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Posted: Tue Jun 21, 2005 5:30 pm
THE RUINS OF SORROW'S KEEP DESCRIPTION - LOCATION - MYTH/LORE  Located east of the Mithral Mountain Range in the continent of Gaia, the forsaken Sorrow's Keep Ruins emanate an aura of unease and foreboding. Today Sorrow's Keep is just an empty place where you can hear the winds soughing over the remnants of decayed buildings and withered stone. But millenia ago, these fragments were part of a citadel, home of a powerful devil-mage, who eventually met his fate through the hands of a group of dadventurers who set out together to defeat the evil nestled in this place. Sorrow's Keep is still a condemned area today, avoided by many and said to bear the curse of Draeger, the horror, who had reigned in these halls. Description What you can see today of Sorrow's Keep is only a small glimpse of its former magnificence - but somehow what is still left hasn't lost its menacing aura. Seperated through a wooden fence from the rest of the landscape behind some warning signs, you can still see one of the citadel's towers from afar, where supposedly the summoning procedures of the devil-man, the "Beast" Draeger, took place a long time ago.
The fence by the way was only recently erected to prevent further tragic incidents like the one that happened a few years ago: A small girl of the nearby fishing village of Nepris got lost in the woods and obviously ended up in Sorrow's Keep. What was still found of her days later was a scarf near the so-called "Demon's Chasm", and the story goes that an evil presence lured her into this pit. She was never found again.
This Demon's Chasm is one of the few other man-made items, which can still be identified from afar when looking down from a viewpoint high up in the Mithral like the Toran Falls. It is easy to spot due to its awe-inspiring shape, an enormous well-like hole located at the former center of the citadel, surrounded with claw-like stones. At this place rumour has it that Draeger sacrificed people's bodies and feasted on the souls of the innocent, to strengthen his magical and spiritual links with the horrible demons of the Netherworlds. And as you can see from the story mentioned above, people still think that this chasm is an unholy source of evil one should avoid at any cost.
The rest of the citadel, along with other adjacent buildings, today stands in ruins. Most of them are covered with vines and creepers and are barely recognizable as stone structures, only a few grey columns here and there indicate the place's terrible history. There are various entrances to the citadel's still existing dungeons still accessible, though, leading deep into the underworld under the Mithral Mountains, much further down than any Mitharim ever carved his tunnels into the moutain (or so it is said), but what awaits down there should better be kept a secret. Even daring adventurers, who - against better advice - ventured into the ruins to prove themselves only reluctantly hint at the horrors contained therein.
If you're already uneasy when glancing at the ruins from afar, then stay away! At nightime you might even see unexplainable shapes when passing the former citadels, watchers they are, so the locals say, but why they appear or what they'd like to convey to anyone noticing them, no one can say. It is said that people who dare to find out are never seen again. But at daytime often looking at Sorrow's Keep isn't any better: In the morning when the crumbled buildings are surrounded with heavy mist the ruins are an eerie sight to behold - often you can only see wilted trees emerging from the grey mass as if gigantic hands are reaching out... If the shudder you get from these impressions is just a personal sensation or an indicator of an ancient presence still lingering down there in the well known as the "Chasm", is something you have to judge for yourself...
Location: Sorrow's Keep lies on the east coast of the continent of Gaia. It can be found between the Mithral Mountain Range to the west and the fishing village of Nepris to the east.
Myth/Lore: Rumour has it that millenia ago when the violent confrontation of two ancient kingdoms, reigned the then called continent of Zelandria, a man of unspeakable power had settled in a proud citadel on the coast of the sea, which was known as Sorrow's Keep. The lands were without kings back then, magic meant dominance and fear. The people had to obey those who had enough power to oppress them, and in Sorrow's Keep lived one of those men. The fortress was sheltered on the west side by the Mithral and to the east had a great swamp, which should become home to many a dark creature, bred there to spread terror over the lands and to challenge would-be adventurers. Draeger Fah, this was the man's name, was not a God, but he endeavoured to match them in power eventually. He was described as a rigorous Lord already before he fell victim to an uncurable deadly illness, which caused him to go on a quest for immortality. Finally with the help of alchemists, magi and an artifact they produced together, Draeger enslaved the great beast known as Efreet, and literally merged with it. He turned to a half man and half devil creature. Draeger became endowed with the lust for power characteristic to the race of men and at the same time he also bore the brutal and unforgiving force of the netherworldly creature he had raised, in him - the latter he summoned in a place known today simply as the "Pit". Everyone who had helped him to become what he was, had to pay with his life, while Draeger himself became stronger and stronger and even more unpredicatable. People called him also the "Beast", and there are many tales where the gruesome details are revealed on how he preyed upon the life force of unfortunate people, who couldn't escape his hunger for the flesh and the souls of the innocent.
With him Draeger had demons hailing from the depths of the abyss below Sorrow's Keep, the undead and corrupted magi, emerging from the Pit, and he also bred monsters in the swamps around his citadel. Filled with hatred and anger on everything alive these creatures spread their master's infamy in all directions. Commanding his dark minions, Draeger did not only feast on people, he drained energy from the world around him, making the lands withered and dead while he himself grew in power and strength, transforming more and more into a devil. Sorrow's Keep became a place of evil, a black hole in the once thriving landscape of the now dead Zelandria Kingdom, sucking all life into its gorge of darkness.
While the lands drowned in the chaos he had caused, Draeger thought that his dominion over the region east of the Mithral would go unnoticed for a long time - until he had gained enough supporters to challenge other powerful rulers. However, even though many were embroiled in their own affairs, Draeger was in the end confronted by: A knight, a High Priestess, a Thief, and the leader of a band of elves; and his dark machinations were put to an end when his spiritual magical connection to the beings of the Netherworlds was skewered. The portal from where he had summoned his horrific helpers was destroyed in a desperate joint effort and the citadel crumbled to dust. But what the attackers did see when storming Sorrow's Keep was unlike anything they could have anticipated in their wildest dreams: undead, necromancers and numerous beasts of the Netherworlds defended their master. Actually he was barely recognizeable as a human being - people say that he had grown to the size of a tower and that he had six arms, moving like a spider, constantly consuming the auras of the fallen. When the hordes of the dark minions charged, so tell the tales, the knight began to charge straight into their flanks, hacking and slashing vigorously, supported by his female companion, the preistess, while the elves opened fire with their bows. Finally the preistess rose in to the sky unleashing water funnels of devastation upon the black hordes. Drager seeing this screamed, calling his brother, the deadly Gamosh-Ra, Demon of Lightning, who pushed the grey back to the ground with its might. Yet the battle raged on for days, night and day, unceasingly, until just two of the attackers remained. Standing fast against the hordes, knowing they had no chance unless they'd unite their powers, and so they did. A huge funnel, miles upon miles wide, ripped through the heavens, chunks of the earth itself were torn from the ground, magical energies encased the typhoon as the Leviathan was called upon. Beholding this spectacle, one would have thought the gods themselves had intervened, and maybe they even did, as for a moment this raw power was heard vibrating acrossall the world, then it was gone all of a sudden, as were most of the defenders and also the citadel.
The remaining demons, irritated and guideless, ripped their former, now barely living master to pieces, but then found their end when most of the once gigantic citadel was swallowed by the earth as if it had never existed.
Some say that Draeger's spirit still lurks in the shadows of his ancient fortress somewhere, others say he cursed the place when he died, and even others claim that there are tomes and artifacts of unimaginable power still down there in the cold and damp dungeons below Sorrow's Keep, only awaiting to bring havoc to the world again. - How about it? Want to take a look?
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Posted: Fri Aug 05, 2005 7:00 pm
Here Lies the Lair of the Damned It is said that such a place of evil as Sorrow's Keep is abandoned by all life, left to be the empty land of evil where none bothered to care about. Here, it is said that nothing survives but the demons and mindless monsters which thrive in the deepest shadows of such a place. Oh how wrong could those who say this be... Deep within the bowels of the dreaded place was an organization, a cult if you will. But these here people who belonged to such an aweful order can only be called monsters themselves. For here lies a necromantic cult, those that pervade life and death alike. The land itself is surrounded by a powerful field of negative energy, created by the residence of the necromantic cult and mass number of undead in the area. Essentailly, the grounds of Sorrow's Keep is a permanently desecrated area, divine powers used by mortals essentially does not exist, for only gods have a power equal to or greater than the amount of concentrated negative force in the area, while positive energy was simply overpowered entirely by the huge concentration of negative energy in the area; it could not function. Horrors of the Darkness It is not known how to gain entry into the inner sanctum of the cult, but its location is deep within the bowels of the earth in the region of Sorrow's Keep. Made up of a heavy network of underground caverns, tunnels, and chambers, the home of the cult of the dead exists as a cryptic maze. Yet, what can be imagined in the shadows of such winding tunnels is nothing compared to the truth of things. The very walls themselves are warm to the touch in some areas, like that of living flesh, even daring to sprout eyestalks that watch everything unerringly. Or such places as the spawning pools, where within the sludge, abominations from twisted experiments grow and are created. And the deeper one dares to delve into such an abominable place, they learn the horrors of activities which goes on in such a hellish place. There are countless numbers of rooms where experiments are performed, their walls covered with shelves filled with organs stored in oils. Where corpses and the kidnapped living are used to fuel endless sacriligeous experiments and dark rituals. Flesh and limbs are torn away and grafted together to create monsters and golems, living speciments are sacrificed for power and favour, and bodies are risen as zombies. And then when everything is through, the parts are discarded into the many spawning pools of primordial goop, where the dark magic creates life from the dead and genetic material. It is the stuff of which nightmares are made from. However, it is well known that not all places are of such terror, for there are a few rooms of twisted beauty such as the Garden of Eternal Night, an underground garden which basks in an eerie blue glow, where poisonous plants thrive, or the libraries and personal rooms of the living inhabitants of the cult. It is said that throughout the halls of the lair, the low moaning of the dead could be heard along with panicked panting, screams of horror, and cries of death. Through the dark tunnels, hundreds of disembodied hands creep and crawl around, moving through the area silently as they perform the tasks of their masters. But it is wise to note that these crawling claws are but the lesser monsters in such a place. Countless numbers of mindless undead inhabit the halls as well, most seemingly dormant in a frozen state, lying on the ground as if dead, leaning against the walls unanimated, until they start moving. However, some are used as first line sentries to guard the cult's home. Skeletal warriors and zombies lurk in the shadows coming out to strike and swarm at intruders silently. And then there are the golems of flesh and bone. Grafted together from different parts of different formerly living beings and animated by magic, these monsters are truely abominations possessing great strength. Yet, possibly the most deadliest of the inhabitants in such a place are the necromancers themselves and the intelligent undead; Vampires, Death Knights, and Liches. Such beings are those who hold power in the cult, the masters which perform blasphemous experiments, create the abominations, and perform the dark arts. The CouncilDecruda Blackvale - played by Kraun Descant - played by 04 Spriggan/[.. X ..] The Death Knight - played by Shouyin Darshendros Eternalis - played by Darshendros the Eternal Gavin Bayle - played by themightyjello Menos - played by Ho Shin Drae'shli'yian'ah - played by Lady Sierra Silver Moonblade - played by MagnusXL New Members For those interested in joining this dark necromantic cult, wraiths have recently been appearing in the night around the ruins. Oddly enough, they do not attack unless provoked; instead, they will initiate conversation if given a chance, asking those who approach their business. For those who wish to join, the wraiths will escort them into the enclave and bring them forward for judgement into the ranks. For those who do not want to join, the wraiths will either try to lure the person(s) into the enclave where the other undead and necromancers would rip apart for their own needs, or if provoked, will attack as previously stated.
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Posted: Sat Aug 13, 2005 10:51 pm
Tap... tap tap... tap... tap tap...
In the dimly lit room, heavily veiled with shadows, one thing could be seen: A crippled bandaged hand drumming its fingers on the wooden armrest of an ebony chair. What thoughts did the owner of the hand have running through his head that deemed such an action prominent? It didnt matter, as it seemed to stop abruptly, an untold question being answered by an unknown man.
"Everything is ready, my lord. We await your order to begin." The darkly clad man stated, his voice rough like sandpaper as he made a bow, standing in his place by the entrance of the door, never daring to step deeper into the inner sanctum of the master.
No words were ever spoken by the owner of the bandaged hand who's body was lost in the deep shadows of the rest of the room. The hand moved up off the surface of the armrest and gracefully stroke upwards in a light snap of the wrist to order commencement. The darkly clad man saw the motion and instantly understood the command, and from his position he backed out, closing the door after him as he did so.
He moved through the corridoors swiftly and silently, blending in with the shadows of his surroundings as he moved to the closest body of water. Quickly casting a spell over it to transform it to something resembling a screen. And on the other side of the water's surface, there stood a many undead and men and women dressed in similar dark garb.
"Sweep across the land and do what you will. It is time that the world see its nightmares into reality." he spoke to the surface of water and the images beyond its liquid wavering form. And as the image began to diminish and fade away to the quaint ripples of the water, the many units of undead and people began to move.
Within the master's room, the limited illumination only began to dim as the crippled hand began to drum along the armrest again.
Tap... tap tap... tap... tap tap...
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Posted: Sat Aug 20, 2005 4:37 pm
Creak......creak......clatter....
The sounds of a carriage making it's way through the wasteland towards the demonic ruins echoed through the night air. The carriage was completely black, the horses that pulled it were albino-white with red eyes that caught what light was available and reflected it. No natural horse by any means. the man sitting in the drivers position with the reings in his gnarled hands appeared to be an ancient man in a well dressed tuxedo of some sort. His beard reaching down to his knees, head bent, and eyes closed as if he were dozing. Before the carriage got -too- close to the ruins, the horses came to a stop as the old man tugged slightly on the reigns. The human turned back towards the carriage and spoke in a quiet, almost tired sounding voice.
"Master......we have......arrived." He wheezed out, turning back to face the large tower. The mere sight would give most humans the goosebumps, but his man was desensatized to darkness, having served it the entirety of his 84 years of existence.
Creaaaaaaaaaaaak
The door on the side of the carriage opened slowly and a tall, darkly clad figure stepped out. His entire body was hidden by a thick cloak that seemed to hug his form. His feet were clad with thick almost military looking boots. His skin was pale, his raven black hair in short strands just falling here and there around his face. Dark blue eyes gazed through the night as if it were daylight, taking in all the details of the wasteland and the tower ahead of them.
"So.....this is where the fabled Devil-Man raised and lost his kingdom, eh?"
The figure said in a somewhat unimpressed tone.
"I'll admit, it's aura is much stronger then I expected. Most of the time when humans who worship devils are involved, they go crazy and just leave a small imprint of thier soul on the world. but apparently this one knew what he was doing."
"Master.....the legends..." The old man started to say, but was cut off at a glance from the cloaked figure.
"I don't trust Legends, Authur, I always verify things with my own two eyes. Well....with my sixth sense in this case."
He said with a mild smile, revealing a small bit of sharpened canine which glistened slightly in the moonlight.
"Shall we enter?" The old man asked calmly, as if asking if they should have a picnic.
The cloaked figure stood staring at the tower for many long long moments. So still that it almost seemed like he was a shadow in the night. A cloud passed by the moon, momentarily blocking it's light, showing that the man's eyes glowed a dull red in the darkness. when the cloud passed he chuckled and shook his head.
"No....I'm done with that sort of thing. I was merely satiating my curiosity. We can head for the arena now, that's the true reason I came to this land." He said as he climbed back inside the carriage. Shutting the door behind him as the old man turned the carriage around and started back down the path they'd followed up towards the deadened land.
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Posted: Fri Feb 10, 2006 3:04 pm
((STAFF MEETING!))
Darkness. Emptyness. Devoid of light, devoid of sound, devoid of heat, devoid of life, there was nothing.
And with a bright flare, the emptyness was swept away, replaced by the gentle glow of a a violet flame in the center of the room. And one by one, crude torches which lines the walls also began to flare to life with the eerie glow. Filled with luminous glow which gave no heat, the room contained few pieces of furniture.
In the very center of the room was a gigantic round table carved from ebony and obsidian, decoratively etched with small symbols and scenes of horror. The center of the table itself was hollow, sporting a giant wickedly spiked brazier suspended on chains. The main illumination of the room, the violet tongues of flame, came from this.
And forming a ring around the table were many heavy chairs, each richly cushioned, with a high backing, and made of the same materials as the table, they were decorated and carved in the same manner as well. Circling the round table, it can only mean that this was some sort of a meeting place, and by the flare of lighting, a meeting was about to begin.
One by one, the masters of the cult began to file into the room; Necromancers, liches, greater vampires, death knights.
Through the shadowy hallway and through the door, Decruda stepped into the place of meeting. Not exactly considered one of the masters of the cult, he came to the meetings in place for his lord, the Shattered Hand. The lich was one of many secrets, and did not appear in public much, not even to the others of the cult, and as usual, Decruda was sent in his stead to take place in the meeting.
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Posted: Fri Feb 10, 2006 3:49 pm
Like, the Knight was totally there, sitting in a chair, his armour peeled back enough to reveal his full head, though it wasn't anything special. Pallid flesh bereft of any hair, ears that stuck close to his head, a thin nose that spread out along his cheekbones, making it hardly visible unless you were viewing his profile, and no lips or mouth to speak of. The most piercing features were his two pale blue eyes, that shone eerily in the sullen lighting of the room.
His hefty broadsword, which may or may not have grown larger, rested lazily across his lap, two unarmoured hands linking fingers at the end of the hilt calmly. One leg crossed over the other half-heartedly, but despite the lively pose, he might as well have been a statue. He did not move, at all, no rising of chest, not fluttering of eyelids. Entirely motionless.
Yet despite all this, you could totally tell just how -disgruntled- he was.
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Posted: Fri Feb 10, 2006 5:07 pm
Sssss....
The lithe figure was but a sliver, a quick flash of movement that was there and then no longer. Her forked tounge pierced the air as she came to a stop at the legs of one chair. Head craned upward, and she then began to wrap her body around the leg of the chair, ascending until she was in the seat itself.
Shaaa...
A deep sigh, and the silver and green serpent's body filled out to that of a young? lady, the Descant they knew and loved. Or at least tolerated.
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Posted: Fri Feb 10, 2006 5:12 pm
A pair of crimson eyes glittered from the darkness, and Darshendros revealed himself a moment later, stepping out and running a pale hand along the chair before him. It didn't matter to him where he sat, really, but he chose the sixth seat from what he considered to be the council leader's, working clockwise of course. Black robes fluttered around him, his appearance being that of a pale skinned human with straight, shoulder-length white hair. His eyes were sunken in, ringed with shadow, making his red pupils stand out that much more. The skin on his face was pulled tight across his bones. Were it not for the fact that he didn't breathe and looked like a dressed up corpse, he might've been mistaken as just a mere necromancer.
Darshendros stood behind his chair, awaiting the others to arrive so this meeting can begin.
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Posted: Fri Feb 10, 2006 7:43 pm
At the far end of the table sat Gavin Bayle. Still clad in that, what appeared to be, blood-stained armor; his mussed, brown hair matted down against his head, even as he hunched over an object that he was toying with upon the table.
A rat... or a bird... in fact it was a white mouse that had had a pidgeon's wings grafted onto it, and using necromancy, connected to the creature's nervous system. The mouse could feel them, it could move them- Well, it might have been able to move them, if the wings weren't pinned to the table with two iron nails driven straight through them.
"Take heart, little one..." Gavin mused, grinning as he worked, and displaying a missing canine on the left side; his right hand pressed a finger down onto the back of the creature's neck, while his left inserted a scalpel over its spine and drew it down the length of the creature, to the tail. With another tug, both the tail and the spinal collumn came free, severed from everything that had been holding them.
"Hector, toad."
An enormous, stone figure stood behind Gavin holding a steel tray in both hands; upon which were placed various medical instruments and tiny creatures in cages. At the command, it set the tray upon the table, and moved a toad in a glass jar in front of Gavin, before taking the rat/bird and standing back silently and motionlessly where it had been for so long.
Yes... Gavin knew that there was little point in rearranging animals. But he was passing the time until this 'meeting' got underway. A much more occupying diversion than what he had been tempted the last time; staring at the other representatives, wondering if Descant's neck would look good on his new doll.
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Posted: Sat Feb 11, 2006 12:41 am
((Righty-O, I was at work. As I will be saturday night and sunday night as well.))
The cult had no central leader, but rather, a group of individuals. It served two purposes; one, because it could be considered 'democratic', each leader had a say in matters and influenced the final decision of the cult's actions, and two, as no-one was vying for supreme power over everyone else, their numbers and strengths were not divided, but united, creating an overall more dangerous force.
Such combined evils resulted in new breeds of undead, like the S-II Ghouls, which were created by genetic splicing and experimentation, commonly used as minions due to their cunning intelligence and enhanced physical capabilities compared to normal ghouls or zombies, while retaining simple creation methods of spreading the disease which turns people into them. Each leader had a preffered way to outfit a unit of these, such as Decruda's unit, which are equipped with small needle launchers, each needle coated in a specially created toxin from the cult's dark gardens of poisonous plants.
The necrotic spellsword took out a piece of paper with scribbly chicken marks on it and took a moment to look over it before he spoke, adressing a minor issue of the cult's at the moment.
"Test subjects are becoming scarce. Either we are going through them too fast, or that we just dont have a steady supply coming in. I belive the latter, so what should we do? Organize a raid on one of the cities above ground, or should we each just continue operating independantly?"
Personally, he was leaning towards an organized raid with their combined forces, as it seemed that operating independantly, the most one could do is ambush a group or travellers, and hopefully sedate them before they could run away. Alone, a single unit simply wouldnt be able to perform a raid on a city successfully unless carefully planned and already in progress with heavy infiltration and conspiracies imbedded within the populace.
((Sleep now. I'll get back to making evil plans in the morning or so while I wait for a few other people to show if they want in on it.))
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Posted: Sat Feb 11, 2006 1:11 am
Kraun "Test subjects are becoming scarce. Either we are going through them too fast, or that we just dont have a steady supply coming in. I belive the latter, so what should we do? Organize a raid on one of the cities above ground, or should we each just continue operating independantly?" Gavin looked up from his diversions; the toad's own spine already half replaced with the mouse's. Yes, it was certainly true that he had been running low on parts lately. And there were very few good parts among the ones that were left, anyways. All the others were so greedy, taking the exceptional subjects to be made ghouls or worse. Ghastly things, animating a corpse... it was just a mockery of what the things were in life. ' Though...' Gavin grinned to himself, laying down his forceps on the table. He'd have given one of his right arms for just one of that Kyonuske fellow's... perhaps maybe a kidney or a lung... A shiver of excitement ran down his spine as Gavin drudged up memories of the last time he had tried to graft halves of fire and ice salamanders together. It was quite... what word would work best? Gruesome... yet educational. He learned much from that experience, and fewer of his subjects after that were quite so... explosively opposed to furthering science. "I need more eyes." He picked up a needle and thread, then turned back to his toad.
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Posted: Sat Feb 11, 2006 1:13 am
((Yo, sorry, I was away all day,))
Among the individuals whom resided at the table sat a man, could he still be called a man? Darkened eyes, and appearance of sleep deprivity. His hair was not kept well, giving him the appearance of death, though he was very much undead. His name, was Menos, The Grave Keeper.
Looking at the cast of members who made up the table, he thought. Even in this state, he was calculative. Cold and evil though he was, in situations like this he would choose to use his brains. Necromancers were not dumb, but many percieved them as such.
The shadows on the walls danced, flickering in the light, this man however...well, is shadow unwavered in the light. He raised his left hand, a ghastly hand, and placed it on the table in front of him, pushing it forward a ways accross the table. His nails, claw like as they were, scraped up some of the wood.
His eyes snapped to the man who spoke. An interesting fellow the man seemed...and like all who were here today, had a secret or two. His voice came out, calm...creepy, evil and dark.
"...Yes.... I do believe that organizing a raid of sorts is in order. Individual projects need not continue for the time being. Although either one of us is highly capable of doing independent work...as this has been proven...we all have different strengths."
His eyes moved to the others, shifting to one for a moment before continuing on.
"...Well...."
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Posted: Sat Feb 11, 2006 6:03 am
Quote: "Test subjects are becoming scarce. Either we are going through them too fast, or that we just dont have a steady supply coming in. I belive the latter, so what should we do? Organize a raid on one of the cities above ground, or should we each just continue operating independantly?" Darshendros took a seat and glanced over at the spellsword, listening to his words as he folded his hands on the table in front of him. True, he hadn't had any new subjects in quite a while, but he hadn't actually been looking, either. He had a few ideas of how to solve this problem though. "A tavern raid. There's always plenty of fools holed up in them, and it would take less effort than attacking an entire city," he suggested. "The latter would be a waste of resources, and have some royal army or some sort hounding us."
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Posted: Sat Feb 11, 2006 7:55 am
At the presented question, she thought to someone... that someone she'd seen and had the pleasure of facing. What was his name again?
"Does quality matter at all to you?" With her elbows resting on the table, she lowered her head onto the back of her crossed palms, eyes travelling to Darsh. "A tavern brings all types, most of them drunk off their asses. If we want to just use people for whatever, then a tavern would be perfect. But..."
Descant moved her eyes to Gavin, watching him in his play. "...assuming we want some actual power behind our pilfered parts, then we'll want to move the bar up a bit. We can all grab random bums off the street. I assume that we're going to want more than that. In that case, we need to go at it together. Large attacks always bring out the bigger guns." She shrugged. "It all depends on how much attention we care about drawing, and if the quality matters at all."
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