Welcome to Gaia! ::

Axiom: Kings of the East

Back to Guilds

Axiom is a place that constantly improves. We're literate, active, and keep things moving. 

Tags: Fighting, Fantasy, Roleplay, Original, Magic 

Reply Custom Approval
Talents Goto Page: [] [<] 1 2 3 ... 8 9 10 11 12 13 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Ningishzida

Demonic Gatekeeper

PostPosted: Mon Jul 04, 2016 6:52 pm



    RPC Name: Constantine Marquise
    RPC Rank: Adept
    RPC Bloodline: Nephilim
    RPC Class: Knight
      RPC Specialization Reaver



    Talent Name: Enhanced Pain Aura
    Talent Description: Constantine's pain aura from reaver passively applies as usual, but also can apply to the user, hurting them and applying pain on them. Its power is increased so that it gives C rank energy for each person pain is being inflicted upon..alongside this he is capable of applying this pain aura to his allies.
    Talent Weakness: While this aura is being used it constantly causes pain to Constantine, enough to affect his focus in combat; causing this to be more of a double edged sword.
    How did the character get this talent?:He's a severe masochist, so he evolved his pain aura to work like this.
PostPosted: Mon Jul 04, 2016 6:58 pm


Ningishzida


Approved

The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0

Rexnov

Alien Abductee

1,350 Points
  • Unfortunate Abductee 175
  • Hygienic 200
  • Gaian 50
PostPosted: Tue Jul 05, 2016 5:32 pm



    RPC Name: Orsum Beriadan
    RPC Rank: Novice
    RPC Bloodline: Dawn Elf
    RPC Class: Weapon Master
      RPC Specialization Assassin



    Talent Name: Spell Scholar
    Talent Description: Unlike most of his kind, Orsus was not born with the natural talent of being able to cast spells outside of those that are directly from his bloodline. So instead of devoting himself to the arcane arts, he has sought to read on them, understand them and replicate them as best as he can, which he has found that although he is unable to cast spells himself, he is able to craft them and store them within items beforehand. The items can be set to detonate after a period of time, or, after certain conditions are met. Unlike most individuals he has access to most spell books, even those restricted to a select few individuals, either living or dead. In simple words, it grants the ability for Orsus to learn any spell on creation with the caveat that he cannot cast them himself, instead he has to imbue them in an item akin to a ritual, some spells are useful in this methods, others are not and are simply learned in the pursuit of knowledge. Spells that are naturally rituals can be casted by Orsus if all the materials are at hand.

    Talent Weakness: Orsum has devoted his life to the pursuit of magical knowledge, making his body much more frail than normal [-1 rank to physical defense], he cannot learn hand to hand styles, or any physical style that requires the use of a weapon that is too heavy for Orsum to carry, like Longswords, Spears, hammers and the like, meaning he's restricted to using daggers and throwing knives as weapons. As it was said in the description, Orsum cannot cast spells like ordinary people, but instead he can imprint the essence of the spell into an item, area, ect, meaning that he cannot instant cast like most mages, but instead has to have the spells he will use prepared beforehand, meaning that although he theoretically has one of the largest, if not the largest, spell books in the entire world, the amount of spells he can use in a fight is severely limited to what he can carry or prepare beforehand, he also cannot use the abilities of his class [Weapon Master] that do not involve guns. He also has to learn all of his abilities himself, from either a primary source (scrolls, books, or something of the sort that has a detailed explanation of how the magical component of the ability works) or from a secondary source (and RPC that is willing to give him the secrets), when it comes to bloodlines, secondary sources are preferred to the primary ones. Another thing that is implied here is that Orsum must learn them himself, he cannot learn spells or anything that has a magical connotation through the system that grants 2 autolearns a day for posting.

    How did the character get this talent?: It's already described in the description.
PostPosted: Wed Jul 06, 2016 5:27 pm



    RPC Name: Damian Trevere
    RPC Rank: Expert
    RPC Bloodline: Dreadnought
    RPC Class: Knight
      RPC Specialization Reaver



    Talent Name: Bastion Against The Light
    Talent Description: Like building a resistance to poison, Damian's body has built up a resistance to holy attacks. Or at least countered his body's weakness to it. Holy attacks no longer deal bonus damage to him.
    Talent Weakness: -1 Strength
    How did the character get this talent?: Living, experiencing battle against holy creatures.

TDG Super Kami

Dapper Werewolf

6,200 Points
  • Brandisher 100
  • Signature Look 250
  • Bunny Spotter 50

The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0
PostPosted: Wed Jul 06, 2016 5:30 pm


Rexnov


I like the idea, but this is denied if it applies to ALL spells. You need to specify exactly what categories are applicable. Are all non-physical class techniques "spells"? Can you learn the techniques of other bloodlines (I'd deny that 80x over if that was the case)? Can you learn Mark spells (would also deny)?

Etc.

TDG Super Kami


Approved.
PostPosted: Sun Jul 10, 2016 4:30 pm



    RPC Name: Azzy
    RPC Rank: Novice
    RPC Bloodline: Incubi
    RPC Class: Knight
      RPC Specialization Reaver



    Talent Name: Pain and Pleasure
    Talent Description: As an incubi, Azra'el's aura of seduction normally extends across an entire thread. Through time and practice as a reaver, he has learned to infuse his aura of pain into his aura of seduction, increasing the range of the reaver passive 'pain' from ten meters to as far as his seduction can normally reach. When energy is applied to 'pain', not only does it elevate the amount of pain points he gains but also the amount of pain inflicted upon the opponent. At higher ranks of energy, this pain becomes so debilitating it becomes difficult to even remain in the same area. The scale for the pain increase is as follows.
    E ranked: almost unnoticeable, only slightly more annoying than usual.
    D ranked: slightly noticeable, aiming with ranged weapons becomes a little more difficult.
    C ranked: The pain increase is now significantly noticeable, accurately aiming with ranged weapons is difficult without real concentration and close ranged combatants will find themselves slipping up in technique.
    B ranked: This is where the pain begins to become a real problem. Aiming with ranged weapons is nearly impossible unless you are a part of a class specializing in such [ranger or siegemaster], close combat with him is extremely difficult as muscles begin to disobey their owner.
    A ranked energy: Pain becomes debilitating. Even siegemasters will begin to find aiming to be a true struggle, and melee fighters attempting to engage him will find even actions as simple as blocking and evasion taking up their entire concentration. Pain does not increase past this point, regardless of energy applied.
    Talent Weakness: While pain is enhanced with energy, he takes an additional rank in holy damage. A ranked and above Pain only have a distance of 20 meters due to their concentrated effect.
    How did the character get this talent?: It is in the description.

Daddy Raz


The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0
PostPosted: Sun Jul 10, 2016 6:28 pm


The King of Razgard


This is much too powerful. Also, Incubus seduction doesn't extend to the whole thread, it's released in magical pheromones (although I do realize it doesn't say that it's pheromones in the actual passive, will fix accordingly) - so basically within several meters or in general like smelling distance. Races with enhanced senses are actually more susceptible to the seduction, but otherwise they have to be relatively close.
PostPosted: Sun Jul 10, 2016 8:10 pm



    RPC Name: Azzy
    RPC Rank: Novice
    RPC Bloodline: Incubi
    RPC Class: Knight
      RPC Specialization Reaver



    Talent Name: Pain and Pleasure
    Talent Description: Through time and practice as a reaver, Azra'el has learned to infuse his aura of pain into his aura of seduction, increasing the power of the reaver passive 'pain' exponentially. When energy is applied to 'pain', not only does it elevate the amount of pain points he gains but also the amount of pain inflicted upon the opponent. At higher ranks of energy, this pain becomes so debilitating it becomes difficult to even remain in the area of effect. The amount of PP scales like a normal reavers would. So if he uses the B ranked version, he will gain A ranked PP points from affected opponents. If he expends A ranked energy, he will gain S rank PP points. The scale for the pain increase is as follows.
    E ranked: almost unnoticeable, only slightly more annoying than usual.
    D ranked: slightly noticeable, aiming with ranged weapons becomes a little more difficult.
    C ranked: The pain increase is now significantly noticeable, accurately aiming with ranged weapons is difficult without real concentration and close ranged combatants will find themselves slipping up in technique.
    B ranked: This is where the pain begins to become a real problem. Aiming with ranged weapons is nearly impossible unless you are a part of a class specializing in such [ranger or siegemaster], close combat with him is extremely difficult as muscles begin to disobey their owner.
    A ranked energy: Pain becomes debilitating. Even siegemasters will begin to find aiming to be a true struggle, and melee fighters attempting to engage him will find even actions as simple as blocking and evasion taking up their entire concentration. Pain does not increase past this point, regardless of energy applied.
    Talent Weakness: While pain is enhanced with energy, he takes an additional rank in holy damage. The range of this ability only extends to ten meters; the original 'pain' passive's range.
    How did the character get this talent?: It is in the description.

Lord Forrester
Suggestions over skype edited in.

Daddy Raz


The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0
PostPosted: Sun Jul 10, 2016 8:51 pm


The King of Razgard


Approved
PostPosted: Wed Jul 13, 2016 10:42 pm


User Image



                  XXXXXRPC Name: I C A R U S
                  RPC Rank: Expert
                  RPC Bloodline: Homosylozasene Cordonumentus
                  RPC Class: Specialist
                    RPC Specialization Alchemist

                  this is a second talent, as allowed by my class

                  Talent Name: Machiavellian Druglord
                  Talent Description: Icarus is a master at condensing alchemical formulae into pills, powders, flasks and syringes. He has thusly developed a great number of the new drugs and injectants known to modern society. He has used this talent to earn him a large amount of wealth, creating addicting drugs as well as mainstream ones such as relaxants and health related pills. Alongside these consumer brand drugs are combat-ready ones that only he has access to. These abilities are all a part of and created by alchemy.

                  The benefit of his prodigious exploration into drugs has given his custom made alchemic substances (injections/flasks/pills/powders) a 33% increase in their effectiveness, whether positively (on allies) or negatively (on enemies).

                  Talent Weakness: Cordonus have access to all physical styles, and Alchemists have access to all defensive styles. This reduces the styles Icarus can learn to 5 styles only.
                  How did the character get this talent?: By being the OG Druglord.


                  XXXXXRPC Name: I C A R U S
                  RPC Rank: Expert
                  RPC Bloodline: Homosylozasene Cordonumentus
                  RPC Class: Specialist
                    RPC Specialization Alchemist


                  Talent Name: Perception of Chaos
                  Talent Description: This talent gives access to one of the most powerful abilities on Axiom.

                  Perception of Chaos S-SS
                  This is a Cordonus ability that is generated by injecting a syringe into any part of Icarus' body. Harrowing Gaze will have his eyes tint red, and he will be able to see any entity - whether organic or syhthetic - with a red outline, even if view of them is obstructed and regardless of whether or not he is blinded; this view is X-ray. All chosen targets within Icarus' extended vision will have a brief period in which they will feel boils and other forms of extreme pain covering every fraction of their flesh. When this brief period ends, their skin, flesh and insides will begin to be completely dismantled and they will die a quick and agonizing death. This destructive X-ray view lasts for two posts. Targets who defend themselves with energy-based abilities of the same rank or higher will survive, though if of the same rank their defenses will be destroyed after the ability ends. Otherwise, you will die in agony.

                  Talent Weakness: While using this ability, he cannot use any other offensive skills. Due to Icarus' time spent developing this ability, he has fallen behind on his physical superiority, and has lost a point of strength.
                  How did the character get this talent?: A natural talent that he has always had access to; he has been developing it over the years.


The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0

The Sorting Helmet

O.G. Vampire

PostPosted: Thu Jul 14, 2016 11:06 am



    RPC Name: Adiel
    RPC Rank: Adept
    RPC Bloodline: Dawn Elf
    RPC Class: Weapon Master
      RPC Specialization Assassin



    Talent Name: Light Specter
    Talent Description: The effects of Adiel's stealth goes beyond the normal even without the need of shadows and darkness. Without the cover of dark, her natural ability to cloak reaps the benefits as if she were stealthed. She is able to move in silence, hide scent and eliminate her energy presence just like the normal stealth. Furthermore she leaves no physical trace such as vibrations through the ground or air, heat or cold or sounds left behind when she uses the secondary cost of Stealth. This leaves only the supernatural senses being able to detect her such as Valkyries and other means of detection. While still detectable by these sources, she would appear like she would in a dawn shroud normally, a faint outline and an elusive figment to further enhance her stealth. However, for [100] Energy Adiel can take it a step further and can become completely invisible in the Dawn Shroud, leaving no trace to see the Elf at all for the duration of [2] Posts like the original Stealth with a [2] Post Cooldown.

    Talent Weakness: Unsure on what will be an appropriate weakness.

    How did the character get this talent?: It's already described in the description.


( Cannot think of a good weakness for this that's not too over the top. )
PostPosted: Thu Jul 14, 2016 4:32 pm



    RPC Name: Ajdmadria
    RPC Rank:
    RPC Bloodline: Valkyries
    RPC Class: Specialist
      RPC Specialization Shamen



    Talent Name: Miracle Angle
    Talent Description:
    Ajdmadria replaced her sword and shield for a shamen staff. Instead being a battle-maiden, she became a healer-maiden. Being an actually angle bringing miracles and beacon of hope to the people.
    Talent Weakness:
    How did the character get this talent?:
    A Valkyries are strong, viscus, and discipline warrior, crusaders to smite the damnation corruption with the shining begone with their blade. Battle-maidens who choose who lives and who dies in battle, diligent of doing gods work of purifying the land from darkness... But Ajdmadria don't feel that way. Even knowing her race and purpose, she could not fathom charging into the heat of battle. Ajdmadria don't want her purpose to just kill creatures, she want to help, support her comrades to stay alive beside risking everything just to win. She wants to protect, and to 'heal'. Being a 'Healer' is the best choice she ever wanted to be. Giving compassion, love, and hope.


A faint smile

Chilling2

8,050 Points
  • Member 100
  • Gaian 50
  • Treasure Hunter 100

The Wild Hunt

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0
PostPosted: Thu Jul 14, 2016 4:44 pm


Chilling2


Approved.

Reiko Zena


Too strong. If someone doesn't have supernatural senses you can basically auto-kill them. You hide all traces of your existence and can become totally invisible, without making sounds or vibrations. It's too perfect of a cloak. The Dawn Elf shroud basically only reduces visibility.
PostPosted: Thu Jul 14, 2016 7:16 pm


A Stray Sheep
User Image



                  XXXXXRPC Name: I C A R U S
                  RPC Rank: Expert
                  RPC Bloodline: Homosylozasene Cordonumentus
                  RPC Class: Specialist
                    RPC Specialization Alchemist

                  this is a second talent, as allowed by my class

                  Talent Name: Machiavellian Druglord
                  Talent Description: Icarus is a master at condensing alchemical formulae into pills, powders, flasks and syringes. He has thusly developed a great number of the new drugs and injectants known to modern society. He has used this talent to earn him a large amount of wealth, creating addicting drugs as well as mainstream ones such as relaxants and health related pills. Alongside these consumer brand drugs are combat-ready ones that only he has access to. These abilities are all a part of and created by alchemy.

                  The benefit of his prodigious exploration into drugs has given his custom made alchemic substances (injections/flasks/pills/powders) a 33% increase in their effectiveness, whether positively (on allies) or negatively (on enemies).

                  Talent Weakness: Cordonus have access to all physical styles, and Alchemists have access to all defensive styles. This reduces the styles Icarus can learn to 5 styles only.
                  How did the character get this talent?: By being the OG Druglord.


                  XXXXXRPC Name: I C A R U S
                  RPC Rank: Expert
                  RPC Bloodline: Homosylozasene Cordonumentus
                  RPC Class: Specialist
                    RPC Specialization Alchemist


                  Talent Name: Perception of Chaos
                  Talent Description: This talent gives access to one of the most powerful abilities on Axiom.

                  Perception of Chaos S-SS
                  This is a Cordonus ability that is generated by injecting a syringe into any part of Icarus' body. Harrowing Gaze will have his eyes tint red, and he will be able to see any entity - whether organic or syhthetic - with a red outline, even if view of them is obstructed and regardless of whether or not he is blinded; this view is X-ray. All chosen targets within Icarus' extended vision will have a brief period in which they will feel boils and other forms of extreme pain covering every fraction of their flesh. When this brief period ends, their skin, flesh and insides will begin to be completely dismantled and they will die a quick and agonizing death. This destructive X-ray view lasts for two posts. Targets who defend themselves with energy-based abilities of the same rank or higher will survive, though if of the same rank their defenses will be destroyed after the ability ends. Otherwise, you will die in agony.

                  Talent Weakness: While using this ability, he cannot use any other offensive skills. Due to Icarus' time spent developing this ability, he has fallen behind on his physical superiority, and has lost a point of strength.
                  How did the character get this talent?: A natural talent that he has always had access to; he has been developing it over the years.


Sure why not.

___youwillknownihilism
Captain


Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200
PostPosted: Fri Jul 15, 2016 5:18 am



    RPC Name: Cassandra Venarius
    RPC Rank: Expert
    RPC Bloodline: Valkyrie
    RPC Class: Knight (Soon)
      RPC Specialization Vanguard



    Talent Name: Knight With Magicky Stuff
    Talent Description: After spending years in a caster based class, Cassandra's change to the Vanguard specialization was a pretty drastic change. Though she now fights as a skilled knight due to her Mark from Uriel, the God of Duty and Honor, she has not forgotten her origins. Much of her combat style is affected by her experience as a caster, so her abilities are heavily caster based. The skills in the talent are considered holy. She supplements her physical capabilities with her magic to further extend her damage and the amount of protections she gives herself.

    Skills:

        Clarity Passive
        Seeing through mind games is child's play for Cassandra; her ability to see through extremely debilitating passive effects is unrivaled, especially when they are from unholy creatures and figures. As a former Shaman, Cassandra is capable of still using her ability to break Passives before they can even begin to affect her, like the Shadowknight's fear, and even the Reaver's pain passive.

        The Storms We Weather E-SS
        When faced by debilitating effects caused by skills or spells of any kind and of any rank, Cassandra uses an enhanced version of 'Dauntless In All We Do' to shatter their effects, while forcing her enemy to keep paying the energy required to upkeep the skill. Energy one rank below the rank of the skill is required to shatter one effect, while energy of equal rank is required to shatter all effects on the field and prevent them from being used in battle for another 3 posts.

        Varði E
        Vardi is the name of a blade's hilt owned by Cassandra, and it was given to her by Uriel. The Hilt of the blade was once on Dutybound which is Uriel's primary weapon. She uses the hilt as a conduit for her power for her power, and will funnel energy into the hilt, causing a weightless blade to form out of the hilt. This weapon never dulls, because Cassandra's energy constantly flows into it. With every consecutive use per post, the strength of Vardi grows. With the first swing starting at E Ranked damage, with the 2nd post at D, 3rd at C, 4th at B, 5th at A 6th at B, 7th at S, and the 8th at SS while the energy costs remains the same. A use in a post can be attacking, defending, using the sword for evasive maneuvers. Even some of the skills in this talent assist in a 'use'. Wounds caused by Vardi can't be passively regenerated in battle, unless using an activated healing skill.

        Someone Your Own Size B-A
        While usually a team player, Cassandra fights half of her battles alone. When fighting anyone her rank or higher, she empowers herself for as long as she feels nervous. By paying the energy required for his skill at the beginning of the battle, Cassandra can level the playing field, so to speak. By paying B Ranked Energy, she can boost her power levels to that of someone one rank above her.

        Maximum Counter E-SSS
        When facing an incoming projectile, Cassandra need only charge her hilt with enough energy to not only stop the attack in its tracks with a swing of Vardi, but also send it back to the original caster as her own attack. The attack sent back is noticeably weaker by one rank.

        Protector of the Realm A
        By charging her hilt and impaling the ground to infuse her energy into it, Cassandra can send her current protections out to all of her allies on the field, giving them every rank of damage reduction she has currently or any other protections she has activated for the duration of one post. The damage reduction given to her allies may break the damage reduction cap, though very briefly in the face of an attack.

        The Bulwark's Bride E-SSS
        By conjuring up a barrier when she raises her shield, Cassandra is capable of making a barrier that envelops her that is both physical and magical. There are two layers in fact. The first being magical, the second being physical. It would take two skills of equal rank to break and one skill of greater rank to break both. Both barriers are so finite, that they can even sift poison or airborne attacks from the air around her. While the magical barrier can be shattered through a spell breaking or activated ability, the physical barrier must be broken by an actual attack. Costs one rank higher energy to use.

        Sabotage Passive
        With every hit that lands on the opponent's person, even if blocked by a shield or an armor of some kind, Cassandra's magic attaches to them and slows them and weakens them per hit. On RPCs, this takes away one point for both stats per hit max of (-4/-4), on monsters and gods this passive works for every hit Cassandra can land up to (-6/-6).

        Planar Cloak Passive
        The area around her body is surrounded by a thick cloak of energy from the 1st plane. This energy around her distorts the area around her up to 5 feet, and makes ranged combat more difficult and less precise. Enhanced perceptions are nearly nullified.

        I Am The Fortress S
        When sustaining an attack seems almost hopeless due to the sheer damage, Cassandra can briefly make herself into a walking fortress and withstand any attack coming her way. As a fortress for damage, nothing can pierce her, or knock her down, or even cause her pain. Her skin becomes harder than any armor, and for an entire post, she can ignore attacks. Once per fight.


    Talent Weakness: No subclass, and her only element becomes the holy element in her bloodline.
    How did the character get this talent?: She transitioned from a world class athlete named Castiel Jenner. She developed magical powers when a tranny-phobic individual named Shanon picked on her.
Reply
Custom Approval

Goto Page: [] [<] 1 2 3 ... 8 9 10 11 12 13 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum