[ Tavern Bar ]: - As you walk in, beyond the thousands, yet hundreds of tables, there is a bar. A walrus is serving drinks, and he looks pretty busy. You can order from the drink menu behind him; currency is in a memory.
That means you have to offer any memory to him in order to get a drink. How this works OOCly is your character has to write a small rp passage about a past memory they have had related to the drink they want just in a post, in spoilers is fine. This memory ICly turns into a small token when they relive it in that post, like a memory flashback. Just hand it to the bartender. You will not lose this memory, you just need to invoke the memory in order to buy a drink for a memory token. It can be ANY memory; from a past event or even from this one. - Warning : You CAN get tipsy from drinking too much mead. Your vision will blur and it will be hard to hear anything and also you might make slightly brash actions. Mead cooldown time between overly tipsy is 5 IC minutes.
[LIST OF DRINKS: ]
1. Frothy Mead - A dark, foaming substance that soothes your soul. Requires one ANGRY memory
2. Dark Mead - A foaming substance made entirely out of dark matter. You can see stars forever. Requires one FRIGHTFUL memory.
3. Light Mead - A foaming substance that seems to be made of rainbows, sunshine and bubbles. Requires one JOYFUL memory.
4. Invisible Mead - What do you mean it's not there? Requires one SECRET memory.
5. Heavy Mead - Careful - this will make you real tipsy. Drinking too much will also make you lose your balance! Requires one UNFORGETTABLE memory.
TAVERN BASEMENT
[ Tavern Basement ]: - There is a set of stairs that lead to the basement, a basement of dark and wretched villany. There are rooms upon rooms in the basement, some have strange things inside them, mushrooms and beds and beds with mushrooms and talking flowers, things like that. Some just have pizza. Pizza rooms.
Roll 1d10 and match it up to the room you discover. Feel free to RP as many as you want. If you have rolled 1d10 and done three of these, you may pick and choose the rest.
1. A Holiday Room: Everything about this room is bright and cheerful, and a layer of snow covers the floor. The walls are made of gingerbread, and there are gumdrops and candycanes everywhere. Everything in this room is edible
2. A Haunted Room: Large stone crags and sheer cliffs stick out all directions. It looks strange, and almost familiar for some. From the cracks in the cliffs blue fire streams out and you could swear you hear a voice, and thick footsteps behind you, the sound of fighting. You turn around, but there's nothing. This room is empty, other than you.
3. A Castle Room: This room looks exactly like a giant castle, but with more solid walls. Inside it are very long hallways containing rooms with only desks and chairs - how boring. You keep on walking further and further and it is rooms and rooms of the same until you reach the end. The door is locked. Nothing will open it but you hear screams coming from inside.
4. A Pizza Room. It is a room with a nice big round table and about eight chairs. Why there is eight not seven we will never know. In the distance a jukebox plays, and on the table there is pizza. So much pizza.
5. A Piano Room. You are in some sort of hotel, and it is large, beautiful and lavish. There isn't much in the lobby, but there is an elevator. You can't help but take the elevator to the very top - which is really odd to have in a room really! The elevator goes up and up and up and up until it finally stops. You find yourself very, very high up. You can see buildings below you, and it is dark and raining. As you turn around, you suddenly feel shadowy hands tip you forward - you fall and fall and fall and are kicked out of the room.
6. An Inverted Room. Everything about this room is upside down. The stairs go upside down, seeming forever, down down down down, and you hear voices. A thick fog starts to gather up and grab at your feet and at the very bottom you see a cage. A figure is inside the cage and it reaches towards you with tendriled hands and says set me free. It doesn't feel safe: if you reach closer it tries to tear and claw at you without comprehension. You can't help but flee this room when you have stayed too long.
7. A Lost Room: This room is actually split into four rooms. Each room contains a different theme...
The first room is made entirely out of an asian theme, the floor surfaced in water, with little wooden walkways and bridges. The room seems a lot bigger than it should be, and in the center is a veranda. There is tea on the table on the veranda.
The second room has a desert theme covered sand. A large cave juts out and as you walk in you reach the inside of what seems like a very cluttered arrangement. Alchemic bottles and books hang off haphazardly in shelves. You can't really read much of it, it's mostly gibberish, but everything looks touchable. On a table they seem to be serving your favourite - dead insects as food.
The third room is covered entirely in tall trees. You see a ladder on one of the biggest trees and climb up up up until you reach a treehouse. On the top of the treehouse, or inside it, is a nice fireplace and a warm table serving raw meats. It doesn't hurt to try...
The fourth room is dark, and a molten lava fountain dribbles from one corner. It looks like an ancient temple, and you can't help but feel quiet, more reserved. You walk through the temple and see statues, of unfamiliar faces. At the end is a single table serving only pomegranates.
8. A Park Room: The room itself is bright and cheerful, full of grass. It is a sunny day, and the walls seem to be missing. Instead of walls there are hundreds and hundreds of little enclosures. Each one is empty. You can hear the echos of what sound like cries and screams, but the area is empty, there is nothing in the enclosures, and there are definitely not any visitors around, not any more.
9. A Kings Room: The room contains a single throne area, a long carpeted hallway leading to a golden throne. On the throne is a crown, and you can't help but be drawn to it. Anyone nearby you feel like fighting, contesting for the crown. There is only one true king and it is you. The effect of greed can only be removed if someone physically tears the crown away from you. The crown cannot however, leave the room, once you try to do so, the effect leaves as well.
10. A Lake Room: The area is a large cave, and inside it is an equally large lake. Blue flowers blossom on either side. Voices seem to whisper from inside the water, the water is warm and comforting, soothing, and the longer you stay, the less you want to leave. Perhaps it is best to stay here forever...
The Mailbox
The mailbox is simply a mailbox that is outside the Tavern. Around the mailbox are nice talking flowers that will tell you extremely unhelpful directions such as "left" "right" "no, left then right", when you ask them anything. Inside the mailbox is mail, but it most definitely is not for you because the envelopes all say "Not For You". You can dance on top of the mailbox if you want.
Posted: Sat Mar 22, 2014 12:36 am
k1ng scuttled into the tavern with a scowl, suspiciously casting his gaze around the room.
No shitty lakes or trees in this ******** place, which meant that it was safe. Probably. Even if all these assholes were taller than him by a head or two.
He claimed a table next to the bar, because he wasn't some sort of p***y that clung to the shadows, and wondered if they checked your ID in dreams to drink dream booze in a dream bar.
OOC
My character's username: k1ng My character's level: 8 Character's HP: 30 Small IC description of character: k1ng is arguably the angriest Dormouse the game has ever seen. At barely five feet tall, he is among the shortest as well. Two comically large ears sit on the side of his head, and above his eyebrows are a pair of pink demonic horns. Behind him are a pair of white wings, because he clearly can't make up his mind. About anything.
Anyway, don't stand in fire, and he won't start screeching angrily.
Having stepped out to exercise her legs and get some fresh air, Phoenix made her way back into the tavern. The need to be out and doing something was growing in her, but for now it was tempered by the knowledge that she needed a base and some good support. Neither seemed too far off, but things just weren't quite there yet. Or here. Or up ********> this place was definitely getting to her.
The gryphon was getting restless, not enough to be reckless, but more than enough to be completely obnoxious. She bypassed the bar but slid in right next to the little cutie mouse giving the stink eye to all and sundry. "Well aren't you just the ittiest bittiest mouse I've yet to see."
OOC
My character's username: Phoenix My character's level: 8 Character's HP: 30 Current party: Current Guild: Location: Small IC description of character:
Tall and curvy with a proud bearing, Phoenix strides about in red and black Gryphon armour like it was designed just to swirl dramatically about her and emphasize how freaking majestic she is. From the name, to the cockscomb of a faux hawk, to vivid orange-red eyes, Phoenix's appearance announces: I bring the fire.
After the initial effects of his first round with the mead had worn off, Waxwing--partially under Fiona's careful advisement--had decided that it was perhaps best on the whole if he avoid the tavern as much as possible. It had been a long time, a long, hard, trying time, since he had experienced anything that could instantly relieve him of the burden of thinking, if you discounted intense pain as a drug.
But avoiding a thing that perpetually appeared in front of you when you were lost, and being perpetually lost--well. Here he was again. And true, no one was forcing him to amble up to the walrus and quite willingly summon up some relived fragment, but he didn't even acknowledge his surrounding when he found himself stepping over the threshold again, opting instead to do exactly that.
("No one forcing him" was only, with him, half-accurate anyway.)
It wasn't until after he wheeled, freshly lingering on the memory of climbing up Bird's fire escape while the two of them struggled with the burden of a recently-liberated carousel horse, that he realized he was confronted by Am--by Phoenix. And she was engaged, already, and last time he'd made an a** of himself practically falling asleep, Dormouse style, over his dream-liquor, but he knew with exhausted certainty that if she saw him he couldn't escape anyway and that he might as well go under his own steam.
Wordlessly, he slid into the seat across from her, exhaling a coil of smoke thoughtlessly, and he watched the stranger over the lip of his glass and looked deeply unimpressed.
MY STATS
My character's username: The Waxwing Slain My character's level: 3 Character's HP: 30 Character's Job Class: Caterpillar Current party: Current Guild: Location: Small IC description of character: Waxwing fits neatly into the "attractively weatherbeaten highwayman" archetype: rough brown hair falling a bit longer than his coarsely-stubbled jaw, a rakish scar across one brow, a lean and wiry build,and a general bearing of ne'er-do-well garnished with an unimpressed, "been there, done that" stare from dark, deep-set eyes. A pair of dark stag's antlers finish the carefully-constructed suggestion of a barely-tamed animal.
Whose face was very like a crow, With eyes, like cinders, all aglow, Who seemed distracted with his woe--
He'd been fortunate enough to solo thus far, without the inclusion or interference of others.
"I don't really give a s**t about talking to bits and pieces of dreams," k1ng said, huffing, edging away from her. "Could you not. I don't ******** party up."
k1ng gave an even heavier glare to the other stranger in front of him. "No one's making you sit here, ******** class="quote">
OOC
My character's username: k1ng My character's level: 8 Character's HP: 30 Small IC description of character: k1ng is arguably the angriest Dormouse the game has ever seen. At barely five feet tall, he is among the shortest as well. Two comically large ears sit on the side of his head, and above his eyebrows are a pair of pink demonic horns. Behind him are a pair of white wings, because he clearly can't make up his mind. About anything.
Anyway, don't stand in fire, and he won't start screeching angrily.
In answer to the sass, Phoenix slowly began to lean over into the mouse's space until it was her space too.
Her eyes had caught on the antlers as soon as Slain crossed the threshold, and Phoenix would have called out and even chased down the caterpillar had he tried to avoid the table. It was almost a shame, as she was sure she'd have enjoyed that.
"Oh, so you've been out there fightin' have you?" With a broad smile and a wink at Slain, she began to lean into K1ng hard enough to dump him out of his seat if he didn't push back, her eyebrows raised dramatically. "What've you beaten? I hear there's dungeons full of loot, have you been in them too?"
astrazilla
rejam
Posted: Sat Mar 22, 2014 1:56 am
k1ng bristled, his tail whipping back and forth, white wings fluttering closer around him, an instinctive protective measure that did not save him from her presence, not even a little.
He scooted until he was at the end of the bench, glaring intensifying. A number of sleepy bubbles started to form around his head, which resulted in even more furious swatting.
"Do I look like a fighter to you--" k1ng furiously squeaked, and he abruptly shoved at her, just enough to keep from falling off his seat. "I'm a healer, I've just been doing the quests, jesus."
Phoenix's pushiness was awfully familiar in a way that k1ng couldn't quite place, and gave Waxwing Slain a withering glare. "Can't you keep your woman under your thumb, dude?"
Apparently his usual contrarian streak was manifesting in wry silence right now, or possibly he simply didn't want to interrupt his drink more than he had to. Or possibly--just possibly--he'd caught some of America's contagious aggression, the way she leaned into the dormouse's personal space, the swagger, the challenge, and he'd been swept up in the pleasure of a little amiable bullying. It suited his current aims, and more than that, it suited his current skin.
He reached across the table, leaning out of his seat, and with the hand not currently occupied with a glass he wordlessly put his thumb down on the back of Phoenix's hand, without looking away from king at all.
Posted: Sat Mar 22, 2014 2:19 am
Phoenix rocked back with a grin, whatever bluster and front k1ng might have had was thoroughly destroyed by the bubbles. The gryphon felt the thumb on top of her hand, and she made a small "o" face at the mouse. "Looks like he can. But can you...actually play the game? Because from where I'm sitting," she grabbed the front of his furry little cloak with her free hand and tugged him forward, "...which is very close, mind you, it doesn't seem like you can."
He did not like this player. Either of them, in fact.
It was a pity he wasn't short enough to kick Waxwing under the table, because otherwise, k1ng would have. As it was, he realised that it wasn't even worth it to try. Instead, he grabbed a fistful of bar nuts and flung them in the Caterpillar's direction before focusing back on Phoenix and her slew of rambled bullshit.
"Being harassed in my own ******** dream is a bunch of god damned bullshit!" k1ng angrily pressed both of his hands against Phoenix's face, pushing at her with ineffective shoves, wings beating ineffectively with his struggle. "Yo b***h, get your ******** hands off me! This video game sucks s**t!"
It was, in fact, a veritable tantrum.
The huge and fluffy mouse ears and wings likely did him no favours.
"What do you mean actually play the game! Playing the quests is actually the game, are you some sort of idiot?"
Posted: Sat Mar 22, 2014 3:06 am
Waxwing watched with, it must be said, something very close to sympathy. It persisted even when he found himself the target of the Dormouse's futile fit-throwing.
He calmly fished a shell out of his drink and broke his silence. "Phoenix," he said mildly. He didn't presume to imbue his tone with warning, just a kind of tired disappointment. "I think you're upsetting him, just a little. Although if that's your intention," he added, raising his glass again and sounding like he found the entire thing a little distasteful, "go right ahead."
The gryphon batted his hands away, careful to keep her claws retracted. Sitting back with a huff, Phoenix shot Slain a quick, bitchy duckface, then crossed her arms and rolled her eyes at k1ng. "Okay, fine, then tell me this. You say you're a healer, right? So how much healing have you been doing on these quests?"
Posted: Sat Mar 22, 2014 3:22 am
"You're a smug a*****e," k1ng snipped, not grateful in the slightest for the assistance. Leslie resisted the inane urge to clutch his tail, blaming it on the newly-acquired instincts. "None, I guess. It's just been a bunch of shitty memories and trees and s**t. What, you want me to heal for you?"
<< Our fear is a heal, you know, >> Aleria murmured, stirring from a light doze. << We are suited to it. >>
He gazed into his empty glass with melancholy fondness.
"And you're an obnoxious a*****e," he returned in kind, unruffled. "I don't know why you're taking it out on me. She's the one that's bullied you into a corner. Almost literally," he added helpfully, pointing at the end of the bench. "I haven't done jack s**t except drink and talk to trees myself although," and he said this wistfully, in a way that did not match the face he was currently wearing, "I'm sure if there were, I don't know, Lion and Unicorn fights to watch or croquet matches to observe or giant chess games to play I'd find something to do."
There probably were all those things but Waxwing hadn't managed anything besides wandering in extensive circles more or less where he'd spawned. He did not realize that this was essentially the hazing ritual bestowed upon all brand new baby MMO players everywhere. He just figured the mead was even stronger than he'd thought, although he had by now learned very well which trees hurt and which ones just posed stupid unsolvable math problems.