|
|
|
|
|
|
Posted: Sat May 16, 2015 8:07 pm
This monster's special ability is stabbing you with its pointed talons and paralyzing you if you are too close! Height: 6 feet Shadow Drome HP 10/10 gaia_crown Boss auto damage: 2
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nothing 2: Nothing 3. Nothing 4. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (Red):/10 Tail (Blue): /10
gaia_crown Frenzy No
QUOTE YOUR PLAYERS NAME HERE
|
 |
 |
|
|
|
|
|
|
|
phantompanther13 rolled 4 4-sided dice:
2, 1, 3, 3
Total: 9 (4-16)
|
Posted: Sat May 16, 2015 8:08 pm
"woop woop!" Micheal piratically slaughtered it in one shot BATTLE DAMAGE Your Arena Rank: Micheal - Rank 4 DAMAGE DONE: 9 DAMAGE TAKEN: 2 YOUR REMAINING HP: 48/50 BOSS REMAINING HP 1/10 TURNS TAKEN: 1 Items used: YOUR SKILLS takes up that turn. Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points. ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
|
 |
 |
|
|
|
|
|
|
|
|
phantompanther13 rolled 1 8-sided dice:
2
Total: 2 (1-8)
|
|
Posted: Sat May 16, 2015 8:16 pm
Micheal breathed on it and it died.
|
 |
 |
|
|
|
|
|
|
|
phantompanther13 rolled 1 4-sided dice:
1
Total: 1 (1-4)
|
Posted: Sat May 16, 2015 8:19 pm
|
|
|
|
|
|
 |
|
|
|
|
|