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Are you a soul reaper or a visard,espada or a quincy, either way The Dawns Elite is the place for you 

Tags: Roleplay, Shinigami, Bleach, Soul Society, Seireitei 

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mightynameofjesus
Captain

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PostPosted: Mon Feb 18, 2013 10:54 am


Hello, and welcome to the Dawns Elite. This thread will tell you want you need to know when you are rolepayinh. So here is a table of Contents

Squad Infromation- 1st Post
Kido & Agility Information- 2nd Post
Profile Skeletons- 3rd post
Guidelines- 4th post
PostPosted: Tue Feb 19, 2013 4:56 am


Squad 1

Home Base & Commanding Office

Squad Ability

Squad Ranks

Captain Commander:
Lieutenant
2nd Lietenant
Officer
Officer
Officer
Soldier
Soldier
Soldier
Soldier
Soldier

Squad 2

Black Operations and Assassination

Squad Ability

Squad Ranks


Captain/ Onmitsukido Commander-in-Chief/ Executive Militia Corp Commander: Takashi Shouri
Lieutenant/ Onmitsukido Second-in-Command/ Patrol Corps Commander:
3rd Seat/ Detention Unit Corp Commander:
4th Seat/ Counter-Intelligence Corps Commander:
5th Seat/ Inner Court Troop Corp Commander:
Solider
Soldier
Soldier
Soldier
Soldier

Squad 3

Special Tactics

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider
Soldier
Soldier
Soldier
Soldier

Squad 4

Medical Base

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 5

Kido Specialist

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 6

Defensive Experts

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 7

Police Force

Squad Ability

Squad Ranks


Captain
Lieutenant:
Officer
Solider

Squad 8

Spiritualist & Physiological Experts

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 9

Projectile Experts

Squad Ability

Squad Ranks


Captain
Lieutenant:
Officer
Solider

Squad 10

First Response Division

Squad Ability
Reiatsu Sensibility. Meaning, we can pinpoint other spirits' locations faster than normal. With the following setting of power:

[ Soldier ranked ]

Soldier - Can pinpoint the location with a 50 meters error radius.
Officer - Can pinpoint the location with a 100 meters error radius.
Lieutenant - Can't pinpoint the location.
Captain - Can't pinpoint the location.

-

[ Officer ranked ]

Soldier - Can pinpoint exact location and power level.
Officer - Can pinpoint the location with a 50 meters error radius.
Lieutenant - Can pinpoint the location with a 100 meter error radius.
Captain - Can't pinpoint exact location.

-

[ Lieutenant ranked ]

Soldier - Can pinpoint exact location and power level.
Officer - Can pinpoint exact location and power level.
Lieutenant - Can pinpoint the location with a 50 meter error radius.
Captain - Can pinpoint the location with a 100 meter error radius.

-

[ Captain ranked ]

Soldier - Can pinpoint exact location and power level.
Officer - Can pinpoint exact location and power level.
Lieutenant - Can pinpoint exact location and power level.
Captain - Can pinpoint the location with a 50 meter error radius.


Captain
Lieutenant:
Officer
Solider

Squad 11

Zanjustu & Front Line

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 12

Research and Development Division

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

Squad 13

Gatekeepers

Squad Ability

Squad Ranks


Captain:
Lieutenant:
Officer
Solider

mightynameofjesus
Captain

Desirable Lover

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mightynameofjesus
Captain

Desirable Lover

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PostPosted: Tue Feb 19, 2013 1:30 pm


Kido & Agility Descriptions



Hadō:
#1: Shō (Thrust)- The practitioner, pointing at the target with his/her index finger, generates a small force which thrusts the target back a few feet away from the caster.

#4: Byakurai (White Lightning)-The user, gathering high-density spiritual energy, discharges it from both hands.Alternatively, the practitioner, pointing at the intended target with their index finger, generates a concentrated lightning bolt.

11. Tsuzuri Raiden (綴雷電, Bound Lightning)- As the practitioner generates an electric current through any object they touch, that electricity damages anything or anyone which is in contact with the object the current runs through

#12. Fushibi (伏火, Ambush Flare)- Momo Hinamori uses this spell in conjunction with Shakkahō and a Kidō net, which has entangled her opponents, resulting in a large explosion around them all. It is a Hadō spell,[2] and, according to Rangiku Matsumoto, it is number 12.

#14. Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), Heavy-Strike Pale Lightning (Modified Kidō)- A modified version of the fourth Hadō spell, Byakurai. Unlike its unmodified counterpart, this spell takes the appearance of a red beam powerful enough to shoot right through a durable foe, such as Sōsuke Aizen, from a considerable distance.[

#31: Shakkahō (Shot of Red Fire)- The user, generating high-temperature flames, discharges it from both hands. The practitioner generates an orb of crimson red energy in his/her palm or finger. The orb can be small, medium, or large, depending on the level of power being used. The destructive power released by the blast can vary between a simple explosion to a pillar of energy. In both instances, the spell causes concussive as well as burn damage. It is one of the mid-level Hadō spells. The spell is of the common spells taught at the Shin'ō Academy. It tends to be many Shinigami's default offensive spell, for those well versed and not so well versed in Kidō. However, the spell does not necessarily have to be used for offensive purposes, and can be used as a source of light in dark places
Incantation:"Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"

#33. Sōkatsui (蒼火墜, Blue Fire, Crash Down)- Blue flame discharge from the palm.[2] The practitioner, aiming the palm of his/her hand at the target, generates a torrent of blue spiritual energy and fires it at their target. The energy moves like a direct blast or a large wave of energy, depending on the amount of power placed into it. Depending on the user's proficiency with the technique, its power can potentially be great enough to damage an opponent's Bankai
Incantation:"Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."

#35 Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm)- :This spell fires a massive wave of ice capable of freezing its targets and surrounding area. It is seen to be strong enough to destroy a group of Menos Grande through sheer power. It is also strong enough to go through Dankū, which can block any Destructive spell numbered 89 or less, although it took around fifteen seconds to do so.

#54. Haien (廃炎, Abolishing Flames)- A flame attack which eradicates the very existence of its target.[1] The practitioner fires an oblong blast of purple spiritual energy from their hand that incinerates a target completely when it makes contact

#58. Tenran (闐嵐, Orchid Sky)- The practitioner, levitating their Zanpakutō, lightly hits one end, causing it to spin like a fan. The practitioner, stopping it, creates a widening tornado-like blast, which is fired forward toward the target A hand is usable as a catalyst of the spell if the Zanpakutō is not available

#63. Raikōhō (雷吼炮, Thunder Roar Cannon)- A lighting-type attack.The practitioner, generating yellow spiritual energy into his/her hand, forms an orb, which is fired at the target with a massive concentrated strike of energy. The effect has devastatingly destructive results.
Incantation:"Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"

#64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down)-An advanced form of Sōkatsui, it has twice the effectiveness.[1] The practitioner, generating blue spiritual energy with his/her index and middle fingers, fires it as a concentrated blast at the intended target. It is essentially a doubled version of Hadō #33, Sōkatsui, as the user fires "two" blue bursts of blue spiritual energy with much greater potency than the single shot variety.[2]
Incantation:"Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."

#90. Kurohitsugi (黒棺, Black Coffin)-Kurohitsugi is a high-level Kidō which seals its target in a black spiritual coffin.[1] The practitioner generates a purple/black spiritual energy which, enveloping the target with a powerful torrent of gravity, takes the form of a box of black energy, covered in several spear-like protrusions. The spears, piercing the box, lacerate the one inside from head to toe. The spell is very difficult to use, as even Aizen could only unleash a third of its power without chanting the particular incantation when he used it on Sajin Komamura.[2]

When Aizen later uses it on Ichigo Kurosaki with the incantation, it is noticeably different in appearance. The sky appears to darken as multiple boxes of black energy appear, each of them topped off with cross-shaped spears, before they multiply and enclose themselves on their victim. Aizen claims that, at least with the incantation, it has the power to distort space and time
Incantation:"Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"

#91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear)- The user generates around ten pink energy points and fires them all at the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
Incantation"Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"

#96. Ittō Kasō (一刀火葬, Single Blade Cremation)- Ittō Kasō is a forbidden offensive technique. The practitioner can only activate the spell by using their own body as the catalyst. Due to this effect, Sōsuke Aizen referred to it as the spell of sacrifice.[1] The spell causes a massive pillar of red fire to erupt from the ground in the shape of a giant katana's tip.[2] By using this spell, Genryūsai Shigekuni Yamamoto lost his left arm.


Bougyoudo:
# 1 - Shissou (Sprint)- Description: A low level spell which grants the user an increase of speed which lasts 10 seconds.
Incantation: "Pace of the world, shooting trough stars. Fastening in the ride..." Bougyoudo # 1 - Shissou

# 2 - Dusksetter- Description: A low level spell which makes the user slightly invisible, if the user moves after the spell is cast he/she will re-appear.
Incantation: "Sun setting, dust blowing. Leaving the scene, unaware." Bougyoudo # 2 - Dusksetter

# 3 - Levitate- Description: A low level spell which when cast makes the user fall to the ground with a much slower pace.
Incantation: "Soothing air, lifting breeze. Falling feathers, blind cloud." Bougyoudo # 3 - Levitate

# 4 - Summon: Puppet- Description: The user summons a clay puppet, this puppet will not be able to attack. It can take on one attack, after it takes the damage it vanishes.
Incantation: "Servant of earth and nature, guidance is required for victory." Bougyoudo # 4 - Summon: Puppet

#5: Blue Mist- Effect :creates a fog

#22: Bikan (Beautiful Sight)- Effect :increases eye sight and ability to see through conditions.

# 26 - Icarus' Flight- Description: This will shoot the user into the air, making him/her able to fly at an amazing speed for a short amount of time.
Incantation: "Fly! Fly, touch the sun!" Bougyoudo # 26 - Icarus' Flight

#35: Collapse- Effect: cancels out another's kidou.

#46: Control Doll- Effect :creates a lifeless double that you control.

# 51 - Fire Affinity- Description: This will grant the user to become immune for any fire attack for a short amount of time
Incantation: "Nothing shall burn this skin." Bougyoudo # 51 - Fire Affinity

# 52 - Water Affinity- Description: This will grant the user to become immune for any water or ice attacks for a short amount of time
Incantation: "Nothing shall freeze this skin." Bougyoudo # 52 - Water Affinity

# 53 - Nature Affinity- Description: This will grant the user to become immune for any nature attack for a short amount of time
Incantation: "Nothing shall age this skin." Bougyoudo # 53 - Nature Affinity

# 54 - Wind Affinity -Description: This will grant the user to become immune for any wind or lightening attacks for a short amount of time
Incantation: "Nothing shall rip this skin." Bougyoudo # 54 - Wind Affinity

# 55 - Shadow Affinity
Description: This will grant the user to become immune for any shadow attack for a short amount of time
Incantation: "Nothing shall dissolve this skin." Bougyoudo # 55 - Shadow Affinity

#56: Area of Silence- creates an area where kido cannot be used

# 57 - Summon: Water Servant
Description: The user summons a human made of water, this servant can attack with water attacks and take damage. The user must be 25% of the spell's Kidou cost each minute to keep the servant in the battle.
Incantation: "Seas collide, shores break. Overflowing with rain we stand together." Bougyoudo # 57 - Summon: Water Servant

# 76 - Haganesukin (Steel Skin)
Description: This will transform all the user's skin into steel for a period of time, granting him/her great resistance to any form of attack and increasing his/her attacking strength greatly.
Incantation: "If strength won't aid me, if knowledge won't help me. Then I shall become power myself!" Bougyoudo # 76 - Haganesukin

# 81 - Summon: Flamestrike Servant- Description: The user summons a giant made of fire, this giant produces a fire bomb every 30 seconds. This bomb can be launched to the opponent, the user must be 25% of the spell's Kidou cost each minute to keep the servant in the battle.
Incantation: "Spout out in rage, break lose with might. Unite with those on your side." Bougyoudo # 81 - Summon: Flamestrike Servant

# 91 - Tentoureiki (Heaven's Aura)- Description: This will will create a glowing white aura around the user, making himher immune and invulnerable to any attack what-so-ever. This aura only lasts for a short amount of time.
Incantation: "Hand of fate, seal of god. Come together and break my human limits and shade the line between life or death!" Bougyoudo # 91 - Tentoureiki

# 92 - Summon: Mezzeroth- Description: The user summons a gigantic undead dragon, this dragon can attack with insane strength and can take a great deal of damage. This dragon automatically regenerates, the user must be 50% of the spell's Kidou cost each minute to keep the servant in the battle.
Incantation: "Rise from the grave, unlock the shackles of time. Align with the master." Bougyoudo # 92 - Summon: Mezzeroth

Bakudo:
#1: Sai (Restrain)- The practitioner, pointing his/her index and middle fingers at the intended target(s), causes the target's arms to lock behind their back. The spell is usable on a single target or a significantly large group of people.

#4: Hainawa (Crawling Rope)- Binds enemies with a Reishi rope to stop their movement. The practitioner generates a crackling yellow energy rope within his/her hand(s) and throws it toward the opponent. The energy entangles itself around the opponent's arms and body, immobilizing them.

#8. Seki (斥, Repulse)-The practitioner generates an orb of light blue energy, which not only blocks attacks but repels whatever strikes it

#9. Part 1Geki (撃, Strike)-The practitioner, drawing the symbols of the spell in the air, causes his/her entire body to permeate a red energy. The same red energy, engulfing the body of the target, causes complete paralysis
Incantation:"Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"

#9 Part 2. Hōrin (崩輪, Disintegrating Circle)-The practitioner, using the index and middle fingers, generates an orange hued tendril with spiraling yellow patterns which, ensnaring the opponent as the tendril wraps around their body, immobilizes them. The end of it remains in the hands of the user, allowing them to control the path of the tendril before and after capture. The Kidō can connect with another one of itself, if both have captured a target, and bind them together
Incantation:"Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"

#21. Sekienton (赤煙遁, Red Smoke Escape)-As the practitioner places the palms of their hands down on the ground, red smoke bursts forth from the point of contact, swiftly engulfing the surrounding area and briefly obscuring the movements of whomever is within the smoke, allowing a quick getaway

#26. Kyakko (曲光, Curving Light)-Hides the physical form and Reiatsu of the caster by bending light.

#30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam)-The practitioner, generating a burst of crackling yellow energy in his/her palm, uses that energy to draw an inverted yellow triangle, which generates solidified energy in the shape of triangles from its three points. The triangles, firing, hit the intended target and pin him/her against a nearby surface, slamming into his or her body in three places in the shape of a perfect triangle and immobilizing them.

#37. Tsuriboshi (吊星, Suspending Star)-Tsuriboshi is primarily used to catch. The spell creates a ball of blue energy that fires out six "ropes" from its center. The "ropes" attach themselves to any sturdy nearby object and the energy in the center solidifies into a flat elastic-like cushion. The spell can stop falling objects similar to a safety net

#39. Enkosen (円閘扇, Arc Shield) Summons-Enkōsen is primarily used for defense. The practitioner can use either both hands or his/her Zanpakutō in a blocking motion. The spell generates a dull yellow energy, which takes the form of a large spinning disk of condensed reiatsu, in front of the practitioner, blocking an opponent's attack

#58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows)-Kakushitsuijaku heightens the user's senses and awareness to seize a target.The practitioner draws a circle, with the appropriate symbols set apart in four quadrants upon the ground, using a black powder. When they place their hands palms down just under the circle to activate the spell, the circle glows with a blue light as the symbols within the circle are animated, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Incantation:"Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."

#62. Hyapporankan (百歩欄干, Hundred Steps Fence)-The practitioner, generating a blue-white glowing rod of energy in his/her hand, throws it at the intended target. It multiplies into a hundred more rods, which, raining down on the target, pin him or her against a solid surface and completely immobilize them. It is hard to dodge in a small area

#63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes)-The practitioner, raising his/her palm up to the target, closes his/her hand into a fist. The user calls forth yellow energy, taking a form of very thick rope, which ensnares the opponent, similar to Bakudō No. 4, but much stronger, instead binding the upper body of the target. According to Hachigen Ushōda, physical strength alone should not be enough to break out of a Level 60 Bakudō spell. However, Kensei Mugurumafreed himself from this Kidō while in his Hollow form.

#73. Tozanshō (倒山晶,, Inverse Mountain Crystal) -As the spell ignites at a single point, blue energy extends upward to four points, which creates an inverted pyramid that solidifies into a barrier around the caster. The spell is usable around other already active spells.[1] It can be used to trap others inside of it

#75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars)-As the practitioner clasps their hands together, five small yellow orbs with skinny tails emerge from between their clasped hands. Moving up above their head, they form into a circle of five. The practitioner, raising their clasped hands up above their head, lowers them downwards, sending the orbs into the ground. As a bright light is generated in the sky above the intended target, five incredibly tall and thick pillars, which are connected to each other by chains, pin the target to the ground.
Incantation:"Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."

#77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air)-Transmits one's voice to a large number of people simultaneously, often utilized during large-scale battles.Tenteikūra is primarily used for communication. The practitioner draws symbols upon his/her arms, hands, and the ground using a black powder. The practitioner, placing his/her palms away in front, generates a glowing rectangular box, and enacts various movements of the hands to create various root-like extensions in the air, which connect to the glowing rectangle. Upon placing his/her hands up to the rectangle and activating the spell, the root-like extensions glow, creating a network extending out from the rectangle. The spell transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell, to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.
Incantation:"Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."

# 79. Kuyō Shibari (九曜縛, Nine Sunlight Traps)-Kuyō Shibari is primarily used to disable. The practitioner creates eight black holes with purple outlines that emit spiritual energy in the personal space surrounding the target, with the ninth black hole manifesting itself in the center of the target's chest. The intended point is to severely immobilize the target

#81. Danku (斷空, Splitting Void)- A defensive wall is created to protect against an enemy's attack. The practitioner creates a translucent barrier in the form of a large rectangular wall. According to Byakuya, it is capable of stopping Kidō-based attacks with power up to level 89.This is seen when Aizen uses it to block Tessai's Hadō #88

#83. Hakufuku (白伏, White Crawl)-The target sees the illusion of purple cherry blossoms falling around them. As their vision begins to blur and become unfocused, their consciousness becomes muddled, disoriented, and confused. Shortly thereafter, the target blacks out altogether, losing consciousness, only to awaken with an unclear memory of what occurred.

#85. Tanma Otoshi (タンマ落とし, Time-Out Drop)- As the user of this technique holds the palm of their hand over the victim's face, white light emanates from their hand, disorientating the victim and knocking them unconscious

#87. Noren Mekuri (暖簾捲り, Curtain Stripping)- Nullifies types of illusory effects which may be used to conceal something from view. The practitioner, extending their hand, appears as though they are gripping thin air before stripping away the technique which is currently in effect. Doing so creates a light blue and violet aura around the the object which is being revealed as it gradually comes into view.

#90. Shibireyubi (しびれ指, Numbing Finger)-As the user places a finger in front of the victim's face, a ball of white energy flashes momentarily before their eyes. The victim, immediately incapacitated, falls to the ground while remaining conscious and aware of what is going on around them

#97. Inemuri (威眠, Forced Slumber)-Knocks the victim unconscious when the user places their palm in front of their face. For a moment, the victim's pupil's dilate several times before they fall unconscious.

#99, Part 1. Kin (禁, Seal)- The practitioner holds their palms away from themselves, with their arms extended out to the sides, and clasps their hands together, with the fingers intertwined intricately. The spell binds the arms of a target to their back like Bakudō #1, but with spiritual fabric and iron shafts.
Hachigen possesses a far stronger version which ties the target's arms on their back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target, with the spiritual fabric stacked to the ground around the target, with several iron shafts in an "X" shape

#99, Part 2. Bankin (卍禁, Great seal)-The practitioner slams his/her fingers into the ground, releasing white spiritual energy which forms into a white fabric. As the fabric engulfs the opponent completely, covering him/her from head to toe (First Song), the opponent, being stabbed by numerous metal bolts (Second Song), is smashed with an immense metal cube from above (Final Song).
The full power of the seal is still unknown, as Ichigo broke the first two seals before the metal cube landed on him during his regaining of his Shinigami powers. Incantation:"First Song - Halting wrap""Second Song - Hundred Serial Bolts""Final Song - Full Ban Great Mount"

Agility

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Shunpo (Flash-Step)
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

Senka (Flash Blossom)
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.

Utsusemi
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
PostPosted: Tue Feb 19, 2013 7:59 pm


Profile Skeletons


Soldier

All new characters start at a soldier rank, unless you are promoted by your captain or one of the other guild leaders.
Please no begging to be promoted; promotion usually comes with being active and posting in the guild.For those of you who want be officers right after your profile is finished you will be put under a 1 in a half week probation and ranked based on that


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[b]Race[/b]⇒ Shinigami
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR2]The Story[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR2]
[b]Personality[/b] ⇒
[b]Biography[/b] ⇒
[b]Likes and Dislikes[/b] ⇒
[b]Likes:[/b] ... // [b]Hates:[/b] ....
[b]Theme Song(s)[/b] ⇒[url=URL] NAME [/url]
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][color= COLOR3][size=18]The Skills[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color= COLOR3]
[b]Zanpakto Name[/b] ⇒
[i]Sealed pic or Description [/i]

[b]Shikai[/b] ⇒ [i] NAME [/i]
[i]pic or Description [/i]
[b]Shikai Abilities :[/b] ⇒
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[b]Kido[/b]

[i]Hadō:[/i]
#1: Shō (Thrust)
#4: Byakurai (White Lightning)
#11. Tsuzuri Raiden (綴雷電, Bound Lightning)

[i]Bougyoudo:[/i]
# 1 - Shissou (Sprint)
# 3 - Levitate
# 4 - Summon: Puppet

[i]Bakudo:[/i]
#1: Sai (Restrain)
#4: Hainawa (Crawling Rope)
#8. Seki (斥, Repulse)
#9. Part 1Geki (撃, Strike)
# 9 Part 2. Hōrin (崩輪, Disintegrating Circle)

[i]Agility:[/i]

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.




Officer


[align=center][img]image link here[/img][/align]

[u][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR1]Main Info.[/size][/color][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR1]
[b]Username[/b] ⇒
[b]Name[/b] ⇒
[b]Rank[/b] ⇒Officer
[b]Squad[/b] ⇒
[b]Squad Ability:(if posted)[/b]
[b]Age[/b] ⇒
[b]Weight[/b] ⇒
[b]Gender[/b] ⇒
[b]Race[/b]⇒ Shinigami
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR2]The Story[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR2]
[b]Personality[/b] ⇒
[b]Biography[/b] ⇒
[b]Likes and Dislikes[/b] ⇒
[b]Likes:[/b] ... // [b]Hates:[/b] ....
[b]Theme Song(s)[/b] ⇒[url=URL] NAME [/url]
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][color= COLOR3][size=18]The Skills[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color= COLOR3]
[b]Zanpakto Name[/b] ⇒
[i]Sealed pic or Description [/i]

[b]Shikai[/b] ⇒ [i] NAME [/i]
[i]pic or Description [/i]
[b]Shikai Abilities :[/b] ⇒
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[i] 3.Name [/i]
[i] Description [/i]
[b]Kido[/b]

[i]Hadō:[/i]
#1: Shō (Thrust)
#4: Byakurai (White Lightning)
#11. Tsuzuri Raiden (綴雷電, Bound Lightning)
#12. Fushibi (伏火, Ambush Flare)
#14. Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), Heavy-Strike Pale Lightning (Modified Kidō)
#31: Shakkahō (Shot of Red Fire)

[i]Bougyoudo:[/i]
# 1 - Shissou (Sprint)
# 2 - Dusksetter
# 3 - Levitate
# 4 - Summon: Puppet
#5: Blue Mist
#22: Bikan (Beautiful Sight)
# 26 - Icarus' Flight
#35: Collapse=Med. - Effect: cancels out another's kidou.

[i]Bakudo:[/i]
#1: Sai (Restrain)
#4: Hainawa (Crawling Rope)
#8. Seki (斥, Repulse)
#9. Part 1Geki (撃, Strike)
# 9 Part 2. Hōrin (崩輪, Disintegrating Circle)
#21. Sekienton (赤煙遁, Red Smoke Escape)
#26. Kyakko (曲光, Curving Light)
#30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam)
#37. Tsuriboshi (吊星, Suspending Star)
#39. Enkosen (円閘扇, Arc Shield) Summons

[i]Agility:[/i]

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.



Lieutenant

[align=center][img]image link here[/img][/align]

[u][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR1]Main Info.[/size][/color][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR1]
[b]Username[/b] ⇒
[b]Name[/b] ⇒
[b]Rank[/b] ⇒LT
[b]Squad[/b] ⇒
[b]Squad Ability:(if posted)[/b]
[b]Age[/b] ⇒
[b]Weight[/b] ⇒
[b]Gender[/b] ⇒
[b]Race[/b]⇒ Shinigami
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR2]The Story[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR2]
[b]Personality[/b] ⇒
[b]Biography[/b] ⇒
[b]Likes and Dislikes[/b] ⇒
[b]Likes:[/b] ... // [b]Hates:[/b] ....
[b]Theme Song(s)[/b] ⇒[url=URL] NAME [/url]
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][color= COLOR3][size=18]The Skills[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color= COLOR3]
[b]Zanpakto Name[/b] ⇒
[i]Sealed pic or Description [/i]

[b]Shikai[/b] ⇒ [i] NAME [/i]
[i]pic or Description [/i]
[b]Shikai Abilities :[/b] ⇒
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[i] 3.Name [/i]
[i] Description [/i]
[b]Bankai[/b] ⇒NAME

[b]Bankai Ability:[/b] ⇒ NAME
[i] 1.Name [/i]
[i] Description [/i]
[/size][/color]

[b]Kido[/b]

[i]Hadō:[/i]
#1: Shō (Thrust)
#4: Byakurai (White Lightning)
#11. Tsuzuri Raiden (綴雷電, Bound Lightning)
#12. Fushibi (伏火, Ambush Flare)
#14. Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), Heavy-Strike Pale Lightning (Modified Kidō)
#31: Shakkahō (Shot of Red Fire)
#33. Sōkatsui (蒼火墜, Blue Fire, Crash Down)
#35 Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm)
#54. Haien (廃炎, Abolishing Flames)

[i]Bougyoudo:[/i]
# 1 - Shissou (Sprint)
# 2 - Dusksetter
# 3 - Levitate
# 4 - Summon: Puppet
#5: Blue Mist
#22: Bikan (Beautiful Sight
# 26 - Icarus' Flight
#35: Collapse
#46: Control Doll
# 51 - Fire Affinity
# 52 - Water Affinity
# 53 - Nature Affinity
# 54 - Wind Affinity

[i]Bakudo:[/i]
#1: Sai (Restrain)
#4: Hainawa (Crawling Rope)
#8. Seki (斥, Repulse)
#9. Part 1Geki (撃, Strike)
# 9 Part 2. Hōrin (崩輪, Disintegrating Circle)
#21. Sekienton (赤煙遁, Red Smoke Escape)
#26. Kyakko (曲光, Curving Light)
#30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam)
#37. Tsuriboshi (吊星, Suspending Star)
#39. Enkosen (円閘扇, Arc Shield) Summons
#58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows)
#62. Hyapporankan (百歩欄干, Hundred Steps Fence)
#63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes)
#73. Tozanshō (倒山晶,, Inverse Mountain Crystal)
#75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars)


[i]Agility:[/i]

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Shunpo (Flash-Step)
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.




Captain

[align=center][img]image link here[/img][/align]

[u][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR1]Main Info.[/size][/color][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR1]
[b]Username[/b] ⇒
[b]Name[/b] ⇒[list] NAME HERE [/list]
[b]Rank[/b] ⇒Captain
[b]Squad[/b] ⇒
[b]Squad Ability:(if posted)[/b]
[b]Age[/b] ⇒
[b]Weight[/b] ⇒
[b]Gender[/b] ⇒
[b]Race[/b]⇒ Shinigami
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR2]The Story[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR2]
[b]Personality[/b] ⇒
[b]Biography[/b] ⇒
[b]Likes and Dislikes[/b] ⇒
[b]Likes:[/b] ... // [b]Hates:[/b] ....
[b]Theme Song(s)[/b] ⇒[url=URL] NAME [/url]
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][color= COLOR3][size=18]The Skills[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color= COLOR3]
[b]Zanpakto Name[/b] ⇒
[i]Sealed pic or Description [/i]

[b]Shikai[/b] ⇒ [i] NAME [/i]
[i]pic or Description [/i]
[b]Shikai Abilities :[/b] ⇒
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[i] 3.Name [/i]
[i] Description [/i]
[b]Bankai[/b] ⇒NAME

[b]Bankai Abilities:[/b] ⇒ Name
[i] 1.Name [/i]
[i] Description [/i]


[i] 3.Name [/i]
[i] Description [/i]
[/size][/color]

[size=14][b]Kido[/b][/size]

[i]Hadō:[/i]
#1: Shō (Thrust)
#4: Byakurai (White Lightning)
#11. Tsuzuri Raiden (綴雷電, Bound Lightning)
#12. Fushibi (伏火, Ambush Flare)
#14. Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), Heavy-Strike Pale Lightning (Modified Kidō)
#31: Shakkahō (Shot of Red Fire)
#33. Sōkatsui (蒼火墜, Blue Fire, Crash Down)
#35 Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm)
#54. Haien (廃炎, Abolishing Flames)
#58. Tenran (闐嵐, Orchid Sky)
#63. Raikōhō (雷吼炮, Thunder Roar Cannon)
#64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down)

[i]Bougyoudo:[/i]
# 1 - Shissou (Sprint)
# 2 - Dusksetter
# 3 - Levitate
# 4 - Summon: Puppet
#5: Blue Mist
#22: Bikan (Beautiful Sight)
# 26 - Icarus' Flight
#35: Collapse
#46: Control Doll
# 51 - Fire Affinity
# 52 - Water Affinity
# 53 - Nature Affinity
# 54 - Wind Affinity
# 55 - Shadow Affinity
#56: Area of Silence
# 57 - Summon: Water Servant
# 76 - Haganesukin (Steel Skin)

[i]Bakudo:[/i]
#1: Sai (Restrain)
#4: Hainawa (Crawling Rope)
#8. Seki (斥, Repulse)
#9. Part 1Geki (撃, Strike)
# 9 Part 2. Hōrin (崩輪, Disintegrating Circle)
#21. Sekienton (赤煙遁, Red Smoke Escape)
#26. Kyakko (曲光, Curving Light)
#30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam)
#37. Tsuriboshi (吊星, Suspending Star)
#39. Enkosen (円閘扇, Arc Shield) Summons
#58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows)
#62. Hyapporankan (百歩欄干, Hundred Steps Fence)
#63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes)
#73. Tozanshō (倒山晶,, Inverse Mountain Crystal)
#75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars)
#77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air)
# 79. Kuyō Shibari (九曜縛, Nine Sunlight Traps)
#81. Danku (斷空, Splitting Void)
#83. Hakufuku (白伏, White Crawl)
#85. Tanma Otoshi (タンマ落とし, Time-Out Drop)

[size=14][b]Agility[/b][/size]

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Shunpo (Flash-Step)
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

Senka (Flash Blossom)
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.



Captain Commander & Royal Gaurds

[align=center][img]image link here[/img][/align]

[u][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR1]Main Info.[/size][/color][color=white]∞∞∞∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR1]
[b]Username[/b] ⇒
[b]Name[/b] ⇒[list] NAME HERE [/list]
[b]Rank[/b] ⇒Captain
[b]Squad[/b] ⇒
[b]Age[/b] ⇒
[b]Weight[/b] ⇒
[b]Gender[/b] ⇒
[b]Race[/b]⇒ Shinigami
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][size=18][color=COLOR2]The Story[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color=COLOR2]
[b]Personality[/b] ⇒
[b]Biography[/b] ⇒
[b]Likes and Dislikes[/b] ⇒
[b]Likes:[/b] ... // [b]Hates:[/b] ....
[b]Theme Song(s)[/b] ⇒[url=URL] NAME [/url]
[/size][/color]

[u][color=white]∞∞∞∞∞∞∞∞∞[/color][color= COLOR3][size=18]The Skills[/size][/color][color=white]∞∞∞∞∞∞∞∞∞[/color][/u]

[size=11][color= COLOR3]
[b]Zanpakto Name[/b] ⇒
[i]Sealed pic or Description [/i]

[b]Shikai[/b] ⇒ [i] NAME [/i]
[i]pic or Description [/i]
[b]Shikai Abilities :[/b] ⇒
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[i] 3.Name [/i]
[i] Description [/i]
[b]Bankai[/b] ⇒NAME
[i]Sealed pic or Description [/i]
[b]Bankai Abilities :[/b] ⇒ NAME
[i] 1.Name [/i]
[i] Description [/i]

[i] 2.Name[/i]
[i] Description [/i]

[i] 3.Name [/i]
[i] Description [/i]
[/size]
[b]Bankai[/b] ⇒[url=URL]NAME[/url]

[b]Zenkai Abilities:[/b] ⇒ NAME
[i]pic or Description [/i]
[i] 1.Name [/i]
[i] Description [/i]

[/size][/color]



[size=14][b]Kido[/b][/size]

[i]Hadō:[/i]
#1: Shō (Thrust)
#4: Byakurai (White Lightning)
#11. Tsuzuri Raiden (綴雷電, Bound Lightning)
#12. Fushibi (伏火, Ambush Flare)
#14. Jūgeki Byakurai (Kaizō Kidō) (重撃白雷 (改造鬼道), Heavy-Strike Pale Lightning (Modified Kidō)
#31: Shakkahō (Shot of Red Fire)
#33. Sōkatsui (蒼火墜, Blue Fire, Crash Down)
#35 Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm)
#54. Haien (廃炎, Abolishing Flames)
#58. Tenran (闐嵐, Orchid Sky)
#63. Raikōhō (雷吼炮, Thunder Roar Cannon)
#64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down)
#90. Kurohitsugi
#91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear
#96. Ittō Kasō

[i]Bougyoudo:[/i]
# 1 - Shissou (Sprint)
# 2 - Dusksetter
# 3 - Levitate
# 4 - Summon: Puppet
#5: Blue Mist
#22: Bikan (Beautiful Sight)
# 26 - Icarus' Flight
#35: Collapse
#46: Control Doll.
# 51 - Fire Affinity
# 52 - Water Affinity
# 53 - Nature Affinity
# 54 - Wind Affinity
#56: Area of Silence
# 57 - Summon: Water Servant
# 76 - Haganesukin (Steel Skin)
# 81 - Summon: Flamestrike Servant
# 91 - Tentoureiki (Heaven's Aura)
# 92 - Summon: Mezzeroth

[i]Bakudo:[/i]
#1: Sai (Restrain)
#4: Hainawa (Crawling Rope)
#8. Seki (斥, Repulse)
#9. Part 1Geki (撃, Strike)
# 9 Part 2. Hōrin (崩輪, Disintegrating Circle)
#21. Sekienton (赤煙遁, Red Smoke Escape)
#26. Kyakko (曲光, Curving Light)
#30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam)
#37. Tsuriboshi (吊星, Suspending Star)
#39. Enkosen (円閘扇, Arc Shield) Summons
#58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows)
#62. Hyapporankan (百歩欄干, Hundred Steps Fence)
#63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes)
#73. Tozanshō (倒山晶,, Inverse Mountain Crystal)
#75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars)
#77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air)
# 79. Kuyō Shibari (九曜縛, Nine Sunlight Traps)
#81. Danku (斷空, Splitting Void)
#83. Hakufuku (白伏, White Crawl)
#85. Tanma Otoshi (タンマ落とし, Time-Out Drop)
#87 Noren Mekuri (暖簾捲り, Curtain Stripping)
#90. Shibireyubi (しびれ指, Numbing Finger)
#97. Inemuri (威眠, Forced Slumber)
#99, Part 1. Kin (禁, Seal)
#99, Part 2. Bankin (卍禁, Great seal)


[size=14][b]Agility[/b][/size]

Dash
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is used by all ranks.

Air Walk
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

Shunpo (Flash-Step)
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

Senka (Flash Blossom)
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.

Utsusemi
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.

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PostPosted: Mon Mar 04, 2013 5:14 pm


All Bougyoudo Spells are Copyrighted by the owner of this website http://z7.invisionfree.com/World_of_Shinigami/ar/t109.htm
PostPosted: Thu Jun 26, 2014 6:51 am


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