______________________𝔼𝕩𝕡𝕖𝕣𝕚𝕖𝕟𝕔𝕖 ℙ𝕠𝕚𝕟𝕥 𝕊𝕪𝕤𝕥𝕖𝕞
_________________________________________________
Experience equates to your RPC's knowledge and understanding of the world around them. As your character adventures through the Grandline and New World naturally their experience will increase.
xxxxActivity Optionsxxxxxxxxxxxxx
Experience can be accumulated through numerous tasks throughout the world.
Experience are granted by but not limited to,
~ Raiding
~ Destroying
~ Partying
~ Hunting
~ Fishing
~Word Count
~ Fighting
~ Sailing
~ Trading
~ Crafting
~ Exploration
While some of these activities are faction based, almost all are available to the public. Experience points are capped at 10,000,000 exp, for every 2,500 experience points your RPC will gain 1 stat point.
Stat points can be allocated to any of the 7 major stats, your navigation stats or used in order to purchase more technique slots.
Below are a list of exp reward values...
ℙ𝕃𝔸𝕐𝔼ℝ 𝕍𝕊. 𝔼ℕ𝕍𝕀ℝ𝕆ℕ𝕄𝔼ℕ𝕋
Raiding
Partying
Destruction
- Destroying a Location [Tier 1] - 25,000 exp
- Destroying a Location [Tier 2] - 35,000 exp
- Destroying a Location [Tier 3] - 45,000 exp
- Destroying a Location [Tier 4] - 55,000 exp
- Destroying a Location [Tier 5] - 65,000 exp
Hunting
The RPC must travel to the designated hunting grounds and roll to see what animal he encounters, after the beast is dead you can claim the exp it grants as well as any items it drops
*Can only be done twice a week.*
Fishing
The RPC must travel to the designated fishing grounds and roll to see what animal he encounters, after the beast is dead you can claim the exp it grants as well as any items it drops
*Can only be done twice a week.*
Word Count
- 1,000 Words [Tier 1] - 10,000 exp
- 2,000 Words [Tier 2] - 20,000 exp
- 3,000 Words [Tier 3] - 30,000 exp
- -4,000 Words [Tier 4] - 40,000 exp
- 5,000 Words [Tier 5] - 50,000 exp
*Every 5,000 words you must update. You cannot stack higher than 5,000 words each word count update
Exploration
RPC's will gain 20,000 exp for every new location they travel too (excluding locations within the same row)
ℙ𝕃𝔸𝕐𝔼ℝ 𝕍𝕊. ℙ𝕃𝔸𝕐𝔼ℝ
Player vs. Player
Upon fighting another character, the winner is granted 25% of the loser's overall exp as a victory bonus, the loser is granted 15% of the winner's exp as a participation award.
Both rewards are only considered valid if the fight is considered concluded one way or another.
Player vs. NPC
Wanna test another RPC's combat ability, or settle a score OOC? Volunteer as an NPC, as an Event NPC you are allowed to take full control of your role, and function as a cross between RPC and NPC, until you are subsequently beaten and killed.
*NPC system and mods will designate how strong an NPC can become.*
ℙ𝕃𝔸𝕐𝔼ℝ 𝕀ℕ𝕋𝔼ℝ𝔸𝕋𝕀𝕆ℕ𝕊
Trading
RPC's may claim 10% of the total gold value for their trade with an npc (capping at 100,000 exp per trade)
RPC's may claim 10% of the total gold value for their trade with an other RPC (capping at 500,000 exp per trade)
Sailing
RPC's will receive 1,000 exp for successfully sailing from one location to the next.
Crafting
RPC's may claim 10% of the total gold value for their custom made item for any occupation (medical,craftsmen,blacksmith) (capping at 100,000 exp per custom)
_________________________________________________
Experience equates to your RPC's knowledge and understanding of the world around them. As your character adventures through the Grandline and New World naturally their experience will increase.
xxxxActivity Optionsxxxxxxxxxxxxx
Experience can be accumulated through numerous tasks throughout the world.
Experience are granted by but not limited to,
~ Raiding
~ Destroying
~ Partying
~ Hunting
~ Fishing
~Word Count
~ Fighting
~ Sailing
~ Trading
~ Crafting
~ Exploration
While some of these activities are faction based, almost all are available to the public. Experience points are capped at 10,000,000 exp, for every 2,500 experience points your RPC will gain 1 stat point.
Stat points can be allocated to any of the 7 major stats, your navigation stats or used in order to purchase more technique slots.
Below are a list of exp reward values...
ℙ𝕃𝔸𝕐𝔼ℝ 𝕍𝕊. 𝔼ℕ𝕍𝕀ℝ𝕆ℕ𝕄𝔼ℕ𝕋
Raiding
Raiding System
- Raiding a Location [Tier 1] - 10,000 exp
- Raiding a Location [Tier 2] - 20,000 exp
- Raiding a Location [Tier 3] - 30,000 exp
- Raiding a Location [Tier 4] - 40,000 exp
- Raiding a Location [Tier 5] - 50,000 exp
*Noted when using a post to raid anywhere. During the post roll a dice using Random Number, between 50-200. In order to see how much beli you receive from raiding. Afterwards post in the item/beli update thread to put the beli on your poster. If [something] is not on your poster, you cannot use it.
- Raiding a Location [Tier 1] - 10,000 exp
- Raiding a Location [Tier 2] - 20,000 exp
- Raiding a Location [Tier 3] - 30,000 exp
- Raiding a Location [Tier 4] - 40,000 exp
- Raiding a Location [Tier 5] - 50,000 exp
*Noted when using a post to raid anywhere. During the post roll a dice using Random Number, between 50-200. In order to see how much beli you receive from raiding. Afterwards post in the item/beli update thread to put the beli on your poster. If [something] is not on your poster, you cannot use it.
Partying
Partying System
- Partying [Tier 1] - 10,000 exp
- Partying [Tier 2] - 20,000 exp
- Partying [Tier 3] - 30,000 exp
- Partying [Tier 4] - 40,000 exp
- Partying [Tier 5] - 50,000 exp
- Partying [Tier 1] - 10,000 exp
- Partying [Tier 2] - 20,000 exp
- Partying [Tier 3] - 30,000 exp
- Partying [Tier 4] - 40,000 exp
- Partying [Tier 5] - 50,000 exp
Destruction
- Destroying a Location [Tier 1] - 25,000 exp
- Destroying a Location [Tier 2] - 35,000 exp
- Destroying a Location [Tier 3] - 45,000 exp
- Destroying a Location [Tier 4] - 55,000 exp
- Destroying a Location [Tier 5] - 65,000 exp
Hunting
The RPC must travel to the designated hunting grounds and roll to see what animal he encounters, after the beast is dead you can claim the exp it grants as well as any items it drops
*Can only be done twice a week.*
Fishing
The RPC must travel to the designated fishing grounds and roll to see what animal he encounters, after the beast is dead you can claim the exp it grants as well as any items it drops
*Can only be done twice a week.*
Word Count
- 1,000 Words [Tier 1] - 10,000 exp
- 2,000 Words [Tier 2] - 20,000 exp
- 3,000 Words [Tier 3] - 30,000 exp
- -4,000 Words [Tier 4] - 40,000 exp
- 5,000 Words [Tier 5] - 50,000 exp
*Every 5,000 words you must update. You cannot stack higher than 5,000 words each word count update
Exploration
RPC's will gain 20,000 exp for every new location they travel too (excluding locations within the same row)
ℙ𝕃𝔸𝕐𝔼ℝ 𝕍𝕊. ℙ𝕃𝔸𝕐𝔼ℝ
Player vs. Player
Upon fighting another character, the winner is granted 25% of the loser's overall exp as a victory bonus, the loser is granted 15% of the winner's exp as a participation award.
Both rewards are only considered valid if the fight is considered concluded one way or another.
Player vs. NPC
Wanna test another RPC's combat ability, or settle a score OOC? Volunteer as an NPC, as an Event NPC you are allowed to take full control of your role, and function as a cross between RPC and NPC, until you are subsequently beaten and killed.
*NPC system and mods will designate how strong an NPC can become.*
ℙ𝕃𝔸𝕐𝔼ℝ 𝕀ℕ𝕋𝔼ℝ𝔸𝕋𝕀𝕆ℕ𝕊
Trading
RPC's may claim 10% of the total gold value for their trade with an npc (capping at 100,000 exp per trade)
RPC's may claim 10% of the total gold value for their trade with an other RPC (capping at 500,000 exp per trade)
Sailing
RPC's will receive 1,000 exp for successfully sailing from one location to the next.
Crafting
RPC's may claim 10% of the total gold value for their custom made item for any occupation (medical,craftsmen,blacksmith) (capping at 100,000 exp per custom)