|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 02, 2017 9:39 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 02, 2017 10:17 pm
|
|
|
|
|
|
|
Posted: Thu Feb 02, 2017 10:29 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 02, 2017 10:34 pm
|
|
|
|
╠ ᴍ ᴀ ɢ ɪ ᴄ x ɪ ɴ ғ ᴏ ╣:
◆ Mᴀɢɪᴄ Tʏᴘᴇ: Caster
◆ # ᴏғ Mᴀɢɪᴄ Tʏᴘᴇs: 5
◎◎ Main Magic: Stone Maker Magic ◎◎
◎
BASIC SPELLS » Stone Chest-plate - The User creates a chest plate from hard stone, close to the hardness of bedrock, from the earth that covers the front half of the body; it starts at the collarbone and ends just above the hips.
» Stone Sword -The user pulls hard stone from the earth to form a sword like blade that envelopes the user's hand. The stone covers from the elbow to a foot part the end of the longest finger. It's shard on both ends, similar to an arrow head, and come to an extremely sharp point, sometimes jagged depending on if the user wants it that way.
» Stone Mask -The user pulls stone from the earth to form a mask that protects the users head from any injury.
» Stone Legs -The user pulls hard stone from the earth that encases the user's legs, except the knees. This can be used for both Offence and Defense, the user can use the stones on his/her legs to block attacks while at them same time the can use the stone to inflict more damage when they kick.
» Stone Armor -The user makes a full body armor out of the stones from the ground to protect him/her from both physical and magical attacks.
ADVANCED SPELLS » Stone Dome -The user pulls bedrock from deep within the earth to create a solid dome around them, protecting them from attacks.
» Dual Swords -The user can create two blades made from bedrock, the spell is similar to Stone Sword. The stone starts at the elbow and extends two feet more from the end of the longest finger. This means that the two blades could be different lengths if the user is missing a finger.
» Stone Gauntlets -The user pulls bedrock from the earth that encases the users hands and harms into hard gauntlets, these special stone gauntlets can be used for both offence and defense by allowing the user to block with either of both hands and allow the user to deal hard blows to their target.
» Stone Spear -The user creates a large spear out of bedrock, the spear is at first attached to the user but once it is thrown it detaches from the user to be hurdled toward the target
» Stone Cage - This spell allows the user to create a cage made of bedrock that encases the target in solid stone slabs with little holes to allow oxygen tho flow through.
◎◎ Sub Magic: Summoner Magic ◎◎
◎
BASIC SPELLS » Banshee -This spell calls forth a frenzied old woman whose high pitched shriek prophesied a death soon to come. The Banshee lets out the high pitched shriek before attacking so her target is stunned from the loud and ear ringing sound.
» Basilisk -The summoner calls forth a smaller version of the legendary basilisk, it’s stare doesn’t kill someone but it can inflict a chill to the target that can stun them. It attacks using its razor sharp claws and tears at the flesh with its sharp teeth.
» Cerberus -The summoner calls forth the three headed dog, each head sports a mouth full of large sharp teeth and each nail on the paws are long and sharp. Cerberus stands about 12 feet tall when on its hind legs
» Minotaur -This spell calls forth a creature with the head and legs of a bull and the torso of a man that wields either an axe or a hammer.
» Shade -The summoner calls forth the ghosts of the dead in the area that he/she is in. These creatures can inflict physical damage on the target; they cannot be hit with a physical attack, like a punch or a kick, but they can be hit with spells.
ADVANCED SPELLS » Ascended Fallen Angel -The user can call forth a divine creature to aid in their battle, the creature is usually armed with a sword and shield or a great sword.
» Demon -The user can call forth a creature from the darkness, the creature is usually armed with a sword or a scythe
» Hydra -The summoner calls upon the legendary creature Hydra to fight in the user’s battle. For every one head that gets cut off, two more grow in its place.
◎◎ Sub Magic: Elemental Embodiment Magic ◎◎
◎
BASIC SPELLS » Foc Element -The user, from a contract, takes on the form of a fire elemental. This allows the user to be immune to fire attacks and possible even attack using that same fire. In this state the user is able to control fire and shoot flames from their hand.
» Apa Element -The user, from a contract, takes on the form of a water elemental. This allows the user to be immune to water attacks and possible even attack using that same water. In this state the user is able to control water and shoot water from their hand.
» Pamant Element - The user, from a contract, takes on the form of an earth elemental. This allows the user to be immune to earth attacks and possible even attack using that same earth. In this state the user is able to control the soil and fling rocks from the earth at their target
» Vant Element -The user, from a contract, takes on the form of a Wind elemental. This allows the user to be immune to wind or air attacks and possible even attack using that same wind or air. In this state the user is able to control wind and form tornadoes with their hands.
ADVANCED SPELLS » Exalted Foc -This spell allows the user to take form of an even more powerful fire elemental, they look like a normal human but their hair is made out of the element of the elemental that has taken over their body. The user can now use even more attacks using fire and even set specific body parts to be on fire. They cannot only form an elemental tornado but can rain down elemental hail.
» Exalted Apa -This spell allows the user to take form of an even more powerful water elemental, they look like a normal human but their hair is made out of the element of the elemental that has taken over their body. The user can now use even more attacks using water and even set specific body parts to be covered in needle like water spikes. They cannot only form an elemental tornado but can rain down toxic elemental hail.
» Exalted Pamant -This spell allows the user to take form of an even more powerful earth elemental, they look like a normal human but their hair is made out of the element of the elemental that has taken over their body. The user can now use even more attacks using earth and even set specific body parts to be on covered in a hard layer of rock. They cannot only form an elemental tornado but can rain down elemental hail.
» Exalted Vant -This spell allows the user to take form of an even more powerful wind elemental, they look like a normal human but their hair is made out of the element of the elemental that has taken over their body. The user can now use even more attacks using wind and even set specific body parts to be on covered in hurricane like wind. They cannot only form an elemental tornado but can also create wind storms in their area.
◎◎ Sub Magic: Blade Magic ◎◎
◎
BASIC SPELLS » Sheep Foot Blade -The user is able to turn either an arm or a leg into a large blade that starts in the middle of the forearm and extends a foot and a half from the end of the longest finger.
» Cotton Sampler Blade -The user is able to turn either an arm or a leg into a large blade that starts in the middle of the forearm and extends a foot and a half from the end of the longest finger.
» Pruner Blade -The user is able to turn either an arm or a leg into a large blade that starts in the middle of the forearm and extends a foot and a half from the end of the longest finger.
» Skinner Blade -The user is able to turn either an arm or a leg into a large blade that starts in the middle of the forearm and extends a foot and a half from the end of the longest finger.
» Muskrat Blade -The user is able to turn either an arm or a leg into a large blade that starts in the middle of the forearm and extends a foot and a half from the end of the longest finger.
ADVANCED SPELLS
» Serrated Blade -The user is able to turn either both arms, both legs, or an arm and a leg into a large blade that starts in the middle of the forearm and extends three feet from the end of the longest finger.
» Spear Blade -The user is able to turn either both arms, both legs, or an arm and a leg into a large blade that starts in the middle of the forearm and extends three feet from the end of the longest finger.
» Double-edge Blade -The user is able to turn either both arms, both legs, or an arm and a leg into a large blade that starts in the middle of the forearm and extends three feet from the end of the longest finger.
» Clip-Saber Blade -The user is able to turn either both arms, both legs, or an arm and a leg into a large blade that starts in the middle of the forearm and extends three feet from the end of the longest finger.
» Long Pull Blade -The user is able to turn either both arms, both legs, or an arm and a leg into a large blade that starts in the middle of the forearm and extends three feet from the end of the longest finger.
◎◎ Sub Magic: Seven Sins Curse ◎◎
◎
BASIC SPELLS » Curse Pride -The sin of Pride takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 8 posts of the target.
» Curse Lust -The sin of Lust takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 15 posts of the target.
» Curse Wrath -The sin of Wrath takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 15 posts of the target.
» Curse Envy -The sin of Envy takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 10 posts of the target.
»Curse Sloth -The sin of Sloth takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 9 posts of the target.
»Curse Greed -The sin of Greed takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 9 posts of the target.
»Curse Gluttony -The sin of Pride takes over the conscious of the target, fully engulfing them and making the single most emotion and action they can preform outwardly. The curse lasts for 7 posts of the target.
ADVANCED SPELLS
»Curse of Lust and Gluttony - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Lust and Greed - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 10 posts from the target
» Curse of Lust and Sloth -Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 11 posts from the target
» Curse of Lust and Wrath - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 16 posts from the target
»Curse of Lust and Envy -Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 13 posts from the target
» Curse of Lust and Pride -Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 14 posts from the target
» Curse of Gluttony and Greed - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Gluttony and Sloth - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 11 posts from the target
» Curse of Gluttony and Wrath - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Gluttony and Envy - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 10 posts from the target
» Curse of Gluttony and Pride - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Greed and Sloth - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 15 posts from the target
» Curse of Greed and Wrath - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Greed and Envy - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 11 posts from the target
» Curse of Greed and Pride - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 13 posts from the target
» Curse of Sloth and Wrath - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 15 posts from the target
» Curse of Sloth and Envy - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 16 posts from the target
» Curse of Sloth and Pride - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 10 posts from the target
» Curse of Wrath and Envy - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 12 posts from the target
» Curse of Wrath and Pride - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 14 posts from the target
» Curse of Envy and Pride - Once the target is cursed with these two curses both sins fully take over the target. The sins can play off of each other of be part of two totally different actions. Curse lasts 10 posts from the target
▅▅OTHER SKILLS▅▅
-Actually a good cook just tends not to
-Braiding hair
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 09, 2017 6:04 pm
|
|
|
|
|
|
|
Posted: Fri Feb 10, 2017 3:42 pm
|
|
|
|
|
|
|
|
|
|
|
|