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☑ O-Rana Thallid [Zeraal ]

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Zeraal

Militant Shapeshifter

PostPosted: Fri Aug 16, 2013 7:40 pm


█Account Name: Zeraal
█RP Character Name: O-Rana Thallid
█Nicknames: Ran
█Age: 23
█Race: Plant Avatarnatic
█Guild or house Rank: N/A
User ImageRank:► Grunt
User ImageLeadership:► 0

█Height: 5'11"
█Weight: 180lbs
█Physical Description: User Image - Blocked by "Display Image" Settings. Click to show.
█Personality: O-Rana is something of an observer. Preferring to take the wait and see course of action before making a move himself with nearly everything he does. This way of thinking is reflected in his methodical combat style: using the spear to help control the battle by keeping opponents at bay and intercepting their attacks with the polearm. Aside from his observer-like nature he is also quite friendly albeit not very trusting of grown strangers. He has a soft spot for children.
█Special Accessories: Compass, Gold Lotus Necklace: An heirloom from his parents who were members of the Evolution Guild before the current guild leader rose to power. Uses it every now and then to slip past Evolution soldiers. Worn around the neck and normally tucked away.
█Biography/History: O-Rana has always been a man on the move. His parents had a thirst for travel and were always wandering from one place to another. So much travel had it's inherit dangers: Weather, terrain, animals, and people, all had the potential to become threats to O-Rana and his family. So, as soon as he was strong enough to hold a spear properly, his parents taught O-Rana how to wield a weapon so that he could defend himself when the need arose. Soon to follow the spear was the clawed glove and then eventually plant and earth element magics. Although near constant travelers his parents made a point of constantly returning to one place: The Guild of Evolution. His parents were not idle beings, in their travels they developed plant magics that would create more robust, more efficient, and more beautiful plants and earth magics that could turn skin into stone and back again trying to create that perfect balance of skin's flexibility with stone's hardness. They also pursued the act of fusing flora with fauna trying to create a life form capable of being as divers as all the plant life that littered the wold. A being that could survive in deserts and tundras with little food or water. Much of this pursuit was kept from O-Rana as he grew older. His parents were firm believers that while a little push is needed to get someone rolling that person must then roll on their own so they only taught him basic magics rather than their more complicated spells and experiment procedures. As O-Rana continued to grow his family avoided the guild more and more. His parents, having caught wind of undesirable change, eventually abandoned the guild and for the last few years together lived solely as nomads with O-Rana. He left them taking with him a necklace with a golden lotus on it as an heirloom. Now, O-Rana finds himself with the same thirst for travel and creation as his parents had, and journeys while honing his skills in order to live up to his parents legacy.
█Class:
User ImageDruid:► +2 points to Plant for every 3 skill points dropped
█Skills:
User ImageSpear:► ❖ (free weapon skill 0/125)
Critical Hit: Each unblocked/buffed hit doubles in damage (first perk)
Stabbing: Does 1/4 total damage even if buffed/blocked to 0 (second perk)

Sure footed: O-Rana is an experienced traveler who has encountered a number of different obstacles and terrains. As a result he is a deft climber and can move confidently and swiftly through otherwise difficult terrain. In the cases where the terrain looks to be too dangerous he has the good judgement to go a different way.

Time sense: O-Rana can guess the approximate hour based on the Sun's position in the sky and has a good sense of how long it takes to get some chores done. Such as setting up and breaking camp.

█Abilities:
+10 to: Damage, Health/Stamina recovery, Mana Drain, Damage buffed based on the spell's nature to all plant spells

█Elements:
User ImagePlant:► (Racial bonus 0/100)

User ImageEarth:► (15/100)

User ImageCoins:► 0

User ImageLevel:► 1  
PostPosted: Fri Aug 16, 2013 7:41 pm


User ImageHP:► ❖❖❖❖❖❖❖❖❖❖
( 100 HP total )

User ImageMana:► ۞۞۞۞۞
( 50 Mana total )

User ImageSpeed:► 5

User ImageLuck:► 0

User ImageTargeting:► 0

User ImageSpiritual Power:► 5  

Zeraal

Militant Shapeshifter


Zeraal

Militant Shapeshifter

PostPosted: Fri Aug 16, 2013 7:42 pm


█Buso Renkin [ Physical Attack / Defense]
Lesser Gravity Well
Element: Gravity
Weapon: N/A
Cost to cast:۞
Damage:❖❖+ 1❖ per additional۞
Side Effects: A purple orb is launched from Caster's hand and strikes the target causing the gravity on them to become intensified for a turn and pins them to the ground during that turn. Additional damage is dealt based on additional Mana spent at 1 bar of damage per additional bar of mana.
Bio: An ability that O-Rana unlocked on his own while spending time to explore the power he possessed.

█Totem [ Special Attack / Defense ] █►
Stone skin
Element: Earth
Weapon: N/A
Cost to cast:۞۞
Damage able to buff from magic ❖❖❖ (except, Mind, Soul and Gravity)
Damage able to buff from weapons ❖❖❖❖
Side effects: Skin hardens until it is like stone but maintains it's flexibility and colour. Does not protect from mind, soul and gravity magics.
Bio: The Stone Skin spell was born from the fruits of O-Rana's Father's labours, the spell was taught to O-Rana later after his family abandoned the guild so that he might have an idea of what his parents felt the guild of evolution should have been.

█Summon Ability [ Summons / Boosters ] █►
Blossom Storm:

Element: Plant
Cast to cast:۞
Bio: The technique was taught to O-Rana by his mother as a method of self defense.

Side Effects: Cherry blossoms sprout across the ground and emit a pollen into the air in a ten meter radius. The center point can be up to 15 meters away from O-Rana.
Damage able to buff from magic: nil
Damage able to buff from weapons: nil

Damage increase for magic: ❖❖+erratic spreading (fire only)
Damage increase for weapons: nil

Summons HP:❖❖❖
Summons Mana:۞۞۞۞
Summons ability: Continuous release of sleep pollen each turn at the cost of 1 ۞. Withers when mana is expended but pollen lingers for 1 turn after blossoms wither. Sleep canceled 1 turn after pollen settles or is otherwise removed, sleep can be canceled by forceful waking as long as pollen is no longer present or effective. Fire kills the blossoms automatically and is intensified as well as spreads erratically within the effected area.

HP stored:
Mana stored:۞  
PostPosted: Sun Sep 15, 2013 1:33 pm


You need to redite your buso power please. We don't have a weight system and thus have no way to edit the damage done through that powers means. It could how ever do more damage bassed on the amount of HP you've lost in battle or on how much Mana the target has left  

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
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Zeraal

Militant Shapeshifter

PostPosted: Wed Oct 23, 2013 12:01 pm


Ohhmaru-Concoo-Tanoweichi
You need to redite your buso power please. We don't have a weight system and thus have no way to edit the damage done through that powers means. It could how ever do more damage bassed on the amount of HP you've lost in battle or on how much Mana the target has left


Ok I went back to the original Lancing Roots template which adds damage based on spending more mana: 2bars base damage for the first mana spent then 1 bar of additional damage per bar of additional mana beyond the first, hope that's an acceptable change.

Also: I kept the pin since it seemed appropriate to a Gravity based ability but if this is still an issue in any way I have no problem removing it as well. ^_^
PostPosted: Wed Nov 06, 2013 10:18 am


Zeraal
Ohhmaru-Concoo-Tanoweichi
You need to redite your buso power please. We don't have a weight system and thus have no way to edit the damage done through that powers means. It could how ever do more damage bassed on the amount of HP you've lost in battle or on how much Mana the target has left


Ok I went back to the original Lancing Roots template which adds damage based on spending more mana: 2bars base damage for the first mana spent then 1 bar of additional damage per bar of additional mana beyond the first, hope that's an acceptable change.

Also: I kept the pin since it seemed appropriate to a Gravity based ability but if this is still an issue in any way I have no problem removing it as well. ^_^
Approved on all levels

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
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