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Whitney9x1
Crew

PostPosted: Fri Apr 27, 2007 5:37 pm


Make up your own YuGiOh card for everybody to criticise how cheap it is xd .

You can follow the guide below to make your card, or go to the Yu-Gi-Oh! Card Maker.

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

Color code:
Normal monster = Black
Effect monster = Dark Red
Ritual monster = Blue
Fusion monster = Violet
Spell card = Green
Trap card = Indigo


Monster Cards
Monster Name - Stars (*)
[picture of monster, optional]
Attribute/Type
ATK/# DEF/#
"[i]Card Description or Effect[/i]"

Ex:
Elemental Hero Stratos - ****
Wind/Warrior/Effect
ATK/1800 DEF/300
"When this card is Normal Summoned, you can select and activate 1 of these effect:
* Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero" and "Destiny Hero" monsters you control (not counting this card).
* Select and add 1 "Elemental Hero" or "Destiny Hero" monster from your Deck to your hand.
"


Spell/Trap Cards
Spell/Trap Card - Spell/Trap Name - symbol
[picture of spell/trap, optional]
"[i]Card Effect[/i]"

Symbol List:
Normal spell or trap = "Norm"
Continuous spell or trap = "8"
Field spell card = "+"
Ritual spell card = "Rit"
Quick-Play spell = "Z"
Counter trap card = "<-"

Ex:
Spell Card - Shrink - Z
"Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn."
 
PostPosted: Fri Apr 27, 2007 5:59 pm


I made this a long time ago while I was on the 4Kids forums.

Sage of Dark Magic
Level 10
Dark
Spellcaster/Fusion/Effect
Dark Sage + Sorcerer of Dark Magic
This monster can only be Special Summoned by removing the above monsters from play. You do not use Polymerization to summon this monster. You can negate the activation of 1 Spell or Trap card and destroy it. You can only use this effect once per turn.
ATK/ 3500
DEF/ 3500

Lacus_Spiritua


Whitney9x1
Crew

PostPosted: Fri Apr 27, 2007 6:06 pm


Phoenix-Flower-1986
I made this a long time ago while I was on the 4Kids forums.

Sage of Dark Magic
Level 10
Dark
Spellcaster/Fusion/Effect
Dark Sage + Sorcerer of Dark Magic
This monster can only be Special Summoned by removing the above monsters from play. You do not use Polymerization to summon this monster. You can negate the activation of 1 Spell or Trap card and destroy it. You can only use this effect once per turn.
ATK/ 3500
DEF/ 3500
Not bad. Geting both of those cards out on the field is what's hard. I kinda like SoDM's effect more since it can negate all traps and not one.
PostPosted: Sat Apr 28, 2007 5:44 am


I downloaded a Yugioh card maker (forgot where I got it) and made this:

User Image - Blocked by "Display Image" Settings. Click to show.
TEXT: "You can only activate this card when a monster summoned by your opponent inflicts battle damage the same turn it was summoned. Return the monster to your opponent's hand then randomly select one card from their hand and send it to the graveyard."

Whitney9x1
Crew


Whitney9x1
Crew

PostPosted: Sun Apr 29, 2007 5:44 pm


Another card:

User Image - Blocked by "Display Image" Settings. Click to show.
TEXT: "You can only activate this card if Toon World is face up on your side of the field. If you have a 'Toon' monster in your hand that contains the same name as a face up monster on your side of the field, return the selected card on the field to your hand and Special Summon the 'Toon' monster."

A good combo with this is using this on Goblin Attack Force after it attacks to Special Summon a Toon GAF in attack mode and Normal Summon regular GAF on your MP1.
PostPosted: Thu May 03, 2007 3:13 pm


Whitney9.1
I downloaded a Yugioh card maker (forgot where I got it) and made this:

User Image - Blocked by "Display Image" Settings. Click to show.
TEXT: "You can only activate this card when a monster summoned by your opponent inflicts battle damage the same turn it was summoned. Return the monster to your opponent's hand then randomly select one card from their hand and send it to the graveyard."


With a diffrent name, that card was kinda cool.

Mike Crow


Whitney9x1
Crew

PostPosted: Thu May 03, 2007 3:41 pm


Mike Crow
Whitney9.1
I downloaded a Yugioh card maker (forgot where I got it) and made this:

User Image - Blocked by "Display Image" Settings. Click to show.
TEXT: "You can only activate this card when a monster summoned by your opponent inflicts battle damage the same turn it was summoned. Return the monster to your opponent's hand then randomly select one card from their hand and send it to the graveyard."


With a diffrent name, that card was kinda cool.
Well I have n00b because the monster is a "new comer" (it just got summoned).
PostPosted: Sat May 05, 2007 9:25 am


A site where you can make realistic YuGiOh cards:
http://www.yugiohcardmaker.net/

Whitney9x1
Crew


Whitney9x1
Crew

PostPosted: Sun May 06, 2007 2:21 pm


My latest card from yugiohcardmaker.net:

User Image - Blocked by "Display Image" Settings. Click to show.
TEXT: "This card can only be activated on your own End Phase. On each of your opponent’s End Phase, move this card up one card zone (if not occupied). If it’s a Monster Card Zone, this card is Special Summoned as a Normal Monster (Machine-Type/Fire/Level 3/ATK 1000/DEF 1000. This card is also still treated as a Trap Card). Once this card reaches your opponent’s Spell/Trap Card Zone it cannot be moved anymore. If this card is sent from the field to the Graveyard, all cards in the same row as it are destroyed and sent to the Graveyard."

Incase this might be confusing let me give you some examples:
1) If this card is negated and destroyed (ex: 7 Tools of the Bandit), unless it goes out-of-play or in your hand it will go to the graveyard which means all of your spells and traps will be destoyred.

2) On your opponent's end phase when this card is in your monster card zone, it can move into your opponent's monster card zone if there is no monster in the same zone.

3) If a monster attacks, destroys, and sends this card to the grave, all the monsters of the controler who had TNT will be destroyed as well.

4) Giant Trunade can return TNT to the owner's hand so it's effect is not activated.

5) TNT doesn't destory a person's hand if it is sent from your hand to the grave (ex: Card Destruction).
PostPosted: Sat May 19, 2007 4:20 am


Come on I know there are some cool card ideas out there.

Whitney9x1
Crew


Whitney9x1
Crew

PostPosted: Mon May 21, 2007 3:48 pm


LOL. Dark Magician meets the Hulk mrgreen !
It took me a while to make this and I like the result. The DM staff got messed up when I used the magic eraser too much but I didn't feel like starting over (I wasn't being lazy, I had other stuff that needed to get done).
Comments please!

User Image - Blocked by "Display Image" Settings. Click to show.

TEXT (It's kinda long):
"While this card is face up on the field, you must enter your Battle Phase each turn. This card can not attack except by the effects of cards. When you enter your Battle Phase this card’s effect activates immediately. The original controller of this card rolls one 6-sided die and activates the following effect depending on the roll:

1: Move this card up one Monster Card Zone. If a monster occupies the space destroy it before moving the card. During your next Battle Phase move this card up one Card Zone space destroying the occupying card. Then Special Summon this monster back in your Monster Card Zone in the same column.

2: If possible move this card to any unoccupied Monster Card Zone on your side of the field.

3: This card attacks normally.

4: This card attacks normally regardless of card effects. In that case, the battle damage this card inflicts is halved.

5: Move this card down one Card Zone Space. On your next Battle Phase, Special Summon this monster back in your Monster Card Zone in the same column.

6: Choose one of the effects above.

(After this card is Special Summoned on your side of the field by the effects of rolls 1 or 5, you then roll a die.)"
PostPosted: Wed Jun 20, 2007 10:31 am


Whitney9x1
LOL. Dark Magician meets the Hulk mrgreen !
It took me a while to make this and I like the result. The DM staff got messed up when I used the magic eraser too much but I didn't feel like starting over (I wasn't being lazy, I had other stuff that needed to get done).
Comments please!

User Image - Blocked by "Display Image" Settings. Click to show.

TEXT (It's kinda long):
"While this card is face up on the field, you must enter your Battle Phase each turn. This card can not attack except by the effects of cards. When you enter your Battle Phase this card’s effect activates immediately. The original controller of this card rolls one 6-sided die and activates the following effect depending on the roll:

1: Move this card up one Monster Card Zone. If a monster occupies the space destroy it before moving the card. During your next Battle Phase move this card up one Card Zone space destroying the occupying card. Then Special Summon this monster back in your Monster Card Zone in the same column.

2: If possible move this card to any unoccupied Monster Card Zone on your side of the field.

3: This card attacks normally.

4: This card attacks normally regardless of card effects. In that case, the battle damage this card inflicts is halved.

5: Move this card down one Card Zone Space. On your next Battle Phase, Special Summon this monster back in your Monster Card Zone in the same column.

6: Choose one of the effects above.

(After this card is Special Summoned on your side of the field by the effects of rolls 1 or 5, you then roll a die.)"
Comment!!! Come on!?!!? gonk

Whitney9x1
Crew


Dethclock

6,200 Points
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PostPosted: Fri Jun 22, 2007 11:17 am


too green
(i think were the only ones left)
PostPosted: Wed Jul 04, 2007 9:52 am


Dr.Clock
(i think were the only ones left)
*Tumbleweed blows across thread* I think you're right.
You never really see Ecose anyway and the Guild War is going downhill sweatdrop .

Whitney9x1
Crew


Whitney9x1
Crew

PostPosted: Sun Jul 15, 2007 7:02 am


Hey guess what? I'm about to release to the nice people who bothered to stay here my new series of Spellcaster monsters! What are they? Stay tuned!
Reply
Dark Magician's YU-GI-OH Guild

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