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Reply { ARCHIVED } ----------------- Knights, May 2015
[BATTLE!][Sadow Dragon][FULL!][KO!] Goto Page: 1 2 3 [>] [»|]

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Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Sat May 16, 2015 9:18 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Also known as king of the skies, it uses its claws to drag its prey away.
Height: 30 feet


Shadow Dragon HP 130/130

gaia_crown Boss auto damage: 5

gaia_crown [ Boss Special Effect ]: Instead of counting +1 for each round for frenzy, it goes up by +2 per round.

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
2: BLACK TICKETx3. Please log these in your journal. You can exchange them for prizes here.
3. BLACK TICKETx3. Please log these in your journal. You can exchange them for prizes here.
4. SACRED POINTx3. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (Gold smile /10
Tail (Blue): /10

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).



Seiana-ZI

Natsuko-neko

phantompanther13
Natsuko-neko rolled 4 4-sided dice: 1, 4, 3, 1 Total: 9 (4-16)
PostPosted: Sat May 16, 2015 9:21 pm


Aiden had to admit, the dragon looked pretty cool.

BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 9 (Bombadier)
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95/100
BOSS REMAINING HP 121/130
TURNS TAKEN: 2
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Natsuko-neko

Unstoppable OTP

Seiana_ZI rolled 1 8-sided dice: 1 Total: 1 (1-8)

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Sat May 16, 2015 9:24 pm


The dragon might have been cool, but it definitely needed to die. And fast. It looked like it was quite strong. It could also fly and dodge things, as evidenced by Ignatius' failure to hit it.

BATTLE DAMAGE

Your Arena Rank: Rank 4
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95/100
BOSS REMAINING HP
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points.
gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
PostPosted: Sat May 16, 2015 9:28 pm


Using Weakener!

Ugh.....Another dragon....

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 13
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95/100
BOSS REMAINING HP 108/130
TURNS TAKEN: 1 Frenzy: 2/10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Sat May 16, 2015 9:28 pm


Ignatius took a moment to pull one of his nulberries out of his pouch and eat it. It seemed like it might be useful for this fight.

BATTLE DAMAGE

Your Arena Rank: Rank 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 108/130
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points.
gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Natsuko-neko rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Sat May 16, 2015 9:30 pm


A nulberrie would probably be a good idea, but Aiden held off for now.

BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 105/130
TURNS TAKEN: 4
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Natsuko-neko

Unstoppable OTP

Seiana_ZI rolled 1 8-sided dice: 6 Total: 6 (1-8)

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Sat May 16, 2015 9:31 pm


After taking his nulberry, Ignatius went back to fighting the dragon, stabbing his pike forward and hoping to actually hit this time.

BATTLE DAMAGE

Your Arena Rank: Rank 4
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85/100
BOSS REMAINING HP 99/130
TURNS TAKEN: 3
Items used: n/a

YOUR SKILLS

gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points.
gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Viva Viola rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Sat May 16, 2015 9:34 pm


Amy took out her only nullberry with a sigh, eating it. She didnt want to die because of some weak a** dragon....

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 97/130
TURNS TAKEN: 2
Items used: Nullberry!

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Seiana_ZI rolled 1 8-sided dice: 1 Total: 1 (1-8)

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Sat May 16, 2015 9:36 pm


After taking his nulberry, the dragon didn't seem quite as bad! Well, it still packed a bit of a punch, but it definitely didn't pack one that was as sharp as that shadow puppy's...

It didn't help if he missed, though.

BATTLE DAMAGE

Your Arena Rank: Rank 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 97/130
TURNS TAKEN: 4
Items used: nulberry

YOUR SKILLS

gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points.
gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
PostPosted: Sat May 16, 2015 9:36 pm


weakener!

"woop woop!"

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 13
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 84/ 130
TURNS TAKEN: 2/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.




phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 4 4-sided dice: 4, 1, 4, 4 Total: 13 (4-16)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Sat May 16, 2015 9:38 pm


Big flashy attack! yay!

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 13
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/50
BOSS REMAINING HP 71/ 130
TURNS TAKEN: 4/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.

Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.



Viva Viola rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Sat May 16, 2015 9:39 pm


"Go Micheal GO!!!"

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85/100
BOSS REMAINING HP 64/130
TURNS TAKEN: 3
Items used: Nullberry!

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
phantompanther13 rolled 1 8-sided dice: 2 Total: 2 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Sat May 16, 2015 9:39 pm


and now he was la tired.

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/50
BOSS REMAINING HP 62/ 130
TURNS TAKEN: 6/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.

Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.



phantompanther13 rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Sat May 16, 2015 9:41 pm


Stabby stab
"I'm going amy I'm going!" he perked up

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 30/50
BOSS REMAINING HP 56/ 130
TURNS TAKEN: 8/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.

Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.




phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Viva Viola rolled 1 8-sided dice: 2 Total: 2 (1-8)

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Sat May 16, 2015 9:43 pm


"Here, let me help you..." She rushed ahead of Micheal, slashing at the dragon's wing.

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 54/130
TURNS TAKEN: 4
Items used: Nullberry!

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 3 [>] [»|]
 
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