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Synapt
Captain

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PostPosted: Wed Jan 10, 2007 2:46 pm


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An Unofficial Project to provide a chat network to the GGN

The following thread will give you some info on creating an IRC 'Channel'
This is done within IRC, and is in the end, pretty simple to use like any IM system.

Read on below for information on creating how to use IRC, register a
name, register a channel, and manage a channel for your GGN Guild.

I think this has best been put by WindowOpener as a suggestion:


Quote:
The goal of this project is to give captains a place to hang out and get to know each other better. The IRC also gives us the chance to get in contact with each other faster when something "urgent" happens that we'd like advice or assistance with.

The channel will be moderated in a similar way to how the Captains' Guild is currently modded, but the IRC is DEFINITELY NOT part of Gaia and that means that the channel's owner has exclusive say over what is allowed and who can use it. I (Arethic) am making this available as an extension of the Captains' Guild, and it will be maintained as fairly as possible, but if you act in a way we think is inappropriate or we simply think you're not helping anyone by being there you can just be kicked off.

That said, we really want to encourage you to take advantage of this extra resource so that we can communicate with each other better and take more steps to help each other captain our guilds. The GGN mods will also be watching for any issues that turn up over the IRC that haven't be raised in the Captains' Guild before, so that we can add those to our existing stickies! We can't wait to chat with you in the IRC!


!@! Please take note !@!

This is my own network, it has its own policies,
seperate from that of Gaia Online that must be followed.

They are not very difficult policies, and are a good bit more loose than Gaia's.

This does not mean you should abuse my services or systems.

As noted way down in the FAQ's, this is not here for people to jack the names of users,
or names of guilds as channels so others can be prevented from registering them.

Malicious use in such ways can get you banned from my network, as it violates my Policies.

My networks policies can be found at: http://www.alexis-irc.net/?view=page.Terms

---------------------------------------------------

Still need some help?
If you took all the steps below in downloading a client, Click Here.

If you haven't gotten a client, try the Java Web Client Here
PostPosted: Thu Jan 11, 2007 1:31 am


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IRC (Internet Relay Chat) is a type of chat interface/IM, in the same thought
as say, AIM or MSN, or ICQ and what not, but its handled differently as in, its
handled by people who decide to to setup an IRCd (Daemon) to host a Network.

What this gives you is a moderated style environment, where you can visit
different types of channels, with each being 'Moderated' by Operators.

Think of 'Operators' as Moderators, they basically have the power to control
a Channel, as well as kick/ban users from channels if they cause any trouble.

The way you can access IRC is through an IRC Client (like how AIM has a client).


Synapt
Captain

Aged Lunatic


Synapt
Captain

Aged Lunatic

PostPosted: Sat Jan 13, 2007 10:06 pm


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User Image - Blocked by "Display Image" Settings. Click to show. The first thing you will want to do when you get on IRC is register your nickname.
This is something you should do to prevent anyone else from using your nickname, plus for captains, its required to have a registered nickname to create channels.

To register your nickname on the network, you will want to use the following command:
/msg nickserv register

How that command works, is you replace with the password you want to register your nick name with, you replace with a valid email address, as its required to validate nicks.

So if you wanted to register with a password of GOogLE and your email was iamcool@myemail.com, you would use the following command:

/msg nickserv register GOogLE iamcool@myemail.com









User Image - Blocked by "Display Image" Settings. Click to show. You now have yourself a registered nickname on the network. Now we should get you setup creating yourself a channel for your guild.

The way most clients work to join a channel is by the /join command, so thats what you'll do to join the channel you want to register for your guild.

For example, if your guild is called ArethicTotallyRocks (Yes, very unlikely, but I think its a good example xp ), you would do:
/join #ArethicTotallyRocks

Now that you are in the channel, you will need to register it very similar to how you register a nickname, but instead of using NickServ you use ChanServ.

The command style to this is like the following:
/msg chanserv

Where you replace with the name of the channel, the password you want to use with the channel, and being the description of the channel (this can be a general description of your guild in short).

So to after you joined the channel you wish to register (Note: The channel obviously must be unregistered and unused by anyone else), you want to use the following command (Noting we're still using #ArethicTotallyRocks as a channel example):

/msg chanserv #ArethicTotallyRocks GOogLE This guild totally reflects how much Arethic rocks! >_>

And now, you've your own channel for your guild, now move to the next post to find out basic management control for your channel.

------------------------------------------------------------

NOTE TO CAPTAINS: You can basically provide a copy of the 'How to register with nickserv' section to users in your guild as well, so they won't have problems with names getting stolen.

PostPosted: Mon Jan 15, 2007 12:20 am


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IRC has quite a many different types of 'Settings', otherwise known as Modes (User modes and Channel modes primarily), while I won't go over all of them available on the network, I'll go over the most common ones you will find yourself likely needing to use while running your channel (This list can also be useful for regular members, and OPs you assign to your channel.

If you want a full list of all available modes and such, Click Here.

All modes are done via the '/mode' command, it handles mode changes for you on your nick and for channels as well, which will be explained next.

UModes (User Modes): To set yourself as 'invisible' (no users can see you are online via using /who, noting this mode is also turned on by default though) for your own name, using the nick 'Goober' for example >.>:

/mode Goober +i

CHModes (Channel Modes): Say you want your channel to block anyone from using colours in the channel, and your channel name was #cookies, you would use:

/mode #cookies +c

A note about modes toggling, + before a mode letter enables, - before it means you are disabling it.

NOTE: Modes are also stackable, say if you wanted to 'Voice' several people (defined in the list below), you would use /mode #cookies +vvv nick1 nick2 nick3, or moderate a channel and voice two people, /mode #cookies +mvv nick1 nick2

    List of commonly used IRC Channel Modes
    [Note: In the lists below, in the command examples, where you see $chan, you would replace $chan with the name of your channel, and $nick would be where the nickname(s) you wish to use, whether yours or another users, would go]

  • +m (Moderate)
    This mode allows you to 'Mute' a channel, which will prevent anyone who isn't +v, +h, +o, +a to talk, generally a way to shush regular members if you need to stop an argument, without having to kick them.

    /mode $chan +m

  • +v (Voice)
    This gives users voice, so they can talk if the channel is +m (Moderated)

    /mode $chan +v $nick

    Users who have registered their nickname can be granted Auto-Voice (Voices them when they enter the channel) by using the following command:

    /msg chanserv VOP $chan ADD $nick

  • +h (Half-Op)
    Half-ops are a half +o status'd user, they have the ability to basically Kick and Ban (+b) users from the channel, along with change the topic, and a few channel modes.

    /mode $chan +h $nick

    Users with registered nickns can be granted Auto-Halfop status (Grants them +h when they join the channel) by the following command:

    /msg chanserv HOP $chan ADD $nick

  • +o (Channel Op)
    Channel ops are the common level channel staff, they can do everything a Half Op can do, plus change any channel mode, as well as access certain channel controls such as VOP (Auto-Voice list) and AKick (Auto-kickban).

    /mode $chan +o $nick

    Users with registered nicks can be granted Auto-OP (Gives them +o on channel join) by the following command:

    /msg chanserv AOP $chan ADD $nick

  • +a (Channel Admin)
    Channel Admins can do everything Channel OPs can do, plus access the AOP List (Auto-OP)

    /mode $chan +a $nick

    To automatically grant it to a registered nickname:

    /msg chanserv SOP $chan ADD $nick

  • +q (Founder Status)
    This is the status given to the user that Created the channel, or currently is in the 'Founder' position, or granted to a user by the founder.

    /mode $chan +q $nick

  • +c (Colour block)
    Blocks users from being able to use any colour in their text (For a more friendly function, use +S as listed right below)

    /mode $chan +c

  • +S (Text Controls Stripping)
    Basically will strip colours, bolding and such text decoration/controls from messages, is a bit nicer than +c as it doesn't actually prevent the line from getting posted.

    /mode $chan +S

  • +f (Integrated Flood Control)
    Adds in protection that will auto-kick users if they do too much of something, such as flood the channel with too many lines.
    For more information on setting flood controls, Click Here

    /mode $chan +f {floodcontrols}

    If you want a basic flood control which should do you pretty good all around, just use the following:

    /mode $chan +f [20c,10j,7n,15t]:30

  • +s/+p (Secret/Private Toggles)
    Both modes virtually handle the same thing, generally will hide the channel from the public view, such as the /list function, so others can't stumble across your channel randomly.
    Only one or the other mode can be enforced, not both.

    /mode $chan +s
    /mode $chan +p

  • +k (Channel Key Lock)
    Using a channel key, it will require users to provide a key to join the channel (Example being: /join $chan keyhere).

    /mode $chan +k whatyouwantthekeytobe

  • +l/+L (Users Limit and Redirect)
    Using +l, you can specify the total number of users allowed in the channel, so if you want a limit of 100 users to the channel, you would place 100 after +l basically. +L allows you to redirect any users after the 100th, to an alternative channel.

    /mode $chan +l numberlimit
    /mode $chan +L #chantoredirectto

  • +b (User Ban)
    This bans a user by either a Realname, Ident, or Hostmask value.
    An IRC user has all three of these, which can be found out by using '/whois $nick'. For example my name on the network is nate, so using '/whois nate' would get you something like this (in mIRC anyways):
    nate is NBishop@alexisNet-A6462E4B.alt.east.verizon.net * Nathan

    A break down of that is this:
    nate is @ *

    So if you wanted to ban me from your channel, the best way to do it would be something like:

    /mode $chan +b *!*@alexisNet-A6462E4B.alt.east.verizon.net

    That would ban my IP from accessing (I know it doesn't look like an IP, thats cause the server masks real IPs/Hostmasks, but the server converts it to check).

    /mode $chan +b !@

  • +e (Exceptions)
    This is a way to give a user exception from bans mainly, even if a +b is placed on someones info, if they have an +e record, they can bypass the +b.

    /mode $chan +e !@



Synapt
Captain

Aged Lunatic


Synapt
Captain

Aged Lunatic

PostPosted: Mon Jan 15, 2007 1:22 am


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GGN IRC F.A.Q.


  • Someone has already registered my nickname/Guild title for a channel?
    If you think someone has registered your nickname or channel related to your guild name, maliciously (as in to keep you from using it), please Click Here to request some help from the CG channel.

  • I can't connect/I get an error message and get kicked
    Sometimes servers are down, or might be having problems with connections, though rare, it does happen. You can Click Here for a list of servers and their statuses.

  • I'm confused, or have a question thats not really answered here
    Well at least follow the instructions on how to connect to the network, then /join #GGN-CG

    Someone should generally be in there and capable of answering any extra questions or walking you through things, or pointing you to someone else who can : )


PostPosted: Tue Jan 16, 2007 3:55 am






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Synapt
Captain

Aged Lunatic


Synapt
Captain

Aged Lunatic

PostPosted: Tue Jan 16, 2007 3:57 am






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