⌈Name⌉ Pema Lotus ⌈Nickname⌉ Pem, Pemster, Pewma [By Oda], Pemmy ⌈Alias⌉ The Lotus Buddhist, The Lotus Goddess ⌈Race⌉ Human ⌈Gender⌉ Female ⌈Age⌉ 28 ⌈Birthday⌉ April 5
⌈Ethnicity⌉ Thai ⌈Physique⌉ Healthy, curvy, strong enough to take physical hits ⌈Height⌉ 5'8 ⌈Weight⌉ 146 lbs ⌈Hair color⌉ Purple to light brown (All natural) ⌈Eye color⌉ Light brown, hazel like ⌈Scars/Tattoos/Piercings⌉ Monastery crest tattooed on her left hip on the side. Family Buddhist crest tattooed on her upper back, from neck to the bottom of between her shoulder blades. Stretch marks on her lower abdomen.
⌈Sexual Orientation⌉ Demisexual ⌈Relationship Status⌉ Single ⌈Personality⌉ Pema understands that the larger cause she is serves, and to understand that the final result may be quite different from her original vision. She naturally understands large institutions, and has the ability to think and act on an international scale. She has developed the talent to deal effectively with a great variety of people, to understand and consequently to unite many differing people toward a single goal. Pema can see the beauty and potential in a given idea, but also the practical methods that will bring it. She also understands intuitively the limitations of ideas - what will work and what will not. Unlike many others, she avoids airs and pretension, does not suffer from flights of fancy, and resists the emotional heights. The young women is a steady partner in any relationship, and offers sound advice and consistent emotional support. She is seen to have a good memory, is highly intelligent, well balanced and with strong mental abilities. Pema possesses an inner calm and accepts the highs and lows of her life with compassionate and spiritual awareness. This inner serenity and strong faith sustain and comfort her, and are growing stronger through life. Wishing to promote kindness, peace and love, Pema actually succeeds in bringing peace, unconditional love and gentleness to others.
Having not experienced what anger is like, no one can give a definite explanation as to how she will be when the time truly comes. But in battle, she is generally calm, surprisingly unpredictable because she doesn't dare to show concern, rage or uncertainty in front of others. The majority of time, she will only really be more of on the defensive or supportive end because of her reluctant nature to hurt others or be involved in violence. But in the end, she will become more offensive if it means that it will protect those who are innocent and her loved ones. ⌈Fears⌉ A repetition of loosing a family ⌈Goals⌉ - She's currently sticking with aiding people have a better understand of anything they are troubled with. - Pema wishes to one day open a sort of garden for people to admire, or contribute to. She wants it to be similar to what she's used to seeing when she used to live with the head abbess.
⌈Likes⌉ ✓ Gardening ✓ Playing the Sor-Au ✓ Lotus ponds ✓ The combination of mountains and waterfalls ✓ Albino tigers ⌈Dislikes⌉ ✗ The loss of her daughter ✗ The war which she had to endure ✗ Forced knowledge, religion, morals, etc. on people
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FAIRY TAIL ▶ Roleplay
Posted: Tue Jan 24, 2017 5:22 pm
◢M A G EXXP R O F I L E Normal people worry me!
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⌈Special Ability(s)⌉ Third Eye: The ability to "predict" a few seconds into the future, meaning she is able to guess what her opponent or opponents next move will be easily, and also sense the presence of something which is not present. With this, she can with ease take on fast opponents without having to worry about being taken aback by their swift movement. Able to determine where the opponent will strike, dodging the attacks become a piece of cake and counterattacking even easier. However, it should be noted that even though she is able to view the future, this does not equal being able to dodge the attacks. ⌈Main Magic Type⌉ Personification of Bodhi ⌈Sub Magic Type(s)⌉ - Avalokitesvara - Blessing Magic - Hymn of the Lotus Goddesses - Light God Slayer Magic - Vajra Magic - Archangel Takeover
⌈Weapon(s)⌉Mandala Spear ⌈Armor(s)⌉ None ⌈Equipment⌉ A satchel which contains: - her keys - jewels pouch - alternating nature related books for her garden - Maitreya's Pagoda - her more official robes for proper religious duties ⌈Magic Aura Color⌉ Lotus red ⌈Fighting Styles⌉ Muay Thai Boxing and Spear-Polearm wielding
⌈Strengths⌉ - Enhanced reflexes - Immense durability - Master Spear-Polearm Wielder - Expert Hand-to-Hand Combat ⌈Weaknesses⌉ - Those who can find a way to be unpredictable in their next moves against her third eye - Her unwanting desire to hurt someone - The idea of killing life
⌈Personification of Bodhi ⌉ *How the spells look when activated* -God-Entertainment of Tara | Basic Initiating this spell by stating the incantation "Come, Avatar of Fire" while holding out Maitreya's Pagoda in front of them. When finished stating this incantation, a large astral projection will appear behind the caster. Taking on the appearance of a woman with flowing, long hair with closed eyes, she wears a long robe akin to the one worn by the members of the monastic order the woman belonged to when alive. Holding a khakkhara in her left hand and an orange flame in her right, she smiles ever so slightly as she lifts the staff into the air prior to floating into the sky and fading out of existence. Stating the name of the Bodhisattva invoked and the name of the spell, the Pagoda flashes with the unusual color of light green as the effects of the spell start to materialize into existence. In the place of the image of Tara, two golden vajra will appear in front of the user. Despite the fact that they seem relatively harmless at first, they are in reality quite dangerous weapons. By touching these golden artifacts, the user ensures that they will be surrounded by a green magical aura. As the green aura expands, the two vajra will start rotating around their own axis as they also start rotating around the user. Gradually picking up their speed as time passes, they will follow the user even if she moves. As the user signals for the spell to fully initiate the spell's effect, which is done by sending Eternano into the Pagoda, causing it to flash green once more, two lasers will be released from both ends of the two vajra; thus releasing four rotating lasers of a green color at once. While it might seem like the lasers might damage the user as they travel around the user body, they only heal the user whenever they touch the user; giving the user a peculiar source of constant healing. Cutting through the walls in the surrounding area, dodging these lasers becomes quite a hassle. As they occasionally moves up and down, there are no absolutely safe spots and this essentially forces the designated opponent to constantly be on the move. The lasers are not notoriously fast when they spin, but due to their tireless movement, they become difficult to avoid. What worse is that they are even more difficult to block. Piercing even the toughest shields of Eternano with ease, they scorch and cut their targets indiscriminately. But because it requires quite a large chuck of the user's magical reservoir, it cannot be used over extended periods of time nor is it easy to use multiple times in battle. -Avalokiteshvara's Perfect Vajra | Basic In traditional manner, the user initiates the spell by stating a short incantation, which in this spell's case is "Come, Avatar of Blades". When finished stating this incarnation, while raising the pagoda as is the custom, an astral projection will appear behind the user. Taking on the appearance of a smiling, tall man with a tall hairdo, he curiously seems to be in the possession of four arms. Raising his upper left one in a gentle gesture similar to a greeting with four fingers, he invokes the image of welcoming with this hand. Intertwining his two lower pair of hands, these symbolize deep meditation. Upper right hand gently gripping a lotus flower with petals which seemingly always wither, but also grows new ones constantly, he also invokes the image of purity. Wearing a kasaya with a single sleeve, it was originally white, but appears to be saffron due to the light of the Magic. As he disperses into the sky, the user states the name of the spell and the effects immediately come into existence. Where the image of Avalokiteshvara existed, several aloft vajra coated in saffron aura will appear. They will hover above the user until the spell is completely activated by her command and will even follow her if she moves. Sending Eternano to the pagoda when she wants the vajra to act, Maitreya's Pagoda will momentarily shine yellow. When given the signal, the vajra will start to shake and cause energy to protrude from the end pointing downwards; this essentially makes them similar to a sword of energy. Falling down to strike their designated target(s), they will cover quite a large area due to their number. Exploding after they've lingered on the ground for a few seconds, it is dangerous to merely dodge the sword-like vajra. In fact, remaining around is not the best of ideas. As they explode, their golden will splinter and possibly pierce the flesh of an opponent perceptive enough to notice the explosion, but not quite fast enough to fully dodge the assault. -Sitatapatra: Purification | Basic Initiating this spell by stating the incantation "Come Forth, Avatar of the Lotus". Soon afterwards, an astral image will appear behind the user. This particular image takes on the appearance of a regal-looking woman clothed in the most precious garments imaginable. Wearing an elongated veil which covers her long, curly hair, she tops it by wearing an intricate, yet tiny crown with many spikes. Having a sorrowful expression, her eyes are barely open and stare at the ground. Mouth almost inverted in terms of shape, her entire face represents her mourning of ignorance. Holding a large sutra scroll in her right hand, it dangles alongside her body. This particular scroll represents knowledge. Holding a brush dipped in ink which constantly flows from the tip, this symbolizes Sitatapatra's role in the continuation of knowledge. As for the outer layer of her clothing, she wears an intricate robe, while she wears a simpler dress underneath. However, upon examining the dress, one can determine that it has been subjected to repeated goldwork and is thus more detailed than one would think. As her image disperses in the air, she raises her scroll up in the air while looking upwards. When the projection is gone, the user states the name of spell and lowers their Mandala Spear. Thrusting it forward with violent motion, Eternano will travel from the pagoda into the spear and unleash an orange laser of massive proportions. Almost as big in diameter as an average clock, the laser causes the user to slide backwards for quite a few meters as the laser travels forwards. Capable of leaving gaping holes in even the strongest of Mages if they fail to react, there is little doubt in the fact that the user can and will utilize this spell whenever given the chance. Only capable of traveling in one direction, it will travel until all the residue energy is gone. Therefore, it is risky to use it in a settlement with civilians, as it could easily harm an innocent passerby. A pointblank attack, where the tip of the spear strikes an opponent, chances are said opponent will be ripped to shreds due to the immense energy unleashed. -Vaisravana: Radiant Wind | Basic Initiating the spell by stating the incantation ""Come Forth, Avatar of Peace". When finishes stating these words, an astral projection will appear in the background of the user. Unlike the other images which appear behind them, this Bodhisattva is not exactly gentle-looking. Taking on the frightening form of a man of immense height and a stern face. Holding a spear reminiscent to the user's own in terms of appearance, this weapon represents the user's desire to maintain peace regardless of the means necessary. In his other hand, he holds a square-shaped lantern with a flame inside, which represents enlightenment, but also danger. Instead of wearing a regular robe, like his peer Bodhisattva do, the user wears a complete armor reminiscent to the one of an ō-yoroi. Originally black in color, it now appears to be deep saffron instead. Wearing no shoes, his bare feet are visible to the plain view as he ascends. As he rises, the Bodhisattva raises his spear as his expression becomes even more grim. When the projection fades away from plain sight, the user states the name of the spell. Lifting the the pagoda into the air, it will shine splendidly for a few seconds. As the dazzling light disappears and the caster comes into view again, one can notice that the pagoda continuously produces several thin yellow lasers, which appear above the user. Bending in strange angles as they head towards their designated target, predicting where they are going to land is a difficult task. Homing in on the target's position, they will continue to follow the target as they move. Somewhat slower than the user's regular attacks, these lasers are nonetheless very fast when they pick up their pacing. While not necessarily as destructive as other techniques, it is almost certain that these lasers will hit their target. Capable of dishing out burns, they can reduce softer tissue, such as skin and hair, into ashes upon contact. Whenever they strike, they also temporarily rob the user the ability to use Magic with the afflicted area as these lasers are programmed to inhibit the flow of Eternano. As this spell requires only a small amount of magical power to work, it is an excellent starting spell in order to test the opponent's strength. -Seven Gods of Fortune: Heavenly Vortex | Advanced Stating the incantation ""Come Forth, Avatars of Luck", seven images will appear behind the user. Quite varied in terms of appearances, one can notice that six of them are males, while the remaining one is female. Three of the men wear armor, while the remaining three wear casual clothing. The woman wears a saffron kimono which is lowered in order to showcase her shoulders and cleavage. The three men in armor appear rather stern and serious, whereas the three without appear either joyful or mischievous. The woman's expression is too serious, but more serene than anything else. All seven carry quite different equipment in their hands. The first male from the left, with a serious face, holds a gunbai fan. The second male from the left, a fat man with a joyous face, holds a gohei. The third, the woman, carries around a shamisen. The fourth, a stern, young man, holds a string of shide. The fifth, a cheerful man dressed in kannushi clothing, holds a bowl of rice and a pair of chopsticks. The sixth, a muscular man of an austere expression, holds a signal arrow. And the seventh and final one, a cheerful boy dressed in a casual kimono, carries around a cage with a bird, referencing the infamous game Kagome Kagome. As the seven of them float into the sky and disappear, the user states the name of the spell. Maitreya's Pagoda flashes briefly and seven large lasers will appear around the user and their target. Circling around them similar to a whirlpool, these seven will slowly stretch themselves so they can home in on the target. Due to their immense size, it is a hopeless prospect to consider jumping over them. When they eventually strike their target, the seven will meet peacefully and burn the victim. If they are somehow nullified by Magic, they will instantaneously be reproduced and home in on the target to cause a massive explosion. -Manjusri: Wisdom Drizzle | Advanced As the standard procedure dictates, she initiates the spell by stating the incantation ""Come Forth, Avatar of Perception". When stating this, an astral image will appear behind the user in traditional manner. Taking on the appearance of a man sitting in a meditative position with his legs crossed, this man is far skinnier than the other Bodhisattva. Having closed eyes, he represents introversion and insight. In order to clarify this, he has a third eye on his forehead, which is always open. Wearing a wreath of lotus flowers around his neck, these symbolize purity. Sitting on a large scroll, the sutras on this text illuminate every now and then, symbolizing the death of ignorance. When he fades out of existence, the user states the name of the spell and points their spear at the intended target. Soon after this, a column of fire will erupt from the tip of the spear. Traveling swiftly and having a continuous flow, getting in the way of this attack is dangerous. The initial impact is enough to push a target straight through a wall and if exposed to it for an extended amount of time, it is usually enough to create a hole in the victim's body. Despite the fact that the initial column of fire is quite large, it will become more concentrated after continuous usage. About the size of a human head, this spell is quite different from the other laser-based spells of the user. Instead, this spell appears to be blast-based with certain fire elements involved. It also rotates similar to a tornado, making its piercing potential great. Capable of controlling this column by swinging their spear, they can essentially stab a target from a long distance. It also enables them to slash the target, something which she is unable to do with the regular spear. When struck pointblank by this spell, it is not unusual to experience more of a kinetic force than a heat-based one. Therefore, targets have a tendency to be thrown quite a few meters away from the user. While it is commonly fired horizontally, it can also be fired vertically, although this will produce another effect. Becoming similar to an actual tornado of flames, it moves when the user stirs the spear back and forth. -Skanda: Swift Cobweb | Advanced The user initiates the spell by stating an incantation, "Come Forth, Avatar of the Scriptures". When they have finished stating this, an astral image of a petite, adolescent male will appear behind the user. Having long legs and an awkward frame, he still maintains a handsome face and thick, curly hair. Refraining from wearing the traditional robe of the order, Skanda instead wears a piece of clothing similar to a toga. Holding a massive scroll in his right arm while supporting it with his shoulder. Having wings on his feet, he appears to be quite an odd fellow. Impatiently flying in circles as he ascends and fades to nothing, he represents the desireless existence which awaits the pious ones, as he is a completely free spirit. When completely gone, the user will state the name of the spell and bring the Mandala Spear in front of her. As soon as they are done executing these movements, several lasers meshing vertically and horizontally will appear in front of them. However, they can point the tip of the spear downwards or upwards as well to generate a net either on the floor or in the sky. However, it is usually most beneficial for them to place it in front of them, due to the function of the spell. In fact, the spell has at the very least two functions. Though both are strictly defensive, the first is more physical, while the second is more magical in nature. The web can stop physical attacks in their tracks and will trap whatever hits it. Continuously burning whoever is trapped in it, they will have to struggle to get out. The second effect takes place whenever a spell strikes it. It stops the spell completely in its tracks and starts absorbing the Eternano of the spell and directs it into the pagoda, which then is added into the user's magical reservoir. Due to the dualistic nature of this spell, it serves as a counter to Mages who rely on physical strength and also those who rely on sheer magical prowess. -Supreme Lord Buddha: Insomnia in Effulgence | Ultimate Stating the following words "All evil done clings to the body, all things are merely dreams, even to become a Buddha one must first become a novice. Come forth, Vidya-raja. Behold, the world of Dharma is filled with light!", Maitreya's Pagoda will illuminate fully cobalt and cover the area in a splendid light. As the area is consumed by light, the user's appearance changes. As it pulsates inwards once, then disperses completely, the user's new appearance is revealed to their surroundings. In the place of the person dressed in robes and covered in religious symbols, a warrior now stands. But her magical artifacts have also been altered. The jewel of the pagoda is now completely green in terms of color and the top is bronze-colored to fit the rest of her theme. The Mandala Spear has been elongated and has a completely red hilt. Having a tassel around the blade itself, it appears far more distinct than it used to. A forbidden spell which Pema believes is blasphemous to invoke and thus she refrains from using it at all. In fact, she does not even want to use this if she were close to death. While she does know how to use it, she has never used it before and only gained knowledge about this spell in a dream. Having met the supposed founder of her monastery, he told her how he would be able to summon his spirit in case she needed his help in combat. She also believes that due to his pious state of being, the founder deserves to remain in the eternal state of desirelessness. Having already spent his years on the repulsive Earthland, Pema finds it despicable to even think that his soul would have to wander once more.
⌈Avalokitesvara⌉ -Amitabha Spirit | Basic Considered to be the most basic application of Avalokitesvara, the user focuses their magic toward their eyes in order to spiritually conjure a spirit for them to use, using their unique properties to provide the user with a variety of supportive abilities, piercing the veil of the astral plane while peering through with their eyes. With this, the user can summon both spirits and deities, combining them with heir body in order to effectively absorb their power so that they can lend their magical energy and healing aura to the caster, so that they may utilize it inside of combat. User can call on a numerous sources of spiritual aids in order to provide a supportive role during the course of battle, communicating with the deceased in order to receive help in the form of extra magic energy, healing, and the incorporation of additional techniques/magic spells belonging to said spirit. This spell is normally activated by the user via generating a circular magic circle with their eyes, projecting it to whatever they gaze at as the pathway used to conjure a spirit. This ability covers a wide range of attributes, extending to the point of affecting key factors of the user's own body. The user can gain the powers of the spirits they summon by evoking and merging with them, gaining all of their powers by spiritually fusing with them. Additionally, if the user can concentrate the power of the spiritual being that lies within their body and manipulate, they can achieve various effects, including extra physical strength, mental protection, magical powers, more energy, enhanced healing, and an enhanced function of any special abilities they may have. The number of spirits sharing the same body can differ under various circumstances and overall skill between each user. During the entire process, the user is exposed to a significant decrease in stress and pain inflicted on their body in the heat of battle. Once in use, they can achieve spiritual enlightenment, and gain control of all of their abilities at a much higher degree than before, forcing the overall effectiveness of their spells to rise to a significant level. -Dark Samasara | Basic Considered a extremely advanced visual technique used by those who possesses thorough understanding on the magic's use, the user channels the power of a variety of magical forces and spirits while directing them to whatever they focuses their stare at, causing the said object to become engulfed into and swollen up by what can be regarded as "deities" into a different dimension of the user's own creation. In Buddhism, Samsara is often described as being the beginning-less cycle of repeated birth, mundane existence and dying again. Samsara is considered to be dukkha, unsatisfactory and painful, perpetuated by desire and avidya (ignorance), and the resulting karma. Much like the mythology behind it, Dark Samsara, during it's use, conjures up what appear to be Asura idols around the user, only to transfer them to a target of their choosing based around who or what they gaze at, inflicting monumental levels of magic and spirit damage depending on the number of spirits conjured by the user, using the X number of spirits to inflict damage based on the overall strength the target has, crushing it with quite literally the weight of it's own power. Due to the nature of the technique, it can be considered as a non-physical ability that targets to impair the magical abilities or unique traits of whatever it targets, reducing it to a significant level; this can often be seen to target magic arts such as enhancement-type magic arts or abilities used to alter the conditions or properties of objects, effectively reversing their effects to do harm rather than enhance. Through sheer will alone, the user can double the effect it has on the target, increasing the damage immensely so long as they keep their eyes trained directly in front of their designated target. Although possessing impairing effects, it can serve as an impregnable shield if used defensively; this is accomplished by expanding the area of effect in front of the user in the form of a wall and targeting enemy spells rather than their body. If done so, the user can equalize the impact strength, power, and overall force a spell has with an equal force to counter balance it, using the enemy's very own move and strength to crush the attack, much like a mirror reflecting it's reflection, but in this particular case, it would be more appropriate to say it is a way to keep the balance of karma in check by countering the bad (damage they can receive) with the good (damage they can avoid). -Dharma Dance | Basic Considered an offensive technique designed for both close-range and long-range combat, the user uses their eyes to visualize an empty space around the palms of their hands, filling it with what can be considered to be their life force and magic energy, naturally guiding the flow of existing energies from inside their body in a way that best compliments their physic and body type. The main purpose behind this is to better enable them to conjure up higher volumes of pure, unrestrained destructive power without damaging them, dangerously compressing this massive orb into a palm-sized ball. In Hinduism, dharma signifies behaviors that are considered to be in accord with the order that makes life and universe possible, and includes duties, rights, laws, conduct, virtues and ‘‘right way of living’’. When translated into this technique,the user can shape the orb they created into a variety of different purposes.
⌈Blessing Magic⌉ -Inner Tranquility | Basic Inner Tranquility is a self-blessing spell used to allows the user to regain focus and control. This spell requires a great deal of patience and inner strength. To use the spell the white mage uses their knowledge of magic to allow them to connect their piece with their magic power to create what is known as Inner Azoth. Inner Azoth is a type of energy that drives them to physical, mental, and spiritual perfection. Otherwise, known as complete enlightenment. Inner Azoth is a the white mage's reason for living and their key to achieving complete enlightenment. Once it is created the user draws it into their soul and drowns it in their pure ideals to increase its Holiness by more than ten divinities to turn it into pure inner azoth. They then flood their mind with the pure inner azoth to erase any and all external distractions from their mind. This allows them to augment their ability to focus to the point that they are able to lose themselves in the moment. Not even physical or mental pain can distract them since their ability to focus would have been augmented to the point that they would be oblivious to such things. As a result, the user becomes able to push their body far past its limits as they can ignore the pain that would come from this. -Blessing of Valor | Advance While Inner Tranquility erases external distractions the harder spell known as Blessing of Valor erases all internal distractions like doubt to increase the users resolve and unlike Inner Tranquility this blessing can be used on themselves and their allies. To use the spell the user uses their knowledge of magic to allow them to connect their piece with their magic power to create what is known as Inner Azoth. Inner Azoth is a type of energy that drives them to physical, mental, and spiritual perfection. Otherwise, known as complete enlightenment. Inner Azoth is a the white mage's reason for living and their key to achieving complete enlightenment. Once it is created the user draws it into their soul and drowns it in her pure ideals to increase its holiness by more than ten divinities to turn it into pure inner azoth. The user focuses this pure inner azoth to certain areas of their psyche to push to the aside any unneeded or hindering thoughts or other internal distractions. This results in a dramatic increase in their resolve. The accuracy of movements reach nearly godlike levels and their speed receives and even larger boost because of their stronger resolve. On top of increasing their resolve, pushing out all internal distractions will give the user's mental abilities an even larger boost. The white mage's mental abilities are increased so much that they become nearly clairvoyant they seem to become aware of things that should be otherwise impossible. For example, instinctively sense danger, locate hidden beings instantly, or become gain an instant impression of what someone is thinking or feeling.
⌈Hymn of the Lotus Goddesses⌉ -First Verse: Tears | Basic The opening verse of the Hymn of the Lotus Goddesses is known to initiate the spell's effects and causes the lotus to bloom. It is also said that this causes the leading goddess, the Lotus of Tears, to rise from the center of the flower. -Second Verse: Love | Basic The second verse summons the second goddess, the Lotus of Love, on one of the bottom massive petals. -Third Verse: Fear | Basic The third verse summons the Lily of Fear on the second massive bottom petal. -Fourth Verse: Dread | Basic The fourth verse summons forth the Lotus of Dread on the third massive bottom petal. -Fifth Verse: Joy | Basic The fifth verse summons forth the second-to-last goddess, the Lotus of Joy, on the fourth massive bottom petal. -Sixth Verse: Purity | Basic The sixth verse summons the final goddess, the Lotus of Purity, on the last of the petals. -Seventh Verse: Bloom | Advance While it is unknown what the final verse does, it is known that the goddesses are supposed to synchronize with each other and the effects will start to take place.
⌈Light God Slayer Magic⌉ -Light God's Bellow | Basic A basic God Slayer spell, where they breathe out their element in a breath attack. Much like any other Slayer of any kind, the user sucks in air and stores it to collect magical power as it rests in their throat. Then, opening their mouth, they release it and a beam of white light aims towards their target at a devastating speed. -Light God's Palm | Basic The user gathers energy into their palm, and this spelll is often mistaken to be a lightning magic spell because of how similar they look. However, they is using a spell that involves light, not lightning. The user turns their palm towards their opponent and a large ray of light comes out of their palm. It can be used for long distance, though to make the spell even more deadly is by getting up really close and then setting the spell off. -Light God's Heavenly Illumination | Basic A simple spell in which the user's body releases a blinding light. -Light God's Radial Step | Basic Although the mechanics of this unique version of movement is unknown, it function for the purpose of rapid movement over both short and long distances. The user will most often uses this freedom of movement to quickly bridge the gap between themselves and ranged opponents, allowing them to press the attack, cut off a potential advantage, and intimidate their quarry in one fell swoop. With step the user takes, a trail of light is left behind. -Light God's Radial Flow | Basic Channeling the mechanics radial steps throughout their entire body, the user is able to achieve flight. While using this technique, the user's entire body gives off a trail of light -Light God's Hallowed Ground | Basic Channeling his magic through the ground. The user is able to create an area of pure light around an area. While inside the area, anything they choose is unable receive damage. While this spell is active, the user is unable to move or attack. -Light God's Chakram | Basic A spell in which the user creates a disc light, which they throw at a target. Upon contact with an object, the disk explode emitting a blinding light. -Light God's Cloak | Basic By binding the light around their body, the user is able to render themselves invisible to the naked eye. While often used on themself, the user is capable of using this spell on other for a limited time. In addition, the user has to remain in contact with said person. -Light God's Hall of Mirrors | Advanced Through the use of this magic, the user projects holographic mirror images that follow and mimic their actions. Each hologram is invulnerable to damage, and deals about a third amount of the damage of their attacks. -Light God's Luminous Destruction| Advanced The user charges their fist for a brief moment, releasing a large quantity of light in the process. Because of the highly concentrated light energy, when they punch, they deal massive damage to them. -Light God's Sacred Dance Formation | Advanced More used as a fighting movement. The user swings their arms around in a certain formation and each strike will cut through their opponents skin. Will not explode, more a multiply piercing move. -Light God's Radiant Sphere | Advanced The user initiates the attack by extending the arm forward and opens the palm and rotates their hand 90 degrees. Then powers up a powerful golden yellowish light energy sphere and fires it towards the opponent. The power of the attack depends on the amount of magical energy poured into it and the amount of time needed to charge it. When fully charged and fired the attack creates a massive explosion upon contact. -Light God's Arrow Rain | Advanced The user concentrates magical energy into their palms. When they thrusts their palms forward, the magical energy shoots out in the form of a high-speed arrow and launches several rays of light towards the opponent. Should the opponent be able to dodge the initial attack the arrows are able to keep chasing their target an can even go through obstacles such as steel, rock, etc. With ease. Should a mage attack one of the light rays, the user is able to make the arrow burst out into multiple smaller arrows before impact, thus allowing for the attack to almost always hit their mark. Each arrow causes massive damage, even when they split. -Light God's Light Circuits | Advanced By generating a large amount of their magic to surround them it appears as though all light is being absorbed into the user who then proceeds to let out a large shock wave that not only knocks away everything in its path, but once the blast is over, large numerous lines which some are interlinking with each other making them look like computer circuits are drawn all over the surrounding area. The lines shoot out beams of light targeting their opponents that explode on contact and anyone that gets near gets blasted by a blinding flash, stopping their opponents movements momentarily.Any attacks towards the drawn lines are quickly deflected by a barrier of light and the user has the lines bend the light around themselves to make them appear invisible. -Light God's Raksha | Advanced Is used by creating and gathering large amounts of light particles either from the user's magic or the surroundings to create a shield surrounding them. The shield being able withstand extremely powerful attacks. If the shield should ever crack or break it is instantly repaired by the surrounding light inside or outside the shield. The Shield is also capable of shooting rays of light towards the sky that burst and cause multiple rays of light to rain down on the immediate area. They have quite the piercing power as they can shatter steel quite easily. the user is also able to mold this shield as a thin shell that surrounds their body, almost as a second skin. Because of the magical drain it has to keep the shield in place, the user is only able to use this for 5 posts. -God Force | Ultimate When a God Slayer enters God Force, they effectively turn into a humanoid God, gaining a strange appearance which depends mainly on a single god their element is based off of. God Force is the final, most powerful state a God Slayer can attain; granting them power comparable to that which a real God possesses: the power to utterly destroy everything. God Force greatly increases the damage done by standard God Slayer spells, and grants the user access to more advanced, powerful attacks. It also drastically enhances the user's physical prowess, making them far stronger, more resistant to damage, and faster, and considerably boosts their Magic Power, which becomes visible, taking the appearance of a God. When exuded at its fullest, said Magic Power takes on a violent corporeality, likely as a result of the immense amount of Magic power employed.
⌈Vajra Magic⌉ -Zero Stance: Freed Garuda | Basic The most basic and freestyle stance. The caster first channels magic power into the vajras. A ritualic symbol appears with its design like a bird. The color of the Vajra Aura is white. The caster then punches the target in any manner they likes. -First Stance: Dancing Lakshmi | Advanced The caster first channels magic power into the vajras. A ritualic symbol appears on the ground with its design like a lotus flower. The color of the Vajra Aura is blue. The caster then punches the target in a smooth and fluid manner. Here, reaction time is observed. After the first hit, the caster must observe the target's movements before attacking again. Every hit drains a bit of the target's magic power. -Second Stance: Charging Narasimha | Advanced The caster first channel magic power into the vajras. A ritualic symbol appears on the ground with its design like a lion. The color of the Vajra Aura is green. The caster then punches the target in a swift and quick manner. Here, agility is observed. After the first hit, the caster must be quick in dealing punches that cannot be dodged. Every hit drains a small amount of the target's magic power. -Third Stance: Furious Varuna | Advnced The caster first channels magic power into the vajras. A ritualic symbol appears on the ground with its design like ocean waves. The color of the Vajra Aura is yellow. The caster then punches the target in a sudden and hard manner. Each hit is straight and continuous. Here, power is observed. After the first hit, the caster must deal out stronger hits with unstopping movement. Every hit drains a small amount of the target's magic power. -Fourth Stance: Fist of Brahma | Advanced The caster first channels magic power only to one vajra. A ritualic symbol appears on the ground with its design like fangs. The color of the Vajra Aura is orange. The caster then punches the target once very hard that it is blown away for up to 50 meters. Here, moderate amount of magic power is drained from the target. The drawback is only that the weaker the punch, the less magic power drained. -Fifth Stance: Ganga's Tongue | Advanced This is a different spell than the others. First, the caster channels a small amount of magic power to the vajras to make a ritualic symbol with the design like a snake appear. The color of the Vajra Aura is purple. When the ritualic symbol appears, the caster begins to spin his vajras fast. The spinning of the vajras drains the magic power of the target. When enough power is reached, the caster blasts the drained magic power back to the target. The drawback for this is that too much draining of magic power damages the caster as well due to conflicting forces of his magic power and the target's drained magic power in the vajra. -Final Stance: Asura's Judgment | Ultimate The most powerful Vajra Magic Spell. The caster first channels magic power into the vajras. The vajras grow bigger than before. A giant ritualic symbol appears on the background of the caster with strange symbols in it, unlike the others which are easily recognized. The Vajra Aura's colors are red, orange, yellow and white. The caster then punches the target with a flurry of attacks that cannot even be counted, as it is a myriad of punches. Very large amount of magic power is drained. For the final blow, all the drained magic power is blasted back at the target in a great white light that can destroy the surroundings due to pressure and power. The drawbacks include too much power causes big damage to caster. Due to the spell's immense power, it renders the caster paralyzed and unable to cast any Vajra spell for a few days.
⌈Archangel Takeover⌉ -Celestial Weapon | Basic The user is capable of summoning a weapon of choice as long as it is sacred and holy in order to use it. The user gathers any and all forms of magical energies while inducing a shaping and solidification through thoughts alone without a need to apply a form of Shape Transformation, converging the particles which the angel has forced to gravitate towards them, using their imagination in order to mold he magical energies into a weapon they deem suitable in a matter of seconds. The user is capable of forming countless items simply by shaping their magical power and thinking about. -Utopic Ray | Basic The basic attack used when wielding a Celestial Weapon. The spell is a powerful beam of golden energy fired from the angel’s weapon. When initiating the process of activating Utopic Ray, the user harnesses their magical energy and manipulation to draw in excessively large amounts of magical energy and eternano from the area, converging and condensing them around the Celestial Weapon. While in motion, the particles that compose the Utopic Ray beams are accelerated until they reach high speeds, carrying enough energy to melt anything the blast comes into contact with. It is capable of generating around 7 beams at the same time; they tear through the air, blasting through the opposition while causing large-scale damage and destruction. They leave a white trail that hunts down and spirals around enemies. If no enemies are present, the spell spiral around the user and returns to their Celestial Weapon in a puff of smoke. A skilled user is also able to fire them in a rapid succession as a continuous barrage. Everything is customized with this spell, from the trajectory, the properties, and the shape and firing position. The user can use this to advantage and strike more than one opponent down. -Utopic Ray: Burst | Advanced An enhancement of Utopic Ray, solely displayed by those who activate Heavenly Ascension. Instead of being a spell by itself, Utopic Ray – Burst refers to the empowerment that the bog-standard Utopic Ray receives when an angel transforms into their strongest state, making the projectile launched faster and more powerful. When performing Utopic Ray – Burst, the angel harnesses uses their magical energy and manipulation to draw in excessively large amounts of magical energy and eternano from the area, converging and condensing them their Celestial Weapon. The angel then charges coherent energies through their magical energies in order to rapidly excite the constituent particles of eternano, which experience an increase in density and seem to multiply; this causes them to seek equilibrium and self-stabilize, being reflected and amplified by the magical aura and formed into a high-powered and potentially destructive beam of coherent radiation which is in a hyper-condensed form; essentially, a powerful ray of pure magical energy launched from the Celestial Weapon that can take on many shapes and sizes, though they more often than not take upon the appearance of relatively large, golden arrows- though the classic beams, waves, and crescents aren't unheard of. While in motion, the particles that compose the Utopic Ray arrows are accelerated until they reach high speeds, carrying enough energy to melt anything the ensuing blast comes into contact with. All is normal, however, in the case of Utopic Ray – Burst, when compared to the regular Utopic Ray, they take upon an enhanced form, causing them to become silver, their path can be controlled, and they possess explosively augmented power and speed; it isn't one singular blast, but a whole multitude of them, formed in a cluster formation; they are launched like a beautiful geometric curtain of death, an en masse firing solution— the result is something that resembles a bombing raid that leaves the ground scorching black. While the magnitude of power can be controlled, an average blast has enough power to severely injure a Wizard Saint-class combatant. A charged arrow, arguably at full power, an Abyss Break completely in half, and continues traveling until it pierces a huge hole in the enemy's chest. Even then, the blast still has enough power left over to cause large-scale damage to the surroundings. The energy beams released by a Celestial Weapon in Heavenly Ascension contain incredible power—a single one of them is capable of tearing through defenses and destroying weak foes with a singular strike; essentially becoming an overwhelming stream of absolute destruction, spreading out for miles, ensuring that nothing is left standing. In this form, an angel who has undergone Heavenly Ascension's tremendous speed allows them to move faster than the beam itself, allowing them to fire multiple blasts from different directions. -Quo Vadis | Advanced Quo Vadis is a special supplementary Alpha and Omega spell activated when Heavenly Ascension is engaged. Upon transformation, the angel will manifest several orbs of pure pressurized magical energy around their figure which they are capable of modifying to suit almost any situation. In any case, when activating Quo Vadis, the caster, instead of forcefully driving the immense amounts of pressurized eternano and magic into their limbs when they focus it on the layers of magical particles shrouding their arms and legs, draws it away from their body, using their masterful magical energy control in order to keep these energies parted from the magnet that is their Magic Origin. Once separated, these pressurized magical energies take upon the visage of a quarter of hand-size spheres of magical energy which glow golden, the same colour of the arcane in its purest form. The user can alter the shape of each Quo Vadis sphere by thought alone in order to serve almost innumerable purposes, whether they be for offense, defense, and other supplementary uses- when they are not in use, the Quo Vadis spheres float behind the caster's back in a circular formation. The Quo Vadis spheres are noted to be constantly standby once willed into existence- though they can also be dismissed whenever the user deems it suitable. The user cannot create additional orbs after the initial acquisition number; as four is the absolute limit. The user is capable of controlling the Quo Vadis spheres one-by-one or all at once- no matter the control manner, the caster can shape the spheres through mental commands alone into countless forms- effectively the sky is the limit for what the Quo Vadis spheres can be transformed into. No matter the form and composition, the Quo Vadis spheres are widely known to be exceptionally powerful- just by colliding with a solid, non-living structure; a single ball is capable of reducing it to dust. They can be directed as projectiles which close in on the user's targets like bullets, and if the caster deems it suitable, they can grant them explosive properties by having them rapidly expand- on the opposite end, they can be used to heal the caster's own injuries just by contact. However, for all its strengths, the orbs known as Quo Vadis has two weaknesses- for one, the caster is only capable of controlling the orbs of magical energy within one hundred meters of their own location, meaning that once either the user or the spheres are out of range, they will vanish. Additionally, each transformation into a different object can only last for a full minute before they revert back to their sphere form. -Angel’s Raiment | Advanced The user unleashes their magical aura to its fullest extent, it forms a thin layer of pressure that can cause people in the vicinity to become intimidated – even if the onlookers are known to be particularly powerful mages. The user is capable of forging a makeshift pulsating aura of light which discharges electrical static constantly, taking the form of an ultimate defense. It possesses a rather immense duration and durability, more than capable of defending a relatively strong spell with ease. This can erupt though like a pillar, piercing the skies as the radiance of the whole thing echoes out like a powerful shockwave, more often than not pushing friend and foe alike backwards. The further out it is casted, the more unstable it becomes. -Holy Lightning | Advanced The user to generate large amounts of azurite lightning which he can manipulate to his own liking. The user can modify the composition of these energies into that of electrons, which he can alter the movement of, resulting in the manifestation of shining azure lightning that coats the weapon in a lightning aura, enabling the user to generate lightning for many purposes from various purposes; this lightning pulses and crackles violently near-constantly. Such distinctive "blue lightning" possesses high voltage and great destructive power, and, much like that employed in standard Lightning Magic, can be generated in places away from the user. Likewise, the electricity in the blade can be launched as projectiles in different speed and strength. The user is also capable of utilizing lightning from a distance, such as from the ground near them, or down from the sky. Like regular lightning magic, Holy Lightning works by electrocuting the opponents to various degrees, and there are spells that are said to be capable of completely paralyzing enemies, due to the extremely high voltage of the electricity employed in their use. Because of the high amounts of light produced with its use, Holy Lightning can also be utilized to blind opponents, albeit for a short amount of time. The user is capable of propelling himself around at high speeds in order to gain extra momentum; as they can create lightning orbs around their weapon or hands before connecting slashes, increasing his striking power in a way similar to most other elemental magician, allowing him to move around much faster, propelling themselves towards their opponents, by surrounding their entire body with lightning, and empowering their connecting strikes by summoning forth lightning from the sky to accompany their motions. -Alpha and Omega | Ultimate This can be considered a “light beyond light”, a divine power that transcends the concept of an “element”, going further until that “light” is considered an existence that permeates throughout all dimensions, known as the “Light of Judgment”. It is seen as a holy shine beyond mortal comprehension that descended upon those with wicked hearts, cleansing all in its wake. It is said to be miraculous and can wash away the sins of those struck by it with a divine shine. The user activates the make by taking the “magic = feelings” concept to the fullest – by fulling their magic with positive feelings, the angel is capable of initiating the usual fusion of eternano and magical power, only manifesting magical power in a light and benevolent nature; drawing from the inner feelings of the humanity to purify the world off all its evils and mistakes, like a beacon of hope. This results in incredible quantities of light being formed around their bodies, far beyond what any other form of light-based magic can generate in both quantity and quality. It’s a power more than enough to raze straight through any and every defense; it can be considered an existence taking to the divine light of a god raining down upon those whom are deemed sinful. This could be said where Fairy Tail’s unique spells may have originated from. -Heavenly Ascension| Ultimate Heavenly Ascension refers to the state in which all of an Angel's powers are drastically enhanced- it is an expansion of their current form and a temporary "evolution" of sorts, considered akin to the "Force" of many Slayer Magic and a Full Body Take Over of those who practice Take Over, designated the "form of which an angel's limiters are fully released", and the pinnacle of their already outstanding power. While it is said to be similar to those modes, Heavenly Ascension can also be said to be nothing like them, as they, Force in particular, are a relic of the past, as they are quite fragile in comparison before the concept of antibodies was created to eliminate the drawbacks. In comparison to other powered-up states, Heavenly Ascension does not drain a large amount of magical energy, and a sufficiently powerful angel is capable of activating it and deactivating it several times a day. Additionally, all of their physical attributes are bolstered enormously; far beyond their base statistics; their speed has been increased tremendously, they can jump much higher than usual, and an angel has improved reflexes to match their improved movements. Their physical strength is also increased vastly, allowing them to smash through large demons and break enormous metal restraints without effort. Heavenly Ascension allows an angel to release their full supernatural potential; and in this form, many of their physical and magical attributes are amplified, the angel has access to upgrades or even additions to their normal abilities like flying or hovering. Lastly, the transformation enhances all of the angel's regular spells, greatly increasing their area-of-effect as well as improving their damage significantly. Additionally, the magical energy absorption ability of Alpha and Omega is exponentially increased; devouring trees, rocks, buildings, and even opposing supernatural spells in order to fuel the angel's own attacks. It should be taken into consideration that Heavenly Ascension is not a natural technique; rather, an angel must train to attain it, and even then, it is extremely taxing on an angel's stamina to keep it activated for long periods for the first few times of transformation. Despite the extreme modifications to the angel's bodies, their consciousness remains unchanged. After undergoing Heavenly Ascension, the angel gains various additions to their form, such as armor or weaponry- or their body may just change completely to the point of being unrecognizable. However, an angel can only stay in their Heavenly Ascension form until their energy is depleted, and if an angel does not absorb enough magical energy needed to maintain the form, it will not be able to retain that form for long and revert to their previous form in a matter of time. -Raintive Orion | Ultimate Raintive Orion is an enhancement of Alpha and Omega's magical energy absorption ability, taken to extremes and to the point that it becomes a spell on its own, resulting in an extremely powerful, yet incredibly simplistic ability; that harnesses an angel's most basic ability to gather supernatural energies in the most powerful way; by enslaving it- it is a spell that is only available in Heavenly Ascension. When performing Raintive Orion, the angel unleashes a powerful pulse of their Magical Aura, which possesses such an intensity that anything that the pulse comes into contact with begins to fracture and break apart into the particles that composed them which then react with the surrounding ambient energies in the atmosphere and transform into more supernatural energies- the angel can then in a sense absorb the surrounding structures, by transforming breaking down eternano and absorbing them, including the components which make up supernatural based objects, such as those which make up anything powered by Lacrima, transforming them into their strength for an indefinite period of time. In Heavenly Ascension, an angel's absolutely precise control over the eternano is incredibly impressive, as they can break down everything that is born from eternano within milliseconds and utilize it as a fuel to power their eternano-based techniques. It can literally tear away the components which make up objects, such as those which make up magic and structures, as well as the bodies of supernatural beings- when the body of a magical being is affected by this power, the user can assume the characteristics and associated capabilities of their victim; however, some angels modify the technique so that they do not take on beastly or undesirable appearances, and rather takes on more subtle visual changes- even so, such a transformation is not permanent, as the power is eventually used up and vanishes into thin air. Not only this, as it absorbs all supernatural energies, the activation of Raintive Orion results in the sapping of the vitality of magicians who are in the vicinity, draining them of their magical power by one Edea for every second that they are in the technique's range, allowing the angel to absorb it and utilize it for themselves, essentially serving as a life-drain effect.
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FAIRY TAIL ▶ Roleplay
Tsuki-chan4
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Tsuki-chan4
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Posted: Thu Jan 26, 2017 6:08 pm
◢M A G EXXP R O F I L E Normal people worry me!
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⌈Relationships⌉ Kiet A-Wut | Head Abbess (Dead) At first, Pema had gained respect towards the abbess throughout her days of training. The two would get to know each other after practice or studies in order to get a better sense of each other. However, Pema didn't realize the hatred and jealousy Kiet had gained towards her. Changpu | Father (Unknown, possibly alive or dead) Having been taken away since she was little, the image of her father has blurred out over the years. From what she remembered though was that he was a caring, loving father. He would do as much as possible to make sure his wife and child were safe and sound along with being happy with the little things in life. Sometimes, she still misses the times he would just take his time to relax and teach her the ways of the world and philosophy. Shinju | Mother (Unknown, possibly alive or dead) Her mother was a wonderful person, inside and out. From what she recalled, her mother was born of noble blood. But since meeting her father, she threw away her high-end life just to be with him and live the way she wanted. Sometimes Pema thinks she may get that from her if she finds someone who she'll truly care about. Mongkuy | Former General/Ex-fiance (Unknown, presumed dead) The relationship she had with him was mainly out of respect more so than love. Knowing that her family wanted the best for her, she had agreed to wed Mongkuy. He was not rude, abusive nor absent because he wanted to. Pema could genuinely see the love he had for her because of her personality. As much as she appreciated that, there was the occasional clash of morals and such. Whenever Pema brought about something about her wanting to be more than a budvist, he simply put her down and told her that what she was is more than fine. Hathai | Daughter Hathai did not live much a life as she was still an infant when killed. Pema wishes that she were still alive and shower her with lots of love and care. The poor child did not deserve the fate she was met with that horrible night. Almost every night, Pema still has hints of dreams with Hathai in it. Caius Vasille | Friend/Former Council Colleague Description Shigehara Togashi | Friend/Fellow Wizard Saint/Council Colleague Since finding out that Shige was the one who helped Mongkuy and her that awful day, she has since felt somewhat indebted to him. She is glad to have a friend who is from her home country and continuously still share similar beliefs or troubles if necessary. Sebastian Vinicianus-Togachi | Friend/Fellow Wizard Saint Pema thinks very highly of Seb. She just loves how animated and passionate the woman is towards her comrades and family. She is just a lovely person Pema finds herself to be with a good portion of the time when neither of them are busy with work or spending time with others. Oda Vinicianus-Togachi | "Her little flower bud" a.k.a Her goddaughter Oda is just a bundle of joy and cuteness. Pema had the honor of being called her god mother not long after Oda was born. She will deeply cherish the thought and the girl as if she were her own when ever Seb or Shige need time alone or someone to watch over their daughter. Name | Relationship Description
⌈Affiliation⌉ The Magic Council, Kardia Cathedral ⌈Occupation⌉ Chairman on Magic Council, Religious Voice, Marriage officiant, Priestess ⌈Rank⌉ 4th Wizard Saint ⌈Partner(s)⌉ None ⌈Guild Mark Location⌉ None ⌈Guild Mark Color⌉ None
Pema was born and partially raised in a poor, small village not too far from the capital of Chaian. Since she could recall, every night flash of memories would flash in her mind as she slept. It wasn't until weeks later that she discovered that she may have been the reincarnation of a past Budvist. Or that a past Budvist was simply choosing her to become the next one by guiding her with those memories. Reluctant to say anything due to the conflicts of the 200 year war, Pema kept it a secret for as long as possible. Her childhood was rather routine like. Each day had been spent either at a religious school, farming with her family, doing chores or small jobs within the village.
One day, her school was having a day trip to the capital in order to visit the main temple of Budvists. It was day she was discovering the 17th Buddvist Valisja at the age of 9. While many of the Budvist followers were giving a tour, Valisja was tagging along with the group. No one had any idea that they were on the look out for the next chosen one. Valisja was rather suspicious of Pema at the time because it appeared at first that she was resisting on saying things. It was more apparent as the 11th Budvist's history and belongings were brought up and on display. Pema wasn't able to hold it in anymore and quickly had corrected more than 80% of the information handed out during the trip. This confirmed Valisja's suspicions because no one could have been able to know or figure out whether or not the information was true other than those living at the temple.
A few months after the trip, a few followers from the temple had shown up at her home. They had come to confirm that Pema was going to become 18th Budvist and the first female one at that. Her family was surprised to hear that their daughter would be taken away. Reluctant to say no, Pema was taken back the next day to start her training immediately. It was also when she first meets Kiet, the head abbess who had train the last couple Budvists.
Pema went through intensive training until she had turned 17. It was around then when her family was looking for potential husband to marry Pema. At some point, one of the more well known generals of the war had shown up at the temple and asked to see Pema personally for some purification as a cover to check out the rumored female Budvist. In another room, she was working on several simple ceremonies around the general Mongkuy as he spoke of his worries. The girl had gently comforted him, giving him inspiring advice and newly found confidence in order for him to do his best in the war. Mongkuy had soon developed feelings for her and searched for her family so that he could ask for her hand in marriage. He was sure that she meant to become his wife and bear a healthy baby boy to continue his family line.
The Blooming Lotus Flower to a Withered Lotus
Weeks later, Mongkuy had retired as general in order to focus on Pema more after the engagement was announced days before the retirement. As much as she couldn't help it, she had no choice but to agree to the proposal in order to make her family happy. It was not like she disliked Mongkuy. In fact, she highly respected him and his philosophy in life. But, his personality and actions were very much something she was not attracted to. There was a difference of knowledge and perspective to humanity. Even Kiet was suggesting that it would be bad karma if she had rejected. Still rather naive, she went with it even if her gut feeling was telling her not too. And so the marriage was set to happen within the next year a half. During that time, Pema had soon become pregnant unknowingly until near the end of her first trimester.
She had fully taken over the position as the new Budvist a few months after giving birth to a healthy baby girl while her fiance was out on some business. The war itself was reaching a higher point then it ever had during it span. A new group of revolutionaries had sprung about, not accepting the fact Pema was breaking tradition. What was worse was that Kiet was the one leading the group in defiance since the start of Pema's learning journey. Every day, her life and her daughter's life were put in danger as they were continuously finding ways to enter the temple and attempt to assassinate the two. So while her baby was sleeping from time to time, she started to learn defensive and offensive moves with her Mandala Spear.
One night, the temple was quickly set a blaze just as Mungkuy had arrived back. Many revolutionists had busted inside ready to attack and take down as much of the place as possible. Pema with her baby had luckily escaped in time and went to a hidden shelter to meet with Mungkuy before leaving the city. However, she was found quickly by another group who were scouting outside for precaution. Her baby had been taken from her and instantly killed before she became the next target. Luckily Mungkuy and another man with a dull blade had arrived to stop the majority from hurting Pema. But more had suddenly over flowed the area, surrounding the three with out any place of escape. Fearing for the end of their lives, a sudden bright light had engulfed the area as an cobalt spherical jewel had popped out of nowhere. The first wake of Pema's potential with magic was seen then as the group was soon defeated.
Since then, Mungkuy and the man with the dull blade had kept an eye on Pema for a bit until arrangements to leave the country were ready. From that moment, Pema was called a monster, a being far worse than a devil. On top of that, her title as Budvist was stripped along with her will to do anything. Her eyes were visibly dull, empty with no signs of life popping in or out. She had lost almost everything but Mongkuy, but worried he was going to be taken from her too. Her body was limp almost like it completely lost all mobility. Just as the transportation had arrived, they were ambushed once again. This time the people had been stronger then the previous. Pema was quickly brought inside the carriage and left the two men behind. A stream of tears soon appeared as she saw Mongkuy presumably get killed by 5 different people.
A Mended Flower Destined to Bloom Once Again
The travelling from Chaian to her new destination had take roughly 7 months before her 22th birthday. What she didn't realize was that they had traveled to a temple somewhere north of Fiore. There she would learn about her mysterious magic abilities, later known as Personification of Bodhi, and the strange gem that continued to follow her. From there she went through more intensive training, becoming recognized all around Fiore. Each time she had gone out to travel to different cities for rituals or other types of business, she kept hearing her name in references as one of the lower ranked Wizard Saints. Still confused with the system, she thought it was a strange thing to refer her as an potential honorary title.
As time passed, Pema had soon encountered a member of the Magic Council. She was offered a position to become more or less a religious voice/perspective because of her work and knowledge. It took a bit to think about it, but because she really wanted to familiarize herself with the new country as her home, she had gladly accepted it. Moving in closer to the Magic Council Building in Era, Pema quickly started learning up on as many things as possible. This was the spark of mending her broken past and starting a new in a place she can feel more comfortable and become stronger to protect her loved ones. Just at 23, her seat quickly rose up to being head chairman and was also appointed as a Wizard Saint, moving up to earn the title as 4th Wizard Saint and God of Gods.