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poke mattix rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Mon Oct 05, 2015 12:43 am
Kammy wanted to go find the invisible horse too, after hearing everyone else was looking for it. It sounded like a great thing to fight, like a secret monster that would give you epic drops if you defeated it.
Although she wasn't sure about the actual details. At least with the undying she knew how dangerous they could be, and knew how to fight them. (Good resistance against infection status, constant hitting and maybe a critical every now and then.). But with a invisible monster? You couldn't even see it!
Oh well, maybe she'd figure it out when she got there. Find a weak spot or something.
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Posted: Mon Oct 05, 2015 12:43 am
MOB SUMMON [ [ MOB NAME] Greater Undying MOB HP: 20 HP Mob Autodamage: -2 damage Mob Special Ability: N/A Mob Loot: Roll 1d4 to see what you get: 1: ROLL 1d10 for loot after you roll this one. This is the card number you get. (http://halloween.thesporkedken.com/loot/card_1.png <-- REPLACE THE "1" in the .PNG with the number of the card to get the CORRECT image). Add to journal and use here 2: Water Bottle on the minis site. Redeem it here! 3. Chips on the minis site. Redeem it here! 4. N/A This wasn't what she was looking for, so she ran off.
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poke mattix rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Mon Oct 05, 2015 12:45 am
MOB SUMMON [ MOB NAME] INVINCIBLE MOB HP: 1 HP Mob Autodamage: -49 HP (this is activated on any move against it, including healing/runic items. Remember that HP is carried over between ALL fights until end of the day. The only way HP can be healed is with healing items! Mob Special Ability: You can't see this monster, obviously, because it's invincible. You can only fight this monster if obviously, you are not dead on the minis site. Only the person HITTING IT can get the loot. - You can flee from this mob without penalty at any time and do not have to abandon the current thread if you do (just rp fleeing from it wildly) - You can only attack this mob ONCE a day Mob Loot: Roll 1d4 to see what you get: 1: Shotgun (2d12-6) on the minis site. Redeem it here! You can only win this ONCE ever on this mob, if you win it again from this same mob, void the second win (you win nothing!) 2: A needle on the minis site (+40 HP). Redeem it here! 3. Junkyard card Joker. Redeem it here! 4. THE RARE AND ELUSIVE INVINCIBLE APEX MOUNT! Drop it off here if you win it! Can be applied to any existing student/horseman. This is the ONLY time to win one. Then Kammy stumbled on...something. She wasn't sure what it was because she couldn't see it but- ...Ooohhh. So THIS was the inviable horse! But how was she supposed to fight something she couldn't see?
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poke mattix rolled 2 6-sided dice:
1, 4
Total: 5 (2-12)
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Posted: Mon Oct 05, 2015 12:46 am
Kammy wielded her fishing rod like a pro, swinging it in a arc to make sure she got it.
Then she felt something hard slam into her with such a force she had never felt before. She screamed, thrown backwards and onto the pavement, feeling the mob disappear.
Well, she had defeated it, but now she was in excruciating pain.
HP: 1 Damage: 3
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poke mattix rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Oct 05, 2015 12:50 am
At least she was able to find a needle nearby. Hopefully this would help stop the amount of pain she was in.
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