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Posted: Tue May 19, 2015 1:36 am
It howls when it is sad, and likes to smack people around with its oversized claws. Height: 6 feet Shadow Puppy HP 100/100 gaia_crown Boss auto damage: 10
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. SACRED POINT x3. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread!  3. BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here. 4. BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here.
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Tail (Black): /10 Head (Violet): /10
gaia_crown Frenzy No
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Rathurue rolled 4 4-sided dice:
4, 1, 3, 3
Total: 11 (4-16)
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Posted: Tue May 19, 2015 1:38 am
He still need some Horns and a Tail to make the armor set. Drop it already! BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 11DAMAGE TAKEN: 10 YOUR REMAINING HP: 90/100 BOSS REMAINING HP 89/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Tue May 19, 2015 1:40 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 3DAMAGE TAKEN: 10 YOUR REMAINING HP: 80/100 BOSS REMAINING HP 86/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue May 19, 2015 1:42 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 6DAMAGE TAKEN: 10 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 80/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Tue May 19, 2015 1:46 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 4DAMAGE TAKEN: 10 YOUR REMAINING HP: 60/100 BOSS REMAINING HP 76/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue May 19, 2015 1:48 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 6DAMAGE TAKEN: 10 YOUR REMAINING HP: 50/100 BOSS REMAINING HP 70/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Tue May 19, 2015 1:50 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: MISSDAMAGE TAKEN: 10 YOUR REMAINING HP: 40/100 BOSS REMAINING HP 70/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Tue May 19, 2015 1:52 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 3DAMAGE TAKEN: 10 YOUR REMAINING HP: 30/100 BOSS REMAINING HP 67/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Tue May 19, 2015 1:55 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 8DAMAGE TAKEN: 10 YOUR REMAINING HP: 20/100 BOSS REMAINING HP 59/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Rathurue rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Tue May 19, 2015 1:57 am
BATTLE DAMAGE Your Arena Rank: AR [G] DAMAGE DONE: 5DAMAGE TAKEN: 10 YOUR REMAINING HP: 10/100 BOSS REMAINING HP 54/100 TURNS TAKEN: ??/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle. gaia_crown [ Rank G ]Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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shyanimegrl rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue May 19, 2015 2:08 am
Danirate Levinski slashed at the shadow puppy. BATTLE DAMAGE Your Arena Rank: [ G ]DAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 170 BOSS REMAINING HP 54- TURNS TAKEN: n/a Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Tue May 19, 2015 2:09 am
BATTLE DAMAGE Your Arena Rank: [ G ]DAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 160 BOSS REMAINING HP 47- TURNS TAKEN: n/a Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Tue May 19, 2015 2:10 am
BATTLE DAMAGE Your Arena Rank: [ G ]DAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 150 BOSS REMAINING HP 39- TURNS TAKEN: n/a Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Tue May 19, 2015 2:11 am
BATTLE DAMAGE Your Arena Rank: [ G ]DAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 140 BOSS REMAINING HP 36- TURNS TAKEN: n/a Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue May 19, 2015 2:12 am
BATTLE DAMAGE Your Arena Rank: [ G ]DAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 140 BOSS REMAINING HP 36- TURNS TAKEN: n/a Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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