Stone to Infant: Request for stone to be certed and placed in journal. You do not need to request a growth, as each breeding receives stone to freshling growths for free!
Infant to Freshling: You do not need to request a growth, as each breeding receives stone to freshling growths for free!
Freshling to Junior: 2 finished roleplay's* that have at least ten posts per roleplay (five posts per person). 1 roleplay that shows what the freshling wants to be when they grow up, or a life changing event. This can be a solo. (Solo rps must be 250 words minimum!) Have passed all core classes except Life Skills for academy - Freshlings do not take the Life Skills class. Found here. It has been one month since the freshling stage was dropped off.
Junior to Senior: 2 finished roleplay's* with at least ten posts per roleplay (five posts per person). 1 roleplay that shows how they've matured (or lack of maturity), or a life changing event. This can be a solo. (Solo rps must be 250 words minimum!) Have passed all core classes at the Junior level and two electives. Found here. It has been one month since the junior stage was dropped off.
RLC bought Nightmares RLC bought Nightmare's are not frequent due to the fact they require absolutely no RP. The only requirement is it's been one month since the previous stage was dropped.
*Event ORPs threads do not count towards growth requirements, as they are shop hosted RPs. Privately hosted ORPs are exempt from this.
Customization for Growths If your Nightmare or Daydream was a premade or a franken, you may choose your base attributes as you please! You may also have input on their clothing and hair style as well. Colorists have the right to tweak designs as they see fit. If your Nightmare or Daydream was a custom (Gold, RLC, or otherwise - semicustom counts here as well), you get to dictate their appearance in the next stage, minus anything that would break lore or break consistency (i.e., you cannot change body parts, like going from an imp tail to a demon tail).
As of right now, we don't have a specific list of classes to choose from. However, there are some required subjects your character will probably be learning about. Below is a list of core classes, which are classes your character must take to both grow and graduate!
Core Classes: Mathematics - Students will take a math course most, if not all, years. While only students with particular interest will take higher-level courses, all Nightmares are taught practical mathematics. Language Arts - Students take a language arts class most years, as well. They learn grammar as well as understanding literature. Health and PE: Basic classes attempting to instill the value of healthy living and getting plenty of exercise, also basic first aid. Social Studies - Most years, students are expected to take a social studies class. These classes can include history, geography and Nightmare culture. Sciences - Students are expected to take quite a few science courses. Freshlings will often start with very basic courses, but seniors may take courses that are far more specific. Life Skills - Because Asphodel Gardens Academy is a boarding school, many of its students are learning their life skills in school. These classes include a little bit of everything a Nightmare needs to function in the real world, such as cooking, housekeeping, finances and group dynamics. Only juniors and seniors take this class.
Electives, classes that may be selected based on your students interests, are listed below.
Electives: Herbalism - Study of plants and herbs and their many magical and non-magical uses. Alchemy - Students learn the laws governing, uses, and how to preform basic transmutation. Numerology - The implementation of using numbers as a means to divine the future. Fine Arts - Various class offerings in art such as: painting, drawing, sculpting, etc. Performing Arts - Covering such subjects as music, theatre, dance, and vocal training. Craftsmanship - Covering a variety of more intensive and physical mediums, that can be implemented in a artistic or practical way. Woodworking, smithing, glassblowing, etc. Divination - Students will learn of the many different ways in which it is possible to divine the future including, tarot, tea leaf, and astrology. Creative Writing - A class focusing on the more creative side to writing, including short stories and poetry. Trade/Business - Learn the ins and outs of where goods come from and how they move throughout the world. Care of Magical Creatures: - A class focusing on familiars and how to not only care for them but also how to understand them.
We encourage our members to think of classes their Nightmares might take during their education. Nightmare education isn't too incredibly different than that of traditional Western schools (well, if they had a little more whimsy and magic), so feel free to use some of the classes you took in grade school as inspiration.
Academy seniors need all core classes, four electives, and 1 RP indicating why they want to join the university of their choice. This can be a solo. They do not have to attend the University, they can choose to persue other avenues such as employment.
University seniors need 1 roleplay indicating what they've gotten out of university. This can be a solo. And have passed six classes that pertain to their major.