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jayoku generated a random number between
1 and 20 ...
17!
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Posted: Wed Feb 22, 2017 8:59 am
Battle post Chandra: Monk Health: 28/28 Attk: (+0) || Def: (10 + 2) || Magic: (+5) || Spd: 1-20 (+4) Opponents Def:
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend: This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up. Roll for Initiative: 17 + 2 = 19
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kaname423 generated a random number between
1 and 28 ...
3!
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Posted: Sat Feb 25, 2017 1:59 pm
Battle post Liira: Hunter Health: 31/31 Attk: (+5) || Def: (10 + 2) || Magic: (+0) || Spd: 1-28 (+6) Opponents Def: 12
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
Uncanny Shot: Roll as you would normally. If you hit your target you deal an additional +5 to damage. If your roll is a miss ignore this and do damage as normal. || Can be used once every 5 turns. || Considered a full turn action.
3 (+6) = 9, Chandra goes first!
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jayoku rolled 3 20-sided dice:
11, 12, 1
Total: 24 (3-60)
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Posted: Mon Feb 27, 2017 3:12 pm
Battle post Chandra: Monk Health: 28/28 Attk: (+0) || Def: (10 + 2) || Magic: (+5) || Spd: 1-20 (+4) Opponents Def: 12
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend: This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up. Spells: Ice lv 1: 5/5 Lightning lvl 1: 5/5 Earth lvl 1: 5/5 Chandra will attack with Lightning!Roll to Hit: 11 + 5 = 16 HitRoll for Dmg: 12 + 5 /2 = 8.5 dmgRoll for paralyzing: 1 miss
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kaname423 rolled 2 20-sided dice:
3, 20
Total: 23 (2-40)
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Posted: Wed Mar 01, 2017 9:29 am
Quote: Battle post Liira: Hunter Health: 22.5/31 Attk: (+5) || Def: (10 + 2) || Magic: (+0) || Spd: 1-28 (+6) Opponents Def: 12
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
Uncanny Shot: Roll as you would normally. If you hit your target you deal an additional +5 to damage. If your roll is a miss ignore this and do damage as normal. || Can be used once every 5 turns. || Considered a full turn action. Liira attacks with Uncanny Shot!
Liira needs 12+ to hit. Rolled: 3 (+5) = 8, hit anyways
(20 +5) /2 = 12.5 dmg
Chandra receives 12.5 dmg!
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jayoku rolled 3 20-sided dice:
18, 12, 19
Total: 49 (3-60)
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Posted: Tue Mar 28, 2017 8:31 pm
Battle post Chandra: Monk Health: 28/28 Attk: (+0) || Def: (10 + 2) || Magic: (+5) || Spd: 1-20 (+4) Opponents Def: 12
Special Attacks: Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
Magic Mend: This spell can be used on yourself, or on another person and each turn that person will gain +2 HP. This spell uses 2 spell slots. Effects only lasts 4 turns. || Considered a half turn action.|| This attack is not effected by powering up. Spells: Ice lv 1: 5/5 Lightning lvl 1: 4/5 Earth lvl 1: 5/5 Chandra will dodge with retaliate or counter if appropriate!Roll to Dodge: 18 + 2 = 20 Full/Half/ No DMGRoll for Dmg: 18 + 5 /5 = 4.6 dmgRoll for paralyzing: ? miss/hit
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kaname423 rolled 2 20-sided dice:
13, 8
Total: 21 (2-40)
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Posted: Fri Apr 07, 2017 12:02 pm
Quote: Battle post Liira: Hunter Health: 17.9/31 Attk: (+5) || Def: (10 + 2) || Magic: (+0) || Spd: 1-28 (+6) Opponents Def: 12
Special Attacks: Pointblank Shot: Your arrows do +3 more damage this turn. || Can only be used once every 3 turns. || Considered a full turn action.
Uncanny Shot: Roll as you would normally. If you hit your target you deal an additional +5 to damage. If your roll is a miss ignore this and do damage as normal. || Can be used once every 5 turns. || Considered a full turn action. Liira attacks with Pointblank Shot!
Liira needs 12+ to hit. Rolled: 13 (+5) = 18, hit
(8 +5) /2 = 6.5 +3 = 9.5 dmg
Chandra receives 9.5 dmg!
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