment and well… he’d never shot anything in his life. It’d be a good time to learn, right? And maybe… well Jay could probably participate too, which was what Sebastian was trying to keep in mind.
Lvl: 58, Napoleon "Naps" the Typhlosion♂ | Exp: 9/45 | HP: 580/580
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item N/A:- -
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 25/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8