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Posted: Tue Nov 01, 2016 11:00 am
Name: Iwata Harue (Harue Iwata in the west)
Nickname: Haru, Haruko (Her parents)
Age: 16
Birthday: April 25th
Sign: Taurus
Gemstone: Emerald
Blood Type: A+
Fav. Food: Onigiri, Pork Buns, Udon, Kitsune-Ramen, pepperoni pizza, and a good cheeseburger.
Hated Food: white bread, greasy badly made food, <******** odori don..
School: Crystal Academy
Hobbies:
Painting - Harue paints as a form of expression that doesn't cause trouble - and she likes it. She often carries a portable easel with her to parks or scenic points to paint landscapes, and enjoys use of oils, acrylics, or watercours, as well as proper brushes and canvas. She often gifts her art to family, including family in Japan -- and sometimes creates her own visual paintings as opposed to painting landscapes.
Gaming - Harue is a gamer to her core - MMOs, PC games, Consoles, handhelds, you name it, she wants to play it. It's something to do inside without being hurtled out the door, and it's fun. Her favorite Genres are platformers, JRPGs, puzzles, and such, but don't let her fool you. She's just as vicious as anyone else and swears about as much as well. Similarly, she will import games from Japan, and if needed, the console to play then they ISN'T region-locked, since she knows how to adapt signals. It's not a hobby - it's life, if her gaming theme room says anything.
Bonsai -Harue's parents gave her a bonsai to keep to help her enjoy more quiet activities, and it was half successful. Harue loves bonsai, keeping three trees. She likes pruning and getting them to grow in interesting shaoes, and takes pride in her plants. It's not exciting or flashy, but her plants are still hers, and she loves tending them as a hobby.
Virtues:
Creative "Let's make a happy little tree next."
Harue is a very inventive girl. She's happy creating worlds or scenarios r in solutions for problems. She thinks outside the box and it's easy to seek her for a refreshing solution to an awkward problem. Harue has few cretive bounds, and as a result, it often leaves her to offer imaginative ideas not often thought of. In other areas, Harue often makes plans to help other people do what's important, or, well, most other things a good plan is needed for, and most know Harue is the creative one among them.
Spontaneous "Suddenly, things hppened!.. And it was good." Harue is full of surprises! Shje comes up with fun, impromptu ideas of things to do out of the blue, or might show up with an extra bento for lunch because she remembered someone doesn't hve lunch money, or she migfht sur[rise people with a last minute party. She's not very predictable, which makes her exciting and fun to be around for many.
Adventurous n the trail we blaze!
Harue is alway up to trying new things (How else does she know she dislikes things?!). She'll attempt anything once, even out of the blue, and most like taking her places to see if something is good if they're not as adventurus. For Harue, adventure is part of a life worth living, and so she will do anything new or exciting once just for fun!
Flaws:
Poor Focus "As I was - OH SHINY OBJECT!"
Harue is terrible at focus. She tries, sometimes she even succeedsm but not usually. She's easily distracted, and can easily get derailed by what she'd rather be doing compared to what she is doing. She doesn't mean to be so distractable, but focus is really hard sometimes. It's why she's taken to bonsai - it HELPS a very, very weak focus get stronger.
Chaotic NO ESCAPE! NO HOPE!
Harue is spontanious, and it's good!... Except her unpredictability is on her own terms. She's hard to pin down, and not EVERY idea is a good one. It also means her reliability is pot. A good description of her is a storm, and she is quite happy with that comparison - maybe a little too happy.
Judgemental "Anything you can do I can do better."
Harue has standards and ideals, and expects people to fiut them. A tiger-mom in training, Harue will easily grow disdainful ifg you do not match up to her standards or take her hints (more like orders) for things, and the girl is plain merciless about it. People tend to wish she would settle the heck down, and she doesn't. Why should she when her ego is at stake and you're obviously ignorant?!
PHYSICAL DESCRIPTION
Eyes: Smiling-like, almond grey eyes. She has the traditional Japanese look.
Hair: L O N G sleek and black. While she does not often put it up she does often weave in things like small beads and wear accessories.
Face: Harue has a heart shaped face and clear complexion. Her nose and ears are small and dainty, but she has lovely full lips she likes trussing up with lip[stick.
Clothes: It actually runs a small gamut - some days she wears gothic lolita, others she wears gamer chic, yet others she might wear normal clothing with a large quantity of cosplay accessories like kitty ears, ETC. The only true, unifying description is nerd girl eclectic.
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Posted: Tue Nov 01, 2016 11:17 am
Senshi: Sailor Mimas Senshi of Ceffyl Dwr Challenge: Was I mist? Fuku Colour:Main Color: Lime green Secondary Color: Lemon yellow Fuku: --> Pbbt. Attacks: Sailor Scout Attack: Mimas' Trick To use this attack, Mimas crosses her arms across her chest and closes her eyes. She then turns into a misty, horse-like figure, and is not able to be struck by physical attacks nor be touched physically by a hand ETC for 15 seconds (Magic attack connect as normal). She will be in this state as long as she is still. Useful three times a day. Super Sailor Scout Attack: Mimas' Prank Sailor Mimas crosses one hand over her chest, and may touch one other person, turning herself and an optional ally to a horse-like misty figure (or figures) for 20 seconds. Like before, physical contact or attacks do not affect Mimas and any ally she has turned to mist with her, however, magic attacks connect as usual and she must remain still, and touching her ally or it breaks early. Useful three times a day. Eternal Sailor Attack: Ceffyl Dwr's Anger Sailor Mimas clasps her hands together, conjuring a large mist cloud 10 feet by 10 feet around herself that appears as running horses. Those caught in the mist will begin to feel like they're being shoved around - not enough to hurt, but enough to knock them off balance. Should they inhale any mist, as well, they begin to choke. The entire effect lasts for 45 seconds, although Mimas despite being a part of the mist may be attacked with magical attacks per above attacks. May be used once daily.
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Posted: Fri Nov 04, 2016 10:14 pm
Hi Nova! Congrats on getting Gardua! Before I can toss her a stamp there's just a couple of small tweaks I want to go over with her attacks and a few questions for clarification. For her basic and super attacks, does the feeling sick sensation cease when the attack ends or does it linger a little while they get their land legs back under them? Also her attacks feel like they might be a little on the long side, even though the basic and super just make people feel sick and sound really windy; I'd suggest maybe tweaking the attacks to 25 seconds (basic) and 30 seconds(super). For her Eternal since it's such a strong attack; where the petals cut people when they make impact (does that include the petals on the blossom?) + the possibility of making people sick. What about bumping the time limit up to 35 seconds, with a twice daily limit. However if she uses that second time, she'd be dangerously close to passing out (it'd be her hail Mary football pass so to speak). Also, would could clarify what happens to the damage done to the other characters when the attack ends? Do the cuts fade as soon as the attack dissipates? Keep in mind that any damage needs to fade/go away in a set amount of time (typically soon after the attack ends if not immediately), but you can leave an option that if a player wants/chooses to prolong the damage done or make it permanent (ex: scars), they can have the option to do such. If you have any questions or just need me to come back quote me and I'll be here!
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Posted: Sat Nov 05, 2016 10:27 am
I really didn't know how to work with that crit since it didn't seem terribly clear to me so I swapped in a backup sphere I'd had that had nods in the original. Bing.
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Posted: Sat Nov 05, 2016 9:19 pm
Nova, there wasn't a problem with your prior sphere! I just had some concern over your attacks as your super and eternal had far too many uses in comparison for their length of time. (Which is still a topic we do need to cover. I'm sorry if you were confused by my prior crit, if you ever have questions or don't understand something I've tried to explain; please don't hesitate to ask me to further explain things.. So if you would like for her to go back to being Daffodils and using a Daffodil based attacks that's fine, the length of time just needed to be fixed because there were some that were too long and too many uses; and some clarification on how long the wounds and effects on the player's character lasted. Now then, for vortexes themselves; this is too board of a term to be an actual sphere. We already have two vortex themed spheres: Whirlpools and Tornadoes. If you'd like to stick with this style of attack(s) that's fine, you could adjust the sphere back to being a flower themed sphere with the use of flower vortexes or you could pick a type of vortex and focus in on one of them. If you have any more questions or concerns, please, feel free to ping me / quote me and I'll be happy to help!
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Posted: Sun Nov 06, 2016 1:24 pm
Apparently, there was, considering you couldn't work out the intent using common sense. Furtherm since vortexes are apparently too broad which makes no goddamn sense, I will find a new sphere for myself. I do not wish for nor require further assistance from you, as I';m finding you rather hypercritical and I have been feeling attacked since crit 1. I will be reposting once I have a new sphere sorted out. Thank you fotr your time, please do not approach me again.
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Posted: Sun Nov 06, 2016 10:13 pm
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