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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

Tags: Steam Punk, Romance, Role Play, Fantasy, Darkness 

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Fendon Kairn (Trainee)

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SorceressJacklyn
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PostPosted: Mon Sep 24, 2012 5:26 pm


User Image
FendonXKairn




__________________________________________________

【.main info.】


Full Name: Fendon Kairn

Nicknames / Aliases: Fen

Gender: male

Bloodline: werebeast - wolf

Class: warrior

Nation of Residence: Wormwood Swamp

Character Rank: Trainee

Faction: none

Titles Earned: none

Played By: SorceressJacklyn

__________________________________________________


【.vital stats.】



Speed: Human Day- 6, Human Night- 7,Were Day- 8, Were Night- 9

Strength: Human Day- 6, Human Night- 7,Were Day- 10, Were Night- 10

Energy Color: crackling blue

Hit Points:
Human Day: 800
Human Night: 960
Were Day: 1120
Were Night: 1120

Energy Reserve: 450

Talent:
Non-combat: If You Don't Know the Sun... LINK
Combat: By My Father's Blood LINK

Battle Strength:
One of the strongest classes.
Best in weapons besides swords
Increased Senses
Your fur/scales can act like armor when in your full were form
Your fangs and claws are incredibly sharp

Battle Weakness:
You are weak to silver. If you have silver attached to you, it will weigh you down and make you feel sick.
Horrible at ranged weaponry, can only learn up to C rank in one ranged weapon.
Can't learn any regeneration skills, any regeneration related bloodline skills require double the energy.
Only one ranged weapon.

Primary Element:
Lightning (Talent)

Advanced Element:
none



__________________________________________________



【.character inventory.】



Weapons:
long knife

Armor:

Personal Belongings:

Important Objects:


Various Items:



__________________________________________________

【.character abilities and skills.】

Bloodline Abilities and Skills:
Beast Form: Passive Image
Claws: Passive
Bite: Rank E
You bite your opponent when they are close to you to draw blood.
Howl: Rank E
The chilling howl of the were-beast or roar if you are a boar or what not, causes the opponent to stop for 2 posts. You cannot use this to kill another player or the attack will affect you instead.
Needle Hair: Rank D
You cause the hair on your head and body to stand up on end. You can then use this for an attack. Since it's hair, all it will do is cause small cuts.
Enhanced Claw: Rank C
You add energy to your claws, hardening them and making them able to cut through iron.
Chilling Howl/Roar: Rank C
You use a howl like before, but with the added energy, you can use it to scare your opponent for two posts. This has a three post cool down before you use it again.
Tail Whip: Rank C
You use your tail as a whip. This is more effective on were-crocs since they have the hard tail covered in scales, but any were-beast can use this.
Full Transformation: Rank C
You attain your full transformation and get your stat increase. (IMAGE)

Class Abilities and Skills:
Hack: Rank E - S (This skill rises in rank with the Warrior, capping at S)
A simple hack, but the Warrior puts more power behind it than an ordinary swing.
Double Slash: Rank E
The Warrior does two slashes consecutively so fast it's almost as if they were at the same time. Due to its strain on the arms, if this attack misses the warrior sustains a circumstantial -1 penalty to speed in regards to dodging attacks for one round of posts. Double slash has a one post cooldown.
Offensive Stance: Rank E
The warrior takes on a stance of offense, leaving behind defense. This makes all attacks on the warrior one rank higher, but grants them +2 to both Speed and Strength. At Master Rank, this buff increases to +3/+3. Offensive stance can last up to five posts, and has a six post cooldown. It cannot be used at the same time as Defensive Stance.
Devastation: Rank D
The warrior slams their fist into the ground, causing a shock-wave that can knock the enemy off their feet. When this skill is used, roll a d20. If 1-5 or 16-20 is rolled, the opponent remains on their feet, but still suffers ranked damage. If 6-15 is rolled, the opponent suffers damage and is knocked down for one post. Devastation has a three post cooldown.
Taunt: Rank D
The enemy suddenly becomes angered by the Warrior, wanting nothing more than to kill him. They won't attack anyone else, even if someone else is giving them worse damage than the warrior for four posts. If the taunted individual suffers catastrophic damage to their body (specifically, loss of limbs) the effects of Taunt immediately end. Taunt cannot be used more than once on a target during combat, and has a three post cooldown.
Iron Grip: Rank D
Limitation: Must be used before someone tries to knock you weapon away.
The Warrior tightens their grip on their weapon, which lasts for five posts. During this time, the Warrior and the sword are inseparable. Due to the strain on the warrior's hands muscles while sustaining such a tight grip on their weapon, they receive a circumstantial -1 penalty to speed in regards to disarm attempts against them in the following round of posts. Iron Grip has a five post cooldown.
Double Slash: Rank C
The Warrior does two slashes consecutively so fast it's almost as if they were at the same time. Due to its strain on the arms, if this attack misses the warrior sustains a circumstantial -2 penalty to speed in regards to dodging attacks for one round of posts. Double slash has a one post cooldown.
Energy Sword: Rank C
The Warrior creates a sword of pure energy that is as strong as steel and deals elemental damage determined by the Warrior's primary element. Damage dealt in this way is one rank higher versus targets that use a Primary Element naturally weak against the Warrior's. The energy sword also deals one rank lower against targets whose Primary Element is naturally strong against theirs. If the Warrior does not have an element, the energy sword deals damage as normal. Energy Sword lasts for four posts, and has a four post cooldown. This skill must be "cooled down" in order to use Whirling Butcher, Shrapnel Cloud or Critical Strike.
Sword Throw: Rank C
Not recommended if you're only carrying one sword.
The Warrior throws the sword, and it travels at the speed of an arrow. It deals rank B damage if it hits. Additionally, a Warrior may use Sword Throw to attempt to slow a target's escape.
Defensive Stance: Rank C
The Warrior takes an unyielding stance and cannot be knocked back by anything below a B ranked attack. Additionally, this allows the Warrior to a temporary -2 penalty to Strength and Speed for the duration of the stance to absorb up to D rank attacks every post. At Master, the amount of damage the Warrior can absorb increases to C rank. They cannot attack in this state. Defensive stance can last for up to five posts, and has a six post cooldown. It cannot be used at the same time as Offensive Stance.
Slap: Rank C
The Warrior hits the enemy with the flat of the blade. The Warrior must make a d20 roll, and if they roll a 19 or 20, the attack is considered an instant knockout. As the Warrior has to extend their reach further to strike a target with the width of their blade as opposed to the edge, if they roll a 1 on their dice roll the Warrior oversteps and is off balanced for the next post, taking a -1 to speed to dodge any attacks in the next round of posts.

Elemental Abilities and Skills:
Called Lightning Strike (Passive): Allows Fendon to add lightning to his other skills and attacks by paying one rank higher in cost. Must be stated when done.
Calling the Thunder (E): A distraction-based skill, Fendon causes a small lightning strike somewhere behind his target to freak them out. This cannot be used as an actual bodily attack. one post cooldown since it's not a direct attack.
Shocking Glance (D): Normally a touch delivered attack, this can also be done through a blocked blow. It sends a lightning shock through the opponent to tingle out a limb, making that limb hard to use for 3 posts. Can't be used to decrease speed or strength. 5 post cooldown
Striking Point (C): By delivering a powerful lightning strike on his target, he sets them up to be a lightning rod for greater accuracy on other attacks. 5 post cooldown
Dynamic Storm (S): Raises a storm of pure lightning over the area with a one post charge time. Will strike randomly for five posts. Everyone must roll a D8 to see if they're struck. 1,2,4,7: struck 3,5,6,8 safe. If Striking Point was used one post before or during the skill's duration, the person cannot avoid being struck. If Fendon is struck, he takes damage one rank lower than himself. 10 post cooldown.

Custom Abilities and Skills:
See Above


__________________________________________________

【.faith.】
((Characters are not required to follow a faith or choose a Deity. If you decide your character is faithless, strike through this section but do not delete it.))

Chosen Deity:
((Characters may only have one Chosen Deity at a time. This indicates which Deity you worship the most, and which Skills you gain if you are Faithful or Devout to them.))

Other Deities Worshiped:
((If your character worships more than one Deity, list them here.))

Proven Faith:
((When you have succeeded in completing tests of faith and devotion for your Chosen Deity, list the Deity, level of faith you have proven and a link to the thread where you proved your Faith / Devotion. EXAMPLE: Proven Faithful to Pital in [insert thread url here] ))

Transgressions Against...
((If you character commits an act considered a Major or Unforgivable Transgression by a Deity, list the relevant deed and Deity. Example: "Rykros - Unforgivable - Murdered another creature out of hatred"))



__________________________________________________

【.character description.】



Age: Old enough but not too sure

Height: 5' 10"

Weight: 135 Ibs.

Build: toned but lanky

Eye Color: Electric Blue

Hair Color: Deep Purple

Identifying Marks: none

Place of Birth: Veriglen,Capital of Ernya

Personality: survivalist with a burning hatred for his still living mother

Lovers: none

Nemeses: Liliana Kairn

Likes:
  • ((Things your character finds))
  • ((Agreeable))
  • ((Enjoyable))
  • ((Soothing))
  • ((Or otherwise pleasant))
  • ((Add / remove as many bullets as you'd like))


Dislikes:
  • ((Things your character finds))
  • ((Repulsive))
  • ((Infuriating))
  • ((Upsetting))
  • ((Or otherwise unpleasant))
  • ((Add / remove as many bullets as you'd like))


Personal Quote: “I am only what you have made me…”

Theme Song: http://www.youtube.com/watch?v=pfcViRTh4TY

Battle Theme: http://www.youtube.com/watch?v=vpgawVB5QaU

__________________________________________________

【.character backstory.】

Rape child of Liliana and her greatest enemy, Fendon has pretty much had to live out the consequences of his father’s sins by his mother’s hand. This has not helped his views on women. When Liliana came to Rykros through one of the many portals, she was already pregnant with him and was able to hide the pregnancy from everyone beneath Spiral Tower. It was there she raised and “experimented” on him to see how like his father he was. He managed to keep her from learning about his element connection but everything else she pried or tortured out of him.

Following his escape, he stayed on the run trying to find some place in the world that she didn’t have her hands in. The untimely deaths of a few leaders opened a window of opportunity for him, seeing as his mother had yet to establish herself with the new leaders because of the whole Plague Army problem. The swamps called him away from her and it’s here he decided to call home until such a day he’s strong enough to end his mother and finally lay to rest every evil she has and can bring the world.

__________________________________________________
PostPosted: Mon Sep 24, 2012 5:29 pm


User ImageFendon Kairn
Trainee
Werewolf Warrior
Current Spd/Str: 6/6
Current Energy: 300/300



User Image




Textextextext





"I am only what you have made me..."













[IMGRIGHT]http://i5.photobucket.com/albums/y180/SorceressJacklyn/0ed52b3b.png[/IMGRIGHT][color=#1E90FF][b][size=18]Fendon Kairn[/size][/b]
[i]Trainee[/i]
[u]Werewolf Warrior[/u]
Current Spd/Str:[b] 6/6
[/b]Current Energy: 300/300
[/color]




[IMGLEFT]http://i5.photobucket.com/albums/y180/SorceressJacklyn/f5a50e8f.png[/IMGLEFT][color=#00CED1][center]



Textextextext

[/center][/color]



[size=9][color=#B22222][align=right][i][b]"I am only what you have made me..."[/b][/i][/align][/color][/size]

SorceressJacklyn
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SorceressJacklyn
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PostPosted: Mon Sep 24, 2012 5:35 pm


Pieces of Fendon

Quote:
He fixed his eyes on the small magic lamp glow, trying to discern if it was light or dark outside. The silver shackles on his limbs always made him feel like hell and he prayed for the day she would slip up. But she never did. That was the problem with her. She was always in his head and he could feel it. It didn't matter she had given birth to him and kept him alive. She was the enemy and so was anyone like her. The opening in the ceiling creaked open, flooding his eventual tomb with light. So it was daytime right now. His eyes narrowed as she floated down to the floor. There was no ladder, since she could control wind like it was nothing. And it was one more measure to make sure he couldn't escape. As she started in on the day's bloodletting to study how fast he healed, he focused on the one thing she had unknowingly given him: the knowledge of his father. True, the man was ruthless but he wouldn't be trapped in this place like he was. And someday soon, neither would he. But as he waited for the piercing of the first cut, time drug out. Finally looking over, he saw her messing with a cage. "I'm not doing the usual today, Fendon," she said, invading his mind like she always does. "I've done all I can with your healing capabilities. Today I want to see your survival instincts at work." Walking over, she attached a chain to his arm shackles while releasing the leg ones. Fendon stumbled on his feet, unused to being taken down from his normal post. As she walked him over to the other end of this hell he lived in, he realized he hadn't been to this side before. A pit opened before him and before he could even growl, he was tripped into the pit as she slipped the wrist silvers off. Landing in an unceremonious heap at the bottom, he looked up to see her faint outline. "It's only a common batch of the carnivorous plants from the area with a couple of wolves but since I know you have no element, it should be interesting to watch," she called down to him. He could feel those blind eyes on him while he looked around. While he could see what he faced, his mind was more focused on the wonderful sensation of ripping those eyes out of her head. As a wolf leaped at him, he used his strength to grab and twist it in the air. Snarling himself, he tossed the wolf towards the plants to hear with a growing glee the rending of the creature apart by the plants his mother put down here. Flexing his hands, he got to feel his claws for the first time in a very long time. The silver was always too much for him. Lunging forward, he attacked the other wolf to put a stop to it trying to even think of attacking him. Blood spurted into his mouth as he bite down on the wolf's neck and started to shake the creature around. Dropping its dead body, Fendon stopped. He didn't feel her in his mind. Looking up, her silhouette was gone from the edge of this pit. Now might be his only chance. Dragging the dead wolf body yo the side, he looked at the plants more. One was a Man trap while the others were Flesh Vines. Throwing the dead wolf to the vines, he waiting until they were too distracted with the meal to worry about him. He found where they connected to the pit and ripped them straight out to kill them. He worked quickly, hoping whatever pulled her away kept her away long enough. With the vines tied together, he noticed the skull from the first wolf on the ground. It would have to work. Tying it to one end, he used the skull like a grapple hook to get the vine rope to hang so he could get out. Climbing carefully, he made it up halfway before the vine snapped. But determination refused to let this chance get away. He dug his claws into the sides of the pit so he would slowly claw his way to the top. Covered in dirt and scratches from the vines, Fendon looked around. There were some of her old staffs down here he could use to open the trapdoor to freedom. Finding a couple long enough, he lashed them together so they would be able to prop the door open while he got out. Now he just needed to face the last problem: no ladder. Scurrying around, Fendon used his strength to tear shelves from the walls and tables from the floor in order to make a stack of them up to the trapdoor. He felt stronger right now, so it must mean it was night outside by now. Whatever took her away must have been really important and he was grateful. As he balanced and climbed up his makeshift ladder pile, his head popped out of the trapdoor. It was night out, with a sliver of the moon hanging over the land. He looked around him, seeing lots of windows and lights up and beyond a nearby staircase. This must be her faction building, the Spiral Tower. Dragging himself up from the opening, he knocked over the pile with the staffs tied together before breaking them and tossing them back down. Slamming the door shut, he wasted no time in making his way into the woods of Ernya and away from this hated place.


Quote:
Of course the guards were on her side. Even out of her lands people were on her side. Gripping his sword tighter, Fen looked at them. He would make them fear him. Charging in, lightning crackled along the blade as he attacked the nearest guard with an upper swing. Switching to a one handed assault with his sword, his other hand dug into his pants for his claw blade while the sky started to roll with lightning overhead. But one guard knocked the sword from him before he could find his claw blade. Skidding back, he looked up. It was still day out so he wouldn't be that fast. But he still set down and forced himself into his transformed state. Lightning struck the ground in front of him as he finished, illuminating him for the deep purple werewolf he was. His fur seemed to draw the lightning from the strike, making it dance along his fur. The guards charged him but a couple of them were struck down by the chaotic lightning still boiling in the sky. Lightning coursed around his paws as he swung for the nearest guard. The strike shocked through the guard while using the blocking weapon as a conduct. Jumping back, the guard was roasted alive by the lightning from above. Which left one guard trying to subdue and take him back to her. But he would have someone report back to her that he was no longer her dog to experiment on. Changing back to his human form, lightning struck around him as his fist lit up with the deadly crackle. "Tell the Lady I'd rather face her than her minions." Turning away from the guard, he didn't see the lightning strike the man as he walked away.
PostPosted: Mon Sep 24, 2012 5:36 pm


Combative Talent or Non Combative: Non-combat

Talent Name: If You Don't Know the Sun...

Description: Because of how Fendon spent most of his life, the sun doesn't stop his transformation now. He can transform at any time of day willingly but it infers a few drawbacks.

Human Form: 4/4 in Day, 5/5 in Night
Full Transformation: no speed boost during day

Skills: none

SorceressJacklyn
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SorceressJacklyn
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PostPosted: Mon Sep 24, 2012 5:42 pm


Combative Talent or Non Combative: Combat

Talent Name: By My Father's Blood

Description: Being more like his father than his mother, Fendon inherited the one thing his father was most known for: his lightning. Lightning replaces Fendon's element and makes elemental attacks against him one rank greater including elemental lightning skills not in his customs list. He can only have custom lightning skills, even if lightning skills are eventually made for the guild. By paying for a skill as one rank higher, he can add lightning to the attack as well that is declared.

Skills:

Calling the Thunder (E): A distraction-based skill, Fendon causes a small lightning strike somewhere behind his target to freak them out. This cannot be used as an actual bodily attack. one post cooldown since it's not a direct attack.

Shocking Glance (D): Normally a touch delivered attack, this can also be done through a blocked blow. It sends a lightning shock through the opponent to tingle out a limb, making that limb hard to use for 3 posts. Can't be used to decrease speed or strength. 5 post cooldown

Striking Point (C): By delivering a powerful lightning strike on his target, he sets them up to be a lightning rod for greater accuracy on other attacks. 5 post cooldown

Dynamic Storm (S): Raises a storm of pure lightning over the area with a one post charge time. Will strike randomly for five posts. Everyone must roll a D8 to see if they're struck. 1,2,4,7: struck 3,5,6,8 safe. If Striking Point was used one post before or during the skill's duration, the person cannot avoid being struck. If Fendon is struck, he takes damage one rank lower than himself. 10 post cooldown.
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