:: Special Equipment :: The Special Weapons, Armors, and Items in this thread are all special items to which are acquired through either a moderator, by means of special circumstances with Story Lines, or from certain events that showcase an item to be earned. These Weapons, Armors, and Items are one of a kind, and can only be held by one person at a time. These items cannot be destroyed, but a select few can be damaged. In the result of the object being damaged, it is automatically restored after a battle has completely finished. Making them well coveted by a number of Shinobi within the world. Below is the list, to which explains what each weapon does, as well as who owns each weapon at this time. If you see a weapon owned that you want then you must wait until it is made available and is provided by a moderator in the mentioned way. Or defeat them in battle to obtain the item that way.
*Other Special Weapons and Items include weapons from Hidden Katana, weapons from Hidden Craftsman, and weapons from Hidden Mask. *Do NOT request an item from a moderator.
Madōgu Madōgu known as psychic devices or elemental weapons. The madōgu were created in the early days of the Hokage ninja clan, roughly around 400-500 years before the series' present time. Many of these madōgu break the laws of physics, or at least bend them slightly. Madōgu vary in forms and functions, and most are powered by magical stones that have kanji symbols written on them, which are embedded into the madōgu themselves. While majority of the madōgu are used as weapons or tools for assassination, some like the Tomoshibi serve practical purposes.Several of the madōgu look very similar, or have similar functions. It is explained later on in the series that there were two madōgu craftsmen in the Hokage clan named Kokū and Kaima, who were bitter rivals and competed to become the greatest madōgu creator. Though their ambition was the same, the two had different principles. While Kokū chose to create madōgu in order to help the clan protect the lives of their loved ones, Kaima made madōgu solely for the purpose of killing people.
This tanto belonged to Kakashi's father Hatake Sakumo, who was known as "Konoha's White Fang." Using the tanto, the unique white chakra will pour forth from the User and Kakashi's Father. Alliance: Neutral
Hidan's 3-Bladed Scythe ( Attack Speed -20 | Strength + Intelligence Damage | Applies Bleed = 10 HP per post for 3 posts; resets if hit again. )
Akatsuki member Hidan uses a large three-bladed scythe. The three blades get smaller from top to bottom, giving the scythe a larger range despite decreasing its lethality. The scythe is attached to a long metal cable, wound around two spools on Hidan's left hip. This cable is strong enough to block kunai and allows Hidan to further increase the scythe's range by swinging it through the air. Alliance: Neutral
Kurosuki Raiga's Swords ( Strength + Spirit Damage | Every Lightning Jutsu used adds +10 Lightning Damage. | Can launch Lightning Damage, releasing the charges for an attack equal to total Buff. At an attack speed equal to the total Buff.)
Raiga's swords are used in conjunction with his lightning jutsu. Raiga can build up an electric charge in his swords which he can then fire at his opponents. He can also charge the swords, ram them into the ground and then send out tendrils of lightning. Alliance: Neutral
Kusanagi ( Opponent's Reaction -20 | Strength + 30 Damage | Pierces all non-special defenses less than 200 Defense )
The legendary sword Kusanagi is the personal weapon of the Sannin Orochimaru. The sword can quickly extend and retract its blade to attack from long distances, be controlled telekinetically according to Orochimaru's command, and cut through almost anything. Alliance: Neutral
Momochi Zabuza's Head Cleaving Sword ( Strength +50 Damage )
This long head cleaving sword was the primary weapon of Momochi Zabuza. Zabuza gained this weapon by being a member of the Mist Seven swordsmen, an elite ninja squad of Hidden Mist village. When Zabuza fled his village, he brought this sword along with him. Alliance: Neutral
The legendary Raijin (God of Lightning) sword belonged to the Second Hokage. Its blade takes on the appearance of condensed lightning when drawn. Alliance: Neutral
Samehada ( Strength + ( Absorbed Chakra / 175 ) Damage | Absorbs Strength x 75 Chakra per hit | Absorbs 15Hp and 2000 Chakra per post if held and no opponent is hit. )
This long head cleaving sword was the primary weapon of Hoshigaki Kisame. This sword resembles Zabuza's sword except that along the length of the blade are shark skin scales which serve to rip the flesh from the victim it is turned against.Samehada shares a symbiotic relationship with its wielder, similar to that of the kikaichū. Although it continually consumes the chakra of its owner, its largest meals come from fights, wherein it absorbs the chakra of the opposition instead. Such an ability allows Samehada to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra, before preparations can be completed Kisame gained this weapon by being a member of the Mist Seven swordsmen, an elite ninja squad of Hidden Mist village. When Kisame fled his village, he brought this sword along with him. Alliance: Neutral
Sasuke's Kusanagi ( Strength + ( #### Chakra x .25 ) Lightning Damage )
Studying under Orochimaru, Sasuke began using his own Kusanagi (Grass Cutter). Using this sword by channelling his lightning chakra into the blade with chakra flow, which would increase its sharpness greatly through high-frequency vibrations, as well as increasing its cutting range. This would allow Sasuke to cut through almost anything, as well as numb the target who has been pierced by this lightning blade. Alliance: Neutral
Yata Mirror ( Defense + Spirit + Perception = Defense | If Reaction does not beat incoming attack, Defense is halved. | Requires two actions to use. )
The Yata Mirror provides one of the highest defenses ever seen in, increasing already formidable defenses to a higher level. The Yata Mirror is a one of the three legendary treasures, and being endowed with all nature transformations, it can change its own characteristics depending on the characteristics of the attack it receives. As such, it is able to block almost all attacks. Alliance: Neutral
Nuibari ( Strength + Intelligence Damage | Intelligence + ½ Perception vs Opponent's Defense: Piercing and sewing multiple targets. Uses 2 actions. )
The blade itself assumes the form of a narrow "longsword" (長刀, chōtō) that greatly resembles a large needle, with a long length of thin wire mirroring thread, tied to the eye located at the base of its hilt. This sword is said to possess the ability to pierce all and stitch them together, demonstrated through its ability to effortlessly penetrate multiple targets in a single thrust and then quite literally stitches them together in substantial bundles, by simply pulling the attached wire taught. A capable user can even throw the sword with the intent of piercing a line of multiple enemies, before catching the needle at the other side and repeating the process at different angles, in order to create knots of corpses with the wire passing through the entirety, effectively creating bundles of bodies at various points along the length of the thread. Alliance: Chaotic Neutral
Kabutowari ( Strength + Spirit Damage | +50 Damage when facing against defenses higher than this weapons offense: Uses 3 actions )
The sword itself consists of a giant axe and hammer, linked end-to-end by a flat thin leather-like rope, which together are referred to as a "bluntsword" (鈍刀, dontō) that is said to be able to break through any defense. Although the length of cord means each weapon can be utilized individually, to cut and crush obstructions respectively, their true strength lies in their capability to be employed in conjunction with one another. When facing a particularly difficult or seemingly impenetrable defense; the wielder can first attack by striking with the axe, before slamming the hammer downwards onto its blunt backside, thus using the blade like a wedge to drive straight through the offending obstacle and into the desired target located behind. Alliance: Chaotic Neutral
Shibuki ( Strength + ½ Intelligence + ½ Reaction Damage | ½ Intelligence + ½ Spirit additional Fire Damage, from explosive tags: Uses 2 actions to activate the tags on attack. )
The blade utilizes various explosive tags, contained within a substantial scroll, in order to incorporate explosions into the user's own swordsmanship, earning it the title of "blastsword" (爆刀, bakutō). The sword itself features two distinct sides, with a narrow cutting edge located down the entirety of one length and a wide platform section on the other. The aforementioned scroll unrolls along this latter side, sliding downwards and resting atop its surface to form an individual segment comprised from numerous explosive tags, which separates from the remainder upon detonation. Only once the desired opponent comes into contact with the platform, do the explosive tags finally ignite and then detach, providing a small opportunity for the user to escape the devastating blast radius, while simultaneously compensating for any resultant recoil. The sword is seemingly able to reload another segment of tags onto the platform, automatically after each strike. Alliance: Chaotic Neutral
Hiramekarei ( Steals Chakra per hit at: [ ½ Strength + ½ Spirit ] x10 | ½ Strength + ½ Spirit + [ Stored Chakra x .01 ] Damage | Depending on the weapons created: Add 25 to one of either Strength, Speed, Defense or Intelligence. )
The sword itself is capable of storing chakra and the two holes at the tip of the blade emit it on command. This can then be formed into various weapons, including a hammer or a longer sword. The size of the resulting weapon appears to depend upon the amount of chakra stored up beforehand, meaning a larger quantity will be met with a similar increase in the weapon's ultimate size. These weapons are also formed with notable speed. Alliance: Chaotic Neutral
Supervibrato Lightning Release Swords ( Spirit + Speed Lightning Damage | ½ Perception + Speed vs Opponent's Reaction; when thrown )
This weapon is not one, but seven identical swords. The characteristic shape of each sword not only makes them ideal for cutting, using either edge of the blade, but also means they can be thrown with great accuracy. The swords seemingly get their name due to the fact that B often channels his lightning-natured chakra into their blade, increasing its vibrating frequency and hence its piercing and cutting power, to an extent that exceeds those of standard wind release techniques. Alliance: Neutral
Posted: Tue Oct 08, 2013 2:11 pm
Solar Blade ( Drains Spirit x 75 from user per post used | Strength + ( ½ drained chakra ÷ 50 Damage ) | Speed +15 when using the whip shape. )
A red sword with a sun shaped emblem at the end of its black handle. When held, it steadily drains the users chakra. In exchange, the blade will glow with a fire aura which increases its cutting power. The fire aura can be manipulated into a whip like shape, but it increases the rate of chakra drainage. Alliance: Neutral
Lunar Blade ( Drain Spirit x75 from user per post uaed. | Strength + ( ½ drained chakra ÷ 50 Damage ) | Speed +15 when using the whip shape. )
A dark blue sword with a moon shaped emblem at the end of its white handle. When held, it steadily drains the users chakra. In exchange, the blade will gain a water covering on it, increasing its cutting power. The water covering can be manipulated into a whip like shape, but it increases the rate of chakra drainage. When in the whip form, the end of the whip can be turned to ice to do extra damage. Alliance: Neutral
Ensis Exorcizans ( Strength + 50 Damage | On Hit: if the target used any transportation or summoning jutsu to move: +100 additional damage )
An overly large one-handed sword, it's strength is in it's ability to deal enhanced damage to summoned beings or objects. Even if they were summoned through alternate means, such as the Flying Thunder God technique. Alliance: Neutral
Tenso ( Strength + ½ Spirit Lightning Damage | Applies Burn for 3 posts; 20 HP Per post | Water has no effect on burns )
Two Blades forged from the Heavenly Court's Master Blacksmith, These blades are imbued with the strength of Lightning. Every strike gives off lightning to electrocute or to burn your opponent or shock him/her to death. Alliance: Neutral
The Muramasa Blade ( Strength + Intelligence Damage | Wounds do not heal from damage dealt by this weapon )
This blade is made of the same unknown material as the Kara Blade, and it is just as indestructible. Unlike the Kara Blade, this blade can prevent healing factors in battles. In battle the wounds will not be able to heal at all. Through any means the wounds won't heal until after battle. Alignment: Chaotic Good
Lucy Pearl ( Strength + Spirit Damage | Add ( Water Jutsu Cost x .025 ) to Damage of next strike, after absorbing a jutsu. )
A Sword that was born in Hidden Rain, that appears as a hilt with a sea-green pearl situated where the blade would be. When Water Nature chakra or water is applied to the pearl, it grows into a blade the length of a claymore. While wielding the blade in it's Claymore state, the user can move across the surface of any water without penalty, including opposing water Jutsu. By plunging the blade into a Water Jutsu, the user can absorb the water nature chakra from the jutsu into the pearl and nullify the jutsu while empowering the next strike of the sword. Alliance: Neutral
Enryuu ( Strength + Intelligence Damage | Speed +30 when separated | Intelligence +10 vs Opponent's Speed for ring; 3 posts until ring connects. | Spirit + Intelligence Fire Damage )
This is a segmented sword, dark red in color with two special abilities. Ability one, is the ability to separate becoming twenty four individual segments held together by a piece of wire. These segments are completely controlled by the users chakra allowing full mobility and control. The second ability is the ability to further separate the 24 blades from the wire and fire a ring of fire to float at waist height around your enemy. This ring slowly closes in each post, finally wrapping around your opponent and burning them three posts after it forms. this fire can only be put out by earth type jutsu. Alliance: Neutral
Karminrote Klinge/Crimson Blade ( Strength +40 Damage | Pay HP [ Min: 10 ] for Fissures | Every 10HP removed 50 cost for Fire Jutsu. | Fissures form at Spirit + Speed + 5 ( per every 10 HP ) Speed. | Fissures deal Spirit + 10 ( Per every 10 HP ) Damage. )
A short sword with the ability to summon fire onto the battlefield. The user has only to draw a small amount of blood and smear it on the hilt of the blade, on which the summoning circle is wrapped. Then the user scrapes the blade along the ground, causing sparks. Flaming fissures will open in the ground outward from the point of contact in a straight line. The fissures open rapidly and cannot be easily dodged. One must have enhanced their speed with jutsu of some sort to dodge. The fissures remain burning in the ground until the battle is over or the fissures can be extinguished with water or earth techniques. Alliance: Neutral
Rune Blade ( Resolve +50 | Those 'stabbed' with the blade cannot speak lies or attempt deception, as long as the blade is in them )
A blade that is ghostly when it passes through solid objects and had absorbed the soul of a monk killed by a demon. It cannot deal physical harm but can break any illusion so long as the user swings the blade. Not only that, it can "cut" through deception and lies that another hides themselves within, revealing their true essence. Alliance: Neutral
Spiritual Blade ( -50 to Stat determined by location hit: Head = INT or Resolve / Torso = Defense or Spirit / Arms = Strength / Legs = Speed | Effect lasts for 3 posts, and does not stack | Other stats can be affected with additional strikes. )
A blade that is ghostly when it passes through solid objects and had absorbed the soul of a woman whom had been killed by her drunk husband. It cannot deal physical harm but can halve the potency of anything it passes through. If it passes through a leg, for example, the leg will become less fast and less strong. Alliance: Neutral
Bodily Blade ( Spirit +50 HP healed. | After healing 500+ HP: Blade converts into a gun that deals Spirit +50 Damage at a speed of Speed+25, for 5 posts, then reverts back to a sword. )
A blade that is unable to pass though anything solid and had absorbed the soul of a soldier that died protecting another. Not even with the technique Dim Mak can it cut though a piece of paper. But when struck against a wound, it heals it and the blade's power starts to charge. After healing a certain amount of damage, the sword will transform into a gun and fire damaging rounds at the opponent. Afterwards, it will revert back to normal. Alliance: Neutral
The Ooc Xiphos
This weapon was created one hundred thousand years ago by a powerful war general known simply as "The GreenTigerr of the Midwest" by everyone in the lands. The weapon is a combination of seven items that can be used in unison. The first weapon is the sword, which was created in the image of a one. This sword allows the user to mentally control the zero items. With the 1 in use the 0's can levitate around the user. The 0's all have different powers. * Sahasrara (Crown): Thought - This is the name of the one shaped xiphos that is used to mentally control all of the zero's. Alone this isn't a powerful sword but when combined with one and only one of the zero's it temporarily gains some power over that element. * Ajña (Third Eye): Light/Dark - This is first in the five zero's and it has the ability to absorb the light or darkness from jutsus in the area. When combined with the sword it has the ability to purge or fill someones hear with good or evil the the opponent is pierced * Anahata (Heart): Air - This zero can be used to push opponents away with the use of wind. When it is combined with the sword the user can be held in the air with the use of the wind and the blade is now able to send slicing waves of air * Vishuddhi (Throat): Sound - This item is a whistle in the shape of a comma. This item can not be combined with the sword but it can be used to call upon various animals and people. The precise distance traveled is unknown but it can be traveled between villages. * Manipura (Navel): Fire - This zero is extremely hot and can be used to attract fire away from you if used properly. When combined with the sword the user becomes immune to heat and area around him or her becomes to hot for enemies to get near by. * Svadhisthana (Sacral): Water - This zero slows down the opponent by pushing the water in ones blood away. The enemy isn't slowed down by a lot. It's just a slight resistance. Once the zero is combined with the sword the sword gains healing abilities that heals what ever it cuts across. The blade can cause damage though by being used for torture because it's healing capabilities don't stop pain. * Muladhara (Root): Earth - This is the last of the zero's. It can be used to defend from attacks. It has strong resistance to physical techniques. When combined with the sword it becomes much more fortified and it gives off more force during attacks.
Alliance: Neutral
Soul Blade
A ordinary blade by per say. By using the users own soul it can power the blade make it more powerful. The Soul Blade is the prototype and first version of the Kara Blade. The more of the user soul put inside of the blade the more powerful it becomes. The Soul is equal to chakra. So if a Person puts less than one third of their soul/ chakra into the blade it will be a weak dagger. However if the person allows the Soul Blade to almost consume them it will become a full sword. But the sword is a weapon so if it is lost so is their soul. When using the soul blade the user grows a pair of horns and tail. Making them a bit more agile and stronger while using the blade. The Last of three Soul Weapons. Alliance: Chaotic Evil
Storm Bringer
This powerful enchanted black blade is a member of a demon race that takes on the form of a sword, and as such is a force of chaos and evil. Stormbringer's edge is capable of cutting through virtually any material not protected by potent sorcery, and it can kill any unprotected human in one swing. Its most distinctive features are that it is sentient (if not sapient), with a mind and will of its own, and that it feeds upon the souls of those it kills Alliance: Chaotic Evil
The Wakizashi of Truth
Holding the hilt of the Wakizashi of Truth causes its magic to stir anger from deep within the one who wields it and brings the anger to life. This awakens the power within the sword, a twin to its wielder's anger. The Seeker will be able to sense this magic and thus find the sword wherever it is. The magic also allows the Seeker to sense certain kinds of danger. The magic of the Wakizashi of Truth gives its wielder unnatural speed and power. It can also cut clean through objects most weapons would be barely able to damage. However, the magic normally will not allow the wielder to harm someone with it that he thinks is innocent, the blade will stop just before it hits the target, as if the very air about it becomes too thick to allow it to pass. The sword will destroy whoever the wielder perceives to be the enemy, within limits. Reality isn't relevant, perception is everything. If the wielder thinks it is the enemy, he can destroy it, regardless of the truth. Due to the finality of death, whenever the sword is used against an enemy, there is a price to pay. The more powerful the enemy, the higher the price that the magic extracts. The payment is that the wielder must suffer the pain of seeing in himself all of his own evil, all of his own shortcomings, all the things he doesn't like to see in himself or admit are there. In addition, he sees the good in the one he has killed and suffers the guilt for having done so. The pain comes not only from himself, but also from the very powerful magic of the sword. It is real and it punishes the wielder's body as well as his soul. That is why anger is so important. Rage is the only armor against the pain; it gives a measure of protection. The stronger the enemy, the stronger the pain, but the stronger the rage, the stronger the shield. Alliance: Lawful Good
Charon's Claw
Intelligent, malevolent sword and gaunlet combination wielded by the assassin Artemis Entreri. It has the ability to create semi-solid walls of ash and to shed a light only seeable by the wielder. The wielding the blade without the strength, however, can be deadly. If one does not have the force of will to overpower the sword, the sword will kill the wielder and peel back the skin of his head, leaving only a skull. Alliance: Lawful Evil
Blade of the Tailed Demon
One of three cursed blades, that were created by the creator of the Akatsuki Organization. The swords, were considered too strong, and dangerous, so they were locked away, and only given to people who were in desperate need of them. The Blade of the Tailed Demon, is a basic sword, which is covered in some sort of ancient writing. The blade itself is made from pure silver. When a user with a demon holds the blade, the blade will take on attributes according to the demons power, for example, if Shukaku owner has it, it will be covered in sand, and if the Kyuubi's owner has it, it will be covered in pure chakra, increasing it's strenghtly incredibly. Also, when the blade is in the possession of the demon user, they will become completely possessed by the demon, having no rational thought, but they will be able to access the demon's full potential. Alliance: Chaotic Neutral
Blade of the Cursed Servant
One of three cursed blades, that were created by the creator of the Akatsuki Organization. The swords, were considered too strong, and dangerous, so they were locked away, and only given to people who were in desperate need of them. The Blade of the Cursed Servant, is a basic sword, made from pure silver, with a golden handle. When the user of a curse seal takes the blade, they will be able to access the full power of the Curse Seal, but yet will be do consumed by the control of the curse seal, that they fail to realize who they are, and may kill of all their companions for the enemy, in which then, they might even kill the enemy. Alliance: Chaotic Neutral
Blade of the Lost Soul
One of three cursed blades, that were created by the creator of the Akatsuki Organization. The swords, were considered too strong, and dangerous, so they were locked away, and only given to people who were in desperate need of them. The Blade of the Lost Soul, is a blade that has a black handle, and the blade itself has a blood red color to it. The blade doesn't allow access to the user's special potental, but if the blade cuts the opponent, with a simple hand seal, the user can cause sever pain throughout the opponent's body, as long as the wound remains visisble. Alliance: Chaotic Neutral
Brotherhood
The blade is the product of a great Blacksmith from another realm that contains a Angel Castaway. It's appearance into this world is indeed mysterious but what is more interesting is it's design. Almost as if water was actually running inside it. The wielder will be granted the ability to generate a bond of brother/sistership with their target(s) so long as they do not attack or lie to obtain something of their desire. Alliance: Neutral
Genji Blade
A well made, two-handed sword that emerged from the ground. It contains the soul of a demon that was obsessed with it's appearance even in battle. Each time the demon tasted blood, it's wounds would heal and it would grow even more beautiful than before. Wielder of this blade's wounds would head varying on the amount of blood that the sword had absorbed in a cut. Alliance: Chaotic Evil
The Echo
The Blade owned to fabled Master Swordsmen Kenshin the Man Slayer. THis blade it is said to lay dormant in the Lands of Hidden Sound. The Blade is dull plainly dull and it is said that the blade cuts with sound of the blade rather than the blade itself. IT is said that only a trained ear can listen for the sound of the blade when it is coming. The blade however can only work in quiet areas. Once their is to much noise the blade's edge is lost in to many sound waves. Alliance: Neutral
Blutsauger
A heavy zweihander (2-handed sword), which, when given a portion of the user's chakra, can damage an opponent, even when the blade is blocked. This does not happen if the blade is dodged or deflected, only when blocked directly. Alliance: Neutral
Masamune
An extremely long curved blade. It is said to give the user a superior edge upon the battle field. It was built by the renowned Masamune himself, one of Japans greatest sword smiths in the late 1200s / early 1300s Alliance: Neutral
Soul Edge
Soul Edge was originally created by human hands. At first, it was just an ordinary sword, but after being bathed in blood and hatred countless times, the sword turned into a demonic weapon. Those without strong wills are unable to escape the curse of its evil powers, as its spirit invades the mind like a parasite and drives its wielder mad. Its single eye burns fiercely with the regret of lost souls, but its blade shines with an icy gleam. It is evil to its very core. The Soul Edge can take whatever form the user wishes it to be. This sword gets stronger with each person killed. But also takes controll of the person with each person killed. Soul Edge is as powerful as the Soul Calibur and the three legendary swords. Alliance: Chaotic Evil
Soul Calibur
Soul Calibur is the spirit sword created to combat Soul Edge. A king that once wielded Soul Edge and lost his son because of the demonic sword vowed to create a holy sword from the purified shards of Soul Edge that would oppose the demon sword, being its equal in strength and opposite in intent. The king enlisted the help of the greatest sage in the land, who used purified fragments of the cursed sword to forge Soul Calibur. After many failed attempts, the holy sword was born. The king died after the creation of Soul Calibur, but the sword was protected until the day Soul Edge returned by a sect of guardians created to carry out the late king's will. The guardians lived in seclusion, passing the sword from generation to generation in secret. Whenever a warrior vowed to take on Soul Edge on his own, Soul Calibur appeared to prevent the cursed sword from causing any more damage. The Soul Calibur also doesn't have a distanct shape or size. IT can take on the form of the users will. This sword is on the same level of the Soul Edge and the Three Forged Blades. Alliance: Lawful Good
Kara Blade
A blade that was made by the soul of his smith. HE put so much into the blade that he eventually lost himself to the fire. Able to not only control the environment around the user, but able to bend reality itself. But everytime the blade is used the user loses a grip on reality. After the first usage the blade begins to demand either SOULS or your very soul. The Kara Blade is rumored to have a fragment of the Reality Gem forged inside of it. Alliance: Lawful Evil
Eternal Greatsword ( Strength + ½ Intelligence + ½ Spirit Damage | Applies [ Bleed ] for 20 Damage until healed )
A large blade, forged of an ore, that is more of flesh, then of metal. Yet it keeps it's edge, as an actual weapon. It appears to be about a little over four feet in length. Running up the center of the weapon, is what appears to be the teeth of a demon, clamped tightly together and appear to never have been able to open. At each of the edges on either side of the weapon, are small unseen blades, showing how the flesh like blade can cut smoothly, and never need to be sharpened. At the tip, are two teeth, larger than the rest and pointed forwards to make the tip of the sword. The hilt, being part of the weapon, itself is made of close to the same material, some pieces of odd ore, is mixed in throughout the blade, to give it a more sword like appearance. The weapon responds to both killing, and blood. Feasting on both, as if it were still alive. When used to kill, some believe that it becomes stronger, though only as a weapon, and nothing more.
It was created as an accident in a lab, when they shinobi scientists were trying to create the perfect weapon, as a human subject, instead what they came up with was a blade. The blade, made of both human, and demon flesh along with an odd black metal ore, was soon locked away.
Weapon Skills Swallow 6000 Chakra Cost | Strength + 30 vs Opponent's Reaction: Deals Strength + Intelligence Damage additional and applies additional [ Bleed ] for +10 damage per turn until healed. | If [ Swallow ] or [ Bleed ] kills a player character: Swallow gains +10 Damage permanently. Blood Drinker 2000 Chakra Cost per Post | If the Opponent suffers [ Bleed ]: Damage dealt +10, [ Bleed ] effect +10 Damage Reforge Blade can assume the chosen form of the owner's will, although it always has aspects of it's bestial jaws and other demonic features from it's heritage. Drawbacks The Eternal Greatsword requires blood at minimum, or kills at most, in order to exert it's full nature and prevent it from devouring it's own wielder. | Once every 5 posts: A PC or NPC must be killed or wounded. If seven or more posts pass without this happening: The Eternal Greatsword deals three actions worth of it's damage per post until the wielder dies or the conditions are met.
Alliance: Chaotic Evil
Jakotsutō
A sneaky retractable snake-like sword named Jakotsutō (Snake Bone Sword) resembling a machete that whips out several linking blades twisting and turning in unpredictable ways. The blade was forged of an odd ore, much like that of the Hidden Craftsman's ore. It was created to be unbreakable, and constantly sharp. The cloth sheath that it is carried in, keeping the weapon well sharpened, with some odd skill of it's own. The weapon consists of an uncounted number of crescent blade links, though the range only makes it as far as around 15-20 feet. Alliance: Neutral
So'unga
Known as the Sword of Calamity and former property of the great Tigeress Nin. Unlike Tessaiga and Tenseiga, this sword, which resembles a Zweihänder, was not forged by the sword smith, Totosai. Not much is known of Sounga's history other than the nin acquired it on her own and it's said that she was the only nin of few who could wield it without being possessed by it. Sounga's has the special ability to resurrect humans. All enemies slain by Sounga become its zombie slaves. Alliance: Chaotic Evil
Tokijen
The Tokijin can release energy waves that appears to be equally destructive. Most agree that the reason Tokijin can stand up to even the strongest nins own chakra power which is channeled through the blade. Evidence to prove this is the energy that Tokijin unleashes before and after One the Swordsmen wields it. It fires hate energy at the opponent. Therefore it can be assumed that its power can be heightened by the users' own hatred. The more hatred the user has, the stronger its power will be. Alliance: Neutral Evil
Tenseiga
Is special sword in which its power lies in the fact that it can bring the dead back to life. Tenseiga allows a powerful user to see the pall bearer demons that take away the souls of the dead. As Tenseiga has the power to connect to the underworld, these demons can be cut and destroyed by it, allowing the soul to return to the dead's body. As the dead revives, their mortal wounds are healed. It is important to note that Tenseiga cannot really heal the living; it resurrects the dead. Tenseiga allows its user to see and slay the beings from the underworld, as well as bringing up to 100 beings back to life in one swing. It is later reforged into a weapon capable of killing an opponent in a single blow along with its aforementioned powers of revival.Alliance: Chaotic Good
Blade of Heaven and Earth
The Blade of Heaven and Earth is a halberd forged by Kaijinbo from 222 demons. The weapon was wielded by the yokai ninja, who had commissioned the blade in order to protect his lover, the priestess Tsukiyomi. The weapon itself is forged of many many yokai so that it possesses a demonic aura of its own, enough to possess the first wielder of it. Alliance: Chaotic Evil
This axe is enormously powerful, able to cut through anything, and is unbreakable. When swung, it can actually project emotion as a physical force. The only drawback, when used, it incites the wielder into a fanatic state, making retreat or techniques that require high degrees of concentration or finesse impossible. Alliance: Neutral
Rena's Hatchet
A simple one-handed hatchet, it's blade is wickedly sharp, and the wielder will instantly be granted a master's skill when holding it. Alliance: Good
Chigo
This battle Axe was once held by a mighty Demon that fought against the Royal Celestial Court. He lead an Army straight to Heavens gates. After Years of fighting the conflict ended when a Samurai came and beheaded the beast in a last stand from the Royal Celestial Court. The weapon has the power of the Explosion. Each strike from this battle axe creates a massive explosion at the end of it's huge blade. Though powerful this blade is heavy and requires the use of both hands to hold it (unless you are a very powerful Shinobi) Alliance: Neutral
Axe of Prissan
A greataxe possessing an origin of great sacrifice... A demon of furious power ripped its way out of the Seventh Layer of Hell and into the mortal realm, seeking to eradicate all life and claim it as a hell pocket for the seventh layer. To protect this realm, a group of holy guardians gathered to destroy the demon; battling for seven days and nights. Of the Eighty-one who fought, nine survived - and the demon sitll damaged.... Deciding that if the demon could not be destroyed or banished, it would have to be imprisoned using secret and forbidden techniques. A powerful prison was forged in the form of an Axe, and with their remaining numbers, sacrificed themselves to contain the demon. The Axe itself must constantly be bathed in good deeds in order to maintain the prison's strength; thus a special enchantment was placed so that only a Good-aligned character may ever wield it. The Axe of Prissan possesses the power to become intangible at the user's will; and can be used to deflect darkness-element attacks. Alliance: Chaotic Evil
Posted: Tue Oct 08, 2013 2:13 pm
Mjolnir
The hammer of Mjolnir was made using the core of a star and an enchanted forge. The forging of the hammer is apparently so intense it destroys the star and nearly Earth itself. No living being can lift the hammer from the ground unless he or she is worthy. Provisions to that enchantment require that there can be but one worthy wielder of the hammer at a given time, and the current wielder must be bested in fair combat by a worthy contestant in order for that contestant to win it.
Causes the hammer to return to the exact spot from which it is thrown after striking its target. The hammer will also return to user's hand when summoned. Enables its wielder to summon the elements of storm (wind, rain, thunder, and lightning) by stamping its handle twice on the ground.
Enables the hammer to open interdimensional portals, allowing its wielder to travel to other dimensions, such as from Earth to the afterlife. The hammer can also be used to create portals to travel great distances in the same dimension.
Mjolnir can detect illusions - User can find a way out of genjutsus by spinning the Mjolnir.
Although an incredibly powerful weapon, Mjolnir is not invulnerable. IT can be destroyed by someone stronger than the user if they kill themselves with the hammer. Alliance: Chaotic Neutral
Excaliborg
A large metal mace covered in curved spikes. It's true ability is to bring anyone that was killed by it back to life instantly, with the activation phrase. Alliance: Chaotic Good
Mace of Windu
A mace that possesses the power of Wind! It can be swung like an ordinary mace, but when thrust forward, a high-pressure steam pierces all enemies in its line of fire; it fires a thick blast of concentrated steam in a 60-ft line at enemies, like a giant laser. The steam blast pulses three times, and hits every enemy it passes through three times because of this; causing a large degree of damage! Alliance: Neutral
Mace of the Storm
The once legendary Mace of once Asgardian Warrior Alison of the Sky. The Mace is made out of Adamantium rendering it unbreakable, unmeltable, and strong. The Mace however main power is the electricity that it can generate. The electrical power that the mace can generate can charge a large city. However the Mace does need Sun light for it to work. Once the Mace has been left in the dark for to long the lightning will no longer generate. The Sun is a battery for the Mace to work. Alliance: Good
Meteor Hammer
Another weapon of the Angels. This weapon seems to be nothing but a rope tied to a metal ball. However when used in battle the Meteor hammer becomes much more. The Meteor hammer has no defense but once swung the metal ball at the the users whim can be changed into a saw causing immense damage on contact. IF the meteor is swung up and comes down to the ground it produces enough force to crush a weaker human if hit directly. The Meteor uses the elements of Gravity. So even the lightest hit of the meteor can cause damage to the body. As it appears to be nothing more than a light ball but on impact the weight greatly increases. The Rope of the Meteor hammer can also be used in a number of ways. IF the rope binds around the opponent it will ensnare them. The more they struggle the tighter the rope will bind until crushing them to death. However the rope can be cut, but once the pieces connect it again it will be bound back together. Alliance: Good
This long spear always has a slight electrical charge to it. When thrown, it calls down a bolt of lightning to strike it, and whatever it is stabbed into. Alliance: Neutral
Reverse Tuning Lance
Resembling nothing so much as an enormous tuning fork, when struck, it creates a deep, bassy note that lasts for four posts. During this time, no other sound can be heard. As well, it can be used to break a sound-based technique. Alliance: Neutral
The Silence Glaive
Once this weapon is dawned. There is no sound anywhere. Causing an immediate blanket effect of extreme quiet. During this quiet the opponent can not use any Ninjutsus or Genjutsus. The Glaive can only be used for eight post. After the eight post sound will return immediately and this ability can not be used again in the same battle. The Silence Glaive also has an passive ability to absorb sound. Alliance: Neutral
Taming Spear
A spear that contains the heart of a fallen angel that had been killed by the Angel Castaway within the Brotherhood. This weapon can appeal to the hearts of animals (including dragons and mythical creatures) to not attack or beckon their assistance. If the animal is teamed with the opponent, the most you can do is will them out of the fight. Alliance: Good
Spear of Skadi
A spear wielded by Skadi the Norse Goddess of Winter. It's Ice cold to the touch and made of an unknown metal which seems to radiate the cold. Due to this it can only be wielded for 3 turns before it must be put down unless the user has power over ice in which case their is no limit for use. Should one be stabbed by this weapon frostbite will set in immediately killing living tissue As well once per battle the User is able to invoke Skadi's influence and summon a snow storm which lasts for 10 posts. Alliance: Neutral Evil
Staff of the Righteous One
The Once staff of a fabled Seraphim. The Staff of the righteous one is made from what seems to be a regular wood. The staff remains in its passive state until it is called into battle. Once the staff feels that the user is in danger it will break out of its wooden shell and reveal its true nature. The Staff is made from what seems to be adamantium. With this staff however comes the distinct power of the wind. This staff can generate wind by just the users whim. While it is not an super strong wind..it is still enough to destroy buildings and homes. It can also give the appearance that the user is flying if the staff is spun fast enough. Once the staff has broken threw its wood shell it will also give the users a more angelic appearance. Making them appear as if they are glowing and light will reflect off them to appear as if they have wings. Alliance: Chaotic Good
Posted: Tue Oct 08, 2013 2:16 pm
Morning Bow
The Cross bow used by the highest warriors of the Asgardian Warriors. This arrow is with the combination of pure light and adamanitum. Causing high damage when it hits anyone. The arrow has a piercing damage that can go through most armors unless made of admantium or vibranium. IF the arrow doesn’t pierce it still causes knock back damage. This arrow fly at the speed of light and can fly across villages with ease. IF these arrows touch inanimate objects they will most likely destroy the object it touches. Alliance: Good
Serpent Yoyos
Ten Seemingly innocent yoyos. However these yoyos are all connected to ten different chakra strings. Allowing them to move independently. The Yoyos can use a number of ways. The first way is through direct damage with the yoyo. The second way of using the yoyos is by using the chakra strings to tie around the opponents and bind them. Alliance: Lawful Neutral
Dawns Chakrams
The legendary weapons of the Daughter of the sun. These were used in her last stance against the Ten Tailed Demon from the Moon Luna. However Luna proved to be to much for Dawn..killing her..However Dawn sealed herself in her prized weapons. So now when the chakrams are thrown they create light. When the chakrams get close to their target they create a giant flare capable of blinding an opponent. The flare is as bright as a sun. The chakram can also fire off spikes that are on the weapon. Once fired they appear to be beams of light. Alliance: Good
Kadavus Kama
It is said that the man who killed the very first hokage was assumed to be nothing more than an average everyday man. He seemed to be an old man with a walking stick. However when one looked closer..the walking stick was Kama. The Walking stick with a press of a button can change into a kama in a heart beat. Once the kama goes air borne it releases smokes causing the kama to be hidden in veil of smoke as it flies across the air. The Kama is also attached to a chain so that it never leaves its master side. Alliance: Neutral
This weapon consists of a gourd, that has a white color to it, and a silver flute tied on to the side of the gourd, which can be taken off. Inside the gourd is a giant snake, which is always asleep but when the flute is played, the snake will break free of the gourd, exiting through the cork hole. As long as the flute is played, the user can control the snake. If the flute is stopped playing, the snake will go back into the gourd. When the flute is first played, the snake's head will be all that sticks out of the gourd, which works as a third arm, but after awhile the snake will come all the way out, and work as a partner in battle. Alliance: Neutral
Widow Gourd Drum
A specially made gourd that is held together by thick spiderwebs. The gourd itself is not actually a gourd but it consists of the bottom portion being a drum, while the top portion being a pumpkin. Due to the spiderwebs covering the entire thing, it makes it look like a gourd. The drum, can be ripped off from being connected to the pumpkin. The cork on the pumpkin is then ripped off, revealing it to be a drumstick. The user is required to play the drum, while a steady stream of black widow spiders flows from the pumpkin. As long as the drum is played, the user can control the widows. If the drum stops playing, the widows will turn on the user, taking him out. To get the widows back in the pumpkin, the user must play the drum, directing them to the pumpkin. Alliance: Neutral
Vuvuzela
A long, plastic, funnel-like instrument carried around by the high level spirit Trumpeter in celebration of the World Cup, it is green in color and when blown continuously sounds quite similar to a herd of dying elephants. Integral to South African culture. When played, it damages the ears of those around to hear it; and might cause a unique effect for 1 Gaian Post. When blown, roll a 6-sided die to determine its effect. (1 - Opponent flies into a berserker rage, forcing them to use only tai and kenjutsu, 2 - Nothing, 3 - Inflicts Silence - nulling any sonic-based attacks, 4 - Stuns opponent, allowing them to only use 1 technique next turn, 5. - Dizzy - the opponent will have a hard time maintaining their balance, 6. Dismiss one enemy Summon for the duration of battle.) Alliance: Chaotic Neutral
The Disabling Bells
A set of twin golden bells attached to a large series of wires and hidden in the sleeves. These bells when rung, are able to negate any one offensive jutsu being used during the turn they are rung. The wires function as an extension of the bell, up to five wires can be manipulated from either bell with the use of the fingers. Each wire can use the vibration from the bell, in order to generate a golden light, or to negate a single offensive jutsu that it comes in contact with. These wires are unbreakable, and yet so thin that they appear to be invisible unless a vibration is being sent through them. By applying chakra to the wires once they have wound themselves around the opponent, they are capable of following the opponent to any realm of plane they may go. Preventing them from getting away once bound. Alliance: Chaotic Good
Posted: Tue Oct 08, 2013 2:18 pm
Sharkskin Gauntlet
This rough, scaly glove can encase the user in a full body coating of spikes, making grappling them a foolhardy move. As well, it will slightly increase their ability to wound with hand to hand combat.
Quote:
Stat Improvements Strength +30 Bleed Application Taijutsu techniques apply Bleed: 20 Damage per post, until healed in some way.
Alliance: Neutral
Demon Claw
A Large Metal Gauntlet that houses a retractable poison shuriken chain running from the base of the gauntlet, which can be used to bind an enemy and then slice them to pieces. In the event that the shuriken chain is neutralized, the gauntlet also has a release mechanism, to free it from the gauntlet itself. There are sharp, poisoned claws on the gauntlet to shred the foe. This is a modified version of the famed Demon Brother's gauntlets, created by Drago Huedini to be used by a single person for combat. Alignment: Neutral
Glove of Magnus
The glove of the once master of magnetism.. This gives the user the power to control magnetism to a limited degree. Allowing them to control small things such as kunai or other metal weapons and armor. Alliance: Neutral
The Shockers
A pair of gaulents that go ontop of the users hand. These Gautlents are made similar to the air vents that are made like the air vents in the Sound Clan. However the Shockers absorb the photons that are in the air Alliance: Neutral
Duelist's Wrist
A mysterious pair of Fine Leather Gloves that have the strange ability to seal weapons into miniature versions of themselves that appear on the wrist as if they were charms on a bracelet. At will the user can cause any weapon contained on the wrist to become the correct size again. As this is a pair of gloves it can be done with either hand, Alliance: Chaotic Neutral
Gris Gris
Bandages worn about the hand which are cursed with the power of Darkness. Once an Item of Extreme good which seal darkness away it has become corrupted and now releases and perpetuates shadows instead. Alliance: Neutral Evil
A simple pendant, it allows telepathic communication with the Lord of the Crimson Realm, gaining any wisdom he may provide. As well, one time only, the possessor may offer all of their chakra and soul chakra, to summon Alastor, to eradicate everything in a 5000 meter radius, including themselves. Alliance: Chaotic Evil
Castitatis Lilium
A simple, living flower, despite having no visible root system. In the shape of a bracelet, it fits over the wrist. It can be destroyed, but grows back within three days. While worn, it draws out harmful substances and chakra, helping to resist poisons, diseases and Genjutsu. Alliance: Neutral
Band-age
This bracelet seems perfectly ordinary, until the owner becomes injured. When this happens, the bracelet manifests bandages to staunch any bleeding, and slowly begin healing the would. It is not too effective against poison, disease, or other status effects. Alliance: Neutral
Golden Laurels
This golden, leafy headpiece seems innocuous at first, but it does indeed have a use. It fills the owner with confidence, making fear and terror affects almost impossible to affect them. As well, it can grow and produce a lightweight but strong golden armor, to block any single physical blow, once per battle. Alliance: Neutral
Asp Bracelet
A golden bracelet that is clasped upon the wrist. Upon donning this bracelet, the snake upon it bites into the flashes of the user and causes a poison to run through their veins... Over the course of 3 days, the user will begin to notice changes in his physical being. On the first day his eyes will burn, leaving him mostly blind...at sunset on the first day his eyes will heal, and he will see the supernatural. On the second day his blood will burn hot, rendering him motionless...at sunset on the second day his blood will run cold and his body will change, gaining the properties of a demon and a permanent immunity to poison. On the third day his mouth will burn and he will go hungry...at sunset on the last day his mouth will produce fangs with a bite as venomous as the snake. A bite from the user henceforth will inflict immediate Poison upon the victim. Alliance: Chaotic Neutral
The Ribbon Field
A small three inch bow normally found taped onto the top of presents during christmas. By throwing this bow into the air, the user can actually stop one type of special advantage [Demon, Curse Seal, Special Weapon, Special Armor, Orochi, Beast Seal, Summon] from being used. This bow creates a large series of ribbons over the entire battlefield, locking the fighters inside and preventing an escape. This barrier can be easily broken through, with a strong enough blow to the direct center of the barrier, from the outside. Alliance: Chaotic Good
Golden Ribbon
An interesting ribbon which actually wraps it's way around the wielder's limb in an iron hard embrace. Only the wielder can remove this ribbon, if someone else goes to remove it, the force involved will cause it to restrict upon the limb, cutting it off from the remainder of the body and then causing the item to be completely useless. This ribbon actually increases the physical attributes to the limb in question, tripling it's endurance and strength to above human potential. These ribbons are capable of defending and deflecting against any physical strike that is not backed by chakra. This ribbon is also capable of manipulating it's structure to create crude blades and weaponry from it's fabric, while still remaining as light and flexible as a paper ribbon across the body itself. Alliance: Chaotic Good