Welcome to Gaia! ::

NARxRP: RWBY

Back to Guilds

The Premier Role-play Experience. 

Tags: Role Play, Roleplaying, Romance, Anime, Manga 

Reply ⑤ ▬ Ṕrofile Şubmission
Rin Fannar (Approved)

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Repentant Knight

PostPosted: Tue Apr 13, 2021 10:37 pm


[Repentant Knight & Rin Fannar]
User Image


â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Rin Fannar Rupa
        â–ˆ *AGE â–¬ 17
        â–ˆ *FACTION â–¬ Freikkre Tribe
        â–ˆ *ROLE â–¬ Student.
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus (Arctic Fox)

        â–ˆ *CURRENT TEAM â–¬
        â–ˆ *PARTNER(S) â–¬
        â–ˆ NICKNAME(S) â–¬
        â–ˆ OCCUPATION â–¬ Future Tribe leader
        â–ˆ FAMILY â–¬ Masako Rupa(sister), Kyoko Rupa(mother), Nobuko Rupa(father), Saki Rupa(cousin), Monno Rupa(aunt), Atsushi Rupa(uncle), Akari Rupa(grandmother)



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'4
        â–ˆ WEIGHT â–¬ 120

        â–ˆ HAIR â–¬ White (in certain lighting can looks blue-white or platinum)
        â–ˆ CLOTHING â–¬ Yukata's typically
        â–ˆ ACCESSORIES â–¬ N/A
        â–ˆ EYES â–¬ Lilac (Grayish purple)
        â–ˆ BUILD â–¬ Slender, Lithe (Ectomorph)
        â–ˆ TATTOOS â–¬
        â–ˆ SCARS â–¬
        â–ˆ MARKINGS/FAUNUS FEATURES â–¬ White fox tail and ears along with sharpened claws.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Accuracy Rin, for better or worse depending on who is asked, has an exceptional since of aim. From throwing pebbles to using a sling shot and to the bow form of his weapon, he knows how to compensate for most factors to hit his mark.
        â–ˆ Faunus Trait/Bonus Talent â–¬ Fox-claw Owing to his arctic fox side, Rin has partially retractable sharpened claws on his hands and feet that can cut flesh and has the versatility to help him with climbing/grip as well; useful when ice is ever present. When out, the claws are 3 inches in length.
        â–ˆ Other Talents â–¬
        1. Cold Resistance Having grown up in the frigid tundra of Solitas with the Freikkre tribe, Rin has long been adapted to the cold environment. Partially due to the fur on his body and attire of clothing, along with just growing up and spending many years there, he is well adapted and resistant to cold.
        2. Nimble Owing to his smaller size, and relying on being quick rather than strong or particularly durable, Rin is quick/light in his movements and actions. More specifically, this is how he can move quickly and change direction without momentum hindering him; like being able to take a sudden last minute turn and not lose any of his speed.
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Violinist Rin had a penchant for music; one his family noticed early on. Rather than get the cool guitar he had heard of though, he was trained in the use of the violin instead. Having spent countless years and study with it, he is quite proficient in playing it and imitate the music of others who use the violin.
        â–ˆ Weakest Skill â–¬ Heat Like many of the arctic fox faunus from the Freikkre tribe, Rin is susceptible to heat due to being better adapted for the cold region of Solitas the tribe resided. What happens depends on the heats intensity and time exposed. Short and mild heat lead to increased fatigue and dehydration, while more intense heat for a longer duration can lead to unconsciousness, delirium, and death.
        â–ˆ Other Skills â–¬
        1. Apathy Like many in the Freikkre tribe, Rin has been trained to suppress his emotions to learn to hide from Grimm. He does so by focusing his mind back on a childhood memory, something close to his heart, and enters a half trance like state; as if he were dreaming.
        2. Survivalist Growing up in a hunter-gatherer society, Rin has learned to hunt and fend for himself in the wild. Primarily, Rin was a fisher; even using makeshift rods and bait to snag a meal. He is particularly good at ice fishing, though even in other environments he is still decent at fishing.
        3. Arctic Terrain Travel Having spent much of his life on Solitas, Rin is skilled in traversing it's arctic terrains. From ice skating to traveling through snow and scaling ice, Rin has spent much of his life traveling the frozen tundra of his homeland.
        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Playing Violin, Fishing, Napping, Exploring and playing pranks.
        â–ˆ â–¬ (People) Fun, casual, non-serious, likeminded
        â–ˆ â–¬ (Foods) Most kinds of food, especially of the fish variety.
        â–ˆ â–¬ (Animals) Seals, Penguins
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Serious, boring, demeaning, arrogant
        â–ˆ â–¬ (Foods) Those with a lot of spice, Mistral cuisine.
        â–ˆ â–¬ (Animals) Polar bears
        â–ˆ â–¬ (Fears) Astraphobia (thunder and lightning)
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Born to the Rupa family, even if he didn't expect to be the heir, has led Rin to be a prideful individual. If you hurt his pride, he is sure to repay the favor in some way, shape, or form. Though a bit lazy, and anti-authority, he excels in what he enjoys...which unfortunately for his family is not in being a leader. Not one for responsibility, or formality, Rin is more the type to prank people for fun or look for a good time than worry about etiquette and how to address someone. Also a bit of a hoodlum in a way; always trying to sneak out, if unsuccessfully, and getting into trouble whenever he can.
        â–ˆ Vernacular â–¬ Tomoe from Kamisama Kiss. He sounds more arrogant and self assured that he actually is, picking up this way of speaking from his upbringing.
        â–ˆ Positive Traits â–¬ Loyal, creative, social, crafty.
        â–ˆ Negative Traits â–¬ Lazy, troublesome, vengeful, holds grudges, and prideful.

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        Rin was the second born of the Rupa family, one of the leading families of the arctic fox tribe known as the Freikkre. Born male, and his sister being two years his senior, Rin was not expected to lead the tribe like his sister and was given a lot of freedoms. Where his sister would spend hours and hours studying to learn about the tribe, it's politics, and the world around them Rin would be spending his time lazing about or pulling one of his notorious pranks. Not much was expected of him besides to learn basic tribe customs and be a respectful member of the family; which suited him just fine. Unlike his sister who took her future seriously, Rin was always looking for mischief and trouble for enjoyment. Commonly attempting to sneak out, acting up, and pulling a plethora of pranks whenever he was able. The only good that seemed to come from the child was his skill in playing the violin. While not naturally gifted like some others, he would learn to play it relatively fast and well. It was something he genuinely enjoyed doing which helped fuel his progress and skill in it.

        His care-free existence came to an abrupt end when he was 11 years old. During a hunt, his parents and eldest sister went missing. It would take a few days of tracking, but eventually the fate of them were discovered. They had been killed by a large group of Grimm who had come upon them, evident by the footprints in the snow. It had shattered Rin's heart; having a close relationship, despite his troublesome antics, with both his parents and eldest sister. For many days he himself had kept isolated in his familial home after the news, wanting to be alone in his sorrow and grief. But the life of the tribe must go on, especially for someone of his blood. Given too little time to grieve, in his mind, Rin would be taken from the home he knew and into his grandmother's care as his aunt took over for the absence of his parents. Suddenly, he had become the next heir in line to take over once he was of age and had a mate given the only other child in the family was his cousin from his aunt who was only just recently born. It would take many years before she could be eligible to lead, and so Rin was the only remaining choice.

        To say Rin did not desire such a role was an understatement. The boy had only known freedom and fun till it was taken away; suddenly he had responsibility immeasurable, studies unending, and had been told he would need to change how he acted and presented himself. It felt like they were trying to make him an entirely new person; indeed that it did not matter what he thought or who he was but that he needed to fill a mold laid out for him he did not even choose himself. As such...the rebellious pre-teen was more than a little stubborn and difficult. His tendencies to shirk responsibility and sneak out increased, even if his success rate did not. He did not want to learn to run the tribe, know every single role and person, to be responsible for so many people. Unlike Kuro, who learned to be good at parts of the role, Rin did not. He was much more an explorer, a prankster, a follower than a leader. It did not dissuade his family in the slightest though, and he found he had to have increasing interactions with the Heir to the Lat family as well; Kuro. Before he was the heir, his sister seemed to get along civilly enough with Kuro and had an equally sharp tongue. Rin would be the kid-brother and prankster to mess with the both of them, though more so Kuro given he liked his sister. While he could sympathize a bit more with him in that he now understood all that was expected of their roles...it didn't make interacting him with much nicer. Perhaps a bit worse as they were from opposing families; each believing in very different things. Which made it very hard to find common ground.

        It did, however, have the adverse affect of if not making Rin want to be Heir but feeling like he needed to. His family, the Rupa, were much more progressive and open. They understood the need to learn from the outside and to not turn away potential help. The Lat family were the more isolationist and traditionalist...having more rules and wanting to keep things within the tribe which Rin could not understand. Besides Kuro, Rin would get to know many other members of the tribe; some from before he was an heir and some only after. For better or worse with some of them. He did develop a friendship with Aya, and a...strange relation with Netami that he feels may've been unwise on his end but he was in too deep now. The years felt painfully slow as Rin was slowly groomed into adulthood; though mention of mating terrified him. It was something else he had little choice in; given his nature his family was not going to trust him to pick someone and were working on finding someone for him; likely someone to keep him in line and make sure he fulfills what was expected of him. Rin needed an escape, and found it in the form some other tribe members took. Netami, Aya, and Kuro had all left the tribe to train; the former two as huntsman and the latter for worldly knowledge/ to help make him a leader. A while after the others, after a lot of convincing, Rin was sent away to Beacon academy as well. To his family it was for similar reason as Kuro; expand worldly knowledge and the hope that going there would make him more accepting of his role as a leader. To Rin, it was his last ditch effort to escape the gilded cage he had been given; even if it may only be temporary. Despite everything the tribe was still his home in the end, and one day he would have to return.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ Wakana
        â–ˆ â–¬ Rin's weapon is usually in violin form; for ease of carrying around and because in most situations he is more likely to play music than attack someone. Through a series of shifts, as hinted in images below, the violin can become a fearsome battle-axe or a longbow for distant foes. Rin...could not make this alone, and had to instead enlist the help of Netami Mikaelson to create it. The weapon, even in violin form, has reinforced metal with it to help keep it together and transform into it's different shapes. The weapon can also utilize Rin's aura; in his aura arrows, aura enhanced regular arrows, and wave attack from the violin. All forms of his weapon can utilize dust.
        â–ˆ Battle-axe Form â–¬ This is a last resort form of the weapon. Not being stronger than the average person, nor really ideal at fighting in close range, Rin uses this only when he has to or the situation call for it. When transformed this way, the neck of the violin extends by about a foot to make the weapon 3 feet total in length with the bladed part of it being 1 foot total of that three feet.
        â–ˆ Bow Form â–¬ This is the second most used form for Rin, albeit the most in combat. The violin transforms into a longbow capable of firing normal arrows, aura arrows, or a mix of the two for aura enhanced arrows. The aura arrows, and aura enhanced arrows, have a better piercing/impact than regular ones. It is like a bigger arrows were fired rather than the normal size one without needing a stronger weapon to do so. When it transforms, the limbs of the bow extend out further to grow to a total length of 64 inches (32 on each limb). This has an effective range of 200 meters.
        â–ˆ Violin Form â–¬ This is the base and most common form of his weapon out of a fight, though it still has some applications in one. By playing this instrument, Rin can unleash waves of aura in front of him (where his guitar is facing) that will knock them back up to ten feet away. The violin is 23.5 inches in total overall length. This wave of aura travels up to ten feet before dissipating.
        â–ˆ Ammo Type â–¬ Aura/Physical/Dust
        â–ˆ â–¬
        1. He can only switch to a combat form from the violin. If he has the Battle-axe out, he has to switch to Violin before he can switch to Longbow form.
        2. It takes half of a post to switch between forms. So for the above example; if he wanted to switch from battle-axe to bow it would take a full post, whereas battle-axe to violin would only be half a post.
        3. Dust with all forms has 3 uses per dust when used on the weapon.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬ Scroll
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Aurora Borealis (Northern Lights)
        â–ˆ *AURA COLOR â–¬
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Rin is able to use his aura to mimic the aurora borealis to a variety of effects. This can be used to temporarily blind opponents, shoot colorful beams of aura, and cause some illusions.
        â–ˆ *LEVEL 0 â–¬ At this level, Rin is able to conjure minor illusions within sight. These illusions can be something like a shower of sparks, puff of wind, faint musical sounds or odors. These illusions are in an area, or size, of up to one meter radius. He can only do one of these per post, but can have up to three effects active at once. He can use his semblance this way for five posts before going on a three post cooldown.
        â–ˆ *LEVEL 1â–¬ At this level, Rin is able to use his semblance a bit more offensively. From the tips of his fingers, he can unleash a colorful spray of light in a cone (depending where he is facing his hands) that can blind enemies caught in it; this cone extends up to five meters away from his fingers and is 2.5 meters wide at 5 meters away (for every meter away it is from Rin, multiple it by 1.5 to have the width at that distance). The blindness lasts for 2 posts, and have a three post cooldown.

        Additionally, his skill in illusions increases. He is able to do two effects in a single post, can have four effects active at once, and the size of the effects increases to a three meter radius. He can additionally creates balls of colorful light to illuminate an area, or balls of darkness to darken one. He can now use his semblance for a total of seven posts with a five post cooldown.
        â–ˆ *LEVEL 2â–¬ At this level, Rin gets a more potent offensive ability with his semblance. He is able to shoot beams of aura that have a shifting color (mimicking the aurora borealis) at opponents up to ten meters away. These beams can be sustained, or fired in small bursts like a laser, and can inflict second degree burns from the intensity of the light.

        Additionally, his skill in illusions increases. He is able to do three effects in a single post, can have five effects active at once, and the size of effect increases to a nine meter radius. He can create illusions as complex as people of creatures now, though they are ethereal and cannot physically harm. He can now use his semblance for a total of nine posts with a seven post cooldown.
        â–ˆ *LEVEL 3 â–¬ ()
        â–ˆ *DRAWBACKS â–¬
        1. Using his semblance makes him very drowsy, and using it too often will make him fall asleep as it takes a lot of energy from him. To be more specific, if he uses it for five posts he gets drowsy. If he uses it for ten, he becomes lethargic and slow (mentally and physically). If he uses it for fifteen posts, he will go unconscious for five posts.
        2. He can only use his semblance for at most fifteen posts in a thread (per day).
        3. He cannot do tangible illusions from level zero to two.
        4. For his level one spray of color, they must be looking to be blinded. Burn damage only occurs if target has no aura.
        5. When using the aura beams, it disrupts his illusions due to the split in his concentration; making it easier to tell it is fake as parts of it will fade/flicker. If he uses the aura beams three times in a row, all his currently out illusions breaks completely.
        6. The spheres of light/darkness shed light (dimming as distance increases) or darkness (lightening gradually as distance increases) to a max of the diameter of the sphere made times two. In example: at level two, a ball of light made with a diameter of three meters would shed light for six meters.
        7. For levels one to two, all illusions are trapped in an area (shown in each level) where they were created. In example: at level two, a ball of light would be able to travel in a nine meter radius from where it was created but no more than that.

narxfang

xLulie

Deadly_Tiger

Ghost254

Noble Negative J3T

KnightsRoyal

Aeval_Silvertongue

PostPosted: Tue Apr 20, 2021 1:09 pm


â–ˆ â–ˆ â•« Q U E S T P O I N T S â•«


        â–ˆ *Current Post Count â–¬ 28
        â–ˆ *Total Quest points Acquired â–¬ 0
        â–ˆ *Total Classes Taken â–¬
        â–ˆ *Current Grade â–¬ Freshman
        â–ˆ *Log Of Completion â–¬ (Put where you got the points from)


Repentant Knight


Repentant Knight

PostPosted: Thu Apr 29, 2021 4:07 pm


â–ˆ â–ˆ â•« M E M O R I E S â•«

Just a log to keep track of threads Rin has been/will be in, and to link past-tense interactions Rin had with some other members of the guild.
PostPosted: Mon May 10, 2021 4:14 pm


Repentant Knight


Quote:
â–ˆ Faunus Trait/Bonus Talent â–¬ Fox-claw Owing to his arctic fox side, Rin has partially retractable sharpened claws on his hands and feet that can cut flesh and has the versatility to help him with climbing/grip as well; useful when ice is ever present
. (how long are claws when out?


Quote:
â–ˆ Battle-axe Form â–¬ This is a last resort form of the weapon. Not being stronger than the average person, nor really ideal at fighting in close range, Rin uses this only when he has to or the situation call for it.
[how long is the axe/ effective range'

Quote:
â–ˆ Bow Form â–¬ This is the second most used form for Rin, albeit the most in combat. The violin transforms into a longbow capable of firing normal arrows, aura arrows, or a mix of the two for aura enhanced arrows.
How much more damage does aura arrows do and aura enhanced arrows do in comparison to a regular arrow?



Quote:
â–ˆ Ammo Type â–¬ Aura/Physical
(please add dust as well)


Quote:
â–ˆ *LEVEL 1â–¬ At this level, Rin is able to use his semblance a bit more offensively. From the tips of his fingers, he can unleash a colorful spray of light in a cone (depending where he is facing his hands) that can blind enemies caught in it; this cone extends up to five meters away from his fingers. The blindness lasts for two posts, and have a three post cooldown
. Do they have to look at it in order be blinded or just be witihn the five meters? How wide is the cone?

Quote:

Additionally, his skill in illusions increases. He is able to do two effects in a single post, and the size of the effects increases to a three meter radius. He can additionally creates balls of colorful light to illuminate an area, or balls of darkness to darken one. He can now use his semblance for a total of seven posts with a five post cooldown.
(is it still up to 3 effects going on at 1 time for max?)

Noble Negative J3T

9,975 Points
  • Member 100
  • Gaian 50

Repentant Knight

PostPosted: Tue May 11, 2021 6:43 am


Noble Negative J3T
Repentant Knight


Quote:
â–ˆ Faunus Trait/Bonus Talent â–¬ Fox-claw Owing to his arctic fox side, Rin has partially retractable sharpened claws on his hands and feet that can cut flesh and has the versatility to help him with climbing/grip as well; useful when ice is ever present
. (how long are claws when out?


Quote:
â–ˆ Battle-axe Form â–¬ This is a last resort form of the weapon. Not being stronger than the average person, nor really ideal at fighting in close range, Rin uses this only when he has to or the situation call for it.
[how long is the axe/ effective range'

Quote:
â–ˆ Bow Form â–¬ This is the second most used form for Rin, albeit the most in combat. The violin transforms into a longbow capable of firing normal arrows, aura arrows, or a mix of the two for aura enhanced arrows.
How much more damage does aura arrows do and aura enhanced arrows do in comparison to a regular arrow?



Quote:
â–ˆ Ammo Type â–¬ Aura/Physical
(please add dust as well)


Quote:
â–ˆ *LEVEL 1â–¬ At this level, Rin is able to use his semblance a bit more offensively. From the tips of his fingers, he can unleash a colorful spray of light in a cone (depending where he is facing his hands) that can blind enemies caught in it; this cone extends up to five meters away from his fingers. The blindness lasts for two posts, and have a three post cooldown
. Do they have to look at it in order be blinded or just be witihn the five meters? How wide is the cone?

Quote:

Additionally, his skill in illusions increases. He is able to do two effects in a single post, and the size of the effects increases to a three meter radius. He can additionally creates balls of colorful light to illuminate an area, or balls of darkness to darken one. He can now use his semblance for a total of seven posts with a five post cooldown.
(is it still up to 3 effects going on at 1 time for max?)

I have made clarifications to the points made above; apologies for missing them the first go around. Added it in already but to recap it here:
1) When un-retracted, his claws are 3 inches in length.
2) Battle axe is 3 feet total in length, and the blades are 1 foot long each. So it can reach up to 3 feet + arms length (about 32 inches added).
3) They have a better piercing/impact than regular arrows; it is like using a larger size arrow so when it hits its more damaging. Also added a range for this as I forgot to earlier.
4) Added violin length (as I learned that after a certain size its no longer a violin) and reworded transformations to account for size changes.
5) Added dust.
6) I added a drawback that they have to see it to get affected.
7) I had forgotten I had capped it out at 3 at level 0 truthfully; I put it as increasing by 1 each level for total effects at once if that is alright. If not I can word it to cap it out at 3 for all levels.

I hope these changes work, but I am willing to change anything as need be. Thank you for judging Rin.
PostPosted: Fri May 14, 2021 5:18 am


Repentant Knight
Noble Negative J3T
Repentant Knight


Quote:
â–ˆ Faunus Trait/Bonus Talent â–¬ Fox-claw Owing to his arctic fox side, Rin has partially retractable sharpened claws on his hands and feet that can cut flesh and has the versatility to help him with climbing/grip as well; useful when ice is ever present
. (how long are claws when out?


Quote:
â–ˆ Battle-axe Form â–¬ This is a last resort form of the weapon. Not being stronger than the average person, nor really ideal at fighting in close range, Rin uses this only when he has to or the situation call for it.
[how long is the axe/ effective range'

Quote:
â–ˆ Bow Form â–¬ This is the second most used form for Rin, albeit the most in combat. The violin transforms into a longbow capable of firing normal arrows, aura arrows, or a mix of the two for aura enhanced arrows.
How much more damage does aura arrows do and aura enhanced arrows do in comparison to a regular arrow?



Quote:
â–ˆ Ammo Type â–¬ Aura/Physical
(please add dust as well)


Quote:
â–ˆ *LEVEL 1â–¬ At this level, Rin is able to use his semblance a bit more offensively. From the tips of his fingers, he can unleash a colorful spray of light in a cone (depending where he is facing his hands) that can blind enemies caught in it; this cone extends up to five meters away from his fingers. The blindness lasts for two posts, and have a three post cooldown
. Do they have to look at it in order be blinded or just be witihn the five meters? How wide is the cone?

Quote:

Additionally, his skill in illusions increases. He is able to do two effects in a single post, and the size of the effects increases to a three meter radius. He can additionally creates balls of colorful light to illuminate an area, or balls of darkness to darken one. He can now use his semblance for a total of seven posts with a five post cooldown.
(is it still up to 3 effects going on at 1 time for max?)

I have made clarifications to the points made above; apologies for missing them the first go around. Added it in already but to recap it here:
1) When un-retracted, his claws are 3 inches in length.
2) Battle axe is 3 feet total in length, and the blades are 1 foot long each. So it can reach up to 3 feet + arms length (about 32 inches added).
3) They have a better piercing/impact than regular arrows; it is like using a larger size arrow so when it hits its more damaging. Also added a range for this as I forgot to earlier.
4) Added violin length (as I learned that after a certain size its no longer a violin) and reworded transformations to account for size changes.
5) Added dust.
6) I added a drawback that they have to see it to get affected.
7) I had forgotten I had capped it out at 3 at level 0 truthfully; I put it as increasing by 1 each level for total effects at once if that is alright. If not I can word it to cap it out at 3 for all levels.

I hope these changes work, but I am willing to change anything as need be. Thank you for judging Rin.


Alright we almost there. i just going tell points that need be addressed.

1. with aura waves from the violing, it is needing a distance traveled. Basically need range for the attack.

2. Level 2 grants him a colorful beam of damaging light, that causes second degree burns, he would at least need to state that the burns only occur if it hits a creature without Aura at least.

3.How far can the orbs of Light and Orbs of Darkness reach for lightning up or darkening an area, or is it the same as the 3 meters his Level 0 upgrades to?

4. Switch the semblance duration to 15 posts and make a note that the more you use the light beams the more disrupted your illusions become. basically if you decide need spam light beams for a fight you not able keep the illusion up at the same time. Any general wording will do. I would say can't use it 3 times in a row or the illusion will break.



5.

Noble Negative J3T

9,975 Points
  • Member 100
  • Gaian 50

Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150
PostPosted: Mon May 17, 2021 10:03 am


Repentant Knight
[Repentant Knight & Rin Fannar]
User Image


â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Rin Fannar Rupa
        â–ˆ *AGE â–¬ 17
        â–ˆ *FACTION â–¬ Freikkre Tribe
        â–ˆ *ROLE â–¬ Student.
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus (Arctic Fox)

        â–ˆ *CURRENT TEAM â–¬
        â–ˆ *PARTNER(S) â–¬
        â–ˆ NICKNAME(S) â–¬
        â–ˆ OCCUPATION â–¬ Future Tribe leader
        â–ˆ FAMILY â–¬ Masako Rupa(sister), Kyoko Rupa(mother), Nobuko Rupa(father), Saki Rupa(cousin), Monno Rupa(aunt), Atsushi Rupa(uncle), Akari Rupa(grandmother)



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'4
        â–ˆ WEIGHT â–¬ 120

        â–ˆ HAIR â–¬ White (in certain lighting can looks blue-white or platinum)
        â–ˆ CLOTHING â–¬ Yukata's typically
        â–ˆ ACCESSORIES â–¬ N/A
        â–ˆ EYES â–¬ Lilac (Grayish purple)
        â–ˆ BUILD â–¬ Slender, Lithe (Ectomorph)
        â–ˆ TATTOOS â–¬
        â–ˆ SCARS â–¬
        â–ˆ MARKINGS/FAUNUS FEATURES â–¬ White fox tail and ears along with sharpened claws.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Accuracy Rin, for better or worse depending on who is asked, has an exceptional since of aim. From throwing pebbles to using a sling shot and to the bow form of his weapon, he knows how to compensate for most factors to hit his mark.
        â–ˆ Faunus Trait/Bonus Talent â–¬ Fox-claw Owing to his arctic fox side, Rin has partially retractable sharpened claws on his hands and feet that can cut flesh and has the versatility to help him with climbing/grip as well; useful when ice is ever present. When out, the claws are 3 inches in length.
        â–ˆ Other Talents â–¬
        1. Cold Resistance Having grown up in the frigid tundra of Solitas with the Freikkre tribe, Rin has long been adapted to the cold environment. Partially due to the fur on his body and attire of clothing, along with just growing up and spending many years there, he is well adapted and resistant to cold.
        2. Nimble Owing to his smaller size, and relying on being quick rather than strong or particularly durable, Rin is quick/light in his movements and actions. More specifically, this is how he can move quickly and change direction without momentum hindering him; like being able to take a sudden last minute turn and not lose any of his speed.
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Violinist Rin had a penchant for music; one his family noticed early on. Rather than get the cool guitar he had heard of though, he was trained in the use of the violin instead. Having spent countless years and study with it, he is quite proficient in playing it and imitate the music of others who use the violin.
        â–ˆ Weakest Skill â–¬ Heat Like many of the arctic fox faunus from the Freikkre tribe, Rin is susceptible to heat due to being better adapted for the cold region of Solitas the tribe resided. What happens depends on the heats intensity and time exposed. Short and mild heat lead to increased fatigue and dehydration, while more intense heat for a longer duration can lead to unconsciousness, delirium, and death.
        â–ˆ Other Skills â–¬
        1. Apathy Like many in the Freikkre tribe, Rin has been trained to suppress his emotions to learn to hide from Grimm. He does so by focusing his mind back on a childhood memory, something close to his heart, and enters a half trance like state; as if he were dreaming.
        2. Survivalist Growing up in a hunter-gatherer society, Rin has learned to hunt and fend for himself in the wild. Primarily, Rin was a fisher; even using makeshift rods and bait to snag a meal. He is particularly good at ice fishing, though even in other environments he is still decent at fishing.
        3. Arctic Terrain Travel Having spent much of his life on Solitas, Rin is skilled in traversing it's arctic terrains. From ice skating to traveling through snow and scaling ice, Rin has spent much of his life traveling the frozen tundra of his homeland.
        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Playing Violin, Fishing, Napping, Exploring and playing pranks.
        â–ˆ â–¬ (People) Fun, casual, non-serious, likeminded
        â–ˆ â–¬ (Foods) Most kinds of food, especially of the fish variety.
        â–ˆ â–¬ (Animals) Seals, Penguins
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Serious, boring, demeaning, arrogant
        â–ˆ â–¬ (Foods) Those with a lot of spice, Mistral cuisine.
        â–ˆ â–¬ (Animals) Polar bears
        â–ˆ â–¬ (Fears) Astraphobia (thunder and lightning)
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Born to the Rupa family, even if he didn't expect to be the heir, has led Rin to be a prideful individual. If you hurt his pride, he is sure to repay the favor in some way, shape, or form. Though a bit lazy, and anti-authority, he excels in what he enjoys...which unfortunately for his family is not in being a leader. Not one for responsibility, or formality, Rin is more the type to prank people for fun or look for a good time than worry about etiquette and how to address someone. Also a bit of a hoodlum in a way; always trying to sneak out, if unsuccessfully, and getting into trouble whenever he can.
        â–ˆ Vernacular â–¬ Tomoe from Kamisama Kiss. He sounds more arrogant and self assured that he actually is, picking up this way of speaking from his upbringing.
        â–ˆ Positive Traits â–¬ Loyal, creative, social, crafty.
        â–ˆ Negative Traits â–¬ Lazy, troublesome, vengeful, holds grudges, and prideful.

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        Rin was the second born of the Rupa family, one of the leading families of the arctic fox tribe known as the Freikkre. Born male, and his sister being two years his senior, Rin was not expected to lead the tribe like his sister and was given a lot of freedoms. Where his sister would spend hours and hours studying to learn about the tribe, it's politics, and the world around them Rin would be spending his time lazing about or pulling one of his notorious pranks. Not much was expected of him besides to learn basic tribe customs and be a respectful member of the family; which suited him just fine. Unlike his sister who took her future seriously, Rin was always looking for mischief and trouble for enjoyment. Commonly attempting to sneak out, acting up, and pulling a plethora of pranks whenever he was able. The only good that seemed to come from the child was his skill in playing the violin. While not naturally gifted like some others, he would learn to play it relatively fast and well. It was something he genuinely enjoyed doing which helped fuel his progress and skill in it.

        His care-free existence came to an abrupt end when he was 11 years old. During a hunt, his parents and eldest sister went missing. It would take a few days of tracking, but eventually the fate of them were discovered. They had been killed by a large group of Grimm who had come upon them, evident by the footprints in the snow. It had shattered Rin's heart; having a close relationship, despite his troublesome antics, with both his parents and eldest sister. For many days he himself had kept isolated in his familial home after the news, wanting to be alone in his sorrow and grief. But the life of the tribe must go on, especially for someone of his blood. Given too little time to grieve, in his mind, Rin would be taken from the home he knew and into his grandmother's care as his aunt took over for the absence of his parents. Suddenly, he had become the next heir in line to take over once he was of age and had a mate given the only other child in the family was his cousin from his aunt who was only just recently born. It would take many years before she could be eligible to lead, and so Rin was the only remaining choice.

        To say Rin did not desire such a role was an understatement. The boy had only known freedom and fun till it was taken away; suddenly he had responsibility immeasurable, studies unending, and had been told he would need to change how he acted and presented himself. It felt like they were trying to make him an entirely new person; indeed that it did not matter what he thought or who he was but that he needed to fill a mold laid out for him he did not even choose himself. As such...the rebellious pre-teen was more than a little stubborn and difficult. His tendencies to shirk responsibility and sneak out increased, even if his success rate did not. He did not want to learn to run the tribe, know every single role and person, to be responsible for so many people. Unlike Kuro, who learned to be good at parts of the role, Rin did not. He was much more an explorer, a prankster, a follower than a leader. It did not dissuade his family in the slightest though, and he found he had to have increasing interactions with the Heir to the Lat family as well; Kuro. Before he was the heir, his sister seemed to get along civilly enough with Kuro and had an equally sharp tongue. Rin would be the kid-brother and prankster to mess with the both of them, though more so Kuro given he liked his sister. While he could sympathize a bit more with him in that he now understood all that was expected of their roles...it didn't make interacting him with much nicer. Perhaps a bit worse as they were from opposing families; each believing in very different things. Which made it very hard to find common ground.

        It did, however, have the adverse affect of if not making Rin want to be Heir but feeling like he needed to. His family, the Rupa, were much more progressive and open. They understood the need to learn from the outside and to not turn away potential help. The Lat family were the more isolationist and traditionalist...having more rules and wanting to keep things within the tribe which Rin could not understand. Besides Kuro, Rin would get to know many other members of the tribe; some from before he was an heir and some only after. For better or worse with some of them. He did develop a friendship with Aya, and a...strange relation with Netami that he feels may've been unwise on his end but he was in too deep now. The years felt painfully slow as Rin was slowly groomed into adulthood; though mention of mating terrified him. It was something else he had little choice in; given his nature his family was not going to trust him to pick someone and were working on finding someone for him; likely someone to keep him in line and make sure he fulfills what was expected of him. Rin needed an escape, and found it in the form some other tribe members took. Netami, Aya, and Kuro had all left the tribe to train; the former two as huntsman and the latter for worldly knowledge/ to help make him a leader. A while after the others, after a lot of convincing, Rin was sent away to Beacon academy as well. To his family it was for similar reason as Kuro; expand worldly knowledge and the hope that going there would make him more accepting of his role as a leader. To Rin, it was his last ditch effort to escape the gilded cage he had been given; even if it may only be temporary. Despite everything the tribe was still his home in the end, and one day he would have to return.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ Wakana
        â–ˆ â–¬ Rin's weapon is usually in violin form; for ease of carrying around and because in most situations he is more likely to play music than attack someone. Through a series of shifts, as hinted in images below, the violin can become a fearsome battle-axe or a longbow for distant foes. Rin...could not make this alone, and had to instead enlist the help of Netami Mikaelson to create it. The weapon, even in violin form, has reinforced metal with it to help keep it together and transform into it's different shapes. The weapon can also utilize Rin's aura; in his aura arrows, aura enhanced regular arrows, and wave attack from the violin. All forms of his weapon can utilize dust.
        â–ˆ Battle-axe Form â–¬ This is a last resort form of the weapon. Not being stronger than the average person, nor really ideal at fighting in close range, Rin uses this only when he has to or the situation call for it. When transformed this way, the neck of the violin extends by about a foot to make the weapon 3 feet total in length with the bladed part of it being 1 foot total of that three feet.
        â–ˆ Bow Form â–¬ This is the second most used form for Rin, albeit the most in combat. The violin transforms into a longbow capable of firing normal arrows, aura arrows, or a mix of the two for aura enhanced arrows. The aura arrows, and aura enhanced arrows, have a better piercing/impact than regular ones. It is like a bigger arrows were fired rather than the normal size one without needing a stronger weapon to do so. When it transforms, the limbs of the bow extend out further to grow to a total length of 64 inches (32 on each limb). This has an effective range of 200 meters.
        â–ˆ Violin Form â–¬ This is the base and most common form of his weapon out of a fight, though it still has some applications in one. By playing this instrument, Rin can unleash waves of aura in front of him (where his guitar is facing) that will knock them back up to ten feet away. The violin is 23.5 inches in total overall length. This wave of aura travels up to ten feet before dissipating.
        â–ˆ Ammo Type â–¬ Aura/Physical/Dust
        â–ˆ â–¬
        1. He can only switch to a combat form from the violin. If he has the Battle-axe out, he has to switch to Violin before he can switch to Longbow form.
        2. It takes half of a post to switch between forms. So for the above example; if he wanted to switch from battle-axe to bow it would take a full post, whereas battle-axe to violin would only be half a post.
        3. Dust with all forms has 3 uses per dust when used on the weapon.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬ Scroll
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Aurora Borealis (Northern Lights)
        â–ˆ *AURA COLOR â–¬
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Rin is able to use his aura to mimic the aurora borealis to a variety of effects. This can be used to temporarily blind opponents, shoot colorful beams of aura, and cause some illusions.
        â–ˆ *LEVEL 0 â–¬ At this level, Rin is able to conjure minor illusions within sight. These illusions can be something like a shower of sparks, puff of wind, faint musical sounds or odors. These illusions are in an area, or size, of up to one meter radius. He can only do one of these per post, but can have up to three effects active at once. He can use his semblance this way for five posts before going on a three post cooldown.
        â–ˆ *LEVEL 1â–¬ At this level, Rin is able to use his semblance a bit more offensively. From the tips of his fingers, he can unleash a colorful spray of light in a cone (depending where he is facing his hands) that can blind enemies caught in it; this cone extends up to five meters away from his fingers and is 2.5 meters wide at 5 meters away (for every meter away it is from Rin, multiple it by 1.5 to have the width at that distance). The blindness lasts for 2 posts, and have a three post cooldown.

        Additionally, his skill in illusions increases. He is able to do two effects in a single post, can have four effects active at once, and the size of the effects increases to a three meter radius. He can additionally creates balls of colorful light to illuminate an area, or balls of darkness to darken one. He can now use his semblance for a total of seven posts with a five post cooldown.
        â–ˆ *LEVEL 2â–¬ At this level, Rin gets a more potent offensive ability with his semblance. He is able to shoot beams of aura that have a shifting color (mimicking the aurora borealis) at opponents up to ten meters away. These beams can be sustained, or fired in small bursts like a laser, and can inflict second degree burns from the intensity of the light.

        Additionally, his skill in illusions increases. He is able to do three effects in a single post, can have five effects active at once, and the size of effect increases to a nine meter radius. He can create illusions as complex as people of creatures now, though they are ethereal and cannot physically harm. He can now use his semblance for a total of nine posts with a seven post cooldown.
        â–ˆ *LEVEL 3 â–¬ ()
        â–ˆ *DRAWBACKS â–¬
        1. Using his semblance makes him very drowsy, and using it too often will make him fall asleep as it takes a lot of energy from him. To be more specific, if he uses it for five posts he gets drowsy. If he uses it for ten, he becomes lethargic and slow (mentally and physically). If he uses it for fifteen posts, he will go unconscious for five posts.
        2. He can only use his semblance for at most fifteen posts in a thread (per day).
        3. He cannot do tangible illusions from level zero to two.
        4. For his level one spray of color, they must be looking to be blinded. Burn damage only occurs if target has no aura.
        5. When using the aura beams, it disrupts his illusions due to the split in his concentration; making it easier to tell it is fake as parts of it will fade/flicker. If he uses the aura beams three times in a row, all his currently out illusions breaks completely.
        6. The spheres of light/darkness shed light (dimming as distance increases) or darkness (lightening gradually as distance increases) to a max of the diameter of the sphere made times two. In example: at level two, a ball of light made with a diameter of three meters would shed light for six meters.
        7. For levels one to two, all illusions are trapped in an area (shown in each level) where they were created. In example: at level two, a ball of light would be able to travel in a nine meter radius from where it was created but no more than that.

narxfang

xLulie

Deadly_Tiger

Ghost254

Noble Negative J3T

KnightsRoyal

Aeval_Silvertongue


User Image
PostPosted: Fri Jun 25, 2021 7:01 pm


â–ˆ â–ˆ â•« W A R D R O B E â•«

Repentant Knight

Reply
⑤ ▬ Ṕrofile Şubmission

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum