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Posted: Wed Jan 27, 2016 8:27 pm
 Xeizii's journal is a simple black spiral-bound book. His hand writing is neat and easy to read, though on occasion it switches from print to cursive and seems to take on a different tone.
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Posted: Wed Jan 27, 2016 8:29 pm
Xeizii

Name: Xeizii Tate Nickname(s): Xeii Gender: Male Pronouns: He/Him/His Stage: Teen Race: Shadow Item: Acoustic Cello Birthday: 12/2/2012 Height: 5'2" Sexual Orientation: Aromantic Asexual Relationship Style: Not Sure Parents: N/A Child(ren): N/A Siblings: Whisper (adopted) Post Color: #000000 // grey
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Posted: Wed Jan 27, 2016 8:45 pm
Powers
Name of Power: Audiokinesis Element: Sound Relation to Item: Acoustic Cello Active or Passive: Active Description of Power: Xeizii is able to manipulate soundwaves to produce various effects. Currently he is able to emit cello-like sounds using his vocal chords or by rubbing his hands against his body. He can amplify or soften sounds using this power as well.
In battle settings, Xeizii's audiokinesis manifests as one of the following effects (this will either be chosen at the start of battle, or randomized):
Lullaby -- causes target(s) within range to fall asleep. They can be wakened by taking damage, or being jostled, or until designated number of rounds has passed.
Melodic Malady -- The music Xeizii produces (playing or humming) causes nearby target(s) to feel excruciating pain radiate throughout their body.
Soothing Tune -- The music Xeizii produces (playing or humming) heals nearby target(s).
Weapon: N/A
Limits: - Range is limited to average house size - Lasts 1 round - Friendly fire(attack allies/heals enemies, etc) - May be combined with others skills - Target(s) wake up upon being damaged, even if 1 round has not passed - If used as an AOE, only 1 charge - AOE effects both allies and enemies - Soothing Tune can only be used once per battle.
Charges: 3
Subpower: Active/Passive - Limitations:
Subpower: Active/Passive -
Subpower: Active/Passive -
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Name of Power: Dendrokinesis Element: Nature Relation to Item: Acoustic Cello Active or Passive: Active Description of Power: Xeizii is able to control trees or woody plants due to the wooden nature of his item. He can call on nearby trees/plants for protection or to attack enemies, but cannot create new trees/plants on his own.
Weapon: N/A
Limits: - Cannot create new trees/plants - Range limited to average house size
Charges: 3
Subpower: Active/Passive -
Subpower: Active/Passive -
Subpower: Active/Passive -
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Name of Power: Emotive Play Element: Mental Relation to Item: Acoustic Cello Active or Passive: Active Description of Power: Xeizii's musical abilities have an emotional affect on others that listen to them. This includes making people happy, angry, sad... or just more likely to do as he wants.
Weapon: N/A
Limits: - Maximum range limited to average house size - Highest roll wins - Lasts 1 round - Command must be within reason
Charges: 3
Subpower: Frenzy Active - By playing or humming a frenzied tune, Xeizii can cause targets within range to experience a sudden onset of anxiety, rage, or paranoia. Targets may attack others or themselves at random. Once outside range, the power stops working. Limitations: - Maximum range limited to average house size - Highest roll wins - Friendly fire(attack allies/heals enemies, etc) - Ends when Xeizii is knocked out, or after 4 rounds, whichever comes first - Frenzy effect stops working outside of his range limit - Can only be used once in battle, on the character's first turn - Only 1 charge
Subpower: Euphoria Active - Xeizii's music causes targets to experience a state of total euphoria, coupled with a loss of interest in fighting, and opens them up to being more agreeable to requests he makes. Limitations: - Maximum range limited to average house size - Highest roll wins - Lasts 1 round - Friendly fire(attack allies/heals enemies, etc) - Can only be used once in battle, on the character's first turn - Command must be within reason
Subpower: Active/Passive - Limitations:
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Name of Power: Vibration Element: Sound Relation to Item: Acoustic Cello Active or Passive: Active Description of Power: Xeizii generates a blast of vibrational energy that repels nearby targets from him, as if he were generating a miniature earthquake in a targeted area or at a targeted person.
Weapon: N/A
Limits: - Range limited to average house size
Charges: 3
Subpower: Active/Passive -
Subpower: Active/Passive -
Subpower: Active/Passive -
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Name of Power: Withering Touch Element: Necrotic Relation to Item: "Gifted" from his Mane Active or Passive: Passive Description of Power: While Wither is in control, touching Xeizii's skin causes small plants to die within 10 seconds, larger plants die within 10 minutes. Small insects die immediately, small animals die within 5 minutes, medium animals die within 15 minutes, large animals die within 20 minutes, and fellow Metas and other sentient beings begin to experience flu like symptoms within 2 minutes. Prolonged exposure can cause the touched area to display rot-like symptoms. Affected targets will begin to recover on their own after a few hours of no contact with Wither.
This touch does deal a jolt of pain when contact is made, even if it's only briefly.
Weapon: N/A
Limits: - Wither must be in control of Xeizii's body - Skin to skin contact must be maintained for a minimum of 2 minutes for symptoms to set in on other characters - Player characters/NPCs cannot be killed without explicit permission
Charges: 3
Subpower: Active/Passive -
Subpower: Active/Passive -
Subpower: Active/Passive -
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Racial Powers--
Name of Power: Phasing Description of Power: Can walk through walls and objects.
Limits: - Avoid attacks until end of round.(Solidifies) - May be hit before phasing if they lose roll.1d20 roll to see if they phase at all after being hit. (1-10:doesn't phase. 11-20: phase) - During battle they are semi visible - Can not attack or affect reality - Can not teleport out of battle - Those that are phased cannot see spirits but can see other people who are phased, unless they have spirit sight. - Can not move to Umbra without explicit limits during battle. - Charge
Name of Power: Intimidate Description of Power: Shadows have a natural intimidating aura about them (on all the time). Other Metas are far less likely to pick a fight with them. This power is an effect, and does not get stronger or weaker with age.
Limits: - Metas with mental resistance/emotional resistance may not be affected by Intimidate - Does not grow in strength with age
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Resistances--
▸▸▸▸Sound Xeizii's item is sound based, so sound powers do very little to him.
▸▸▸▸Diseases Believe it or not, he's actually rather resistant to disease and sicknesses brought on by powers. He cannot be made to be worse than he already is.
Weaknesses--
▸▸▸▸Healing Xeizii cannot be healed, it actually makes him worse. Healing him can kill him.
▸▸▸▸Sound Negation Take away his ability to produce sound, and he's basically powerless.
▸▸▸▸Physical Attacks He's very vulnerable to physical attacks due to his fragile health.
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Posted: Wed Jan 27, 2016 8:47 pm
Relationships ▸▸▸▸Name Thoughts: Stuff
✘ Hate ● Wary ◇ Neutral ◆ Friendly ♡ Love ✦ Family
▸▸▸▸Delilah Thoughts: I... don't know where you went, but... I'm trying to keep the house nice. I miss you. ◆
▸▸▸▸Storm Thoughts: She might be spacier than I am sometimes..! But she's really nice... I hope we can be good friends. ◆
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Posted: Wed Jan 27, 2016 8:48 pm
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Posted: Thu May 26, 2016 9:02 pm
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Posted: Thu May 26, 2016 9:02 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:03 pm
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Posted: Thu May 26, 2016 9:04 pm
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Posted: Thu May 26, 2016 9:04 pm
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