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THIS IS HALLOWEEN

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[QUEST] Altar Skelter (Barth + Calder + Zar) Goto Page: [] [<] 1 2 3 ... 8 9 10 11 12 13 [>] [»|]

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Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Wed Feb 13, 2013 9:57 am


"Damn inconvenient window placement," Barth muttered.
Baneful rolled 3 100-sided dice: 8, 88, 97 Total: 193 (3-300)
PostPosted: Wed Feb 13, 2013 9:57 am


Sure footed they said, goat-like they said.

Sta: 12

Baneful
Crew

Dramatic Hunter


Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Wed Feb 13, 2013 9:58 am


Quote:
[ Round 3: ]

- You must now make it past the molten lava pits. This area is HIGHLY dangerous, stepping on a single wrong area can spell doom for the whole party.
- All players must roll 1d10. If any player rolls a 4 this is instant death/dissipation/ Fear shields are ZERO and you need to use pendant to retreat back home. Otherwise match your rolls to the results:
1: Instant death (just for you, return to Round 1)
2: Nothing happens
3: - 50% of your remaining HP
4: Instant death (for everyone, game over)
5: Nothing happens
6: Nothing happens
7: - 50% of your remaining HP
8: Nothing happens
9: -25% of your remaining HP
10: Instant death

- All players need to roll 3 times to make it to the next round EACH
Toshihiko Two rolled 3 10-sided dice: 5, 8, 7 Total: 20 (3-30)
PostPosted: Wed Feb 13, 2013 10:02 am


Barth focused very closely on the lava this time.

"Alright. Slow and steady. Stay away from the too-hot bits. Be aware of swells. And err, that hissing sound, that's right. Let's see. As long as you don't move too quickly..."

Partially singed and a bit burnt-smelling, Barth found himself at the other end of the field.

HP: 20

Toshihiko Two
Crew

Sugary Marshmallow

Baneful rolled 3 10-sided dice: 10, 2, 3 Total: 15 (3-30)

Baneful
Crew

Dramatic Hunter

PostPosted: Wed Feb 13, 2013 10:03 am


Zar rather professionally got himself murdered.
PostPosted: Wed Feb 13, 2013 10:06 am


Quote:
[ Round 4 ]

- You finally make your way to the very top of the shrine. You see the statues of the old gods, several of them. However, the area is very unstable. Roll 1d12. This is the item you end up with, congratulations! This is now your item to keep! Match the correct roll of yours to the item, and read the results carefully!

Toshihiko Two
Crew

Sugary Marshmallow

Toshihiko Two rolled 1 12-sided dice: 12 Total: 12 (1-12)

Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Wed Feb 13, 2013 10:09 am


The area was...on the shaky side. Barth looked impulsively at the ceiling to see if any rocks were threatening to impale him.

A circle of statues stood, frozen, in the temple, and outstretched in their hands... ah. There they were. The items seemed mostly plain. A jar. A coin. And so forth.

But one object, a hypnotic blue, caught his eye.

The petals were soft and unfaded. Ah. Now that was interesting. Regeneration. Preservation. And he had a sort of...sympathy, when it came to roses. He took the thorned stem gently in claw. Barth's pockets were, unfortunately, a mire of squashed minipets, old food, and mysterious sticky substances.

He placed it in his lapel instead.


Quote:
12. The rose of Aphrodite: A rose that changes color in the light, it never wilts and it’s petals, color change included can be removed. They simply regrow as they are removed.
Effect: Placing them rose or petal on a person makes them appear unnaturally beautiful to all who see them, yet the person will not feel attracted to anyone and will feel a need to spurn all advances. Last 24 hours.
Toshihiko Two rolled 4 20-sided dice: 15, 2, 7, 8 Total: 32 (4-80)
PostPosted: Mon Feb 18, 2013 5:50 pm


When Barth reappeared at the bottom of the mountain, it was with a certain amount of...panache.

Although Barth was usually well-dressed, it was in a crumpled, stained way. He gave the impression of someone who slept in his clothes. There were always deep, dark circles under his eyes, his arms and legs and body were all too long, and he slouched.

All of those factors seemed somehow more...smoldering and mysterious. Charm rolled off of him. Everything seemed...polished, and pleasing, and, well. Attractive.

There was also a strange, beautiful rose in his lapel. He freed it.

"I managed the lava," he said, "and I found this."



Quote:
[ Round 1: ]

- All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations.
- This initial roll does not cost stamina!


Barth: 17
Calder: 15

Toshihiko Two
Crew

Sugary Marshmallow

MoonKitsune rolled 1 6-sided dice: 2 Total: 2 (1-6)

MoonKitsune
Crew

Romantic Exhibitionist

PostPosted: Mon Feb 18, 2013 6:11 pm


Calder hadn't done so well, finding the mountain climb more stressful than exhausting, but was pleased to see that Barth was looking rather radiate for scaling a mountain on his own - well, he was sure Zar helped.

Success seemed to add a bit of sparkle to the man's general image, and while Calder already saw Barth as all too touchable, he was even more taken at the sight of him.

"Oh!" He moved in to inspect a rose. "It's fitting. It seems made for you." He pecked his boilfriend's cheek.
Toshihiko Two rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Mon Feb 18, 2013 6:18 pm


"It's preserved," Barth said, leeeaning away from the kiss. "It could have restorative properties. Or regenerative. So yes. I think it does rather suit my purposes."

Toshihiko Two
Crew

Sugary Marshmallow


Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Mon Feb 18, 2013 6:20 pm


Quote:
[ Round 2: ]

- All players must now scale the hill. Roll 1d100.
- If you roll 85 or higher you have made it to the top! You're kind of amazing you know
MoonKitsune rolled 3 100-sided dice: 60, 83, 40 Total: 183 (3-300)
PostPosted: Mon Feb 18, 2013 6:24 pm


Oh-ho! What was this? Barth was playing hard to get all of a sudden and leaning from HIS kisses? Now now, if he had so much energy after scaling a mountain to put up a fight now, then Calder would just prove once again that he had endurance to spare. One little success did not mean Barth was home free from his grasp after all.

Tail flicking, Calder picked his lover boil up and went to nuzzle his neck. "And what are you purposes?" He smelled the rich scent of Barth's many shampoos. "If it's restorative, then I'm all for you having a bit more energy."


Stamina: 12

MoonKitsune
Crew

Romantic Exhibitionist

Toshihiko Two rolled 3 100-sided dice: 41, 81, 53 Total: 175 (3-300)

Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Mon Feb 18, 2013 6:33 pm


Barth wriggled, a bit, then slumped with a sigh.

Well as long as he wasn't encouraging him.

"Not for that, no. More err, more in the...core...strengthening...respawning side of things."

STA: 14
MoonKitsune rolled 3 100-sided dice: 57, 16, 93 Total: 166 (3-300)
PostPosted: Mon Feb 18, 2013 6:45 pm


"Shame." Calder pouted, stepping up the slope and not really looking where he was going. When Barth slumped, he felt a small victory. Taking his prize, he nibbled playfully on the demon's ear. "But whatever keeps my rosebud safe."

Stamina: 10

MoonKitsune
Crew

Romantic Exhibitionist

Toshihiko Two rolled 3 100-sided dice: 59, 4, 29 Total: 92 (3-300)

Toshihiko Two
Crew

Sugary Marshmallow

PostPosted: Mon Feb 18, 2013 6:54 pm


Barth leaned away again. Slightly. He was being as discouraging as he could muster.

"Eventually. Didn't work out incredibly well in the short run."

He seemed to register their location. "...Are we...climbing...?"

STA: 11
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THIS IS HALLOWEEN

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