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Posted: Tue May 12, 2015 8:20 pm
Legend says when a creature is missing its head, its torso will become terrifying instead! Height: 10 feet Shadow Torso HP 45/45 gaia_crown Boss auto damage: 4
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here. 4. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Left Eye (Red): /10 Right Eye (Red): /10 (Red must do x20 for both!)
gaia_crown Frenzy No
PLAYERS shyanimegrl: Danirate Levinski
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shyanimegrl rolled 4 4-sided dice:
3, 4, 3, 3
Total: 13 (4-16)
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Posted: Tue May 12, 2015 8:34 pm
Danirate attacks the monster. [red: 14/20] BATTLE DAMAGE Your Arena Rank: [ 2 ] DAMAGE DONE: 13 + 1 = 14 DAMAGE TAKEN: YOUR REMAINING HP: 50 - = /50 BOSS REMAINING HP 45 - 14 = 31 TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Tue May 12, 2015 8:37 pm
BATTLE DAMAGE Your Arena Rank: [ 2 ] DAMAGE DONE: +1 = DAMAGE TAKEN: 4 YOUR REMAINING HP: 42 BOSS REMAINING HP 31 - = TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Tue May 12, 2015 8:38 pm
BATTLE DAMAGE Your Arena Rank: [ 2 ] DAMAGE DONE: +1 = DAMAGE TAKEN: 4 YOUR REMAINING HP: 38 BOSS REMAINING HP 27 - = TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Tue May 12, 2015 8:40 pm
[red: successfully broken] BATTLE DAMAGE Your Arena Rank: [ 2 ] DAMAGE DONE: + 1 = DAMAGE TAKEN: 4 YOUR REMAINING HP: 34 BOSS REMAINING HP 20 - = TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Tue May 12, 2015 8:42 pm
[red: successfully broken] BATTLE DAMAGE Your Arena Rank: [ 3 ] DAMAGE DONE: + 1 = DAMAGE TAKEN: 4 YOUR REMAINING HP: 30 BOSS REMAINING HP 14 - = TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Tue May 12, 2015 8:43 pm
[red: successfully broken] BATTLE DAMAGE Your Arena Rank: [ 3 ] DAMAGE DONE: 5 + 1 = 6 DAMAGE TAKEN: 4 YOUR REMAINING HP: 26 BOSS REMAINING HP 5 - 6 = -1 [This monster has been defeated.] TURNS TAKEN: n/a Items used: none SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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shyanimegrl rolled 2 4-sided dice:
1, 2
Total: 3 (2-8)
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Posted: Tue May 12, 2015 8:46 pm
1. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here. 4. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
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