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Posted: Wed May 17, 2006 11:47 am
I'm voting for Gundam. Not as in the super-powerful suits, but mainly for the MVF-M11C Murasame.
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Posted: Wed May 17, 2006 1:35 pm
lol I was actually thinking about the kid stuck inside Lindy's craft, but Goddess counts too! xd Lindy's sooo gonna kill me! Two examples in one shot! Numbers heavy RP is something that is, as expected, completely fine with me. I didn't comment on it because I didn't see a problem sweatdrop Voltron Lions...yeah you got me there sweatdrop I think that we can just lump Robotech/Macross and Battletech into one thing: Kawamori Designs. As Tanasha pointed out, the LAMS and the Rifleman are ripoffs of Macross mecha...but there's more to it: Battletech was brought over to Japan - and over there, they hired Studio Nue (Kawamori's studio). See http://www.gearsonline.net/btech/ for details. Even Gundam can claim some Kawamori-ness, though only on one series, so I'd still consider it to be a different mecha style altogether. So that'd be #2. Jusuchin, there are a significant number of ground-based mecha so that we wouldn't need VFs on infantry: don't forget there is a full class of mecha that handles that...the Destroids. 3nodding
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Posted: Wed May 17, 2006 8:52 pm
True, now then, we'll need something like Raiders, that's where the VF or MVF series comes into play. Dogfighters, but if need be, they can support the Destroids.
Sorta like Marines.
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Posted: Thu May 18, 2006 2:33 pm
Hrm, there are two things nagging on my mind right now...
Almost all posts have been from an ASDF perspective. We don't have anyone contributing GA or GN info.
We really need to cover what the badguy organizations are and what they do...and approach their creation with the care and passion we are approaching the ASDF. Since we have such a big ASDF presence, does anyone have any cool ideas for an anti-ASDF organization?
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Posted: Thu May 18, 2006 5:03 pm
Ai Leen Almost all posts have been from an ASDF perspective. We don't have anyone contributing GA or GN info. I'm thinking that my secondary character will be a GA mudbug, so I'm more than willing to toss opinions about that s**t, too. If I ever have one. razz Ai Leen We really need to cover what the badguy organizations are and what they do...and approach their creation with the care and passion we are approaching the ASDF. Since we have such a big ASDF presence, does anyone have any cool ideas for an anti-ASDF organization? Yes. sweatdrop I'll PM you and T-boss soon.
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Posted: Thu May 18, 2006 7:25 pm
GA, let's see.
They'll be the ones to actually hold ground. We'll rely on standard infantry tactics and such, supported by ASDF and GN. What we need though, are weapons for them.
One nice looking piece of conventional Armor is an Anaconda.
There is also one from GUNDAM SEED which I dubbed "Joseph" It's profile is quite large, but since it's main gun is a linear cannon, we can expect better penetration.
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Posted: Thu May 18, 2006 8:57 pm
Watches silently in confusion.
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Posted: Thu May 18, 2006 10:14 pm
After discussion with T-boss, Nida's faction is ready to rock the ASDF subforum.
Which means all youse ASDFers need to pick your friggin' mecha already. 3nodding
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Posted: Fri May 19, 2006 12:55 pm
The_Wizard Watches silently in confusion. Summary: Lotsa ASDF mecha talk and game mechanics followed by topic change to GA and badguys 3nodding
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Posted: Fri May 19, 2006 4:32 pm
I'll gladly rock your and everyone else's ASDF world when I feel like it... cool (Griffen and Lindy already has gotten a taste from Yakima and Renzo.)
Put me down on whichever side I feel I can get the most from, short term, long term, midterm, doesnt matter.
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Posted: Fri May 19, 2006 10:19 pm
GA: I propose that GA be primarily an armor force, supplemented by armored infantry and groundpounder mecha (if it were up to me, it'd be almost all BT mecha - they have such a plodding, army feel to them).
Question: How the hell are we going to keep BT mecha on a level with the other mecha? BT is specifically designed to be realistically achievable with 22nd-century science, while at the same time completely removing most advanced targeting and weapons systems from the table (mecha have ugly radar signatures, and even ferro-fibrous armor is almost nothing in the face of 21st-century manpack missiles). Do we "upgrade" the BT system to be more on par with Robotechnology (i.e. Destroidize them)? Do we simply consider them to be cheap, mass-produced tin can firing platforms that happen to be better protection than powered armor?
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Posted: Sat May 20, 2006 12:24 pm
I'd robotech them. I also prefer to use modern day Armor. Primarily the German Leopard 2 and the American M1A2 Abrams.
As for BT, I don't exactly prefer it, but then, that's me.
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Posted: Sat May 20, 2006 1:21 pm
Saoszuc Question: How the hell are we going to keep BT mecha on a level with the other mecha? BT is specifically designed to be realistically achievable with 22nd-century science, while at the same time completely removing most advanced targeting and weapons systems from the table (mecha have ugly radar signatures, and even ferro-fibrous armor is almost nothing in the face of 21st-century manpack missiles). Do we "upgrade" the BT system to be more on par with Robotechnology (i.e. Destroidize them)? Do we simply consider them to be cheap, mass-produced tin can firing platforms that happen to be better protection than powered armor? I'd say the best bet is that we upgrade them with modern technology, and play up the fact that they're FAR cheaper to create and use than other mecha. For example, gundams require a material which can only be produced in the strictest tolerances in 0g. Stations at lagrange points aren't cheap, and the raw materials to refine it are expensive as hell. In practical terms, it's simply unobtanium. Even if the process had the cheapness and efficiency of mass-production, it would still be incredibly expensive. Chances are that if you have a real Gundam, then you either run a very powerful organization or you made enemies with one to get it. As for non-gundanium gundams, they aren't exactly a vast improvement over BT mecha (Aside from the planetbuster weaponry and precogniscence). BT mechs, however, are made with material that's not only available in copious amounts, but already has established industry for refining it and forming it into usable parts. If the only modern technology that you add is computational (C3 master dropping in weight by a factor of 10k, etc), then the largest barrier for using the equipment is removed and you get an incredibly more effective force. If you also add modern HUD technology, then the combination will result in a zerg-like battlefield, where the HUD can renders a virtual terrain showing everything which any friendly unit can see, or overlay a simulated overhead look at the battle showing how 'healthy' each unit is and where there's a sensor gap. These are both improvements which just one field of modern technology would easily allow. Upgrading Streak technology with modern capabilities would yield a cheaper and more effective system, and tying that in with the targeting systems and upgraded course-correction thrusters would yield a missile which would be able to turn corners and hit targets which are nestled away from direct and indirect fire. Replacing the coolant systems with a vaporization system (Refrigeration, air conditioner, freezer, ect) would allow for an order of magnitude greater heat dissipation than before. So, yea. If you upgrade BT technology with modern technology where modern technology is better, you get a force which is very effective at swarm-style tactics, albet with sub-par weaponry and armor compared to other kinds of mecha.
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Posted: Sat May 20, 2006 8:14 pm
I can handle those modifications in BT mecha. They keep the spirit while making them competitive - at least if deployed properly.
As for using modern armor... that's not my bailiwick, so I leave those suggestions in more capable hands. razz
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Posted: Sat May 20, 2006 8:19 pm
So when do you intend to get around to starting the conflict? 3nodding
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