█*NAME ▬ Rσϙ Oυɾɾσƙ █*AGE ▬ 18 █*FACTION ▬ ℣ale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Human
█*CURRENT TEAM ▬ Former Team: RPCT (RESPECT) █*PARTNER(S) ▬ Penelope Krayath AKA Poppy █NICKNAME(S) ▬ Roq (Rouk), The Shrine Demon. █OCCUPATION ▬ Student at Beacon Academy. Former Shrine Guardian.
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9'' █WEIGHT ▬ 200 Lbs
█HAIR ▬ White Shag █CLOTHING ▬ Old fashioned shrine robe. He usually wears this over his student uniform. █ACCESSORIES ▬ Roq usually has a wooden practice sword on him, especially when on school grounds or when his main weapon isn't equipped. He also always has an extra bandanna on hand to manage his hair. █EYES ▬ Crimson █BUILD ▬ Cut. █TATTOOS ▬ Right Shoulder/Upper Arm/Pec █SCARS ▬ Many in various locations due to his upbringing.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Speed █Bonus Talent ▬ Strength █Other Talents ▬ Footwork -- Almost never loses his footing, and when he does he swiftly regains it. Tracking -- Roq possesses the ability to track opponents within or outside of combat. █LEARNT ABILITIES █Strongest Skill ▬ Sword Fighting █Weakest Skill ▬ Long Range Combat, whether with a bow, or a gun. He cannot use them effectively and will likely be forced to retreat if he can't get closer. █Other Skills ▬ Snaring/snatching weapons from his enemies within reach, blocking bullets with melee weapons (only for short to mid-range attacks where the shooter is within sight. Since he has no night vision he cannot do this in complete darkness, and only with large melee weapons), and pistols for mid-range combat.
█LIKES █ ▬ Practical Pistol Shooting. █ ▬ Poppy -- Her voice, her hair, her smell, everything about her. █ ▬ Sweets of all kinds, especially Icecream, and strawberries. █ ▬ Swords. █ ▬ Swan. █DISLIKES █ ▬ Himself. █ ▬ Shrines █ ▬ Long range weapons -_- █ ▬ Turtles, he has nightmares about turtles invading his shrine. █ ▬ Shrines. █PERSONALITY TRAITS █Nature ▬ Roq has a defensive nature. He didn't grow up in the city or even a small village and so he had to build up emotional walls rather quickly when he moved to Vale. His upbringing has had quite an effect on him and he can be obsessive at times. █Vernacular ▬ Roq is often angry and uses faux expletives, or he's apathetic and dismissive with his words and snarky comments. █Positive Traits ▬ Loyal. █Negative Traits ▬ Obsessive.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Roq was raised by a family in the far hinterlands of Vale. The nearest small village was half a day's walk in and of itself. And to make it worse he was an only child. That said, he had something of a beautiful childhood. His parents lived out there because they were deeply religious and devoted to the ancient shrine that his mother's faily had taken care of for as long as their family history went back. Other then taking care of the shrine they owned and operated a sizable farm. Roq has a great life. A lush farmland and two parents who had both been hunters for many years. His parents were able to defeat any grimm that came to their farm and so he never had to worry. They did quite well for themselves with a healthy supply of cash crops every harvest.
His parents had been training him in swords (after his mother), and pistols (after his father) from an early age along with his aura. Roq's life took a drastic turn at the age of 9 when he gained his general aura control. His whole life was quickly taken from him. Roq has a particularly unusual semblance, a tragic power that was more a hindrance than anything.
He was out in the fields meditating as instructed when he felt his chest tighten. Roq gripped his chest in pain. His breathing became heavy. His adrenaline jumped through the roof, he could feel his veins pulsating painfully with rage, his eyes started to glow, his skin, like a corrupted blight, started to change to a dark grey in patches starting from his chest. Red horns sprouted ripped from the skin of his temples (his mother was a horned faunus), and other horns lined his shoulders and arms. His appearance was drastically changed. His aura was out of control and would erratically spark and flash. He screamed, no he roared with fear as pain racked through his body in waves. His parents both came running and when they saw him they couldn't help but gasp in shock. What happened next was a blur. He lashed out at his parents like a demon full of bloodlust. His strength, his speed, everything about him was enhanced, but he had little to no control. His parents were able to subdue him with only a few scratches due to their initial hesitation. He was locked in the cellar of the family shrine, which was built like a fortress. It took a while for his semblance berzerker demon form to fade. The next few years were very emotional. Even though his semblance never activated again. His parents locked him in the shrine only to see the light of day on a rare occasion. They loved him, but also feared his strange semblance. They eventually released him from the Shrine when he turned 18 and they thought there wasn't as high of a risk of him exploding like before. They pulled some strings and got a meeting with Aurtrox, headmaster at Beacon Academy who agreed to take the boy and attempt to tame his semblance and give him some work.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ ѕняιиє █ ▬ [See Right ===>] █Melee Form ▬ This weapon is a folding breaker blade. It transforms from a massive breaker blade to an extra long sword. It can lock in several partially opened states to create a curved blade that is able to hook onto enemies and terrain if desired as well. It is easily one of the strongest weapons in durability in existence. The blade can collapse like scissors to cut like a guillotine as well, or even extend with incredible force to launch Roq into the air, or repel an enemy. █Ranged Form ▬ None █Other Form(s) ▬ None █Ammo Type ▬ Consumes Dust to take on their effects. For example electric dust will cause the blade's attacks to shock the opponent.The one kind of dust that probably needs to be explained is gravity dust. Gravity dust will cause a gravitational shockwave to anything hit, and gravitational anomalies within a 3 feet (imagine he hits the ground and earth a few feet around the hit to fly in all random directions from the hit). █ ▬ This weapon is so heavy Roq cannot wield it effectively unless he is bezerking. When not bezerking he can carry it and if he tries very hard he might be able to swing it once or twice, but it would be so incredibly slow that unless the enemy was tied down anyone would be able to dodge it with ease.
█OTHER WEAPONS █ ▬ Two Revolvers █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ Metal Mask █ ▬ Armor (As seen in bezerker picture)
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ вєzєякєя ᴅємσи █*AURA COLOR ▬ Crimson █*DESCRIPTION Roq does not have his semblance until level 1. When he gains his semblance it becomes a passive.
Transformation: Roq's figures dramatically transforms into a demonic form. His aura flickers and flashes erratically around him and his eyes begin to glow.
Once he's fully in bezerker mode he cannot exit without outside help. He needs to have an external aura support to exit bezerker mode. This may be healing or enhancement aura, anything where someone is extending their aura over his to help stabilize his own. He has to choose to meditate on the aura to calm down (exception: Poppy's semblance is irresistible and will turn his bezerker mode off whether he accepts it or not). He can be calmed down for up to 24 hours after receiving aura support, but after that he slowly (over 5 posts) begins to transform back into bezerker mode unless he gets help. Once his bezerker mode is broken he cannot reawaken it for a total of 5 posts of his own. However, if he suffers wounds or see his friends getting hurt, the process only takes 3 posts.
Roq can resist his bezerker form transformation in order to delay it, but it all depends on the strength of the external agitators and his personal development with control.
His bezerker form is primarily aimed at damage dealing, so think of a swift bezerker more than a tank bezerker, though he likely can take more hits than any normal person in bezerker mode this bezerker form is designed for max damage output. Scary fast and strong.
In bezerker mode Roq will be able to toss cars, smash through, bash through, and trash concrete walls as if they were made of weak clay. He would effectively be un-restrainable with conventional methods. A hulk-like beast of a man. He will not only be strong, but incredibly fast and chase his foes at a terrifying pace that keeps them on edge the entire fight even with his massive blade in hand. All of this solidified in a body with the aura enhanced durability allowing him to take blows that would send most flying. Imagine someone sends a car at him and he throws his right arm out and it crushes upon itself and falls to the ground. Ultimately, his battle prowess is supposed to be unmatched in almost every way. He can still be led into traps and eventually worn down through enemy fire as his main weaknesses (stated so people know he does have very obvious exploitable weaknesses).
His bezerker is maxed at level 1, but gets objectively worse over time as his chance of hitting something other than his intended target gets higher with each level. When he does gain his semblance and bezerks he gains boosts to all stats, but primarily strength, speed, endurance and fortitude. He can wield weapons that a normal human, even with strength training, can barely lift and use them as if they weighed almost nothing. He still has the general ability to control and direct his focus on enemies, but he will occasionally lose focus and start to destroy anything in his way.
When an aura support ability is used on him he can choose to focus on it and have his aura calmed, bringing him back to a state of normality for as long as he his aura remains calm. Intense emotions can expedite his transformation, as can physical harm. Oftentimes it takes a combination of the two.
█*LEVEL 0 ▬ (0-99 posts) -- No Semblance. At this point his semblance is still dormant. It only ever manifested once when he first gained general aura control.
█*LEVEL 1▬ At this level his semblance activates and becomes a passive semblance (always active unless specified conditions are met). He cannot willfully deactivate his semblance. This applies to all ranks.
10% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, and speed, with some endurance/fortitude at later levels. He can wield weapons that a normal human, even with strength training can barely lift and use them as if they weighed almost nothing.
Has no extra durability.
█*LEVEL 2▬ 20% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. Speed from here on out is such that he can keep an entire four person team at on edge (mid to close range only of course). A nice visual would be to imagine him sword fighting four others all at the same time.
Has durability of two normal humans.
█*LEVEL 3 ▬ 30% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature.
Has durability of three normal humans.
█*DRAWBACKS ▬ Always has a chance at attacking allies or something other than his primary target which only gets worse as he levels. Can't escape his own semblance of his own volition. Can't universally keep bezerker mode going (Poppy), can't use ANY ranged weapons in bezerker mode. He can't not attack something while in bezerker mode (not necessarily every post, but in general he will be attacking something, anything within sight). He also has a fear of shrines as he was trapped in one for so many years. He will not enter a shrine willingly at all costs, and if he does he will fall out of bezerker mode. Evasive maneuvers and traps are particularly effective when he's blinded by rage.
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[color=Firebrick][size=18]Rσϙ Oυɾɾσƙ[/size][/color] [size=16] blasted through the headmaster's doorway with a furious kick. The doors swinging wide behind him. His face was red, and he was fuming like a bull that had just got its branding. [b]"What a hot headed, starvelling, bull’s-pizzle, stock-fish fool of a man! The only thing worse than a chihuahua is his yappering scull cave!"[/b] Roq roared as the wide double doors collapsed shut on their own accord. If steam could exit a human's ear, it certainly would be coming out of his, and red hot at that.
He turned to the wall just outside the room and kicked it hard. His foot bounced right off its hardened surface. Regret sinking in as the pain surged through him. He wailed, [b]"Aughh!"[/b] He hopped on one foot angrily and gave the wall an extra shout for good measure just before he leaned against the opposite side for balance as he inspected the now injured foot. Except, the wall he was leaning against wasn't a wall at all, but the door to the elevator, which promptly opened causing him to fall into it. He quickly rushed out and plopped himself on a bench now embarrassed as well as angry. It took him a hot minute to realize there was a girl standing right in front of the office, and he nearly jumped out of his spot. How long has she been there? Had she seen the whole thing? His face turned a bright shade of pink as he folded his arms and stared forwards. Trying not to make eye contact. Several students stared at him, some were pointing and giggling at his tirade. He pulled a little straw out from his robe and started to chew on it. His life at this blasted academy would be over before it began it seemed.
█*NAME ▬ Rσϙ Oυɾɾσƙ █*AGE ▬ 18 █*FACTION ▬ ℣ale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Human
█*CURRENT TEAM ▬ (Leave blank if you do not have a team yet) █*PARTNER(S) ▬ Penelope Krayath AKA Poppy █NICKNAME(S) ▬ Roq (Rouk), The Shrine Demon. █OCCUPATION ▬ Student at Beacon Academy. Former Shrine Guardian.
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9'' █WEIGHT ▬ 200 Lbs
█HAIR ▬ White Shag █CLOTHING ▬ Old fashioned shrine robe. He usually wears this over his student uniform. █ACCESSORIES ▬ Roq usually has a wooden practice sword on him, especially when on school grounds or when his main weapon isn't equipped. He also always has an extra bandanna on hand to manage his hair. █EYES ▬ Crimson █BUILD ▬ Cut. █TATTOOS ▬ Right Shoulder/Upper Arm/Pec █SCARS ▬ Many in various locations due to his upbringing.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Speed █Bonus Talent ▬ Strength █Other Talents ▬ Footwork -- Almost never loses his footing, and when he does he swiftly regains it. Observation -- Keeps a keen sense of what is around him and is able to quickly notice an oncoming attack or when something is ary. █LEARNT ABILITIES █Strongest Skill ▬ Sword Fighting █Weakest Skill ▬ Long Range Combat, whether with a bow, or a gun. He cannot use them effectively and will likely be forced to retreat if he can't get closer. █Other Skills ▬ Snaring/snatching weapons from his enemies within reach, blocking bullets with melee weapons, and pistols for mid-range combat.
█LIKES █ ▬ Practical Pistol Shooting. █ ▬ Poppy -- Her voice, her hair, her smell, everything about her. █ ▬ Sweets of all kinds, especially Icecream, and strawberries. █ ▬ Swords. █ ▬ Swan. █DISLIKES █ ▬ Himself. █ ▬ Mushrooms & Olives. █ ▬ Long range weapons -_- █ ▬ Turtles, he has nightmares about turtles invading his shrine. █ ▬ Shrines. █PERSONALITY TRAITS █Nature ▬ Roq has a defensive nature. He didn't grow up in the city or even a small village and so he had to build up emotional walls rather quickly when he moved to Vale. His upbringing has had quite an effect on him and he can be obsessive at times. █Vernacular ▬ TBD █Positive Traits ▬ Loyal. █Negative Traits ▬ Obsessive.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Roq was raised by a family in the far hinterlands of Vale. The nearest small village was half a day's walk in and of itself. And to make it worse he was an only child. That said, he had something of a beautiful childhood. His parents lived out there because they were deeply religious and devoted to the ancient shrine that his mother's faily had taken care of for as long as their family history went back. Other then taking care of the shrine they owned and operated a sizable farm. Roq has a great life. A lush farmland and two parents who had both been hunters for many years. His parents were able to defeat any grimm that came to their farm and so he never had to worry. They did quite well for themselves with a healthy supply of cash crops every harvest.
His parents had been training him in swords (after his mother), and pistols (after his father) from an early age along with his aura. Roq's life took a drastic turn at the age of 9 when he gained his general aura control. His whole life was quickly taken from him. Roq has a particularly unusual semblance, a tragic power that was more a hindrance than anything.
He was out in the fields meditating as instructed when he felt his chest tighten. Roq gripped his chest in pain. His breathing became heavy. His adrenaline jumped through the roof, he could feel his veins pulsating painfully with rage, his eyes started to glow, his skin, like a corrupted blight, started to change to a dark grey in patches starting from his chest. Red horns sprouted ripped from the skin of his temples (his mother was a horned faunus), and other horns lined his shoulders and arms. His appearance was drastically changed. His aura was out of control and would erratically spark and flash. He screamed, no he roared with fear as pain racked through his body in waves. His parents both came running and when they saw him they couldn't help but gasp in shock. What happened next was a blur. He lashed out at his parents like a demon full of bloodlust. His strength, his speed, everything about him was enhanced, but he had little to no control. His parents were able to subdue him with only a few scratches due to their initial hesitation. He was locked in the cellar of the family shrine, which was built like a fortress. It took a while for his semblance berzerker demon form to fade. The next few years were very emotional. Even though his semblance never activated again. His parents locked him in the shrine only to see the light of day on a rare occasion. They loved him, but also feared his strange semblance. They eventually released him from the Shrine when he turned 18 and they thought there wasn't as high of a risk of him exploding like before. They pulled some strings and got a meeting with Aurtrox, headmaster at Beacon Academy who agreed to take the boy and attempt to tame his semblance and give him some work.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ ѕняιиє █ ▬ [See Right ===>] █Melee Form ▬ This weapon is a folding breaker blade. It transforms from a massive breaker blade to an extra long sword. It can lock in several partially opened states to create a curved blade that is able to hook onto enemies and terrain if desired as well. It is easily one of the strongest weapons in durability in existence. The blade can collapse like scissors to cut like a guillotine as well, or even extend with incredible force to launch Roq into the air, or repel an enemy. █Ranged Form ▬ None █Other Form(s) ▬ None █Ammo Type ▬ Consumes Dust to take on their effects. For example electric dust will cause the blade's attacks to shock the opponent.The one kind of dust that probably needs to be explained is gravity dust. Gravity dust will cause a gravitational shockwave to anything hit, and gravitational anomalies within a 3 feet (imagine he hits the ground and earth a few feet around the hit to fly in all random directions from the hit). █ ▬ This weapon is so heavy Roq cannot wield it effectively unless he is bezerking. When not bezerking he can carry it and if he tries very hard he might be able to swing it once or twice, but it would be so incredibly slow that unless the enemy was tied down anyone would be able to dodge it with ease.
█OTHER WEAPONS █ ▬ Two Revolvers █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ Metal Mask █ ▬ Armor (As seen in bezerker picture)
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ вєzєякєя ᴅємσи █*AURA COLOR ▬ Crimson █*DESCRIPTION Roq does not have his semblance until level 1. When he gains his semblance it becomes a passive.
Roq's figures dramatically transforms into a demonic form. His aura flickers and flashes erratically around him and his eyes begin to glow. This can happen instantly (within 1 post), or slowly depending on external agitators. Once he's fully in bezerker mode he cannot exit without outside help. He needs to have an external aura support to exit bezerker mode. This may be healing or enhancement aura, anything where someone is extending their aura over his to help stabilize his own. He has to choose to meditate on the aura to calm down (exception: Poppy's semblance is irresistible and will turn his bezerker mode off whether he accepts it or not).
His bezerker form is primarily aimed at damage dealing, so think of a swift bezerker more than a tank bezerker, though he likely can take more hits than any normal person in bezerker mode this bezerker form is designed for max damage output.
█ ▬ General Description: His bezerker is maxed at level 1, but gets worse over time as his chance of hitting something other than his intended target gets higher with each level. He cannot unlock his bezerk until level 1. When he does gain his semblance and bezerks he gains boosts to all stats, but primarily strength, speed, endurance and fortitude. He can wield weapons that a normal human, even with strength training, can barely lift and use them as if they weighed almost nothing. He still has the general ability to control and direct his focus on enemies, but he will occasionally lose focus and start to destroy anything in his way.
█*LEVEL 0 ▬ (0-99 posts) -- No Semblance. At this point his semblance is still dormant. It only ever manifested once when he first gained general aura control. █*LEVEL 1▬ At this level his semblance activates and becomes a passive semblance (always active unless specified conditions are met). He cannot willfully deactivate his semblance.
10% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, and endurance/fortitude. He can wield weapons that a normal human, even with strength training can barely lift and use them as if they weighed almost nothing.
█*LEVEL 2▬ 20% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, endurance and fortitude. █*LEVEL 3 ▬ 30% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, endurance and fortitude. █*DRAWBACKS ▬ Always has a chance at attacking allies or something other than his primary target which only gets worse as he levels. Can't escape his own semblance of his own volition. Can't universally keep bezerker mode going (Poppy), can't use ANY ranged weapons in bezerker mode. He can't not attack something while in bezerker mode (not necessarily every post, but in general he will be attacking something, anything within sight).
narxfang
xLulie
Deadly_Tiger
Youroka Kage
Alysian Virago
1234boo75
Apathetic Writer
✘ Judge, Jury, and Executioner ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄ Greetings, I shall be your judge this evening. It seems fate for whatever reason led our paths to cross. Or perhaps you piques my interest, and sought you out to get a better measure for an opponent I may face one day. Regardless of how it occurred, you are stuck under my watch until I deem it you may leave. Until my assessment of your ability is complete. Please, do not lie to me or try to pull anything. This can be painless and quick if you cooperate...if you choose not to, then the consequences fall on you and you would have only yourself to blame. I shall assess every detail of you; your past, your weapons, you semblance, who you are. And I will ensure you know exactly who you are, and what your capabilities are. You will have my lovely commentary in this matter on what I believe needs to be expanded or..fixed, if you want to call it like that. And to make sure all my questions are answered, you will get a brief and clear version of it at the end. That introduction aside, let us begin your evaluation.
I see you do not have a vernacular listed. Surely you are no mute, as it has not been mentioned? Or perhaps you are for that very reason. I can understand if you desire to be the strong silent type...but such things will get you nowhere here. It will only lead you detained for longer, and you still have the power to write I assume. It need not be anything complex or detailed, if you can speak a vague vernacular would do. However, if you are mute you you should write it here. It is...of importance to know this to those you plan to team with. Without communication, teams fall apart.
I see as well you intend to block bullets with melee weapons. A very flashy trick, one that I am sad to say I do not have as my own. However, if your weakness if long range combat and you can block with any weapon at your disposal...is it really a weakness if no one can hurt you in turn? You can easily just advance them and block as you go. But with your powers, I can see what you were going for. If you limited it to just your main weapon, because of how large it is, I could see it working. But even then, it does go against your weakness to a degree.
I see you are particularly attached to this girl named poppy. I have had the...opportunity to evaluate her as well, though she never made mention of you. And you seem to have omitted any relation to her from the background, yet she seems very important to you from the little I can glean. I am curious how this got past my notice, and seek to rectify that. While it isn't strictly necessary...something to important for the character should be listed here. Unless this is something that will develop in the future.
As for your powers, which are very intriguing, I only have two things I desire clarified. First and foremost, you claim you can be broken from your passive in a few methods but not for how long. For all I know, it may just be as long as an hour or day. With a passive semblance as powerful as this...I would think being broken from such a violent state should be meaningful. And should be a bit of a weakness others may take advantage of, even if he is "cured" of his curse temporarily. While time is relative to others, there are other methods that can be used to determine how long he would be brought out of his unending rage. The other point I want to bring up in your abilities is your power up. I can see you intend it to be very significant, as it does not grow later but only becomes more detrimental. However, it is not fully clear how strong you are. There are many ways to do this, whether by example or saying exactly how much this semblance increases the abilities of your body. It would be important to know if you could pick up and throw a car for example. And also for all the other attributes boosted, though from what I understand they are not boosted equally.
Judgement
∰- Archetype
∰- Vernacular: I see you have it as TBD. I do understand it is something that is hard to fill out, but even a very simple vague entry here is highly recommended. Unless you are mute, in which case list it here.
∰- Other skills: Blocking bullets with melee weapon; I would say works with his primary weapon, but not with others. Just because you have that huge sword which I can easily see being able to shield him, and your weakness is long range combat. It doesn't matter if he isn't accurate if no one can hit him from range anyway.
∰- History
∰- Poppy: she seems very integral to him, but nothing is mention in background of why. I can understand you may want it hidden to develop, but it seems integral to the character and I would rather him be reviewed and re-opened as little as possible. This is only a recommendation though.
∰- Semblance
∰- While the idea is interesting and creative, I need something more definite to define how much he is augmented by it. This can be percentage-wise or with example for the attributes boosted.
Ex: 150% stronger, able to lift a fridge, or both together.
∰- I believe when he is calmed down, it should have a cool down before he can berzerk again of X number posts (usually I say 5, but since it is a passive usually maybe a little more). Make it a negative and positive, and be something others can maybe exploit too. It would also add to character.
∰-Conclusion
This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the only judgement needed, and you can fully begin your adventure in beacon...whether pleasant or otherwise. Feel free to contact me at any point... just send a message with the crows. ✘ Status: Inquiring ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄
█*NAME ▬ Rσϙ Oυɾɾσƙ █*AGE ▬ 18 █*FACTION ▬ ℣ale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Human
█*CURRENT TEAM ▬ (Leave blank if you do not have a team yet) █*PARTNER(S) ▬ Penelope Krayath AKA Poppy █NICKNAME(S) ▬ Roq (Rouk), The Shrine Demon. █OCCUPATION ▬ Student at Beacon Academy. Former Shrine Guardian.
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 5'9'' █WEIGHT ▬ 200 Lbs
█HAIR ▬ White Shag █CLOTHING ▬ Old fashioned shrine robe. He usually wears this over his student uniform. █ACCESSORIES ▬ Roq usually has a wooden practice sword on him, especially when on school grounds or when his main weapon isn't equipped. He also always has an extra bandanna on hand to manage his hair. █EYES ▬ Crimson █BUILD ▬ Cut. █TATTOOS ▬ Right Shoulder/Upper Arm/Pec █SCARS ▬ Many in various locations due to his upbringing.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Speed █Bonus Talent ▬ Strength █Other Talents ▬ Footwork -- Almost never loses his footing, and when he does he swiftly regains it. Observation -- Keeps a keen sense of what is around him and is able to quickly notice an oncoming attack or when something is ary. █LEARNT ABILITIES █Strongest Skill ▬ Sword Fighting █Weakest Skill ▬ Long Range Combat, whether with a bow, or a gun. He cannot use them effectively and will likely be forced to retreat if he can't get closer. █Other Skills ▬ Snaring/snatching weapons from his enemies within reach, blocking bullets with melee weapons, and pistols for mid-range combat.
█LIKES █ ▬ Practical Pistol Shooting. █ ▬ Poppy -- Her voice, her hair, her smell, everything about her. █ ▬ Sweets of all kinds, especially Icecream, and strawberries. █ ▬ Swords. █ ▬ Swan. █DISLIKES █ ▬ Himself. █ ▬ Mushrooms & Olives. █ ▬ Long range weapons -_- █ ▬ Turtles, he has nightmares about turtles invading his shrine. █ ▬ Shrines. █PERSONALITY TRAITS █Nature ▬ Roq has a defensive nature. He didn't grow up in the city or even a small village and so he had to build up emotional walls rather quickly when he moved to Vale. His upbringing has had quite an effect on him and he can be obsessive at times. █Vernacular ▬ TBD █Positive Traits ▬ Loyal. █Negative Traits ▬ Obsessive.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Roq was raised by a family in the far hinterlands of Vale. The nearest small village was half a day's walk in and of itself. And to make it worse he was an only child. That said, he had something of a beautiful childhood. His parents lived out there because they were deeply religious and devoted to the ancient shrine that his mother's faily had taken care of for as long as their family history went back. Other then taking care of the shrine they owned and operated a sizable farm. Roq has a great life. A lush farmland and two parents who had both been hunters for many years. His parents were able to defeat any grimm that came to their farm and so he never had to worry. They did quite well for themselves with a healthy supply of cash crops every harvest.
His parents had been training him in swords (after his mother), and pistols (after his father) from an early age along with his aura. Roq's life took a drastic turn at the age of 9 when he gained his general aura control. His whole life was quickly taken from him. Roq has a particularly unusual semblance, a tragic power that was more a hindrance than anything.
He was out in the fields meditating as instructed when he felt his chest tighten. Roq gripped his chest in pain. His breathing became heavy. His adrenaline jumped through the roof, he could feel his veins pulsating painfully with rage, his eyes started to glow, his skin, like a corrupted blight, started to change to a dark grey in patches starting from his chest. Red horns sprouted ripped from the skin of his temples (his mother was a horned faunus), and other horns lined his shoulders and arms. His appearance was drastically changed. His aura was out of control and would erratically spark and flash. He screamed, no he roared with fear as pain racked through his body in waves. His parents both came running and when they saw him they couldn't help but gasp in shock. What happened next was a blur. He lashed out at his parents like a demon full of bloodlust. His strength, his speed, everything about him was enhanced, but he had little to no control. His parents were able to subdue him with only a few scratches due to their initial hesitation. He was locked in the cellar of the family shrine, which was built like a fortress. It took a while for his semblance berzerker demon form to fade. The next few years were very emotional. Even though his semblance never activated again. His parents locked him in the shrine only to see the light of day on a rare occasion. They loved him, but also feared his strange semblance. They eventually released him from the Shrine when he turned 18 and they thought there wasn't as high of a risk of him exploding like before. They pulled some strings and got a meeting with Aurtrox, headmaster at Beacon Academy who agreed to take the boy and attempt to tame his semblance and give him some work.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ ѕняιиє █ ▬ [See Right ===>] █Melee Form ▬ This weapon is a folding breaker blade. It transforms from a massive breaker blade to an extra long sword. It can lock in several partially opened states to create a curved blade that is able to hook onto enemies and terrain if desired as well. It is easily one of the strongest weapons in durability in existence. The blade can collapse like scissors to cut like a guillotine as well, or even extend with incredible force to launch Roq into the air, or repel an enemy. █Ranged Form ▬ None █Other Form(s) ▬ None █Ammo Type ▬ Consumes Dust to take on their effects. For example electric dust will cause the blade's attacks to shock the opponent.The one kind of dust that probably needs to be explained is gravity dust. Gravity dust will cause a gravitational shockwave to anything hit, and gravitational anomalies within a 3 feet (imagine he hits the ground and earth a few feet around the hit to fly in all random directions from the hit). █ ▬ This weapon is so heavy Roq cannot wield it effectively unless he is bezerking. When not bezerking he can carry it and if he tries very hard he might be able to swing it once or twice, but it would be so incredibly slow that unless the enemy was tied down anyone would be able to dodge it with ease.
█OTHER WEAPONS █ ▬ Two Revolvers █ ▬ █ ▬ █ITEMS █ ▬ Scroll █ ▬ Metal Mask █ ▬ Armor (As seen in bezerker picture)
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ вєzєякєя ᴅємσи █*AURA COLOR ▬ Crimson █*DESCRIPTION Roq does not have his semblance until level 1. When he gains his semblance it becomes a passive.
Roq's figures dramatically transforms into a demonic form. His aura flickers and flashes erratically around him and his eyes begin to glow. This can happen instantly (within 1 post), or slowly depending on external agitators. Once he's fully in bezerker mode he cannot exit without outside help. He needs to have an external aura support to exit bezerker mode. This may be healing or enhancement aura, anything where someone is extending their aura over his to help stabilize his own. He has to choose to meditate on the aura to calm down (exception: Poppy's semblance is irresistible and will turn his bezerker mode off whether he accepts it or not).
His bezerker form is primarily aimed at damage dealing, so think of a swift bezerker more than a tank bezerker, though he likely can take more hits than any normal person in bezerker mode this bezerker form is designed for max damage output.
█ ▬ General Description: His bezerker is maxed at level 1, but gets worse over time as his chance of hitting something other than his intended target gets higher with each level. He cannot unlock his bezerk until level 1. When he does gain his semblance and bezerks he gains boosts to all stats, but primarily strength, speed, endurance and fortitude. He can wield weapons that a normal human, even with strength training, can barely lift and use them as if they weighed almost nothing. He still has the general ability to control and direct his focus on enemies, but he will occasionally lose focus and start to destroy anything in his way.
█*LEVEL 0 ▬ (0-99 posts) -- No Semblance. At this point his semblance is still dormant. It only ever manifested once when he first gained general aura control. █*LEVEL 1▬ At this level his semblance activates and becomes a passive semblance (always active unless specified conditions are met). He cannot willfully deactivate his semblance.
10% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, and endurance/fortitude. He can wield weapons that a normal human, even with strength training can barely lift and use them as if they weighed almost nothing.
█*LEVEL 2▬ 20% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, endurance and fortitude. █*LEVEL 3 ▬ 30% chance with every bezerker attack post to attack something other than his primary target. Must be a person, or living creature. He gains boosts to all stats, but primarily strength, speed, endurance and fortitude. █*DRAWBACKS ▬ Always has a chance at attacking allies or something other than his primary target which only gets worse as he levels. Can't escape his own semblance of his own volition. Can't universally keep bezerker mode going (Poppy), can't use ANY ranged weapons in bezerker mode. He can't not attack something while in bezerker mode (not necessarily every post, but in general he will be attacking something, anything within sight).
narxfang
xLulie
Deadly_Tiger
Youroka Kage
Alysian Virago
1234boo75
Apathetic Writer
✘ Judge, Jury, and Executioner ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄ Greetings, I shall be your judge this evening. It seems fate for whatever reason led our paths to cross. Or perhaps you piques my interest, and sought you out to get a better measure for an opponent I may face one day. Regardless of how it occurred, you are stuck under my watch until I deem it you may leave. Until my assessment of your ability is complete. Please, do not lie to me or try to pull anything. This can be painless and quick if you cooperate...if you choose not to, then the consequences fall on you and you would have only yourself to blame. I shall assess every detail of you; your past, your weapons, you semblance, who you are. And I will ensure you know exactly who you are, and what your capabilities are. You will have my lovely commentary in this matter on what I believe needs to be expanded or..fixed, if you want to call it like that. And to make sure all my questions are answered, you will get a brief and clear version of it at the end. That introduction aside, let us begin your evaluation.
I see you do not have a vernacular listed. Surely you are no mute, as it has not been mentioned? Or perhaps you are for that very reason. I can understand if you desire to be the strong silent type...but such things will get you nowhere here. It will only lead you detained for longer, and you still have the power to write I assume. It need not be anything complex or detailed, if you can speak a vague vernacular would do. However, if you are mute you you should write it here. It is...of importance to know this to those you plan to team with. Without communication, teams fall apart.
I see as well you intend to block bullets with melee weapons. A very flashy trick, one that I am sad to say I do not have as my own. However, if your weakness if long range combat and you can block with any weapon at your disposal...is it really a weakness if no one can hurt you in turn? You can easily just advance them and block as you go. But with your powers, I can see what you were going for. If you limited it to just your main weapon, because of how large it is, I could see it working. But even then, it does go against your weakness to a degree.
I see you are particularly attached to this girl named poppy. I have had the...opportunity to evaluate her as well, though she never made mention of you. And you seem to have omitted any relation to her from the background, yet she seems very important to you from the little I can glean. I am curious how this got past my notice, and seek to rectify that. While it isn't strictly necessary...something to important for the character should be listed here. Unless this is something that will develop in the future.
As for your powers, which are very intriguing, I only have two things I desire clarified. First and foremost, you claim you can be broken from your passive in a few methods but not for how long. For all I know, it may just be as long as an hour or day. With a passive semblance as powerful as this...I would think being broken from such a violent state should be meaningful. And should be a bit of a weakness others may take advantage of, even if he is "cured" of his curse temporarily. While time is relative to others, there are other methods that can be used to determine how long he would be brought out of his unending rage. The other point I want to bring up in your abilities is your power up. I can see you intend it to be very significant, as it does not grow later but only becomes more detrimental. However, it is not fully clear how strong you are. There are many ways to do this, whether by example or saying exactly how much this semblance increases the abilities of your body. It would be important to know if you could pick up and throw a car for example. And also for all the other attributes boosted, though from what I understand they are not boosted equally.
Judgement
∰- Archetype
∰- Vernacular: I see you have it as TBD. I do understand it is something that is hard to fill out, but even a very simple vague entry here is highly recommended. Unless you are mute, in which case list it here.
∰- Other skills: Blocking bullets with melee weapon; I would say works with his primary weapon, but not with others. Just because you have that huge sword which I can easily see being able to shield him, and your weakness is long range combat. It doesn't matter if he isn't accurate if no one can hit him from range anyway.
∰- History
∰- Poppy: she seems very integral to him, but nothing is mention in background of why. I can understand you may want it hidden to develop, but it seems integral to the character and I would rather him be reviewed and re-opened as little as possible. This is only a recommendation though.
∰- Semblance
∰- While the idea is interesting and creative, I need something more definite to define how much he is augmented by it. This can be percentage-wise or with example for the attributes boosted.
Ex: 150% stronger, able to lift a fridge, or both together.
∰- I believe when he is calmed down, it should have a cool down before he can berzerk again of X number posts (usually I say 5, but since it is a passive usually maybe a little more). Make it a negative and positive, and be something others can maybe exploit too. It would also add to character.
∰-Conclusion
This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the only judgement needed, and you can fully begin your adventure in beacon...whether pleasant or otherwise. Feel free to contact me at any point... just send a message with the crows. ✘ Status: Inquiring ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄
Glad to have you as a judge!
1. I didn't do a vernacular because I am unsure of it yet. I have decided to let it naturally form. All I know so far, is he's an angry person, but not sure if I want him to sound more sophisticated or more like he's from the boondocks, or something in between. I will just update that once I find my groove is what i decided! I will add in a simple "Roq is often angry and uses faux expletives, or he's apathetic and dismissive with his words and snarky comments." or something along that line!
2. I didn't even realize how bullet blocking negates my weakness! Thanks for pointing that out! I have updated it to say: "Only for short to mid-range attacks where the shooter is within sight. Since he has no night vision he cannot do this in complete darkness. And only with large melee weapons" I hope that makes it sufficiently weaker than before.
3. The Poppy stuff is 100% stuff planned to develop. Technically they have not met yet, but will soon. I was actually going to make my post with Poppy today, but can't find where she posted it xD Also, he is obsessive and so it makes sense that she would be mentioned here, but not on Poppy's profile. This character is a bit out of whack mentally.
4. Semblance: I have added in: "He can be calmed down for up to 24 hours after receiving aura support, but after that he slowly (over 5 posts) begins to transform back into bezerker mode unless he gets help. Once his bezerker mode is broken he cannot reawaken it for a total of 5 posts of his own. This is a large window for others to take advantage of."
Now we have a max time set, a cooldown, and a timeframe for natural reawakening. I hope that helps!
5. I added in a paragraph to clarify on his capabilities:
"In bezerker mode Roq will be able to toss cars, smash through, bash through, and trash concrete walls as if they were made of weak clay. He would effectively be un-restrainable with conventional methods. A hulk-like beast of a man. He will not only be strong, but incredibly fast and chase his foes at a terrifying pace that keeps them on edge the entire fight even with his massive blade in hand. All of this solidified in a body with the aura enhanced durability allowing him to take blows that would send most flying. Imagine someone sends a car at him and he throws his right arm out and it crushes upon itself and falls to the ground (he always loses to someone who has a higher post count in some way, so I'll have to be creative when making him lose with this sort of fortitude). Ultimately his battle prowess is supposed to be unmatched in almost every way. He can still be led into traps and eventually worn down through enemy fire as his main weakness."
6. I changed his dislike of mushrooms and olives to a fear of shrines due to being locked up in one.
7. I added a new weakness: "He also has a fear of shrines as he was trapped in one for so many years. He will not enter a shrine willingly at all costs, and if he does he will fall out of bezerker mode."
Let me know your thoughts on all the changes. He has a lot of weaknesses, just like how once in bezerker mode an enemy could just evade him and let him attack his allies. Or if his allies with support abilities are subdued and unable to use their powers on him he would just rage on.