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Posted: Sun Jul 12, 2015 10:07 pm
You wake up.The last thing you remember is seeing a gas masked minipet sitting in the middle of your room. You remember feeling that it had been waiting for you, and then…
Your memory ends there.
What you see before you now is not your room, but there is a door. You realize quickly that you are in a very tiny, very boring room. The only exit is in front of you.
Near the door lay a brand new notepad. Only the top page has text on it, and all it says is: I went right - M. You peek in through the door, and you think you can see three corridors: one turning left, one straight ahead, and one to the right. There are no other notes on the floor…Quote: This is a small escape game based on the short story, Jeff went left. In following with the story, one enrolled student at a time can try to tackle this maze. They are armed with only the notepad, they have nothing on them that you wouldn't find in their official art. Please be warned: should your character come across a dead end, they will meet a terrible fate - which will probably involve some terror or another dissipating them. They will also have the option of leaving behind IC clues for the student after them, but they also can not. It'll be up to you! Just like it'll be up to you to utilize your character's natural abilities, fear abilities, and anything they have at their disposal - just to see if it would help or not! Please note: This is NOT the thread in which you rp! This is the signup thread of sorts, and the victim will be chosen on a first come first served basis (IE the first person to sign up will be the first person to get a crack at the maze, and should they die, the second person will be quoted in the maze, and they will take over, and so on and so forth). The game is over when your student is the one to successfully complete the maze. The prizes will be…? To make the game fair, if you attempted the maze and failed, you can sign up again and go back into the queue to attempt it a second (or third or etc) time! Also to make it fair, if there has been no response in 24 hours, your character will be removed from the maze and placed back in line - but these posts should be quick, it's just a maze! If you are interested, please post the following information in this thread: [b]Character Name:[/b] [b]Natural Abilities:[/b] [b]FEAR Abilities:[/b] [b]Additional:[/b] (do they have artifacts/if so what/etc)
I will be posting the actual maze thread tomorrow.
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Posted: Sun Jul 12, 2015 10:11 pm
Character Name: Mathias Natural Abilities: dark vision (able to see perfectly in the dark) FEAR Abilities: t2 swift strikes, t1 battle cry Additional: WE MEET AGAIN, PARKER, WE MEET AGAIN
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Posted: Sun Jul 12, 2015 10:15 pm
Character Name: Hollandaise Natural Abilities: plant speech FEAR Abilities: t1 swift strikes, t2 gamblers chance Additional: her hips never lie
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Posted: Sun Jul 12, 2015 10:25 pm
Character Name: Damien Natural Abilities: Brimstone Shroud- Turning into a cloud of brimstone for a brief time period, Shapeshifting Polycephaly- using his fear to make extra heads for his natural form. FEAR Abilities: Eyes of Ill Omen (Headlights lvl 3), Compound Bite (Swift Strike 2) & Pack Consoling (Chill lvl 1) Additional: Uses bacon pieces to mark his way. often eats up the pieces.
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Posted: Sun Jul 12, 2015 10:27 pm
Character Name: Alette Ward Natural Abilities: Hiding in reflective surfaces, hovering off the ground FEAR Abilities: T2 Gambler's Chance, T1 Swift Strikes Additional: She's very clumsy : |
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Posted: Sun Jul 12, 2015 10:27 pm
Character Name: Merope Natural Abilities: Adaptation - Merope can fuse a body part onto him and use it as a functioning limb, however he needs salt water in order to "bind" it to him. Additional Stomach Storage Space - Merope can store several unused "parts" in his unused stomach along with some salt water. Currently this "storage" is full with feminine parts in order to flip-flop between genders. FEAR Abilities: Y1 Gambler's Chance. Even though he's Y2, he does not have a Y2 Fear because I haven't picked one out yet. I think. :v Additional: No artifacts, nothing in his pockets. He does, however, have claws.
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Posted: Mon Jul 13, 2015 6:24 am
Character Name: Lyle Natural Abilities: megaphone voice, regular goast hover and glow FEAR Abilities: T1 Tainted Fang - acerbic insults actually cause pain Additional: nop
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Posted: Mon Jul 13, 2015 7:39 am
Character Name: Torsten Natural Abilities: Levitation [for short periods and never a foot in the air] FEAR Abilities: Y1- The Charge [Storm's Sorrow: Throwing up his hands gracefully, winds flow around him as he generates lighting. As he throws his hands down, one would notice tiny...tiny little sparks of lighting. Sorta harmless and they look more like sparklers. ] Additional:
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Posted: Mon Jul 13, 2015 7:46 am
Character Name: Mellow Marsh Natural Abilities: Y1 Shapeshifting: Mellow can turn into his pony form as he wishes. Yup, you don't misread. His nautral form is a petite pony...... (Miniature Pony) FEAR Abilities: T1 The Mind Additional: Scaredy cat, female hater, can be mistaken as ghoul (forever Y1)
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Posted: Sun Jul 19, 2015 9:06 am
Character Name: Marosa Natural Abilities: Addictive Toxen - anything Marosa touches becomes enamored with him. FEAR Abilities: Y2 Tainted Fang, Y1 Battle Cry Additional: Recently became wingless!
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