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Sylvok Myr

PostPosted: Fri Sep 04, 2009 8:45 am


No, you're not allowed to make topics in the main forums. It gets too cluttered that way. You made a contest because I believe you were crew or it was crew approved. I purchased a Chatterbox [Extended Discussion] Subforum. We currently have 40k in our guild account, which we can only use to purchase forums for anyways...
PostPosted: Thu Sep 17, 2009 8:15 am


I have a suggestion that I'd like some members to give feedback on~

We have a set amount of points for abilities when you level up. Wouldn't it be fair, to those characters who really don't have use for intelligence, to have a set number to give to skills when they level up?

So, it would look like:

1). You add 2 + End Mod to your HP
2). You add 1 + Chak Mod to your CP
3). You get (5 + Character Level) points to distribute among your skills.
4). You get to Distribute 4 points to your Abilities.
5). Your experience bar increases by 10.

Baylu Eras


Sorri

PostPosted: Thu Sep 17, 2009 11:10 am


MAkes sense to me, like an equalizer.
PostPosted: Thu Sep 17, 2009 3:34 pm


But aren't skill points in a way a measure of how your intelligence finds shortcuts to make yourself better in your skills? sweatdrop

As opposed to how your modifiers are your raw power (eg. raw strength, raw speed etc)

kouri-chan_xx
Crew

Noob


Sakuran H
Crew

Gracious Phantom

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PostPosted: Thu Sep 17, 2009 4:43 pm



I was thinking along the same lines as Kouri actually. I can understand the idea behind the suggestion, just like sorri said, kind of like an equalizer. But in the same respect, as Kouri was saying, the skills are more like a measurement of a character's intelligence. The character would need the intelligence to earn more skills, don't you think?

[wow, if that makes any sense at all, maybe it's just my fever talking... lol]
PostPosted: Thu Sep 17, 2009 6:23 pm


This change would be for everyone or for just characters that don't use the Intelligence mod? If so then what would the limiting bar be in which a character can use the '5+ Character level' rather than the '3 + Intelligence mod'? You're on the right track though to equalizing the types of characters.

Katz the Nine Lives
Crew

Hunter


Baylu Eras

PostPosted: Fri Sep 18, 2009 3:42 pm


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so... you guys think that having a high intelligence should give you more points in grapple? cause i dont.
PostPosted: Fri Sep 18, 2009 5:03 pm


Baylu Eras
User Image


so... you guys think that having a high intelligence should give you more points in grapple? cause i dont.

Well imagine two people of equal power. If one is smarter and has put time into studying how to grapple in more effective ways, then wouldn't their grappling be better?

More intelligence yields someone who can study harder and learn things more quickly. If you tried to teach someone who relied on physical strength instead of smarts, a complicated martial art would take longer for them to learn.

McClane
Captain


Lithlius Nailo

PostPosted: Fri Sep 18, 2009 5:13 pm


I agree with McClane Intelligence is basically the equalizer for people who dont train a lot in other stuff, not the other way around.

I really dont find that the gap between characters who might train their intelligence and those who focus on their skills to be that big.
PostPosted: Sat Sep 19, 2009 9:03 pm


Setting the amount of skills to a set amount as you are suggesting wouldn't be right in the fact that all characters of the same level are not at the same level of skill ability. Take someone who does not take time to learn Intelligence at level 5, and someone of the same level who spends a lot of time on it. How on earth would it be right for them to receive the same amount of skills while one trains so hard on intelligence? Something that is more often than not looked over unless you need it for specific reasons? I don't see this as an effect 'equalizer'. It's more a hinderance on skill learning for those who are 'smarter' than others. This would do nothing but set the amount of skills a character would learn and nobody would want to train in intelligence because it would do nothing to help them other than what the other abilities do for their skills.

XchaoticXmelodyX


McClane
Captain

PostPosted: Sat Sep 19, 2009 9:16 pm


Chaotic has a good point. The Endurance and Chakra abilites are similar instances. If someone wanted a super high amount of chakra for their character to use for the future, they could start focusing on it at an early level. Same is true for Endurance forhealth, and Intelligence for skills.

I can personally attest to this, because I've experienced two NPC's with very high endurance levels who have both been very effective fighting forces.
PostPosted: Mon Sep 21, 2009 5:34 am


I'm supporting Baylu in her suggestion. I personally think that some of our members are or will manipulate that intelligence addition just so their character can be more skilled and not for the purpose of roleplay. I see characters acting very charismatic when they're charisma is only at 15. So, to say that intelligence should reflect on skill accumulation, because it makes sense for the character them-self seems flawed.

@McClane: Because one is able to study how something is performed does not make them more adequate in it, especially using grapple as an example. Your eyes and mind can read and watch a grapple done a hundred times, but its your body that has to memorize the movements and relay the reaction to a situation. Intelligence does not play a role here.

@Lithlius: On the contrary, I do find a rather large gap between those that focus on training and those that focus on the intelligence. In backgrounds, descriptions and the stats themselves, I see a high intelligence to those that say they are promising Ninjutsu masters along with Taijutsu. Some who have a high intelligence have more skills and are doing less training, because they are wishing to manipulate their character as such.

@Chaotic: It sounds to me that you are not talking about the characters, but the players themselves. If you're not smart enough to train your character's intelligence to gain more skill points, then that's your own fault. Do not penalize the players that see this opportunity and take advantage of it. For most characters, leveling intelligence does not reflect their character. If they trained their intelligence, they'd be ruining their character just to get more points. Skills should not suffer for character choice.

The math itself will state an unbalance in point accumulation alone. If we're striving for our stats to reflect our character, which we should, then intelligence should not be an influence on point accumulation. Instead, the modifier should be linked more to what it deals with.
Chakra is a direct influence on Ninjutsu. (Affects damage, CP and Roll.)
Strength is a direct influence on Taijutsu/Weapons. (Affects damage and Roll.)
Endurance is a direct influence on Resistance. (Affects Roll and HP.)
Intelligence should be a direct influence on Genjutsu/Eseijutsu/Fuinjutsu. (Affects Roll, damage and SHOULD affect CP.)


That is my suggestion on what the Intelligence modifer should be used for. I also agree with Baylu suggestion for her new formula of skill accumulation.


OpalHime


Lithlius Nailo

PostPosted: Mon Sep 21, 2009 7:11 am


But isnt that the point? that there be a gap between characters of the same level? Intelligence is a matter of where you apply it you see? a person may intelligent but not smart. I think you are thinking of a smart person a smart person knows stuff and it simply could stay there

On the contrary an intelligent person undrestands better and can learn faster. I dont have an intelligence based character as you can check from my Profile yet i find that intelligence as a skill point gainer is a logical thing when you grow in level you grow in knowledge and how much knowledge you achieve depends on how intelligent you are some people over time learn more than others with less study.

While two persons may study the same thing, one might need two hours to prepare for an exam while another may need to study for two whole days.


Also the notion that people might abuse of it isnt quite true either At lower lvels yes you gain those skill points quite fast but later on levels get harder and harder to gain so whoever focuses on intelligence alone will find his character falling back against others for a really long time! before he can catch up again and then it wont be long before he falls behind again

Saying you could abuse of it its like saying you could abuse for just traning Chakra or any other ability.

I dont think Stats should necesarily reflect personality of a character. You dont need to be Be Really charismatic to TRY and act charismatic to other people, the stats only affect whether the other people buy your actions so to speak, whether they do find you charismatic or simply think your just playing it.

The system is fine how it is Besides we havent been putting characters against characters since the guild started so why not focus on That right now instead of focusing on something that hasnt been giving problems so far?

FOCUS ON CREATING NEW MISSIONS and on running them slowly but finely. Make atournament but make it be Player versus player instead against nPC's that would be more fun.
PostPosted: Mon Sep 21, 2009 8:29 am


I'm glad to see both crew an members participating in this suggestion and both sides have put up valuable reasons to think about. I'll give my full view on this subject later on in the week. I do have a question for now though. Why should Intelligence affect Cp?

Katz the Nine Lives
Crew

Hunter


5huga

PostPosted: Mon Sep 21, 2009 9:39 am


I'll admit that I'm one of those that take advantage of Intelligence being linked with skills. I hardly ever train, because I've had an Intelligence modifier of 8 since almost level 2. heart You know its bad that my character can keep up with everyone else's at my rank skill wise when I post like once a week.

You know that most game systems go by a set reward of skills per level up. I think the Intelligence gain just carried over from Wonton and was a bad installment. I go with Opal in her statement that Intelligence is hardly linked to learning physical skills. How many dumb jocks are amazing at football, running, dancing, cheerleading, etc. I'm not saying all jocks are dumb, so no one flame off of that.
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