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Zyxa

PostPosted: Sat Jun 24, 2006 11:45 am


So I was thinking of hosting this RP, but I would like to know what could be improved on this idea before I start.

Story
Quarantine

A man draped in a brown cloak, with a faint golden lining looked over the throng of followers before him, and smiled a toothy smile beneath the veil of his robe. Behind him many more like him, each with the same intent. “Our world has been robbed of its grace, its beauty,” he began, “and its dignity!” The crowd roared in agreement. “And they!” He pointed towards the collection of silver towers in the distance. “They will pay in blood for what they have done! And we will destroy them with these!” He roared holding up a large metal arm, covered in scorch marks. “We will destroy them with their own villainous machinations! We will crush them in the name of Gaia!”

-------------------------------

This world was a simple place of nature, where the world as it was and its inhabitants followed abidingly. But with the discovery of science, life was altered for the better. A company known as the Wave sprouted up immediately at this simple breakthrough, and from there the world changed. The Wave quickly established a republic government, vowing to bring peace and order to the lives of everyone. Nearly effortlessly, the founder and owner, Alexander Nuren, was elected and used the technology his company developed to cure disease and do everything he said he would creating a simple and easy lifestyle for everyone. In the time of two years had they expanded from a simple forest village to a town rivaling those common in the Middle Ages. It wasn’t long before they surpassed the very laws of nature and created a world born of technology that spanned over the entire continent. Nothing was ever to be natural again. The food, the water, the air, everything was automated by the omnipotent Wave that governed over this new world. All who resided within their rule were even happier than when they had lived for Gaia

But of course, this came at a steep price. To get what the Wave had, they did something unthinkable, abominable, almost horrifying to imagine. To create the advancements that they did, they had to drain the world of all its resources. The breezy meadows, lush forests, even the clouds were lost in the Wave’s pursuit for perfection. Beyond the city of the Wave is the dry desert known as the Tide. No one enters. No one needs to, all anyone could ever want is within the city walls.

But within the grim sea of sand is a small pocket of green that is sustained by magic and sheer will alone. Beneath the green canopies and behind the sheltering trees is a society known as Gaia. These are the last remaining followers of the previous age, faithful throughout the years. Using the power of nature did they keep a small reminder of their home.

And they are not the only ones who reminisce in a simpler time. There were many people who believed in what Gaia had taught them long ago, and the left the cities to create settlements in sand, calling themselves the Tide Dwellers. They live in their primitive homes hobbled together in the constant changing sand dunes, surviving off the scarce wild life and what ever they can steal from the near by Wave cities.

Not only this, but there are those who reside within the cities of the Wave, that still believe in Gaia as the Tide Dwellers do, but they fear the sand, they fear what would happen if they left the security of the future. Trapped between the confines of what was and what is to be, those that wish to join Gaia, but dare not leave the Wave are known as the Lost.


But now it is time for revenge. Whispers have traveled from ear to ear, in both the city of the Wave and between the followers of Gaia, that a revolution is to begin. That the ultimate war between man and machine is to come. But as the men are divided, can they succeed?


Overview
There are four definite sides.

The Wave is the society of humans and other such species that use technology to their fullest advantage, using it as both a weapon and a life system. Their leaders are the head executives of the Wave Company who control the city’s power source. Their main weapons are firearms and armed vehicles (tanks, mechs…)

The Followers of Gaia are a people who live like they did when they lived with Gaia, the spirit that embodies nature as a whole. They use druid magic to manipulate what is left of nature. But recently, they have begun to steal Wave technology, creating their own weapons to combat those of the Wave. Their main weapons is their ancient magic as well as they’re stolen technology (Outdated weaponry, EMP, grafted weaponry)

The Tide Dwellers are followers of Gaia, but are slightly more primitive. Having lived in the Wave cities for too long, their connection to Gaia has faltered and their magic is much weaker. But living in the desert has made them stronger and more resilient. They posses a great resilience to the harsh wrath of the sand, as well have become very reliable at using the desert to its fullest extent. Their main weaponry is outdated Wave technology and improvised weaponry (broken technology fashioned into clubs and maces). Some say they can control the sand, creating storms to cover their tracks or drowning their pursuers in it, but it has been verified that this is a rare gift amongst the Tide Dwellers and can only be used by those most connected to Gaia.

The last group is the Lost. Though they live within the Wave, they are followers of Gaia, as well. Because of this, some of their connection to Gaia reaming and they are able to manipulate small aspects of what little nature there is in the cities. They can do minor things such as start small fires, freeze water, and float using the winds. Some say that they can do greater things in times of danger when their life is threatened. They are torn between the comforts of Wave and the purity of Gaia, and are the most neutral of the four factions. Their weaponry consists of Wave technology (firearms and armed vehicles) and their weak druid magic.

-----------------------------

All groups can have any species, EXCEPT FOR ANGELS AND DEMONS. Within reason here, I don't think they'd very well into the story. But pretty much everything else is cool. Nekos and other were animals could be genetically engineered, as well as vampires and other such denizens of the night. Just a heads up.

Those who live within the Wave cities and the Followers of Gaia (including the Tide Dwellers) are aware of the impending war, so security all around has been increased. All Wave cities double as barracks that hold solders ready to kill anyone who has any connection at all to Gaia, including the Lost. Not only this, but weapon advancements are being sped up across all the cities. The Followers of Gaia are aware of this. Knowing this, attacks on the cities have become more frequent, not only for liberation missions, but to slow troop movement, steal more technology or hinder it.

Like wise, the Wave have been invading Tide Dweller settlements in an effort to locate the Forest of Gaia.

The race is on. Will Gaia be able to amass enough firepower and followers to take down the Wave? Or will the Wave find the Forest before Gaia can even launch the first blow?!
Choose a side and fight for the future


Sorry it's a bit long. Guess something I'll work on. But yeah, any suggestions?
EDIT: So I altered it a little bit by adding what you suggested. Tell me what you think. Newly added information is red.
PostPosted: Sat Jun 24, 2006 12:05 pm


well i like the storyline so far, appart from one thing. theres only one town of the Wave and one small enclave of the Gaia supporters.
if the thing was a company, it would have an HQ and would have several towns and grand cities.
if you start this rp though, count me in, as a gaia rebbel ninja
i think the only thing you can do, is possibly place some villages in between sorta thing. like a village that pays taxes to the Wave yet supports the old ways of Gaia.
quests would also be a great idea in this, like capturing certain areas would give a morale bonus or a certain technology or hindering the Wave production and etc.
those are my ideas for this so far, and as i said, count me in biggrin
Val

Valerai


MrsMica
Crew

PostPosted: Sat Jun 24, 2006 5:16 pm


Yeah, the wave should be a "country"
And maybe the main rebel force is in one place, but is the desert habitable enough for stragglers to eek out a living elsewhere outside the Wave? If not then one or two opposing settlements makes sense.
PostPosted: Sun Jun 25, 2006 7:17 am


Valerai
well i like the storyline so far, appart from one thing. theres only one town of the Wave and one small enclave of the Gaia supporters.
if the thing was a company, it would have an HQ and would have several towns and grand cities.
if you start this rp though, count me in, as a gaia rebbel ninja
i think the only thing you can do, is possibly place some villages in between sorta thing. like a village that pays taxes to the Wave yet supports the old ways of Gaia.
quests would also be a great idea in this, like capturing certain areas would give a morale bonus or a certain technology or hindering the Wave production and etc.
those are my ideas for this so far, and as i said, count me in biggrin
Val

Good point sweatdrop

Penden
Yeah, the wave should be a "country"
And maybe the main rebel force is in one place, but is the desert habitable enough for stragglers to eek out a living elsewhere outside the Wave? If not then one or two opposing settlements makes sense.

I actually hadn't thought about that ^^;; I guess in a sense it could, it would make for a more intresting story, so I'll definitely add that when I host this.

Hehe, I got better feedback then I thought I would ^^ I'll use all these ideas =D

Zyxa


Zyxa

PostPosted: Sun Jun 25, 2006 3:59 pm


Edited first post. Please read ^^
PostPosted: Sun Jun 25, 2006 8:59 pm


I love the concept... but it's so weighted against the Wave. There ought to be some sort of ideological reason for supporting them, other than just laziness, selfishness, and ignorance. (Yes, I know industrialized Western society only lasts because of laziness, selfishness, and ignorance. Shush your mouth. razz ) I'd love to play the "bad guys", but I don't want to necessarily be an a*****e in the process, nyo.

EDIT: Perhaps some Tide Dweller communities practice slavery or some other abominable thing which makes it easy for the Wave to paint all resistance as evil? Also, I assume that all menial jobs are performed robotically in Wave cities, so nobody needs to work crap labor; aside from more mentally fulfilling jobs, what does the Wave offer to people as an actual benefit (i.e. not just something to keep the people complacent, but a true benefit)?

Saoszuc

Original Gaian

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Valerai

PostPosted: Mon Jun 26, 2006 4:32 am


yup, that sounds reasonable now. like what you did with it and how you implemented my and Penden's ideas. the story has more consistency now and seems to stick together better. but as you mentioned, you must predict certain milestones that allow one side to win over the other. like if the wave take over a certain sand dwelling, but keep these secret. so no side will know until its happened, ok?
i think it would make the whole rp like a hit and miss battle, so need to continue and such. but good work really, im intreagued and like to join xd
Val
PostPosted: Mon Jun 26, 2006 6:21 am


Saoszuc
I love the concept... but it's so weighted against the Wave. There ought to be some sort of ideological reason for supporting them, other than just laziness, selfishness, and ignorance. (Yes, I know industrialized Western society only lasts because of laziness, selfishness, and ignorance. Shush your mouth. razz ) I'd love to play the "bad guys", but I don't want to necessarily be an a*****e in the process, nyo.

EDIT: Perhaps some Tide Dweller communities practice slavery or some other abominable thing which makes it easy for the Wave to paint all resistance as evil? Also, I assume that all menial jobs are performed robotically in Wave cities, so nobody needs to work crap labor; aside from more mentally fulfilling jobs, what does the Wave offer to people as an actual benefit (i.e. not just something to keep the people complacent, but a true benefit)?

I was thinking that, too, but I just didn't know how to go about it. I tried to make them seem good by adding that "cure disease and restore hope" line, because in essence, both sides are good guys. Just that both of them how different ways of going about it. The Wave sacrificed the past and Gaia is halting the future. I want to find a way to make the Wave sound more justified.

I don't like the idea of either side doing something definitely evil, as I stated above. I think the Wave can designate Gaia as evil because they are threatening their way of life. And yeah, pretty much, it's sort of a futuristic paradise. Everything is taken care for them as long as they pay their taxes and all that jazz. It's like going to a spa, in a sense. As long as you pay, they continue to pamper you. Or that's the idea I'm going for.

Valerai
yup, that sounds reasonable now. like what you did with it and how you implemented my and Penden's ideas. the story has more consistency now and seems to stick together better. but as you mentioned, you must predict certain milestones that allow one side to win over the other. like if the wave take over a certain sand dwelling, but keep these secret. so no side will know until its happened, ok?
i think it would make the whole rp like a hit and miss battle, so need to continue and such. but good work really, im intreagued and like to join xd
Val

Thanks :3 But yeah, I see what you mean. I'll try to find a way to work that in. Unless someone else can :B
Awesome, I'll start soon once I find a way to make everyone's input work.

Zyxa


MrsMica
Crew

PostPosted: Mon Jun 26, 2006 10:48 am


Besides the curative powers of technology, it might help to have the Wave practice a generally benign form of government like a republic. This might call to player's minds the existence of the USA as a republic somewhat akin to the more extreme Wave.

I think it would be easy to create a character who believed in the Wave because A) someone they knew, or they themselves, would be dead without certain tech B) they believe in the republic as the only true form of government and scorn more anarchistic or monarchistic forms of tribal scatterings outside the wave C) the wave has provided them a peaceful life D) the land outside the wave is considered uninhabitable, so stick with the winning side
PostPosted: Tue Jun 27, 2006 8:02 am


Penden
Besides the curative powers of technology, it might help to have the Wave practice a generally benign form of government like a republic. This might call to player's minds the existence of the USA as a republic somewhat akin to the more extreme Wave.

I think it would be easy to create a character who believed in the Wave because A) someone they knew, or they themselves, would be dead without certain tech B) they believe in the republic as the only true form of government and scorn more anarchistic or monarchistic forms of tribal scatterings outside the wave C) the wave has provided them a peaceful life D) the land outside the wave is considered uninhabitable, so stick with the winning side
Makes sense. Adjusted first post accordingly.

This was what I was trying to get across at first. I wanted the Wave seem more friendly, but didn't know how to go about it.

Zyxa


Zyxa

PostPosted: Thu Jun 29, 2006 10:02 am


It looks like I've gotten a fair deal of good feed back :3

I'll host this next week, as I'm busy this weekend and a bit during the beinging of next week. Unless someone else wants to. As long as I get to play, I'm okay with it.
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06 General Archives (non-RP inactive threads)

 
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