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Posted: Wed Jul 20, 2005 10:44 am
This thread is for character biographies for the "The Quest for the Shiny" roleplay contest. I will post my character's bio as an example, but you do not necessarily have to follow the same format. [b][u]General Information____________________[/b][/u] [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Race:[/b] [b]Occupation:[/b]
[b][u]Appearance____________________[/b][/u] [b]Hair:[/b] [b]Eyes:[/b] [b]Skin:[/b] [b]Build:[/b] [b]Other:[/b] [b]Equipage at Start of Roleplay:[/b]
[b][u]Skills/Abilities____________________[/b][/u]
[b][u]Public Background Info____________________[/b][/u]
[b][u]Secret Background Info____________________[/b][/u]
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Posted: Wed Jul 20, 2005 10:45 am
General Information____________________ Name: Merro Kisan (Meh-row Kee-sahn). Age: Nineteen. Gender: Female. Race: Human. Occupation: Nothing formal. Daughter of a merchant prince.
Appearance____________________ Hair: Black, straight, and down just slightly past her shoulders. Cut in rough layers with ends that reach between her chin and the top of her shoulderblades. Eyes: Dark blue. Skin: Peachy pale. Build: Average height and weight. Somewhat on the scrawny side due to lack of exercise. Other: No prominent scars or tattoos. Ears are pierced once on each side. She's somewhat attractive but what beauty she might have is usually marred by a dark or sullen expression. Equipage at Start of Roleplay: Very finely embroidered white silk blouse, pearl drop earrings on gold chains, a matching necklace with three pearl drops. In contrast to this finery, the crimson short-sleeved tunic and brown pants she's wearing are of mediocre wool trimmed in cheap golden thread and are so baggy that it's obvious at first glance that they were not made for her. The worn leather boots on her feet are also too large for her. There is a brown leather belt cinched around her waist and it's about all that's keeping the pants up. There is a utilitarian steel dagger with a ruby pommelstone - fake - and decorative gold wiring - also fake - around the hilt in a leather sheath attached to the belt. She has on a silk chemise underneath this mismatched outfit. No other belongings on her person at the start of roleplay. Current Equipage/Inventory: She has now discarded all of her start-of-play clothing except for the earrings and necklace. She is currently wearing the shift and cloak and is barefoot. 2 cream shifts/underdresses, wide and square necked, long and slightly bell-sleeved 1 indigo blue bodice, square necked, laced up the back with fitted sleeves that end in turned-back drapes 1 indigo blue skirt 1 natural grey overdress, round necked, laced up the back with slit bell sleeves that go down to just above the elbows and then drape out 1 leather belt 1 pair leather boots that lace up to mid-calf 1 natural grey cloak
Skills/Abilities____________________
Merro is decently well-educated. She is, after all, the daughter of a rich man. She can - if forced - speak politely, dance the standard dances, embroider a pillow, and write her own name. She's an excellent rider and is a decent shot with a bow. She has picked up a bit of swordplay on her own through spying and solo practice sessions in an abandoned storage tower but hasn't been formally trained. She has also picked up some healing magic - offensive magics were too dangerous for self-teaching - but they drain her because she wasn't taught any of the basic "tricks" a mage uses to draw energy from their surroundings rather than their own strength.
Public Background Info____________________
Things that most people in her region would probably know are...her father is one of the wealthiest merchant princes and a scheming, manipulative b*****d to boot. He trots Merro out for fancy dinners (Mum is dead and a female hostess is necessary for polite society do's) but no one sees her otherwise. His Lordship spends all his time training up a young man who according to town gossip is anything from an assassin to His Lordship's b*****d who is being groomed to inherit instead of Merro.
Anyone admitted to social interaction with the Kisan family will know that Merro can ride and hunt with a bow as well as the usual indoor accomplishments of a noblewoman. She has a reputation for being headstrong and a bit wild.
Secret Background Info____________________
Your character must not know the following unless Merro herself reveals the information during roleplay. You as the roleplayer may, however, use this information as a sort of help file to manipulate the storyline if you wish. Just don't go overboard.
Merro is a little bit of a sociopath. She is guided by her own logic and makes up her own rules. She's afraid of most things to do with loss of control such as being restrained. She hates animals and children in general terms. She can fake decent people skills but in reality she's not close to anyone.
Her limited abilities with sword and magic have not been revealed to anyone pre-roleplay. She trusts no one.
[07/21] Merro has picked up a special sword. It was dormant but she has awakened it and bonded it to her by spilling her own blood onto it. The details of the sword's abilities are that it bonds to a single Master for the duration of that Master's life and then goes dormant once more. It requires "feedings" of life force and these can be either fresh blood or the act of taking a life. The length of time a feeding keeps the sword happy depends on the amount of blood spilled and the vitality/size of the bleeder. An actual killing will keep the sword happy for quite a while, but the exact length of time still depends on the vitality/size of the sacrifice. If the sword is not fed in a timely manner it will draw on the bond and begin to suck the life out of its Master. The up side to bonding this sword to one's self is that the sword will take on the "essence" of what life force it is fed and share that with its Master. If you nick a mouse, no extra effect. If you kill a mage, it's party time.
The sword was crafted by a magical race (elves if you prefer) a hilariously long time ago as a last resort weapon. A leader would activate the sword and then several volunteers would sacrifice their lives to imbue the weapon with great butt kickery. The leader would then go out and pwn whatever Great Evil was then threatening the land. The sword would be kept happy for the rest of the leader's natural life by being assigned dinner meat dispatch duty. Now Merro has awakened this last resort and is hauling it around without any idea of what it does, both to her and for her.
[07/11/08] Merro now has a vague idea of what this sword does. Letalus was able to translate the word "sacrifice" for her as well.
Her father plans to marry her to a well-connected but not wealthy young man, using monetary wealth and Merro herself as a lure in order to bring the young man into the family instead of marrying Merro out of the family. Lord Kisan then plans to use the man's connections to further his own power and wealth. The only people who know about this are Lord Kisan, the young man, Lord Kisan's cronies, and Letalus.
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Posted: Wed Jul 20, 2005 11:19 am
General Information____________________ Name: Shu Meizhu Age: 17 Gender: Female Race: Human Occupation: Adventurer
Appearance____________________ Hair: Silver-White Eyes: Blue Skin: Light Build: Slender Other: Shu is a very attractive young woman, with very slender and curvy body parts, yet her arms are a bit muscular. She has no scars, no piercings, and no harm done to her body. She generally never wears makeup of any kind, and she's got an emerald jewel embedded in her forehead. Equipage at Start of Roleplay: *****Shu has a traditional green Kimono on, beautifully embroidered, and a common footwear setup that a traditional chinese would wear. She's also got her hair up in little Bao buns, but the back of her hair is a bit longer. While Kimono's aren't something that a traditional adventurer would decide on wearing, this one is special to her, and you'll almost never see her in something different. She wields a Bo Staff in her right hand, carved from a special tree generations ago, and it has a small emerald stone in the tip of it. There's green designs, spirals, and patterns made all down the trunk of the staff, and it's symmetrical from both ends, including the gem on tip. The staff has been passed from generations of martial artists in her line, but nobody has been able to manipulate powers from it, and nobody can remember or find out exactly how it was made, and who made it. Skills/Abilities____________________ *****Shu is very trained in the art of a Bo Staff, and is learning summoning powers as well. She's been taught by a dear friend of her father's back at home, in the Bo Staff's martial ways, and she's a bit unclear as to how she's able to summon Golems, but she's always been able to, as long as she could remember. She's got a bit of an idea though. Public Background Info____________________ *****Unless you're talking to a good friend of Shu, it's very unlikely you'll find somebody that knows anything of her, or has even heard of her, for that matter. However, if you're lucky enough to run into somebody, her friends know about her Summoning powers and her deadly use of a Bo Staff. Shu comes from a general peasant family, so there's not much special to her lifestyle, yet, there is more to her than meets the eye. Secret Background Info____________________ *****As would be in Dungeons and Dragons, NO PLAYER KNOWLEDGE. That means, even if you know about all of this stuff, your character in-game DOES NOT. So follow that rule, plzkthx. *****Shu is able to take energy from the gemstone in her forehead, and manipulate it into fierce physical attacks, or transmute it to her staff for summoning use. Her gemstone doesn't contain much power in the beginning, but as she trains with it, and learns about herself, she's able to do more and more. When she summons a golem, the golem is made from the parts of the earth around her, and she must manually build it in her mind before it will arise. This takes heavy concentration, and through using her skills and learning about them, she can eventually make very very powerful golems, with special skills of their own.
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Posted: Wed Jul 20, 2005 1:27 pm
General Information____________________ Name: Sunny Morningstar Age: 19 Gender: Female Race: Human Occupation: Mage / Alcamest
Appearance____________________ Hair: silver in a low pony tail Eyes: Amyethist Purple Skin: Light Build: a short with a slender build Other:She has a scar on her caf of her wight leg. A tattoo of a back of a phenox Equipage at Start of Roleplay: A long dark purple robe with a phenox enbrodered on the back in gold.With a tunic and shirt that is grey and her tunic is bark blue with a silver lining in an intricate desin. she wears is dep purple pants. She has a circulet that is gold and with a deep purple stone in the midle. She has a silver sash athat is conected to a pouch with items. With a dagger that is not at all ornate. She had black lether boots. and a white staff with a red stone in the middle. She wears a big floppy witches hat over it it dows not stand upit is deep purple.
Skills/Abilities____________________ She has been trained in staff fighting by her teacher. Useing her staff she can minipulate the elements to do what she needs to do. She can use her staff to creat barriers and move some objects. She also can use alcomey fromtime to time but it draines her power.
Public Background Info____________________ She is mostly a traveling mage never staying on one place to long. most people think that she only comes when dark things are around. Since that is the only time that she comes to a city well not relly she only comes pout into the public when people need help. Mystery is all around Sunny though she keeps quiet She also hates being called short.
Secret Background Info____________________ She is part drow makeing it so that she can move quickly with out people seeing here. She was outcasted because of her light skin though she still has the right coloring for her eyes and hair, She also can speak to animals. her power is from the from the earth and she is not relly 19 but a few hunndred years old. Though when she is in truble she summon a phenox that will protect her though it drains her power for a few days. Also hates being in bright light.
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Posted: Wed Jul 20, 2005 3:18 pm
General Information____________________ Name:Syria Morgack (nickname: Siri) Age:16 Gender:Female Race:Elf Occupation:Mage in Training
Appearance____________________ Hair:Long Black Hair (middle-of-the-back length) with odd streaks of bright blue which was the result of a spell gone haywire. Eyes:Greyish blue Skin:Pale pinkish Build:short, but slightly muscular Other:She likes to bring attention to her pointed ears with many piercing and dangling earrings. She usually takes out the dangling earrings and substitutes them for more practical earrings when traveling or adventuring. She has a tattoo of an arrow will ribbons spiraling around it on her back right below her left shoulder. Equipage at Start of Roleplay:A bow and a quiver of arrows. She's got really good aim, but couldn't use a sword or dagger if her life depended on it. She wears a simple brown colored tunic and slightly baggy belted pants. Overtop of that she usually wears a black hooded robe. She also carries her great-great grandfather's journal that describes the "shiny" and where it's located. But pages have been lost and he was a very cryptic kind of guy so it's been difficult to decipher what he was trying to say. She's also got a small plain dagger that she generally doesn't use for fighting. Then lastly her book of spells.
Skills/Abilities____________________ Siri has learned the basics of magic from her father and has just recently been learning the more advanced areas of magic. Her healing magic is sub par; she can't really heal anything bigger than a paper cut or lessen a slight headache. Her magic forte is offensive spells that she's learned how to store in her arrows. She still slips up a lot when storing them and that is how she gained her blue streaked hair. Her father has also given her tutoring in other subjects like writing, reading, and math. But since he has never been all that great at writing, neither is Siri. She is a bit of a math geek and likes to think of things in terms of numbers when somthing confuses her. Public Background Info____________________ Siri's father is a well respected mage; one that many come to for cures to basic diseases and advice on their own magic workings. Siri's mother is rumored to have gone missing a little while after Siri's birth. Since it has been so long since her disappearance most have forgotten or assumed her to be dead. Siri also has a bit of a temper.
Secret Background Info____________________ Siri's mage father isn't actually her father. He has never even had a girlfriend let alone a partner that he had a child with. Siri's parents abandoned her with the mage because they felt they were to young to have a child. They thought the mage would be able to give their daughter a better life than they could. Siri's father also has a bit of a drinking problem that she fears will eventually get out and ruin his career and his reputation.
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Posted: Wed Jul 20, 2005 3:27 pm
General Information____________________ Name: Raven Age: 23 Gender: F Race: Human Occupation: Shaman/ All-purpose mercenary
Appearance____________________ Human form: Raven is a young woman with very striking features. Standing approximately 5'10'', she is a bit taller than most women, which adds to her intimidating appearance. Her cheekbones are very defined and she has a somewhat olive-colored complextion. She has waist length black hair, which she keeps braided much of the time, except for a little bit on the left side of her face, which is wrapped in light blue thread, securing a raven feather which hangs there. Her eyes as well are an inky black, giving her a strange, almost alien, appearance as it is almost impossible to distinguish her iris from her pupil.
She wears the traditional clothes for a shaman of the Toteck people, though she is not one yet herself. They consist of a skirt, woven in designs sacred to her people, a plain white blouse, a leather tunic, beaded, leather moccasins and sometimes a shawl also woven in the sacred designs. Additionally, she wears a necklace that was given to her at birth that confirms her heritage. It is a crafted piece of metal, worked into the shape of a wolf, which is considered the "traditional" shaman animal. It hangs from her neck on a simple piece of leather cord and can be used as a focus to aid her in some of her magical endevors.
Raven form: When she becomes her animal self, she turns into a raven the size of a large hawk. Her sleek black feathers and inky black eyes are consistant with her hair and eyes in her human form. Unless you knew to look for the light, tatoo like markings on her feet, it would be impossible to distinguish her from a true raven.
Personality:Raven has a very strong willed personality that is not easily subdued when dealing with people she considers to be her equals or inferiors. In these cases she can have a very sharp tounge and a quick wit, using that as a way to put her too often underutilized intelligence to work. She can also be very defensive, not taking kindly to any criticizm.
When working with her employers, however, she will be very submissive unless she sees it working to her advantage not to be. Part of her despises the work that she does, and the other part enjoys it, because it gives her a challenge.
Overall, she's not necesarrily one to speak or socialize much, perfering to keep her misery to herself.
Equipage at Start of Roleplay: She has a small pack which she keeps food in and a walking staff sturdy enough to fight with.
Skills/Abilities____________________ Some magic abilities, usually revolving around the ability to summon spirits in healing and future telling as befits her shaman heritiage. This heritage has also given her knowledge in making various poultices and herbal remedies. She also has the ability to transform into a raven at will.
Public Background Info____________________ Raven keeps herself to herself for the most part and doesn't let a lot of things slip. What people generally know about her is that she is the daughter of a shaman and has some shamanistic abilities herself. They also know her mother is dead, and that she has a younger brother. It is also general knowledge in the right circles that Raven suddenly appeared in the mercenary world around 4 years ago.
Secret Background Info____________________ Most people, excepting the people from her tribe, do not know that she can turn into a raven at will or about the death of the child. Unless she reveals this to your character, they should not know about it.
History____________________ With her shaman heritage, Raven has the ability to turn into an animal at will. This animal is determened in the weeks after the birth of a future shaman and that animal is used to give the child their name. As such, upon the discovery that her animal was the raven, such became her name.
Raven spent the majority of her life in training to become a shaman for when her father, the current shaman of the Toteck, passed away. She was steadily learning and improving her skills, learning everything she could from her father to prepare for the day when she would become the tribe's shaman. Her younger brother, Sashe, the second born, became jealous of his sister, knowing that with her out of the way, he would be the shaman.
One day, at the age of 19, while she was practicing her arts, Sashe purposely caused an accident that resulted in the death of one of the tribe's children, making it appear that it was Raven's fault. He planned and executed it so well, that Raven too believes that she is responsible for the child's death. Her father, while the most influential man in the tribe, was not able to sway the tribal council's decision to banish Raven.
Ever since her banishment, Raven has worked her way from place to place, selling her services as an all purpose mercenary. Mainly people hire her as a spy, her ability to transform into a raven allowing her to remain relatively undetected. She has also, however, worked as an assasin, a personal guard and has on more than one occasion kidnapped people for her employers, though most of these go against the person she should be as a shaman. Some of her willingness to perform such acts is the fact that she still beleives herself to be the cause of the child's death. As such, it doesn't feel like she is doing anything worse in comparison when she does her hired dirty work. When she has time, she continues to try and develop her shaman skills, hoping to one day return to the tribe she left.
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Posted: Wed Jul 20, 2005 4:44 pm
General Information____________________ Name: Letalus Peior Age: Unknown, appears to be in his late twenties. Gender: Male. Race: Golem. Occupation: Servant/Mercenary Appearance____________________ Hair: Light brown with some blonde lights, longish in the front but shorter in the back, shaggy Eyes: Light grey. Skin: Pale Caucasian. Build: Taller than usual, toned almost to the point of being muscular. Other: One small scar in the shape of an unusually detailed symbol on the nape of his neck. The discerning eye would be come to the conclusion that it is a brand of some sort, and they would not be incorrect. Equipage at Start of Roleplay: A simply cut brown tunic with no decoration over a somewhat coarse white shirt with long but practical sleeves. His trousers are the same shade and material as his tunic, and they are tucked into common black boots ideal for work. Around his waist is a black leather belt with a few small pouches attached one one side. On the other side, a brown leather scabbard holds a simple longsword. Wears a heavy brown cloak over his shoulders. Skills/Abilities____________________Due to the original purpose of his creation, Letalus has skill in swordfighting and hand-to-hand coordination. His endurance for pain and the uncanny ability to just keep coming are an asset in any fight or duel, though he does have his breaking point. His poker face makes him a hard read, and this coupled with his admirable patience, makes him quite good at dealings with money and merchants. With the sort of common sense one gets from observing others making mistakes, Letalus is a decent strategizer. Because he is not human, he has no need for food or rest. But due to his strange circumstances, he will often "space out," as if broken down. Aside from these original talents, his employment of the last 10 years has given him the basic knowledge of a life of servitude -- cleaning, cooking, equine management, and essentially being the go-to boy for a certain wealthy merchant prince. Unbeknowest to most, he also plays the lute exceedingly well. Public Background Info____________________Publically, few notice Letalus. The rich and important pass over him because he has no birthright and is a servant besides, and the common and poor avoid him as much as possible, for his stony, blank demeanor frightens them. He is strange without any flamboyancy, and so unusually quiet that people don't enjoy being around him too long. At the large social galas of the merchant prince he serves, he is usually seen in the back, arms folded behind his back, staring almost unblinkingly into empty space. Secret Background Info____________________Letalus is a golem, created with dark sorcery some 300 years ago. The imprint on his neck is the brand of his creator, pushed into the smooth surface when he was still pliant clay. His original master, as most sorcerors were wont to do when they created such a servant, plotted for power and destruction, which Letalus (then unnamed) carried out mechanically. Unfortunately for the sorceror, Letalus came across a priestess in his chaotic path, who, at the moment Letalus was prepared to crush her throat, granted him a horrible gift: she awoke the soul within him that had somehow been trapped during his creation. Horrorified, Letalus fled from the temple, the priestess still living, and cornered his master, begging to be freed from the chains of his servitude. The sorceror, of course, had no inclination to free his coveted slave, but luckily for Letalus, his master was killed by a rival sorceror later that night. Suddenly free, but guilt stricken at what he had done, Letalus -- the golem with a soul -- retreated into obscurity, hunted by powerful men who wanted the unique creature for their own. The next few centuries were spent under the control of sorcerors and clever men who wove their control over him like a spider's webbing. Now, the soul he had gained is quite crushed, forced as he has been to do things he had no will to do. He sees no point in fighting it now -- regardless of the spark within him, he is still a golem, and a slave to the whims of men. It's highly unlikely anyone would know this, as the symbol on his neck is from a dead language only a few highly educated magic users might recognize.
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Posted: Wed Jul 20, 2005 5:21 pm
General Information____________________ Name: Princess Shoneya Age: 14 Gender: Female Race: Uh..human...fairy...elf...ok! I have no clue sweatdrop Occupation: Princess of Mesrildan, her kingdom. Protects her kingdom with her own powers (still learning, doesn't know many) and things like that blaugh Appearance____________________ Hair: Purple Scruffy PonyTail Eyes: Like mine whee Skin: Smooth and the color of mine Build: 4 ft 8, she's kind of small for her age. She's very skinny. She's about...well...I don't know how much she weights sweatdrop Other: She doesn't have any tattoos. Neither scars. She has a star birthmark on the back of her leg though 3nodding , She and all the people of her kingdom have these marks on her forehead that is a triangle and then under that an upside-down triangle. To the left and right of those triangles are these :. No really! These dot over the other dot thingy :. sweatdrop She has this one crush on a boy who works in his dad's shop. heart Uh, did I mention she has fairy wings sweatdrop Everyone in her kingdom does 3nodding Equipage at Start of Roleplay: Dark Red Blouse with a Cerulean-ish shirt underneath. Necklace with green stone with a black dot in the middle of it on it. Magenta skirt. Dark green high-heels. Skills/Abilities____________________ Her magic protects the kingdom, even though she's not very good with her powers sweatdrop . If a poacher who captures magical creatures comes she'll wipe his memory about what he saw in their kingdom. She does healing spells. Memory wipe spells. You know, things like that. Sometimes she messes up on them, and she gets really embarrassed by that. She's well mannered...but sometimes gets a bad temper. She's great at math and art. She loves to paint. She's drawn a bowl of fruit before and it came out real good 3nodding She can even sew. She once even sewed her father a pillow that says "Your Highness" on it heart Public Background Info____________________ Her father is the King of...well the Mesrildan Kingdom. Her mom is also the king. Her father tries to teach her to act like a princess. Her mother tries to help her be just like normal Mesrildan teenagers. Usually when she goes into town she wears a cloak so nobody crowds around her. Sometimes she doesn't, but usually she does. As I have said earlier, everyone in her kingdom has those marks on their foreheads. They can be all different colors. Blue, green, orange, yellow, purple, black, brown, you name it. Her's is red. Secret Background Info____________________As I have said, she has a crush. It's a boy with scruffy green hair. He works at his Dad's shop for a job. He has a smile that makes her squeal with glee (in her mind of course). He has bright blue eyes. She however does not know his name yet sweatdrop She's also once descovered a portal that leads into the human world. She's never been fully in there before, but she's going to have to (you'll find out about that in one of my roleplay posts. Here's some pictures of her that I made of her: Drawn Scanned Picture by Mwa < Her usual outfit (mostly when protecting the kingdom)  < The Equipage description I made 3nodding
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Posted: Wed Jul 20, 2005 5:26 pm
General Information____________________ Name: Dapon Oscurarsi Age: 19 Gender: male Race: half human, half dragon Occupation: unemployed, but has been a wanderer since he left home
Appearance____________________ Hair: dirty blonde with a tuft of deep scarlet over his left eye. bangs hang to just under the top of his eyes. Eyes: dark blue (dark enough they almost appear black) with hints of scarlet. there is more scarlet in his left eye than his right. Skin: semi dark tan. Build: relatively tall (around 6'1). thin for his height (maybe 130ish pounds). soft muscular build. Other: long deep scar over his left eye, making him partially blind in that one eye. minor traces of scars from cuts and burns up his arms and legs. no tattoos or piercings. fading traces of a mark of some sort on his right shoulder: the number 11. speaks with a soft accent, similar to a southern twang with a mix of a more formal type vocabulary. ears are similar to pure blooded humans, in that they are the same size overall, but come to a point at the end. Equipage at Start of Roleplay: His typical wear: A dark blue, loose tank with thick straps. Loose, long, dark blue pants, though not too baggy. Around his waist is a thick, beltlike sash in which his shirt is tucked into. He wears white sneakerlike shoes, without laces, or any visible mean of them being held on. on both his arms, from his wrist to just below his elbow are a pair of white wristguards.
Skills/Abilities____________________ He is a warrior by nature. People in his community, especially the men, were trained to defend themselves from attackers that might come in from an early age. Though he prefers the short knife he carries in his belt and hand to hand, he is well trained in most other types of combat.
He graduated top of his class from one of the best schools in the area. Well disciplined and inteligent, he produce information nearly at the drop of a hat. This ability allows him to be something of an adventurer, seeking to quell his curiosity about the world.
His magical ability is minimum, but through his years, and because of his half blood, he managed to pick up some fire magic and some minimum healing abilities. His fire magic is well advanced, though he does have some difficulty controlling it. He can heal minor cuts and bruises, and is not affected as drastically to burns.
Public Background Info____________________ The people of his community, Milan, have many different traditions and cultural distinctions, but the most prominant is the numbering system. Through each year, as they are born, the children in the community are given numbers. As they grow, their numbers change to add their age at the beginning. Dapon was the 11th child in his year, and that number was marked on his back. When he recieved his name on his 16th birthday, when they come of age, the numbers on his back began to fade then, and after three years, not much remains of it.
Orphaned at the age of eight, Dapon has been living on his own for quite some time. He does not like to talk about his heritage much though. His father carried the human blood that courses through his veins, and his mother was the last of her kind. He had a younger sister, but she was killed in the same accident that claimed the lives of his parents.
Just by asking people from his community, he left shortly after his 17th birthday, and hasn't been seen since.
Secret Background Info____________________ He left behind the girl of his dreams, though it took him ages to realize it. She was an orphan too, and he thinks of her often, baffled by the mysterious and almost magical aura that she carries. He longs to return to Milan, to her, and take her along with him, but is certain that someone else in the community was bound to snatch her up by now. His heart aches for her, though he does not like to talk about it often.
He is reserved, so much of his history is unknown, though once someone gets close to him, he will answer most any question that is asked of him.
Time to time, he has dreams so vivid that they seem real. On occassion, these dreams come to pass, or he believes they do, and acts accordingly.
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Posted: Wed Jul 20, 2005 5:38 pm
General Information____________________ Name:Nami Uoanery Age: 16 Gender:Female Race:Human Occupation:Student
Appearance____________________ Hair:White Blonde with Brown streaks. Hair comes down to her neck mid-way,with two little braids longer then her hair coming out the back. Eyes:Red(left eye)Green(right eye). Skin:Light Build:Very thin Other:Can move very fast, and is very flexible. Has no scares at all. Equipage at Start of Roleplay: She wears a strange and unusaul uniform,not the kind of uniform highschoolers and middle schoolers wear. It is Grey with gold lining around the edges. With tight shorts and a long jacket to almost cover them. At the front of the uniform there is a small black bow, and under the shirt is a white formal button up shirt. Nami has a long metal pole for combat use, Nami got this pole from her dear freind Yuko before she she was killed.
Skills/Abilities____________________ Nami has magic abilities like, fire, water, earth, and air. She is good in combat for her quick eavaise moves, and her skills with her poll. She is able to use her pole to do a wall kick, jump, kick, ect. Public Background Info____________________ Nami has no parents of her own. When she was young she was found in a the rubble of a bomeb lab. And was raised in an orphange/school. She is a sweet and kind girl, and is caring and loving. Althouhg she is very shy, once you get to know her better she will open up to you. She loves animals and children, and likes art and music.
Secret Background Info____________________ Nami was created by the ancient people of Nearf to protect the seal of Otami, but before she was taken to the ancient shrine as a child she was kiddnapped by an operative of a coperation, wanting to harness Nami's secret ability. But another coperation wanted that power two so they bombed it in hopes on controling that power. Nami has never told anyone about this her ability for fear of another evil wanting to harness her power. The only person Nami has told was Yuko her freind, but she died in an sucpious incident.
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Posted: Thu Jul 21, 2005 10:23 am
General Information____________________ Name: Joeye (pronounced Joe-ai) Mirielle Age: 16 Gender: female Race: daemon Occupation: student
Appearance____________________ Hair: pale purple falling longer than her chin but shorter than her neck Eyes: black Skin: fair Build: petite Other: Joeye has a halo that falls over her eyes every now and then, but she couldn't take it off. She also has tiny feathered wings a shade lighter than her hair, but they could never lift her off the ground no matter how hard she tried. Equipage at Start of Roleplay: Joeye wears a pale purple lace dress the same shade as her hair. The top is politely tight, while the skirt flares. There are fine white lace trimmings here and there. There are also some loose purple threads here and there, which her mother endlessly badgers her to snip off, but she never does. They lend character to her dress, she argues. She also has a pair of huge, clunky, black boots that lace halfway up her legs, and she always wears a bow that's the same color as her wings. Her only weapon is a jian (sword) that is a diamond-metal-plastic alloy. It was her only gift from her father. The blade is black, and it glows with a disturbing dark light. The hilt and handle are of finely carved silver. It is wrapped in a black cloth that she then ties around her torso.
Skills/Abilities____________________ Joeye started training with the jian at a very early age, and she considers it a part of her. She has no idea if she's talented with the sword at all; her master is a crusty, cranky old man who never paid her any compliments. In her hometown, there's nobody else who wields a sword.
History____________________ Joeye was borne of a demon father and an angel mother. She never met her parents. The fact that they were a demon and an angel meant nothing to her. As far as she's concerned, her adoptive mother is her true mother.
She lives with her adoptive mother and two brothers who were also adopted, Teve and Leo. She was adopted at a very early age, and for years, she enjoyed being the only child. They live in Crewel Manor, a very old estate that Joeye loves.
It was only recently that her mother adopted Teve (the oldest), and within months, adopted Leo (the second oldest). When Joeye found out about Teve, she was very upset. It took weeks for her to finally start being civil around him, during which they then found out about Leo. Joeye felt betrayed. She thought Teve and their mother planned about adopting Leo all along, and she felt she was being shut out of the household. She decided she would run away and succeeded on the fifth attempt.
Secret Background Info____________________ Heaven and hell had absolutely no idea what to do with her, so they entrusted her to her adoptive mother. They figured when she's older, she would manifest either primarily demonic or angelic abilities, then they'll know where to put her. Unfortunately, her sword skills aren't really diagnostic of anything, and she hasn't manifested any other noticeable skills or abilities.
Personality____________________ Joeye is possessive. She doesn't like sharing her toys, let alone her mother. She may be incapable of being in a serious relationship because she cares too much about herself. At the same time, she easily gets distracted by pretty things and is a romantic at heart. She figured it would be neat to take over the world one day, but it takes too much energy.
Teh Shiney____________________ At the beginning of Joeye's adventure, she finds a necklace. It has a thin, delicate gold chain and a diamond the size of a gold coin. The diamond is called the stone of Alaina. When Joeye laid her eyes on this little precious, it was love at first sight ("Ooh! Shiney!"). Unfortunately, powerful people are also lusting after this and are willing to go to extreme measures to get their grimy paws on it. Joeye reckoned it's because it can fetch a hefty amount of goldies, and nothing more. Well, okay, maybe it's an antique, too.
Little did she know that the diamond's main allure is its ability to summon a frightening and incredibly powerful entity called Chaos. And nobody knows that wearing the necklace for an extended period of time causes Chaos to eat away at the wearer's memories.
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Posted: Thu Jul 21, 2005 4:53 pm
General Information____________________ Name:Anya Age: 205 (Gargoyles can live to be 900.) So she is in her 30's Gender: Female Race: Wolfgargoyle, Occupation: Adventurer, Fighter.
Appearance____________________ Hair: Long red hair. When in a braid, brushes her waist, and when let to hang down ,flows down to her thigh. Eyes: Green Skin: Dark Gray Build: Tall and slender. Other: She has wolf ears and tail. She has a prehensile tail which is longer them most gargoyle tails. Anya doesn't turn to stone durning the day due to her choker. A wizard made it for her when she was a gaurd to the king. Equipage at Start of Roleplay: Anya wears a black shirt, with the symbol of Bastet, the cat godddess, on it that ties around her neck and leaves the back open for her wing joints. The bottom of her shirt is above her belly button which is prieced. She wears a yellow skirt that has a pentagram (The points of the pentagram refer to the four material elements - earth, air, fire, and water, with the fifth, spirit.) made out of ivy on it. There are two high slits on the sides, and a purple sash as a belt. Anya also wore a pair of black, studded, leather gauntlets in which she hid a dagger in one and small pieces of metal for lock picking in the other.
She has a tatoo on her left ankle of a Celt Triquetra, and 3 anklets on her right. She wears a cord necklace with an Ares (God of war) charm. Around her neck was a choker made of leather will a red gem in the middle that seemed to glow during the day. It rarely came off her. Her weapons are a bow and arrow, a charkram and a whip. She keeps her charkram and whip on her shash and her bow and quiver of arrows on her back.
Skills/Abilities____________________ Anya is a good fighter. With her keen eye on targetting, her bow and arrow and charkram can be deadly. But she does not like to kill. The only time one is killed by her talons is if she can not find any other way to beat the person, or if someone she loves is in danger.
Anya also is a well rounded thief. She can easily pick her way out of any locks as well as take your most valuable items from right under your nose with out your knowledge. She only steals when she has too.
Public Background Info____________________
Not much is know about Anya. Where she comes from or who she is. She comes and goes like the wind. She never stays around in one area for to long. She feels the need to move, to explore. She has no clan to call her own. She is a loner, and she dosen't mind or so it would seem to the people that come in and out her life like birds in the wind.
Secret Background Info____________________
Anya is from the past. She use to live in Ancient Egypt. She was one of the Kings bodyguards. All of his bodyguards where gargoyles. But one day when she found out about the plans on the assassination of the king, an evil wizard put a powerful spell on her to send her into a differnt time period. Thus sending her in to the future away from her clan and her love, Jabari (which means: brave) Her name back then was Layla (which means: born at night) But Anya changed her name to forget her past. It hurt her to much.
Her biggest fear: To die alone. To never find love again. She wishes to find someone to love and protect forever.
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Posted: Fri Jul 22, 2005 12:28 pm
[ Message temporarily off-line ]
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Posted: Fri Jul 22, 2005 2:29 pm
General Information____________________ Name: Chii Awayuki Age: 14 Gender: Female Race: Human Occupation: Knight in training
Appearance____________________ Hair: Long, straight black hair, usually held in a loose but effective braid. Eyes: Large silver eyes that always seem empty or brainwashed. Skin: Fair, but with a faint natural tan Build: Light Other: On her right arm there is an alabaster colored birthmark that looks like the feather of a bird of some sort. Equipage at Start of Roleplay: She is wearing a pale blue blouse, a baby blue ribbon in her braid, flared light blue pants, and comfortable leather boots that reach halfway to her knees. All of her clothes were made by herself, due to the fact that she had been on her own ever since she was 5. She carries a standard size broadsword as a weapon, and she definately knows how to use it. Slung over her shoulder is a leather messanger bag that holds food, a canteen filled with water, and her money.
Skills/Abilities____________________ She doesn't have many actual 'abilities', but she is quite handy with a broadsword. After years of having to protect herself from Nature's moodswings, she has become extremely skilled at protecting herself and others from harm. This will prove quite useful when she becomes a lady knight someday.
Public Background Info____________________ She was orphaned when she was 5 years old. Her parents and younger brother were killed in a tragic accident involving a horse-drawn sleigh. The sleigh driver was very old, and didn't have very good health, due to too much alcohol. He had a seizure and died, leaving the sleigh driverless. The horse was spooked by some snow falling from a tree branch nearby, and ended up bolting straight towards a large river with a swift current. The horse jumped as it came to the river, but it crashed into the river, taking the sleigh with it. The sleigh was overturned by the rapids, which gradually became faster and more dangerous. The horse drowned after its spine was broken by the harness of the sleigh, its back end completely paralyzed. Chii's parents and brother died of hypothermia, and their bodies were never found.
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Posted: Fri Jul 22, 2005 6:19 pm
General Information____________________ Name: Setsuka (pronounced Sets-ka) Age: 14 Gender: Female Race: Human Occupation: Shrine protecter(not the one where the shiney is stare )
Appearance____________________ Hair: Strong blonde, straight down all the way to her waist Eyes: Emerald green Skin: Light peach Build: Average Other: Loves to wear dresses, but be carefull, this doesn't make her any less agile... Equipage at Start of Roleplay: Her twin metalic fans(her weapons), this clothes(only the pink kimono, no umbrella nor sword, also the platforms are only about 1cm thick...and I had to link it, beacuse the image is a bit big), and money I guess...
Skills/Abilities____________________ Is very agile, and is deadly in combat when fighting with her cutting fans. Is she can't use them she can always relay on her ability of controling the wind. But the problem with this, is that it consumes her energy somewhat fast. She is also very resourcefull, she'll use anything in sight, if she finds a pipe for example, she can use it to defend herself. If she has no more resources, she can fight hand-to-hand combat.
Public Background Info____________________ Is known for being very serious about her training. Also she loves to protect the shrine, since it is something the female part of her family have been doing for generations...
Secret Background Info____________________ Would really do something else rather than sitting on the shrine all day. But she does it beacuse she doesn't want to ruin her family tradition. When someone she loves is in danger, she'll do anything, ANYTHING, to keep him/her away from it. This includes from fighting to...who knows what. *Remeber though, your not supposed to know this...*
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