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[Knight] Hierapolis, Squire of Cybele / Domcallion Bloodmyre

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OP-Yuna

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Dulcet Scarface

PostPosted: Thu May 21, 2020 5:46 pm


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[imgleft]https://i.postimg.cc/kgFjZtDC/Hierapolis.png[/imgleft]
[url="https://www.gaiaonline.com/guilds/viewtopic.php?t=25447821"][b]Hierapolis, Squire of Cybele[/b][/url]


PostPosted: Thu May 21, 2020 5:49 pm


▬▬▬▬▬▬▬ Domcallion Bloodmyre ▬▬▬▬▬▬▬


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Name: Domcallion Bloodmyre

Nickname: Dom

Genderd/Pronoun: He/Him

Age: 39 (as of 2025)

Birthday: January 15th

Sign: Capricorn

Gemstone: Garnet

Bloodtype: Red and warm. Er...O-

Fav. Food: Most one-pot dishes.

Hated Food: Sweet potatoes

Occupation: Funeral Director/Mortician


Hobbies

  • Reading -- He enjoys a wide array of genres, but prefers deeper material of a more philosophical nature, or something that can be picked apart and discussed. They guy needs to join a book club.

  • Hiking -- The forest is like a second home, and he could spend hours traversing it, enjoying the quiet and sounds of nature. He is surprisingly athletic and agile, able to move smoothly over difficult terrain, seldom choosing the easy path.

  • Cooking -- Because he just does, m'kay. He grows his own spices and has a tomato plant or two because he likes to have as fresh a product as he can, but the real joy is in the final product. Well, getting to consume the final product.



Virtues

  • Charming -- Despite his less than charismatic appearance, Dom is charming, articulate, has a great sense of humor, and a dis-arming temperament. In his line of work, sensitivity is required, and he knows how to navigate around to more delicate emotions of others, while being empathetic and supportive. He knows that on appearance others tend to be on guard around him, but he also knows how to make light of his own self in a way that sets others at ease after they interact with him. He is actually deceptively easy-going about most things, despite also being quite the enterprising and responsible person..not to mention busy. Very, very busy.

  • Altruistic Entrepreneur -- He knows his industry inside out, and has been able to exploit that knowledge to create new opportunities, or take advantage of the ones already presented, within it which has lead to vast monetary gains, while also being able to serve the city's less financially fit citizens. Given Destiny City's....predicament, his business is booming and the opportunities there. He knows a good business opportunity when he sees one, and ways to trim the fat, so to speak, to everyone's benefit. And that is another important thing - benefiting everyone, not just his and his staff's own pocket book.
    As one example; Dom has made deals with hospitals mortuary schools, and other businesses to cut costs of his services while still bringing in a monetary gain. One thing he has done is open his business to mortuary students, offering boarding as well, to be paid by their financial aid/tuition and giving them the experience they need to graduate.



Flaws

  • Insecure -- Domcallion was always a tall and gangly kid growing up, which is something he was always teased for. Then, due to a medical condition (Catalepsy due to non-diagnosed epilepsy), compounded by further medical malpractice, when he was in his teens, his body was noticeably scared. The boy who was made to feel awkward his whole life then had a whole other set of body issues to deal with - as if high school wasn't going to be hard enough. While he has turned to self-deprecating humor to deal with his lack of physical charisma and damaged confidence, it is still something his has to combat around others, making it an ever-present thought in his mind. And maybe he has actually worked it up more in his head than it really is, but it has effected how he goes about his every day life. Often he will choose to do grocery shopping and the like in the late hours of the evening, and going out in general requires covering up as much as possible.

  • Pride/Temper -- His temper is often triggered by insulting or belittling his intelligence and abilities - don't you dare make light of his job. He might be able to make self-deprecating jokes about his physical self, but the things he has worked so hard to attain and create? Oh. Hell. No. He is fierce with his passion and pride in his job. He also tolerates no lackadaisical attitude towards the responsibilities of a good mortician and funeral director. He is probably the Gordan Ramsey of the funeral business. His temper manifests in a lot of verbiage and gestures and an overall menacing scene all together, and has on the rare occasion gotten physically violent. He is far more bark and posturing than bite, but still, words can do enough damage alone - burning bridges before they could be built.



Enhancements

Passive Ability - Blood (presure) Bender: He has the ability to manipulate the blood-pressure of people within 10 feet of him - not within any lethal degree obviously, but enough to either be calming or cause a feeling of heightened stress.


Other

Multilingual: English, Dutch, French, and German fluency.
Birthplace: Belgium

His grandparents (Currently early 70's) became parents at 15, and his parents became parents at 16. Dom is the oldest of 3, with his first brother born less than a year after him, and the youngest born 7 years later, so 9 years younger than him.
Dom; 39(updated 2025) Recks; 39(updated 2025) Marks; 30(updated 2025)


OP-Yuna

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Dulcet Scarface



OP-Yuna

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Dulcet Scarface

PostPosted: Thu May 21, 2020 5:53 pm


▬▬▬▬▬▬▬ Physicality & Medical ▬▬▬▬▬▬▬


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Physical Description

  • Eyes -- Deep blue center around the pupil to pale green-gray hazel.
  • Hair -- Long falling to the middle of his back, dark brown and practically black, and on the oily side. Tends to fall in to waves and curls further down, and he often has a few fly-away hairs.
  • Face -- Narrow face with sharp features; high prominent cheek bones. A slightly roman-celestial nose shape with a strong bridge a slight upturn at the end. Strong eyebrow ridges, but actually has a lack of noticeable eyebrows. Dark eyelids and slightly dark circles under his eyes as well. Thin dark lips, and has a crooked smile. Heavy eyelids. He has a long scar across his forehead.
  • Skin -- Very pale and scarred. Seems to have thin skin which bruises easily.
  • Body type -- Extremely tall (7'4".) Very low percentage of body fat compared to his muscle percentage, making him look very gaunt. He has very nimble hands with long fingers - pianist hands.
  • Clothes -- Button-up shirts and vests with slacks/dress pants, mostly. Also will wear turtleneck sweaters and khaki pants for those more casual days.


Scars

  • Keloid Scars -- keloid scars spread beyond the original wound site whereas general hypertrophic scars don’t. They are most likely to appear on the chest, shoulders, back, and earlobes in smooth reddish-purple formations. (Dom's Chest, stomach and right lower-shoulder scars.)

  • Atrophic Scars -- atrophic scars are scars with a lack of growth which leads to indentations, craters, or pits in the skin. This is due to a loss of dermal tissue and not enough collagen to heal the wound. (Dom's hand, neck, forehead, arm, and leg scars.)

    Most if his scars came an incident in his childhood due to extreme bullying wherein he was kidnapped by his bullies and tormented for about a week. Tis resulted in his first occurrence of Catalepsy and his bullies were caught burring him alive because they thought they had killed him.



Medical Conditions

  • Vitamin A, C, & D Deficiency -- Skin dryness and inflammation issues. Frequent infections, typically of his throat and lungs. This trifecta was also ripe for poor wound healing and easy bruising due to an impaired production of collagen. Reduced iron absorption and increased the likelihood of bleeding due to vitamin-deficient anemia.
    While largely maintained now in adulthood with supplements, he still has some issues, largely with the anemia and bruising.

  • Iron Deficiency Anemia -- Without enough iron, the body can't produce enough of a substance in red blood cells that enables them to carry oxygen. For him it results primarily in fatigue, pale complexion, and cold hands. His anemia was not as bad during childhood, but later in his teens it became a bigger issue as his ability to absorb iron became severely impaired. While his vitamin deficiency issues certainly don't help, it is believed that his issues absorbing iron stem from elsewhere, but aren't sure where. He has this mostly maintained with diet and supplements.

  • Catalepsy -- For him, it is caused by a form of non-convulsive epilepsy, and makes him appear medically dead. He will be unresponsive to any stimuli, his heart rate and breathing decrease substantially, and maintains a rigid, immovable, position. Despite this, he can slip in and out of mental consciousness, but has no way of communicating this. He has woken up from this state in a hospital morgue a couple of times, and is actually what caused him to become a mortician. Seems to be maintained with medication, and he carries his medical card with him. First instance happened when he was a child living outside of Destiny City, and the second happened shortly after moving to Destiny City.


▬▬▬▬▬▬▬ Service Animal; Grahm ▬▬▬▬▬▬▬


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  • Nᴀᴍᴇ: Grahm (Gray-Ham)
  • Bʀᴇᴇᴅ: Saluki-mutt
  • Aɢᴇ: 4
  • Gᴇɴᴅᴇʀ: Male
  • Hᴇɪɢʜᴛ: 28 inches
  • Wᴇɪɢʜᴛ: 55 pounds
  • Cᴏʟᴏʀ: Silver
  • Mᴀʀᴋɪɴɢs: Irish Marked Grizzle
  • Tᴇᴍᴘᴇʀᴀᴍᴇɴᴛ: Aloof, Quiet, Gentle, Dignified, Independent-Minded.


Bɪᴏ
BLAH
PostPosted: Thu May 21, 2020 5:58 pm


▬▬▬▬▬▬▬ Work & Home ▬▬▬▬▬▬▬


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Anemnesis was formerly known as Destiny City Mountain Funeral Home before the former owner retired and bequeathed the business to Domcallion, who already had a working history there for a number of years. Since becoming owner, Domcallion used the part of the money he inherited from his parents' passing to renovate the business, as well as build the house behind the funeral home, and later the greenhouse.

He also made several changes to the business model. This included signing contracts with mortuary schools to offer apprenticeships with housing, as well as with city hospitals and nursing homes, offering cremation services at a reduced price for unclaimed dead and receiving preferential referral to families.

The efforts to direct business to Amnesis and boost marketing have been a boon. What was once a one-man (+ his receptionist) show, expanded as Domcallion was able to hire removal techs, contract an on-call/as-needed embalmer tech, a part-time janitor (generally for after-service clean-up, but also twice a week general cleaning) and an in-house florist. A year after the greenhouse was established, they began selling flowers to local florists. The profit from which would pay for itself within a few years.

Domcallion holds both state and national Funeral Director certification, as well as embalming license.
Since he owns Anamnesis, his pay is wrapped up in the business' profits, however he personally averages between 55K-75K a year.

Employees;
-- Receptionist/Accountant - 1
-- Removal Tech - 2
-- Contracted Embalmer Tech - 1, On-Call As-Needed Basis
-- Florist - 1
-- Janitor, part-time - 1


-Insert NEW Greenhouse Floorplans Here-


WORDS HERE

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WORDS HERE


OP-Yuna

Crew

Dulcet Scarface



OP-Yuna

Crew

Dulcet Scarface

PostPosted: Thu May 21, 2020 5:59 pm


▬▬▬▬▬▬▬ Hierapolis, Knight of Cybele ▬▬▬▬▬▬▬


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Hierapolis; Weapon & Magic

Page Weapon - Silver antler. The prongs of the antler are fairly rounded so there is no chance of any piercing damage.

Squire - Silver antler-topped cane.
Magic - Hierapolis plants the end of his weapon in the ground, and from there glowing silver deer hoof prints start forming on the ground, going in the direction of a singular chosen target for 10 feet. Target must be someone he has seen before.
Magic pool is roughly 40 seconds. It takes the magic itself 10 seconds to fully manifest, meaning it could potentially be used 4 times, or used once for the full 40 seconds, twice for 30 seconds, or anywhere in between so long as a single cast does not exceed the 40 second magic pool.

Knight Weapon - Silver Scythe, but the 'blade' of the scythe is a long antler with fairly rounded prongs.
Magic - Hierapolis plants the end of his weapon in the ground, and from there glowing silver deer hoof prints start forming on the ground, going in the direction of a singular chosen target for 20 feet. Target must be someone he has seen before.
Magic pool is roughly 60 seconds. Given the greater distance, it takes longer for the magic to manifest - 16 seconds, meaning it could potentially be used 3 times, or once for the full 60 seconds, twice for 30 seconds, or anywhere in between so long as a single cast does not exceed the 60 second magic pool.

Other - Domcallion is a reincarnated civilian native to Cybele, named Aidoneus.



Hierapolis; Wonder

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The newly-minted Wonder is a location comprised of white cliffs with pools of mineral-rich water topped with a hallucinogenic steam, expansive fields, and surrounded by dense forest.

Carved out of the white cliffs is a large building where once many celebrations and debauchery-filled parties were had. It is ornately decorated with mosaics depicting hounds hunting down mighty stags.

From the rocky fissure a more noxious version of the hallucinogenic gas pours. It looks like it goes deep, deep, into the ground, however any who dared enter never returned. Stories would arise claiming that it was a gateway to the Underworld - the realm of the dead. Those of The Isiera, The Order, were certainly happy to make use of these rumors to keep their home secret. You see, there was an Underworld, but it was nothing like the citizens of Cybele had crafted in their stories.


The Iseirá
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An organization that once sought to bring their brand of order and justice to the people of Cybele.

--

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PostPosted: Thu May 21, 2020 6:05 pm


▬▬▬▬▬▬▬ Roleplay Log ▬▬▬▬▬▬▬

"Artists will be able to use growth items to cover nearly all of their RP requirements, provided they have at least two battles per stage, at least three regulars, and can link to three pieces of art they have done while growing the character at this stage, as of January 1st 2021."

Star Candies - can replace one Solo
Luna-Ps - can replace one Regular
Henshin Pens - can replace one Battle


Pre-Awakening

The Interview
The Tea


Stage Two Requirements
X-X-X-X-X ʙᴀᴛᴛʟᴇs || X-X-X-X-X-X-X-X ʀᴇɢᴜʟᴀʀ || X-X-X-X-X-X-X-X sᴏʟᴏ

Henshin Pen: 3
Star Candy: 0
Luna P: 5

September - Solo x3
[Wildwood Games] The Hunt - Regular
[EVENT ORP] The Summoning - Regular
A Code of Blood and Knowledge - Solo x5
Night at the Museum - Regular + Battle
Drawing Circles in the Sand - Battle


Stage Three Requirements
X-X-X-X-X-X ʙᴀᴛᴛʟᴇs || X-X-X-X-X-X-X-X-X-X-X-X ʀᴇɢᴜʟᴀʀ || X-X-X-X-X-X-X-X-X-X-X-X sᴏʟᴏ

Henshin Pen: 0
Star Candy: 0
Luna P: 5

This is All of Me - Solo x2
All the King's Horses - Solo x4
Wash it all Away - Solo x2
-insert solo here-
The First Step Forward - ORP
As Above, Not So Below - Reg
Stormbreaker - At World's End - Bat


OP-Yuna

Crew

Dulcet Scarface



OP-Yuna

Crew

Dulcet Scarface

PostPosted: Thu May 21, 2020 6:06 pm


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