"Lentimas Town" Connecting Land Routes: Undella Town
Not much can be said for the small town of Lentimas found deep in eastern Unova to the west of Undella Town. Almost unknown to anyone but those who live there, Lentimas is a small and peaceful town that is settled at the base of a dormant volcano. It is mostly known for it's pottery and porcelain made from the clay that can be found around the volcano.
-5 rp posts are required, then roll an 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
Entering the town Simon started to the Pokemon center when his Halo Caster rang. Answering it he was surprised to see the woman from outside the haunted house. "How'd you get my number?" he asked as the woman smiled, "Psychic, duh. However it seems that memory is an issue with some other of the ladies inside the house. The battle to save the ghosts from rage can be done over and over again until it's done. See for helping us with them you get a prize and you can keep helping us as you see fit but after that one battle you have to wait a week before getting another." "Oh, gotcha, well I came over to Lentimas Town to look around and train my Shedinja up more but I'll come back over in a bit." "No rush dear you have all week." With that they hung up.
Pokemon
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 28/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 10/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 10/38
Deciding that because they were trying to help the Pokemon in the haunted house Simon decided he would use Greninja to cure all the ghosts from the rage that trapped them. Checking the level of the Pokemon around here he decided to switch them up again so when a wild Spoink appeared Simon decided he would use Noivern, letting Venonat watch from behind him.
Battle
Turn 1 Simon switches out Venonat for Noivern (890 HP) Spoink (320 HP) uses Magic Coat but it fails
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 29/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 11/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 11/38
Venonat Lv. 25 HP 250 Ability: Compound eyes - Tackle - 50 Poison Powder - Poisons foe Venoshock - 65 || dbls if foe is poisoned Psybeam - 0/26
Backpack
Pokeballs x 99 Potions x 99 Pokedex Stuffed Pokeball Stuffed Masterball 5 Super Potions 5 Full Restores 2 Full Heals Lemonade 2 Revives 8 Max Revives 6 Rowap Berries 5 Lum Berries 5 Sitrus Berries 3 Leppa Berries 5 Tamato Berries 5 Watmel Berries 5 Wiki Berries 5 Qualot Berries 5 Custap Berries 5 Petaya Berries 5 Oran Berries Eviolite 3 Dusk Stones 3 Shiny Stones 3 Sun Stones 3 Moon Stones 3 Leaf Stones 3 Water Stones 3 Fire Stones 3 Dawn Stones 3 Master Balls 10 Dusk Balls TM #02 Dragon Claw TM #03 Psyshock TM #08 Bulk up TM #11 Sunny Day TM #22 Solarbeam TM #24 Thunderbolt TM #29 Psychic x 2 TM #39 Rock Tomb x 2 TM # 58 Sky Drop TM #67 Retaliate TM #72 Volt Switch TM #75 Sword Dance TM #76 Struggle Bug TM #78 Bulldoze TM #79 Frost Breath TM #82 Dragon Tail TM #83 Infestation TM #86 Grass Knot TM #90 Substitute HM 01 Cut HM 02 Fly HM 03 Surf HM 04 Strength HM 06 Rock Smash Old Rod Good Rod Super Rod Ragecandybar 5 Big Mushrooms 2 Heart Scales 3 Lucky Eggs 5 Lava Cookies Blastoisite Rocky Helmet Safety Goggles Metal Coat Fan Plug Psychic Gem Life Orb Griseous Orb Flame Orb Lagging Tail King Rock Spell Tag Shell Bell Flame Plate Meadow Plate Spooky Plate Splash Plate Earth Plate Balance Band
The next Pokemon to appear was a Boldore, Simon wanted one but wanted the first form to raise from there. Because of that and because Noivern's flying moves would be ineffective Simon returned Noivern for Greninja, keeping Venonat out to watch for EXP. While they started to battle Simon noticed a trainer watching them from the side. He nodded at Simon and asked if he wanted to battle after this. Simon agreed if he let him heal his team up, the trainer Tom smiled and agreed.
Battle
Turn 1 Simon switches out Venonat for Greninja (995 HP) Boldore (310 HP) uses rock slide - 75 (- 90 buff)(+ 20 boost) - 5
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 30/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 12/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 12/38
Venonat Lv. 25 HP 250 Ability: Compound eyes - Tackle - 50 Poison Powder - Poisons foe Venoshock - 65 || dbls if foe is poisoned Psybeam - 16/26
Backpack
Pokeballs x 99 Potions x 99 Pokedex Stuffed Pokeball Stuffed Masterball 5 Super Potions 5 Full Restores 2 Full Heals Lemonade 2 Revives 8 Max Revives 6 Rowap Berries 5 Lum Berries 5 Sitrus Berries 3 Leppa Berries 5 Tamato Berries 5 Watmel Berries 5 Wiki Berries 5 Qualot Berries 5 Custap Berries 5 Petaya Berries 5 Oran Berries Eviolite 3 Dusk Stones 3 Shiny Stones 3 Sun Stones 3 Moon Stones 3 Leaf Stones 3 Water Stones 3 Fire Stones 3 Dawn Stones 3 Master Balls 10 Dusk Balls TM #02 Dragon Claw TM #03 Psyshock TM #08 Bulk up TM #11 Sunny Day TM #22 Solarbeam TM #24 Thunderbolt TM #29 Psychic x 2 TM #39 Rock Tomb x 2 TM # 58 Sky Drop TM #67 Retaliate TM #72 Volt Switch TM #75 Sword Dance TM #76 Struggle Bug TM #78 Bulldoze TM #79 Frost Breath TM #82 Dragon Tail TM #83 Infestation TM #86 Grass Knot TM #90 Substitute HM 01 Cut HM 02 Fly HM 03 Surf HM 04 Strength HM 06 Rock Smash Old Rod Good Rod Super Rod Ragecandybar 5 Big Mushrooms 2 Heart Scales 3 Lucky Eggs 5 Lava Cookies Blastoisite Rocky Helmet Safety Goggles Metal Coat Fan Plug Psychic Gem Life Orb Griseous Orb Flame Orb Lagging Tail King Rock Spell Tag Shell Bell Flame Plate Meadow Plate Spooky Plate Splash Plate Earth Plate Balance Band
The first Pokemon that Tom sent out, after Simon got his team healed up of course, was Loudred. Scanning it Simon discovered that it was "the big voice Pokemon. Loudred stamps while stamping its feet. After it finishes shouting, this Pokemon becomes incapable of hearing anything for a while. This is considered to be a weak point." Nodding at Tom Simon sent out Venonat to stay by his side as Greninja came out ready to fight.
Battle
Turn 1 Simon switches out Venonat for Greninja (995 HP) Loudred (260 HP) uses Astonish - 30 (+ 10 boost)(- 90 buff) - 5 min dam
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 31/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 13/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 13/38
Tom returned the fainted Pokemon smiling who sent out Delphox. "Oh are you from Kalos too?" Tom nodded. "Yeah I was happy to see your Greninja, reminds me of home. I'm going to the haunted house after this.""Me too," Simon said with a wide grin. "However Greninja is super effective against Delphox so this will be quick" "We'll see," Tom said. Greninja used hydro pump, boosted by attacking a fire Pokemon and the mystic water Greninja wore Delphox didn't stand a chance.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 32/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 14/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 14/38
The next Pokemon that came out was another starter. "I traveled around a bit, found a Ragecandybar and got this little guy,"he said and Simon nodded. "That's one I need too, I'm trying to get them all myself.""Cool, I just want a water, grass and fire starter on my team.""Sorry about Delphox.""That's how these things go."Although a first stage Pokemon Chikorita looked ready to battle. "Chikorita the leaf Pokemon. In battle, Chikorita waves its leaf around to keep the foe at bay. However, a sweet fragrance also wafts from the leaf, becalming the battling Pokemon and creating a cozy, friendly atmosphere all around"
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 33/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 15/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 15/38
Tom snapped his finger, "I didn't let her evolve right away so she could learn better moves quicker. I was hoping that it would have an advantage and fool you.""Smart, but I made sure Greninja learned moves other than water type just in case." Good idea because the next Pokemon was "Cloyster the bivalve Pokemon. Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking." A water and ice Pokemon that was going to make it difficult.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 34/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 16/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 16/38
The final Pokemon was Togekiss which meant the dark moves wouldn't be effective. The strongest Pokemon on his team powered up for the powerful flying attack that would do quite a bit of damage to Greninja since it was super effective. However the hydro pump powered by mystic water was able to knock it out of the sky and score him a victory. Thanking Tom for the battle Simon healed Greninja up and returned him.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 35/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 17/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 17/38
Before heading back to the Haunted House Simon had crossed paths with a Pokefan, which didn't make sense since weren't they all Pokefans? Regardless the trainer, Jake, looked really excited with battling Simon and showing off to his son Joey who was standing behind Jake like Venonat was. Smiling at the Pokemon Simon nodded and sent out Greninja to battle Jake's team. He was going to use Noivern but "Probopass the compass Pokemon. It exudes strong magnetism from all over. It controls three small units called Mini-Noses." Was strong against normal, flying and dragon so Noivern would be a mistake
Battle
Turn 1 Simon switches out Venonat for Greninja (995 HP) Probopass (260 HP) uses Magnet Bomb - 60 (+ 10 boost)(- 70 buff) - 5 min dam
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 36/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 18/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 18/38
Trading out Probopass for Lombre, Simon took that time to switch Greninja for Noivern as well. The next Pokemon was a water Pokemon and Noivern would be best against it. Since Lombre was both grass and water Noivern's Hurricane would devastate it. Calling out for him to reach Noivern flapped his wings so fast they became a blur as the hurricane tore across the field lifting Lombre up and tossing it high into the sky.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 38 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 37/42
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 19/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 19/38
The next Pokemon that Jake sent out was his prize and joy. Simon himself hadn't actually seen one before nor had he read about one so this would be an interesting battle. "Meloetta the melody Pokemon. Its melodies are sung with a special vocalization method that can control the feelings of those who hear it." According to the new picture of it, she was in Pirouette Form. As its hair blew in the wind beautiful music came off it. Noivern was ready for the fight starting off with a super sonic Boom Burst.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 39 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 13/43
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 20/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 20/38
Frowning at the defeat of his legendary Pokemon Jake returned it and his son took the Pokeball whispering to the defeated Pokemon telling her that it was okay to lose and that she did a great job. Simon nodded since he was whispering loudly, "I told that to my Pokemon, winning is great but you get knowledge from losing as well." Joey looked up and smiled back. "Indeed," Jake also agreed as he sent out his next Pokemon, Seaking.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 39 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 14/43
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 21/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 21/38
Jake smiled as he sent out his final Pokemon, a purple blob. Confused on it Simon scanned the Pokemon remembering that it was "Ditto the transform Pokemon. Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokemon manages to get details wrong." Noivern hit it with a boom burst but it didn't defeat Ditto and it started to transform until Jake had his own Noivern hovering in front of them.
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 39 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 15/43
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 22/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 22/38
When the battle was over Simon returned Noivern and told the pair they did great. Venonat came out from behind Simon as she started to glow. Joey looked amazed as Venonat evolved into Venomoth. As she hovered there Simon held out the Pokedex so Joey and Jake could hear the entry on her. "Venomoth is nocturnal-it is a Pokemon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness." Thanking them again Simon returned her and hurried off to the Pokecenter to heal and switch his team up again.
Pokemon
Greninja Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Shedinja Lv. 39 HP 1 Ability: Wonder Guard - This Pokemon is only harmed by attacks that do x2 or x4 dam on type effectiveness Hold item: Focus Band Shadow Ball - 80 || 8/10 lower sp. def Scratch - 40 Fury Swipes - 18 || 2-5x Mind Reader - ensures next hit, hits 16/43
Hypno Lv. 28 HP 270 Ability: Insomnia - Cannot fall asleep with this ability Pound - 35 Confusion - 50 || 4/10 chance of confusion Hypnosis - Puts foe to sleep Headbutt - 70 || 4/10 flinch 23/30
Marowak Lv. 33 HP 330 Ability: Lightning rod - electric moves are drawn to it Bonemerang - 100 False Swipe - 40 || Always leave 1 HP Bone Club - 65 || 3/10 flinch Headbutt - 70 || 4/10 flinch 23/38