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Posted: Wed Mar 21, 2007 10:12 am
When submitting your characters, please follow this format (whenever the format has a #, it is asking for the character points you spent there, and whenever it has an X it's asking for what that value ends up as):
Username: Character name: (May be the same as your Gaia username if you wish) Attack: # Defense: # Combat Dice: XdX [#] Magic: # Life: X [#] Equip: # Abilities: Items: Actions: Spells: Money:
Don't include stat bonuses from items you have bought when you list your stats, as you can change what items you have equipped between dungeons.
Please fill that out and post it as a reply to this thread. We'll look it over and add it to the Active Adventurers Roster if everything is alright, or PM you with any problems with your submission.
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Posted: Wed Mar 21, 2007 10:21 am
Here is a sample character submission. Look at how I put the point cost of my special abilities after the ability's name, and how I don't include my items in my stats. Since I got the Summoner ability, I also show what my Summon's stats are.
Username: RPS_Admin Character name: Test Character the Fighter Attack: 3 Defense: 2 Combat Dice: 1d12 (4) Magic: 2 Life: 15 (3) Equip: 2 Abilities: Fury (6), Summoner (2) [A fox with stats=6, 2 attack, 0 combat, 1 defense, 15 life (3 points), no abilities] Items: Short Sword Actions: Power Up, Smash, Guard Spells: Singe Money: 100
The stats total up to 24 because the stat values that are listed in character submissions and on the roster are before any items are used.
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Posted: Wed Mar 21, 2007 8:08 pm
Character name razz aul the defender of barbania Attack: 6 Defense: 3 Combat Dice: 3d6 (7) Magic: 0 Life: 20 (4) Equip:4 Effects:0 Items bought: b*****d sword +4 attack Money left over: 600
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Posted: Thu Mar 22, 2007 8:07 am
Character name:The Phantom Slasher (nick name phantom) Attack: 5 Defense: 5 Combat Dice:5d4 ( cool Magic: 2 Life:20 X (4) Equip: 5 Effects: Items bought biggrin agger (+1 Attack) 100 chips ,Wolf Charm (+2 Combat Dice value) 200 chips,Seal Charm (+1 Life value) 100 chips, Cougar Charm (+1 Combat Dice value) 100 chips Money left over: 500
(did do that right?) sweatdrop
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Posted: Thu Mar 22, 2007 1:39 pm
Character name: Nephira Valorian Attack: 2 Defense: 3 Combat Dice: 2d8 (6) Magic: 4 Life: 10 (2) Equip: 2 Effects: Regeneration (1), Skilled Caster (4) Items bought: Energy Burst, Cougar Charm, Dagger, Seal Charm, Power Up, Health Potion x 2 Money left over: 200
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Posted: Fri Mar 23, 2007 4:49 am
Character name: nukunuku Attack: 5 Defense: 2 Combat Dice: 1d12 (4) Magic: 2 Life: 15 (3) Equip: 2 Effects: Fury (6) Items bought: Dagger, Dagger spells: fireball Actions: power up
Money left over: 300
RPS_Admin says: Ooooh, I really like how you broke up the items, spells, and actions into seperate lines. Let's do that from now on.
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Posted: Mon Mar 26, 2007 6:58 pm
Alton Leagallow
Attack: 2 Defense: 4 Combat Die: 1d8 (4) Magic: 1 Equip: 5 Items Bought: Light Armor +4 Defense Long sword +3 Attack Otter Charm +2 Life Value 2 Healing Potions
Money left over: 0
Decrption: Alton is a very stealthy rouge who has meet the gallows so many times he's known more as Leagallow.
RPS_Admin says: You need to re-do the stats like in the PM I sent you. You've only spent 16 of your stats (you have 8 points unspent), and haven't listed your Life stat. Also, and just to make sure you're aware of this (because some people are and some people seem not to be), the value of items you are using can only go up to your Equip score, but you bought 11 value worth of items (versus only 5 equip) while not having any spells or actions (even though you have a Magic score high enough to cast Singe with).
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Posted: Wed Mar 28, 2007 6:01 pm
Character name: Bellamin Solan Attack: 2 Defense: 4 Combat Dice: 1d6 (2) Magic: 3 Life: 20 (4) Equip: 6 Effects: Summoner (3) [A Spirit whisp with stats=9, 3 attack, 1 defense, 0 combat, 10 life (2 points), abillities: heal (3)] Items: b*****d sword, Conjurer's amulet Spells: Singe Actions: Smash Money left over: 200
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Posted: Thu Mar 29, 2007 7:21 am
Character name: Valec
Attack: 2 Defense: 3 Combat Dice: 1d6 (2) Magic: 8 Life: 20 (4) Equip: 4
Effects: Regeneration: 1
Items: Wizards's Amulet (+4 magic) 4 of 4 equip slots used.
Spells: Singe (1 MP) Deal 1 damage + 1 per 2 points of Magic (round down) to one enemy.
Energy Burst (2 MP) Deal 2 damage per point of Magic to one enemy.
Actions: None
Money left over: 300
Items in Inventory:
Items bought on start: Wizard's Amulet. 400 Singe. 100 Energy Burst. 200 ------------------------------------------- SUM: 700
(Think I did this right..)
[edit] Ah, did some mistakes.. Didnt think Potions would take up equip slots. There, redone it.
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Posted: Mon Apr 02, 2007 5:35 am
Character name: The Shadow Attack: 2 Defense: 2 Combat Dice: 1d6 (2) Magic: 4 Life: 15 (3) Equip: 2 Effects: Healing(3), Summoner(6) [A shadow creature with stats=18, attack 6, defense 3, combat 0, life 15(3 points), abilities: fury(6)] Items: Conjurer's Amulet(200) Spells: Energy Burst(200),Singe(100) Actions: Power Up(200),Smash(100) Money left over: 200 . ~T h e S h a d o w~ .
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Posted: Mon Apr 02, 2007 6:47 pm
Character name: Lorith (just called Lor to most) Attack: 0 Defense: 4 Combat Dice: 1d6 (2) Magic: 7 Life: 15 (3) Equip: 4 Effects: Skilled Caster (4) Items:Wizard's Amulet (+4 to magic, 400 chips) Spells:Fireball (300 chips), Energy Burst (200 chips), Singe (100 chips) Actions: Money left over: 0 chips
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Posted: Wed Apr 04, 2007 4:35 am
Character name: Garbo the Swift. Attack: 9 Defense: 2 Combat Dice: 3d4 (5) Magic: 0 Life: 15 (3) Equip: 5 Effects: Items: Shortsword (+2), dagger (+1) Buckler (+1 defence) Spells: Actions: Smash, guard Money left over: 200
EDIT: That should do it... Shouldn't it?
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Posted: Sun Apr 08, 2007 4:22 pm
user: imperial1989 attack: 6 defense: 5 combat dice: 5 (3d4) magic: o equip:4 life: 4 (20) items:short sword (+2)attack,shield(+2)defense actions:smash, guard money:200
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Posted: Fri Apr 13, 2007 6:27 pm
Character name: Kilmo Attack: 4 Defense: 4 Combat Dice: 2d4 (6) Magic: 0 Life: 25 (5) Equip: 3 Effects: Items: Short sword, Shield, Wolf Charm, Otter charm Potions: Strength(1) Healing(1) Defence(1) Combat(1) Spells: none Actions: Power Up Money left over: 0
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