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Darksol88 generated a random number between
1 and 30 ...
3!
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Posted: Sun May 03, 2015 5:46 pm
For now, however, she didn't see the Skarmory again. But she refused to stop her search now.
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Darksol88 generated a random number between
1 and 30 ...
4!
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Posted: Sun May 03, 2015 5:47 pm
Still having yet to encounter it again, Amaranth couldn't help wondering how it could've gotten away so fast.
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Darksol88 generated a random number between
1 and 30 ...
23!
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Posted: Sun May 03, 2015 5:48 pm
She decided to look one last time. Maybe it was gone now.
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Darksol88 generated a random number between
1 and 30 ...
6!
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Posted: Sun May 03, 2015 5:49 pm
Another quick look had yielded no results. Figuring that it was indeed gone, she started back for the exit. She didn't want to overstay her welcome more than she already had.
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Not a Noise generated a random number between
1 and 100 ...
14!
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Posted: Sun May 03, 2015 5:51 pm
She finds the generators, and settles down with happy sparks of enjoyment, and wonders if what she's looking for will just...come find her.
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Darksol88 generated a random number between
1 and 30 ...
2!
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Posted: Sun May 03, 2015 5:51 pm
She would near the exit once more after a bit, stopping long enough to toss one of the two Dusk Balls she had found. Maybe someone else could find it of use, but she didn't want to seem greedy by hoarding the odd items laying around and she couldn't seem to come across anyone else now.
However, for some reason, she wound up finding yet another Dusk Ball after turning around. The hell?
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Darksol88 generated a random number between
1 and 30 ...
30!
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Posted: Sun May 03, 2015 5:52 pm
Having no further results, Amaranth decided to leave her efforts as a bust, keeping the single Dusk Ball she had lucked out in finding. She doubted the Skarmory was around anymore.
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Not a Noise generated a random number between
1 and 100 ...
47!
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Posted: Sun May 03, 2015 5:53 pm
...She grabs her pokemon and hurries away, hiding as the Voltorb goes away from the generator. Peeks back around, hoping to see another.
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Espeon_Commander generated a random number between
1 and 100 ...
15!
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Posted: Sun May 03, 2015 5:53 pm
Apolla would look at the Bronzong as it began to ready another attack, and shook her head. ("Um, nope, not being a part of this any more.") She'd dart off, leaving Crystal with a pissed off Bronzong.
"Uh... Apolla?... Oh dear." The Bronzong would charge at Crystal, who would take off herself into the power plant. With the relentless Bronzong. Uh-oh.
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Not a Noise generated a random number between
1 and 100 ...
88!
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Posted: Sun May 03, 2015 5:54 pm
She decides that now is a good time to get out, and flees past the gloom, making her way back out towards the exit of the building.
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Not a Noise generated a random number between
1 and 100 ...
88!
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Posted: Sun May 03, 2015 5:57 pm
The little fish she pays no mind to, hearing the rolling of the Voltorb and hurrying out towards the doorway. So close but so far...!
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Not a Noise generated a random number between
1 and 100 ...
28!
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Posted: Sun May 03, 2015 5:59 pm
And of course, there's another that Alterna knocks out of the way. Silly tiny fish, she hopes all goes well for them as she bursts through the entry and...where does she go from here?
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Requiem of Whyspers generated a random number between
1 and 100 ...
43!
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Posted: Sun May 03, 2015 6:01 pm
Trish, fighting with her hair, failed to notice a Voltorb rolling up behind her. It didn't intend her any harm until, in her personal fight, she slammed one of her elbows wildly into it's face, sending it rolling backwards a bit in a fit of rage. It had been assaulted! And it was entirely unprovoked. It's body sparked and glowed in it's anger, causing Idina to take notice.
In an attempt to halt the explosive Pokemon's inevitable retaliation, the small fox's eyes began to glow, her Twisted Spoon floating into the air and sending a visible, twisting beam of psionic energy flying towards it. Psybeam hit Voltorb in the face with force but the Ball Pokemon would not be calmed by force, glowing brighter and sparking more furiously. Idina tried to counter it with a Psyshock in hopes that it would be more effective but when the attack hit, it seemed to act as a catalyst.
Voltorb exploded with tremendous force, the waves upon waves of energy issuing from it's body sending Trish and her Pokemon flailing through the air, all the way across the area until they landed piled in a heap beside a generator. "Owww....Did anybody get the number of that fuel truck?" Trish groaned, laying still for a moment.
Idina perked up and sat on the small of Trishella's back, watching her trainer lay around and groan.
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Espeon_Commander generated a random number between
1 and 100 ...
21!
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Posted: Sun May 03, 2015 6:01 pm
Crystal would be running through the power plant, the hybrid deftly jumping over any obstacles while the pursuing Bronzong would just barrel through them, wrecking the place and causing chaos for the Pokémon inside. In particular, a Raticate would pop its head out only to nearly have its head clocked off by the metal floating bell.
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Not a Noise generated a random number between
1 and 10 ...
9!
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Posted: Sun May 03, 2015 6:08 pm
And of course a Bronzong is in her path, keeping her from leaving any further. Fine by her; she'll just throw a ball at it just to try, knowing that she has no luck at the moment but at the very least its worth a short, right? Definitely just wants to grab and go, here.
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