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Posted: Tue Feb 05, 2008 9:34 pm
 Player: Annchen Name: Birch Nicknames: “That bard”, as in “What did you say that bard just did??” Also some less polite ones... Species: Sentinel of Noctua Age: Young adult Hatch Date: March 1, 200? Type: Wildtype Task: Bard Personality: When he works He's loud and sometimes obnoxious. He's just as likely to crack a joke at his own expense as to tease the Sentinels in his audience. He likes to try different ways to make music and has a small collection of instruments. His singing voice is... well it's not horrible but not anything to boast about. He isn't your typical family male, but his secret wish is to start a family. Unfortunately females terrify just as much as they excite him, and he has yet to overcome his fear and approach a female without his professional mask on. When he's not working he tends to keep to himself and keep watch from his tree. He is very loyal and feels a responsibility for the Sentinels in his area. History: He was an awkward fledgling, but soon learned to make jokes on his own expense before others could start teasing him. The role as “the funny one” stuck and he started to work on other related skills. He started to experiment with music early and was more or less forced to live far from other Sentinels as soon as he was old enough to find his own territory. At this point most Sentinels that live in the same area are used to the strange noises that might come from his tree. He has been known to use his Will to hang upside down from a branch and recite rude poetry, but since it's pretty taxing he will not do it very often. Territory: When He's on duty he can be found wherever the action is. When he's off duty he'll take off the bells, put them in a padded bag and fly silently to his home. It's a tall evergreen tree closer to the border than to the deep woods. Partly to spare his neighbours from hearing him practice, partly for privacy. Unless he's practicing it's hard to see that the tree is inhabited. If he is at home he'll be the first one to notice anything or anyone approaching the area from outside. He enjoys watching hunters, scouts and others with business further away come home and fly away. Mate: None Companions: Yes Certificate:

Part II – Companions
Name: Echo (red one), Noise (yellow one) Species: Parus Age: Echo is pretty dumb, Noise seems to be a tiny bit smarter. Speech Ability: 1 Skill: As his name indicates Echo is very good at imitating sounds. Other than that he's not very bright. Sometimes he makes sense, sometimes he does not, but both outcomes are rather amusing. Noise on the other hand sings quite beautifully, and unlike her counterpart she can be trusted to keep quiet or sing on command. She was a gift to Birch from his mother, who secretly hoped that he'd finally eat Echo if he got a replacement. No such luck yet.
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Posted: Wed Feb 06, 2008 4:11 am
Player: Kitkaze Name: Jester Nicknames: none known Species: Sentinel of Noctua Age: Adult Hatch Date: 8/8 Type: Wildtype Task: Bard Personality: Jester wants very badly to be a sweet voiced, nimble footed bard. The problem is he is a horrific bard. He yowls out the songs he writes that make little to no sense. His sense of rhythm and dance are next to none. But still he tries, even though some have told him otherwise. He's just looking for his perch in life and society. He enjoys talking to others and they usually enjoy his company, till he expresses his trade to them. Always willing to lend a hand where he can, Jester aims to please. He tries to approach the females but most turn him down. History: Jester was born of an artisan and a gatherer, and had no given talent or heart for either trade. He tried his hand as a traveling bard looking for an audience that wouldn't boo him off the stage. He's ready and willing, it's the able he seems to have a problem with. Territory: Lives in a hollow of a pine tree at the sharp curve of the Swift Cold River. Mate: None Companions: No Certificate:
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Posted: Wed Feb 06, 2008 4:12 am
Part I – The Sentinel
Player: giftwrapped Name: Brightling Nicknames: Brye Species: Sentinel of Noctua Age: Young adult Hatch Date: 11 March Type: Wildtype Task: Bard Personality: Bright and clever, often absentminded, with a vivid fledgling’s imagination, Brightling is a Sentinel who is never really going to grow up. She is extremely fond of playing games with the fledglings and entertaining them, and she is often much more comfortable with little ones than she is with adults. A true bard to the core, Brightling adores being the center of attention, which explains why her bardic performances are always so unusual. Not particularly gifted at singing or the writing of poetry or lyrics, she prefers very physical performances but lacks the grace necessary to ever be a Skydancer. What Brightling does have is Will. She’s not exceptional in this area (she will never be mistaken for a Mystic), but neither is she bad, and thus, juggling has become her forte. Mostly because other Sentinels think it’s ridiculous. She’s also an avid storyteller and loves having an audience in her grips. She exaggerates things ridiculously.
The eternal optimist, she’s the laugh-instead-of-cry type and often makes light of situations that probably shouldn’t be made light of. She makes fun of herself as often as she makes fun of others. Socially, she has few inhibitions. She tends to get clingy very quickly in relationships. Brightling has a tendency to get in other Sentinels’ personal space and make comments that can be easily misconstrued into flirtatiousness. Usually, she is being playful and not suggestive.
She loves meeting new Sentinels, and is always eager to watch and learn things. She has a tendency to speak in rhythm and call others by flowery (and sometimes silly) nicknames immediately after meeting them, and is generally not perceptive to social cues. Her somewhat obnoxious sense of humour has gotten her in trouble before, but Brightling never seems to mind and spends much of what would otherwise be free time trying to talk her way out of situations she accidentally got herself into.
History: Brightling was born to a respectable Minder and Gatherer, the fourth egg of a four-egg clutch who was given up to the Minders because her parents couldn’t have raised all of her siblings. Minder-raised, she was the sort of charming trouble-fledgling that somehow always seemed to talk her way out of the worst situations, and somehow ended up the favourite of everyone except her actual Minder. Even as a barely-fledged youngling, she managed to get herself into trouble whenever her Minder’s back was turned, with the typical “falling-out-of-trees” only the start. As she got bigger, somehow the trouble only expanded. She was the fledgling who never seemed to learn from her mistakes but somehow never managed to get hurt when she did stupid things. Perhaps it was natural good sense or innate ability: certainly, she learned to fly and hunt on schedule, and her Will was quite well-developed for a fledgling.
Brightling’s mind tended to wander, and the only things that could attract her attention sufficiently were stories—those, she could sit and listen to for hours. Her short attention span was not enough to be debilitating, but generally enough to infuriate all who tried to teach her. Not considered a promising combatant, and definitely not a good Watcher, she was gently guided toward the softer tasks, particularly that of barding. Brightling was made to be a bard. She would show up outrageously late to lessons with a fantastic (and completely invented) excuse. And as she grew, so grew the stories and the language she used to tell them. In short, nobody was surprised when she decided to become a Bard upon graduation. Nor were they surprised when Brightling was back among the little ones within days of her graduation, singing to the fluffs or telling a story to the fledglings.
She acquired the Parus on her own, trading a full night’s hunting for the silly thing and doting on it until it became hers unconditionally. The bells were a Graduation gift from her parents, and her dye was a gift from her Minder-raised sister, who became an artisan.
Territory: Brightling’s territory is small and tends to shift somewhat in size and shape; she has restless wings. Currently, it’s a reasonably small territory with three large conifers, one of which has an old hollow in which she keeps her supplies and occasionally roosts, on the western outskirts of the Deep Woods. Brightling makes a point to identify her roosting tree; there is always a small bundle of a few bright primaries (and occasionally a bell) hung from one of the higher branches.
She loves fledglings and fluffs. If she’s not at home, check the Minders’ enclave. Mate: None Companions: Yes Certificate:

Part II – Companions
Name: Flickerwing Species: Parus Age: Young adult Speech Ability: 1 Intelligence: 4 Skill: Flickerwing is not a big talker and when she does speak, most of the things she says are nonsense words that Brightling has taught her. Mostly, she is good at singing very prettily on command, often in harmony with Brightling. She is clever enough to work as a bit of a stage hand in her owner’s juggling acts, however. She definitely has the intelligence to move things around and understand subtle commands or covert signals, but little more. She is, in essence, an ornament.
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Posted: Wed Feb 06, 2008 4:13 am
Part I – The Sentinel
Player: xSilverKitsune Name: Ember Nicknames: None Species: Sentinel of Noctua Age: Young Adult Hatch Date: 13/3 Type: Shadow Task: Bard Personality: True to her name, Ember has a rather fiery personality. She is quick to anger, stubbornly holding fast to her own opinion, even if she knows (or refuses to accept) it is wrong. Like her namesake, she cools quickly on the outside, yet harbors smoldering grudges within. She has a very reliable memory, and a sharp mind, though you wouldn’t think so, judging by her reckless, and often spur-of-the-moment decisions.
If not set off, Ember is a rather agreeable Sentinel. She’s cheerful, and appreciates humor; friendly, if a little obstinate. As a bard, she has talent in talking…and talking, and talking, and talking…She is quite the chatterbox, but it serves her well more often than not.
Her vice (or at least one of them) is her vanity; this showy bard likes few things better than flaunting her lush, ebony feathers and considerable singing talent. Disregarding almost all other factors, when the mood takes her, she will converse in nothing but poetical and musical language. This rather irritating habit has made her quite a few enemies, who perceive her as showy and arrogant. Of course, they aren’t far mistaken… History: Like soot stuck to a fireplace, Ember plasters herself all over Sentinels’ memories. Those who have met her when she was young couldn’t possibly forget her. The impression of a hatchling, barely a week old, snapping at anything it could reach, or later, a bratty fledgling contesting everything her Teacher said, would be too irritating to ignore. It seems that Ember’s inner flame was kindled right from the egg, and hasn’t yet gone out. Territory: Ember resides in an especially warm area of the Not-Cold Forests. Her territory neighbors a clearing containing various orchards, which grow fruits native to the area. When inhaled, the air around her home has a sweet quality, due to the nearby trees’ delicious and ripe bounty. Ember can usually be found preening or singing in the vicinity of a lone mango tree. In the summer season, the tree bears the fruit of her preference, mangoes, and is situated in the very heart of her home. Mate: None. They might not last too long, putting up with her… Companions: None, probably eaten up in a fit of frustration. Certificate:
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Posted: Wed Feb 06, 2008 4:14 am
Part I – The Sentinel
Player: Aurrie Beaues Name: Fjord the Muse Nicknames: Fjord or Muse Species: Sentinel of Noctua Age: Young Adult Hatch Date: September 4th Type: Aberrant (Mist x Wildtype) Task: Bard Personality: Fjord is a normally jolly Sentinel and loves his singing profession. He has a light, musical voice and an eye for flashy items. He also, despite his small, size, loves to eat. It isn't uncommon to see he and Feather arguing over a bit of food. Other than singing, he serves as a Watcher for the Noctua community. History: Fjord was a small, sickly Sentinel upon hatching. He was left with a Minder at a young age, due to his parents' lack of want and ability to care for the sickly babe, but he managed to make it to adulthood. He befriended Feather not long after he proclaimed his profession; the unfortunate Pica nearly became a snack for another Sentinel, and the two have been very close ever since. Territory: He lives near the southeastern border of Deep Woods, and has taken a small grove as near as he could to the center. Mate: None Companions: Yes Certificate:

Part II – Companions
Name: Feather Species: Pica Age: Young Speech Ability: 4 Intelligence: 5 Skill: Feather is particularly good at mimicry and finding tasty tidbits. He likes to try and sing with Fjord, too, which usually consists of mimicking echo during the Bard's songs.
Name: Crow Species: Mus Age: Adult Speech Ability: 5 Intelligence: 5 Skill: Crow is a fast-talking mus, but quiet and reserved in comparison with both Fjord and Feather. Although just a mus, she serves as a scavenger and often helps Fjord to practice and remember his lines before a performance.
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Posted: Wed Feb 06, 2008 4:18 am
Part I – The Sentinel
Player: Moriko Omori Name: Peridot Nicknames: The Lady, Lady Peridot, Peri Species: Sentinel of Noctua Age: Mature adult Hatch Date: 5/24 Type: Ghost Task: Bard Personality: Prim and proper with hardly ever a feather out of place, Lady Peridot keeps herself as sophisticated and beautiful as her attitude. Always polite, patient, and usually friendly, she is not fond of confrontation, though she does believe in second chances should an opportunity for friendship go amiss. She is quick to suggest to other Sentinels 'the proper way' to do things and may come off as prude or vain, though she only means the best. She firmly believes that all female Sentinels should be lady-like and all males the gentleman, and seems to take females who develop more tomboyish personalities with a look of pity, as if they were a waste of potential. It is said that she has broken a few hearts in her time and can render a man speechless with one look, though Peri refuses to indulge these rumors. She has a very big heart for children, minders, and teachers, and is very fond of her niece, Magnolia, often trying to instill lady-thoughts into her tomboyish head. The Lady places high value on family ties, duty to the clan, and etiquette, and has thought often of becoming a teacher of etiquette upon retiring. History: It is well-known to the community that Peridot comes from a long line of very successful Bards, most notable of which is her pre-war ancestor, The Great Lady Olivine. She was a legendary bard in her time, known for her beauty, grace, and magnificent voice. Over the generations, her immense wealth, territory, and extremely valuable heirlooms have been passed down through Bard-daughters and grandchildren, until they reached Peri. She now hopes to uphold the family legacy and prove herself worthy of wearing her Great Grandmother's jewels. Territory: South at the edge of the Not Cold Forest, the Lady makes her home in a pair of ancient willows, the trunks grown in such a way that they lean on each other and create a large hollow where they have accommodated themselves. A grove of citrus trees grows nearby between the Swift Open River and the Forest, in the Great Western Open, and Peri tends to it in her spare time, and offers the area to gatherers and hunters (since the fruit attracts all kinds of prey) in exchange for favors or other things. Mate: None Companions: Yes Certificate:

Part II – Companions
Name: August (Gus) Species: Parus Age: Adult Speech Ability: 4 Intelligence: 5 Skill: A very obedient and vocal bird, August accompanies Peri in her songs (usually through mimicry) and often demonstrates 'the proper way' as instructed by his master to the children, as well as being something of a 'guard Parus' for the very desirable territory. He was a graduation gift from Peridot's mother, who got him from a very experienced Keeper specializing in very smart songbirds. He frequently helps Peri gather food for social gatherings, and is rewarded with fruit for good behavior. Peri is extremely fond of Gus as he is the last living link to her family, besides Maggie.
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Posted: Wed Feb 06, 2008 4:23 am
Part I – The Sentinel
Player: BlackPidgeot Name: NightSong Nicknames: Night Species: Sentinel of Noctua Age: Adult Hatch Date: 22/03 Type: Shadow Task: Bard Personality: He's a bard, so naturaly he's an artistic sort of fellow, who loves to sing. He prefers song over poetry, although they're nearly the same thing and many of his songs are poetic. His inspiration often comes from his Parus companion whom he shares a tight bond to. It could be said that NightSong is a little quirky, overly outgoing, and perhaps too easily excitable and enthusiastic, maybe even hyper. Slow to anger but easily discouraged, he doesn't take critique very well, but atleast he's friendly. Due to his seemingly boundless amounts of energy, he tends to pace a lot in order to release some of it. History: He is your average Sentinel with a humble background and standing out only with his personality and brightly dyed plummage. He's not what you could call successful, but he does his best. He acquired his companion in his adolescense and it was the coloring on the little bird that inspired him to have himself colored in the same way. The song from the bird also is what led him to be a Bard, wanting to create melodies as beautiful as Finchly's. Territory: Despite being a Shadow, his territory has a bit more sun than those of the same type due to his cheerful disposition, yet it also has its dark areas for when he's moody and depressed. His tree is a large, old oak with a deep hollow in its trunk, where he resides. Within the hollow there are various decorations and trinkets and mementos, most of them being inspiration for song and poetry. There are many open perches in his tree with talon marks in the wood where he's done vigorous amounts of pacing while in his artistic mode of thought. Mate: None Companions: Yes Certificate:

Part II – Companions
Name: Finchly Species: Parus Age: Adult Speech Ability: 1 Intelligence: 5 Skill: His skill lies in song, which is what aids his Sentinel companion most. He came to be in NightSong's care mostly because of his wondrous ability to sing. He may not be able to speak very well, but he is very intelligent and communicates rather effectively through gestures and motions and sometimes just the body language and the way he chirps seemed to convey to NightSong what his moods and thoughts are for the two seem to share a lot in common personality-wise.
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Posted: Wed Feb 06, 2008 4:25 am
Part I – The Sentinel
Player: Baneful Name: Sunbeam Nicknames: Sunny, Sun Species: Sentinel of Noctua Age: Adult Hatch Date: 05/05/200? Type: Mist Task: Bard Personality: Most Sentinel's initial impression of Sunny is that of an individual whose outgoing attitude borders on the annoying at times, a bright flurry of feathers with a dancing blue gaze and a voice like liquid honey. Sometimes his optimism even strikes others as excessive, responding to harsh situations with a jovial comment or a light hearted tune. But anyone digging to any depth with him, or when circumstances require it, will quickly find that the rather dense, overbearingly optimistic attitude is simply a front for a deep, emotional individual who simply seeks to take his performance to a level that he can hide behind, an easy mask to don. In essence, he's an actor who tries to play too many parts and in doing so, sometimes finds himself questioning who exactly he really is. He uses the rich tapestry of song that sustains the Sentinels as both the means and an end to defining who he is. History: Sunny grew up in the care of the minders, along with the rest of his brood, a somewhat unremarkable hatchling, slightly smaller than his mist siblings, though eventually growing into himself admirably. Nevertheless, he was a middle child and always sought to stand out, originally pegged as a scout as a task, his nimble flight skills once fully fledged looking promising, but he fought beak and claw against this calling he didn't particularly wish to pursue, and finally got the chance to put his voice to good use, showing an aptitude for the most lamenting ballads and songs, startling those who knew him with his capacity to go from cheerful, optimistic, noisemaker to a mellow, almost insightful songweaver. He was finally accepted as a bard and followed his training from there. Territory: A specific birch tree he's rather fond of, near a small clearing. Mate: N/A Certificate:

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Posted: Wed Feb 06, 2008 4:26 am
Part I – The Sentinel
Player: Dolly_Llama Name: Atticus Nicknames: Addy Species: Sentinel of Noctua Age: Adult/Middle Aged Hatch Date: October, 30th Type: Deep Woods Task: Bard Personality: Atticus is what people might describe as an "old soul", in that he seems to understand things that usually only come from a lot of experience and old age. Some sentinels would call him wise, though Atticus doesn't agree. He is rather modest. For the most part, he is jovial and approachable, a good sentinel to go to talk to. However, he has periods of time where he prefers to be alone. No one knows why, but usually, he is respectfully left alone. History: Atticus grew up with loving parents. His father was a successful Teacher, and his mother was a Bard. He learned talents from both of them, and he took to Barding very naturally. He was a very successful Bard in his "glory days" and he loved to travel, but more recently, he has volunteered to be both a pseudo-Teacher and Minder to the young Sentinels. He delights them with tall tales and stories of the past, though he is often called upon by other adults for his story-telling talents as well. Territory: Atticus has a singularly individual home that is made up of two trees growing in the Deep Woods that grew too close together when they were saplings. As they grew, their branches and trunks twined around each other, making for a quite habitable and cheerful home. He often has visitors, and it is an open and airy living, that has some lower levels for the privacy of an old bachelor. Mate: No Companions: Yes Certificate: 
Part II – Companions
Name: Finch Species: Mus Age: Adult Speech Ability: 5 Intelligence: 5 Skill: Finch, a rather oddly named Mus, takes after his companion Atticus in that he is known as a rather good story-teller in his own right. Granted, he cannot "spin words" the way that the sentinels can, but he has written several of his own simple stories that Atticus has adapted and which he uses to amuse hatchlings.
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Posted: Wed Feb 06, 2008 4:48 am
Part I – The Sentinel
Player: harpsdesire Name: Willowbreeze Nicknames: Willow Species: Sentinel of Noctua Age: Young Adult Hatch Date: 5/12/???? Type: Aberrant (Chestnutx(ChestnutxDeep Woods)) Task: Bard Personality: Ladylike and well-spoken, it is obvious that Willowbreeze was raised with extreme care and strict discipline. She generally appears cool-headed and unruffled (both figuratively and literally), but secretly harbors the heart of a true romantic and idealist. It is this quality which allows her to succeed as a Bard. She tends to favor clan history, the romantic and dramatic in the stories and songs she performs, starkly in contrast to her own life, which has so far been relatively devoid of drama. History: She have been taught that diversity is essential for the Clan to survive, and that the minor types are too important to be lost. It has never been a secret that she was born to help the Chestnut type stay strong and healthy. Meeting her intended mate has been a strong focus in her life, and she has been deeply indoctrinated with the superiority of the “pure” bloodlines. At a young age, she discovered she had a very pleasing voice. Further training has shaped her into a very respectable, although not exceptional, bard. Although she enjoys her task, Willowbreeze always strives to improve, leading her to practice, and practice... Until someone yells at her to shut up. Territory: She maintains a quite small territory adjoining her Grandmother's and nearby the rest of her family. It centers on a medium sized tree of about average desirability, quite suitable for a single Sentinel, probably not spacious enough to raise a family. Mate: None Companions: yes Certificate:

Part II – Companions
Name: Zephyr Species: Parus Age: Adult Speech Ability: 2 Intelligence: 4 Skill: He does a lot of singing, and he does it well. Zephyr likes to accompany Willowbreeze when she sings, or even harmonize. He can also be entertaining in his own right, whistling a variety of pleasant tunes and fluttering about. Beyond that, he's not much more than an attractive and colorful living accessory to enhance Willow's beauty.
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Posted: Wed Feb 06, 2008 5:27 am
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Posted: Wed Feb 06, 2008 5:29 am
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Posted: Wed Feb 06, 2008 5:31 am
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Posted: Wed Feb 06, 2008 5:42 am
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Posted: Wed Feb 06, 2008 5:54 am
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