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shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Tue May 19, 2015 2:41 pm
barkbarkbark BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 38 BOSS REMAINING HP 159 TURNS TAKEN: 2+ Items used: 1 Nulberry has been previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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PhiferWolf rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Tue May 19, 2015 2:43 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 91/180 BOSS REMAINING HP: 150/999 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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Syusaki rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Tue May 19, 2015 2:43 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 8+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 20/180 BOSS REMAINING HP 141 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Syusaki rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Tue May 19, 2015 2:44 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 18/180 BOSS REMAINING HP 134 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. 1/3 used Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Syusaki rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue May 19, 2015 2:46 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 13/180 BOSS REMAINING HP 130 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. 1/3 used Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Tue May 19, 2015 2:46 pm
barking barkybarkbark isthebarkingdogwhenallareasleepandthen ded BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: miss and mind control mayhem for 3 turns that follow weeps Isosadwhyyyyyyydaniratewhyyyyyyy DAMAGE TAKEN: 5 YOUR REMAINING HP: 33 BOSS REMAINING HP TURNS TAKEN: 2+ Items used: 1 Nulberry has been previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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PhiferWolf rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Tue May 19, 2015 2:46 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 91/180 BOSS REMAINING HP: 143/999 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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Syusaki rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Tue May 19, 2015 2:46 pm
oh danirate BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: n/a DAMAGE TAKEN: 5 YOUR REMAINING HP: 8/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. 1/3 used Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Syusaki rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Tue May 19, 2015 2:48 pm
ATTACKS DANIRATE BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: n/a DAMAGE TAKEN: 5 YOUR REMAINING HP: 3/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. 1/3 used Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Posted: Tue May 19, 2015 2:48 pm
syu put danirate out of his misery -holds him down as he struggles!-
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Syusaki rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Tue May 19, 2015 2:49 pm
dies in a frenzy this is fine BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: n/a DAMAGE TAKEN: 5 YOUR REMAINING HP: -2 lol/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. 1/3 used Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Syusaki rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue May 19, 2015 2:50 pm
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Posted: Tue May 19, 2015 2:51 pm
weeps I was wanting to ask you to lifecast yourself first then hit danirate moar then i realized attack rolls are teh only option during mind control -wonders why danirate can't hit himself- danirate: -wonders why he can't KO his rper-
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Posted: Tue May 19, 2015 2:52 pm
in which i post instead of edit BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 4+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 15/180 BOSS REMAINING HP 118 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Syusaki rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Tue May 19, 2015 2:53 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 7+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 10/180 BOSS REMAINING HP 110 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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