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Posted: Tue May 26, 2020 5:25 pm
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Posted: Tue May 26, 2020 5:32 pm
 Name: Siv Courcel Nickname: Nobody's tried. Siv is pretty short. Gender/Pronoun: Anything. When's dinner? Age: 25 26 27 Birthday: March 23rd Sign: Aries Gemstone: Aquamarine Blood Type: A+ Fav. Food: Hearty dfare. Meat, potatoes, British cuisine, American cuisine, ETC Hated Food: Anything made from blood, sweetbreads, or other guts -- basically not made of animal muscle minusa tongue is not at all tasty. School/Occupation: Siv works for the Geek Squad, period. Hobbies: Models and Model modification Siv likes assembling models to have something technical and creative to do, and after a nice bachelopr's with a minor in engineering, she lives adding.. Features. Gears, pulleys, and other machinery and a 3D printer allow her to make a small automaton of the right models. Ohgh sure an 80's Hearoid robot is better, but if she tries, she tries. And not every model gets this treatment anyhow, providing ample entertainment and too many models looming from shelves in the dark. SCIENCE! Siv likes science. OK no, Siv would marry sciewnce if sacience had a manifestation, and as such watches scientific youtubes -- VSauce Game Theory SciSchow... And off youtube she fiends for White Ravbbit Project, Mythbusters, and any other show tyhat she can get her paws on, Watching is not where it ends. She wioll do any experiment she can buy, and she can find rteasons to buy more. Some call it a problem. She cxalls it a scientiofic interest,. [ ]Gamer Siv, like most of her siblings, is a form of hgamer. But she doesn't specialize, oh no, Video Games, Board Games, card games, tabletop ganesm it doesn't matter. Siv has a small hoard of dice, miniaturesm niodeksm cioostumes... Siv is prepared for any and all kinds of game, any time, any where. Thus, she carries a work/play bag that's excrutiatinglt high. Virtues: Industrious With most people, the worry is how well a task will be donme and if it will be done on time. With Siv, it's more a questiob if she'll stop the work toi erat. Or sleep. Siv is a hard worker, seeing things to compoletion and working out the solutions to questions while also maybe doing a couple other tasks. She's the one people knoiw will finish on time, no matter whatm because she's usually enjoiying it. Hard work is 'fun' for some reason or asnother to her, and she hhappily rolls with it. Intelligent Siv is smart. Not only trivia, but in creative problem solving, planning, experimenting.... Siv can research it and apply it, even if she didn't hypothesize it and is out to find a way to master her BravaJet and Roomba. Although not the type, Siv is that scary smart where people would swerear she's like half the genius villians in cartoons, if not for the fact Siv is averse to the work for world domination. Screw that! Let Dr. Icebolt take ovewr! Siv's modding her cleaning robotsa once she works out an improvement! [iLPeople Person Siv likes people. Sure they ask stupid things and constantly die under the dumbest pretenses thanks to Darwinism, and Siv won't deny being on the misanthropic side at times, but she finds people quite enjoyablew when they can act civilized. Siv is a friendly, social person, acting friendly because she expects the same, asnd is generally pleasant, helpful, and positive with others. Oeioke kuje oeioke whim willingly help out or otherwise are kind for no reason and Siv is prtetty much all of those wrapped in a sopcial little package deemed a 'people person', and she's usually a people person until cross. Then you don't weant to know her if it's at you. Flaws: Tunnelvision What time oiis it... Ten at night? On a Saturday?! Siv has the habit of hyperfocusing and losing track of the woprld around her when working, and Siv likes to be busy. It takes some pretty interesting and irritating methods to snap her oput of it - call the boss, call her sister, drop a pen down her buttcrack or at least try, ETC. Siv doesn't focus by herself well while distracted by a task, and she literally needs outside forces to make her drink. Eat. Take a break. Stop working toi death good gosh, you seem so boring, many people will say. And Siv just ignores it. Dod ypu need something done? Sive can do it. Rith Siov, it's sometimes one long, endless tunnel,. because she rarely says no to a projewct she's interested in. Arrogant Hello, hewer name is Siv Courcel, isn't it awesome she did this thing? Yeah, she's the bewest: model modificastions, model assembly, D&D and more. No, you aren't as great yet but that's oplay./ Siv is on the arrogant side of things -- in the gloater, but dshe'll brassy (My racer made it because I udrf my poweer ups. Duh.{, and sher's usually insufferable if longstanding plans bear the wikld fgruit born of the brat. While she ewwon't insuklt others, she might offer to helpo because of course you might be close to or as good as her with helpo or extra woprk. She's just a genius, in her mind, that's untouchable. Chaotic Something Siv is chaotic. Nobody know how she'll react tyo things at times (Will she cry, punch it, laugh?), and the woman is also a ball of energy. Somertimes Siv might get angry, sad, or excited, but nobody knbows what to expect from her. She's also unafraid to take more volatile experiments outside... Into an abandoned area... Purely because it might bloqw up. Siv is prone to excited, eager responses, often suggesting some creepy, zany, ETC solutions at time, and she's more than a touch eccentric. She's largely harmless, how isn't someone people even fully know how to read for anything predictable, unless you know her very well. The best assutraNCE sIV CAn give is, she's good,, and while some think Chaotic Good a fione enough descriptor, Siv's not always goof, bad, or neutral. She's just... Something. Vewry... Something. PHYSICAL DESCRIPTION Eyes: Round, western european eyes colored yellow-green, on rhe bbrighter side, to be specific.. Hair: Shaggu, faded out sandy blonde hair down to her mid shoulders with bangs framing her face and some lays over her shouldewrs with some of her hair... Which is not ionly shaggy, but thick and layered, making it seem frequently unbrushed. Face: Siv, being adopted, has a long, wide, and broad, with a poroportionate nose, abd niuuth. Skin Tone: If indoors too long, she's as pale as you casn get. She likes to go outside instead at times to remain slightly tanned. Similarly, if she's outside too often, she tans somewhat darker , a habit she's not inclined towards being in the sun long enough for that to happen. Body Type: ABig boned, slightly muscular, and generally broad and imposing, despite her occasional efforts not to loom. Siv klooms. It's unfortunately for her. Clothes: Tanks and tees with jeans or slacks of various colors on the warm spectrum, along with brown sdlip ons and brown loafers. She's not overly piucky.
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Posted: Tue May 26, 2020 5:32 pm
Senshi: Sailor Oumuamua, Senshi of Beer Challenge: If you think I'm going to pun... No. Attacks:
Sailor Scout Attack: Blonde Breaker Sailor Oumuamua raises her hands like casting witchy magic, causing two blonde beer hands to rise. These hands smell like barley, wheat, and seasonal fruits (berries, pumpkins, ETC), but lack any alcoholic scent. They are 4 feet tall from bottom of the palm to the tip of the longest finger, 1 foot thick, and can be used to slow an attack or to push someone by responding to Oumeamea's hands, and may only provide barrier or push to one person. They last 30 seconds, and are basically giant beer hands (And so react like conventional fluids to being struck or pushed back against). These can be summoned thee times a day. * Pushing: Targets must be within a 2-3 foot range of Oumeamea, and may be pushed up to 3 feet. After this movement the hands are giant walls of beer at are a pill to press through but can be moved around. (Think about them as giant walls of beer). * Blocking: Sailor Oumeamea may fold the hands into fists to defend those under 4 feet tall with no apparent change in density. Physical Attacks are slowed like moving through fluids (beer!), where magical attacks trying to penetrate are slowed if there is a physical component only (Throwing tin cans/oranges/ETC); anything without physical components/unaffected by shielding are fine. Bloicking only works if there's something to defend against. The hands may be positioned to block attacks directed at Oumeamea or at someone within a 3 foot radius circle around Oumeamea. * Once positioned, the hands can not be moved. Once they push, they freeze where they stopped; once blocking they will block, and not move, so the hands for blocking need to be a fist or flat in advance. * This beer is magically non-alcoholic, and as such if it ends up in someone's mouth it's not going to risk any unwanted shenannigans. Super Sailor Scout Attack: Proactive Pilsner Sailor Oumuamua raises her hands like casting witchy magic, causing two pilsner beer hands to rise. These hands smell like barley, hops, nutmeg, clove, malt, and a touch of butter, but lack any alcoholic scent. They are 4 feet tall from bottom of the palm to the tip of the longest finger, 1 foot thick, and can be used to slow an attack or to push someone by responding to Oumeamea's hands, and may only provide barrier or push to one person. They last 30 seconds, and are basically giant beer hands (And so react like conventional fluids to being struck or pushed back against), but are also denser than the basic form as well -- it is possible to get "stuck" in them. These can be summoned thee times a day. * Pushing: Targets must be within a 2-3 foot range of Oumuamua , and may be pushed up to 3 feet. After this movement the hands are giant walls of beer at are a pill to press through but can be moved around. (Think about them as giant walls of beer). * Blocking: Sailor Oumuamua may fold the hands into fists to defend those under 4 feet tall with no apparent change in density. Physical Attacks are slowed like moving through fluids (beer!), where magical attacks trying to penetrate are slowed if there is a physical component only (Throwing tin cans/oranges/ETC); anything without physical components/unaffected by shielding are fine. Bloicking only works if there's something to defend against. The hands may be positioned to block attacks directed at Oumeamea or at someone within a 3 foot radius circle around Oumeamea. * Once positioned, the hands can not be moved. Once they push, they freeze where they stopped; once blocking they will block, and not move, so the hands for blocking need to be a fist or flat in advance. * This beer is magically non-alcoholic, and as such if it ends up in someone's mouth it's not going to risk any unwanted shenannigans. Eternal Sailor Attack: Schwarzbier Void Salor Oumuamua raises a hand, a rush of black, opaque beer whirls around her before it forms a stream, slamming intpo any enemy within a 6 foot radius circle around Oumeamea that blasts them away, and smells deeply bitter, malty, and deep, minus any hint of alcohol. The beer remains 20 seconds as a ring that keeps them at bay. After this time, the ring drops, melting away. Can be used twice daily. * This beer is magically non-alcoholic, and as such if it ends up in someone's mouth it's not going to risk any unwanted shenannigans.
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Posted: Wed Jul 06, 2022 2:56 pm
LARP? LARP! Reg -> Sooper Strooper REGS: X X X X X X X X BATTLES: X X X X X SOLOS: X X X X X X X X Super -> Eternal (Oh gods help us all) REGS: X X X X X X X X X X X X BATTLES: X X X X X X SOLOS: X X X X X X X X X X X X
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Posted: Mon Aug 08, 2022 12:43 pm
Oumuamua in the Past Government Type: Council, working with the Church Governmental Leaders: The Council, The Archbishop, Rama (Sailor Oumuamua), Her Devoted Companion (Sporadic) In the distant past, Oumuamua orbited a distant star, until that star died, blowing Oumuamua into interstellar space. As they had advance warning, the people of Oumuamua, with some assistance from local Mauvians, prepared a sustem for artificial atmosphere, weather, and a day/night cycle. Early into their joirney, Oumuamua nabaged ti set up a way to 'loop' the galaxy, setting up self-replicating probes as beacons to 'guide' Oumuamua, that trade, travel, and some stability might be enjoyed. And that's where the majority of technology is thought to stop -- with the beginning of their wild run. Oumuamua was a deeply religious society whom wortshipped a pantheon of deities, but, the deity said to step into mortal life was their chief goddess, Rama. Rama taught them to write, and she taught them magic. With her Devoted Companion, a lesser god known as the Evening Star, or Hesperos for those whom dare speak a name, travelled the world not for themselves, but their people, sowing fertile fields of fruits, vegetaqbles, and livestock. She blessed Oumuamua with her own invention - beer, and as tradition says, when she and her Devoted Companion chose to die, Rama became reborn as Sailor Oumuamua, Senshi of Beer. Oumuamuans were in fact a magic society for the most part, strongly resembling humans but enjoying lifespans in the 2 -300 year range, and being peacelovers, they were traders in silks, wools, cottons, fruits and vegetables and grains. Their craftyers made exquisite works of metal and mineral, and by and large the society enjoyed healthy trade routes and healthier relatonships. The Council was a band of elected elders, with the Archbishop serving as representation of the planet's religious figures, encouraging peace through whatever was decreed by Sailor Oumuamua. Deeply religious, Oumuamuans believed in reincarnation, and did not possess weapons. Instead they hired defenders offworld, or, in dire times, left offerings and written prayers in the Temple of Rama in the capital, a site sacred to the goddess. Oumuamuans were friendly, and it is unclear why their world has since died out, although it is thought the species was forced to abandon their ancestral homeworld, or something far darker happened to them. What the answer is, remains unknown.
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Posted: Tue Aug 09, 2022 9:26 pm
Oumuamua in the Past Past Names: Helios, Helios Rama Chosen Parg: Emissary The reincarnations of Oumuamua have been long worshipped as the reincarnation of the chief god of Oumuamuan religion, Rama. Rama herself was worshipped as a life giver, a mother of crops and the creator of beer, which was used as a drink, a cleaner, a food in the right mixes, and also the protector of Oumuamua. The origin of this tradition is ancient, and may have linked to the time before Oumuamua became a rogue planet. As the living embodiment of Rama, Sailor Oumuamua was the role model to her or his people. Although peaceful by nature culturally and naturally, with aggression only for hunting game, the senshi set the path of the world from the end pf their training for the role of Rama, till their next reincarnation. Rama would be appended as an epithet to their name, and they would be seem as Rama. Helios grew up on Oumuamua as the daughter of merchants with her own best friend, a boy named Hesperos, and they were constant companions until adulthood. When Helios awakened, she awakened saving this friend from predators while exploring days before she could begin learning to serve as a merchant. When Helios was taken to train as Rama, she begged to bring Hesperos with her. As the catalyst for her awakening, or perhaps out of reverence, her plea was granted and Hesperos initially served as a priest. When Helios became an Emissary, choosing to serve her people by making agreements and connections, she opted to take her right to claim a Devoted Companion by claiming Hesperos, whom was appended with the Epithet of Sita. Helios spent the remainder of her life travelling, returning to Oumuamua for religious ceremonies, rights, and festivals, but serving to forge alliances and trade agreements to help her home and others. Unfortunately, however, Sailor Oumuamua was killed in battle protecting her home from would-be inbaders, successfully repelling them at cost of her own life, especially lacking formal battle training and relying on magic to help, specifically the defensive and pushing nature of her spells. Helios passed away in the arms of Hesperos Sita, entrusting the protection of their home to her devastated Devoted Companion.
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Posted: Tue Aug 09, 2022 9:44 pm
Oumuamua in the Past Her Devoted Companion Hesperos Sita and Hesperos Ares In the past Sailor Oumuamua had a friend she knew almost since birth. A boy named Hesperos, the pair were inseperable growing up, constant companions that were even expected to marry, for their devotion was so true -- however romance never blossomed between them, and they seemed not quite friend, lovers, or even family, simply seen as two halves of a whole. Hesperos was so dear to Helios, when she awakened, she fought for him to stay beside her, and then declared him Hesperos Sita -- Her Devotyed Companion. The Devoted Companion, in Oumuamuan myth served Rama in the same role as Hesperos to Helios. A companion with whom she enjoyed a connection so deep it is said that, when Rama died, in grief, Sita threw themself into death to follow Her, the Ascension of Hesperos did not surprise most Oumuamuans. Although they bore no way to test it, Hesperos Sita's devotion to his lifelong friend was whispered to be proof he might, perhaps, be the reincarnation of Sita, at last reunited with Rama. Sadly though, this great hubilation was not to last. When violent outsiders launched a surprise attack, the world had no time to seek mercenaries, and Sailor Oumuamua was forced to fight alongside her Devoted Companion to save her home. Although successful, Helios herself died in her Devoted Companion's arms, hopeful to be reunited in their next life. There is no decipherable record of what happened after Helios Rama's bodyu was entombed in the Temple, however what can be guessed based on a cursory visual look is that Hesperos Sita's pendant lies over where Helios Rama's heart would have been in her tomb. There are sigils recarved over the epithet for Sita in some locations, commonly, in homes, and his tomb lies beside Helios Ramas. Althougth there is a face on the tomb, the only complete sculpture made of him, both the Epithet 'Sita' sigil is cared beside the writing for his name, and another sigil for a long thought conquered war god... Ares. Idols found in the Temple of Hesperos Sita have had their faces carved off, indicating a desire to perhaps erase him for some yet unknown reason, however his tomb is remarkably as untouched as Helios Rama's and the brooch of Helios rests over Hesperos' assumed heart location. Although they were not lovers it can be assumed Hesperos was devastated by the death of Helios, and it negatively affected Oumuamua in the final days of the culture. Though nothing can be deciphered and Oumuamua was not alive to see the final days of her people, it is unknown how, when, or why Hesperos Ares passed... Or what happened to him after losing his dearest companion.
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