
FendonXKairn
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【.main info.】
❖ Full Name: Fendon Kairn
❖ Nicknames / Aliases: Fen
❖ Gender: male
❖ Bloodline: werebeast - wolf
❖ Class: warrior
❖ Nation of Residence: Wormwood Swamp
❖ Character Rank: Trainee
❖ Faction: none
❖ Titles Earned: none
❖ Played By: SorceressJacklyn
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【.vital stats.】
❖ Speed: Human Day- 6, Human Night- 7,Were Day- 8, Were Night- 9
❖ Strength: Human Day- 6, Human Night- 7,Were Day- 10, Were Night- 10
❖ Energy Color: crackling blue
❖ Hit Points:
Human Day: 800
Human Night: 960
Were Day: 1120
Were Night: 1120
❖ Energy Reserve: 450
❖ Talent:
Non-combat: If You Don't Know the Sun... LINK
Combat: By My Father's Blood LINK
❖ Battle Strength:
One of the strongest classes.
Best in weapons besides swords
Increased Senses
Your fur/scales can act like armor when in your full were form
Your fangs and claws are incredibly sharp
❖ Battle Weakness:
You are weak to silver. If you have silver attached to you, it will weigh you down and make you feel sick.
Horrible at ranged weaponry, can only learn up to C rank in one ranged weapon.
Can't learn any regeneration skills, any regeneration related bloodline skills require double the energy.
Only one ranged weapon.
❖ Primary Element:
Lightning (Talent)
❖ Advanced Element:
none
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【.character inventory.】
❖ Weapons:
long knife
❖ Armor:
❖ Personal Belongings:
❖ Important Objects:
❖ Various Items:
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【.character abilities and skills.】
❖ Bloodline Abilities and Skills:
Beast Form: Passive Image
Claws: Passive
Bite: Rank E
You bite your opponent when they are close to you to draw blood.
Howl: Rank E
The chilling howl of the were-beast or roar if you are a boar or what not, causes the opponent to stop for 2 posts. You cannot use this to kill another player or the attack will affect you instead.
Needle Hair: Rank D
You cause the hair on your head and body to stand up on end. You can then use this for an attack. Since it's hair, all it will do is cause small cuts.
Enhanced Claw: Rank C
You add energy to your claws, hardening them and making them able to cut through iron.
Chilling Howl/Roar: Rank C
You use a howl like before, but with the added energy, you can use it to scare your opponent for two posts. This has a three post cool down before you use it again.
Tail Whip: Rank C
You use your tail as a whip. This is more effective on were-crocs since they have the hard tail covered in scales, but any were-beast can use this.
Full Transformation: Rank C
You attain your full transformation and get your stat increase. (IMAGE)
❖ Class Abilities and Skills:
Hack: Rank E - S (This skill rises in rank with the Warrior, capping at S)
A simple hack, but the Warrior puts more power behind it than an ordinary swing.
Double Slash: Rank E
The Warrior does two slashes consecutively so fast it's almost as if they were at the same time. Due to its strain on the arms, if this attack misses the warrior sustains a circumstantial -1 penalty to speed in regards to dodging attacks for one round of posts. Double slash has a one post cooldown.
Offensive Stance: Rank E
The warrior takes on a stance of offense, leaving behind defense. This makes all attacks on the warrior one rank higher, but grants them +2 to both Speed and Strength. At Master Rank, this buff increases to +3/+3. Offensive stance can last up to five posts, and has a six post cooldown. It cannot be used at the same time as Defensive Stance.
Devastation: Rank D
The warrior slams their fist into the ground, causing a shock-wave that can knock the enemy off their feet. When this skill is used, roll a d20. If 1-5 or 16-20 is rolled, the opponent remains on their feet, but still suffers ranked damage. If 6-15 is rolled, the opponent suffers damage and is knocked down for one post. Devastation has a three post cooldown.
Taunt: Rank D
The enemy suddenly becomes angered by the Warrior, wanting nothing more than to kill him. They won't attack anyone else, even if someone else is giving them worse damage than the warrior for four posts. If the taunted individual suffers catastrophic damage to their body (specifically, loss of limbs) the effects of Taunt immediately end. Taunt cannot be used more than once on a target during combat, and has a three post cooldown.
Iron Grip: Rank D
Limitation: Must be used before someone tries to knock you weapon away.
The Warrior tightens their grip on their weapon, which lasts for five posts. During this time, the Warrior and the sword are inseparable. Due to the strain on the warrior's hands muscles while sustaining such a tight grip on their weapon, they receive a circumstantial -1 penalty to speed in regards to disarm attempts against them in the following round of posts. Iron Grip has a five post cooldown.
Double Slash: Rank C
The Warrior does two slashes consecutively so fast it's almost as if they were at the same time. Due to its strain on the arms, if this attack misses the warrior sustains a circumstantial -2 penalty to speed in regards to dodging attacks for one round of posts. Double slash has a one post cooldown.
Energy Sword: Rank C
The Warrior creates a sword of pure energy that is as strong as steel and deals elemental damage determined by the Warrior's primary element. Damage dealt in this way is one rank higher versus targets that use a Primary Element naturally weak against the Warrior's. The energy sword also deals one rank lower against targets whose Primary Element is naturally strong against theirs. If the Warrior does not have an element, the energy sword deals damage as normal. Energy Sword lasts for four posts, and has a four post cooldown. This skill must be "cooled down" in order to use Whirling Butcher, Shrapnel Cloud or Critical Strike.
Sword Throw: Rank C
Not recommended if you're only carrying one sword.
The Warrior throws the sword, and it travels at the speed of an arrow. It deals rank B damage if it hits. Additionally, a Warrior may use Sword Throw to attempt to slow a target's escape.
Defensive Stance: Rank C
The Warrior takes an unyielding stance and cannot be knocked back by anything below a B ranked attack. Additionally, this allows the Warrior to a temporary -2 penalty to Strength and Speed for the duration of the stance to absorb up to D rank attacks every post. At Master, the amount of damage the Warrior can absorb increases to C rank. They cannot attack in this state. Defensive stance can last for up to five posts, and has a six post cooldown. It cannot be used at the same time as Offensive Stance.
Slap: Rank C
The Warrior hits the enemy with the flat of the blade. The Warrior must make a d20 roll, and if they roll a 19 or 20, the attack is considered an instant knockout. As the Warrior has to extend their reach further to strike a target with the width of their blade as opposed to the edge, if they roll a 1 on their dice roll the Warrior oversteps and is off balanced for the next post, taking a -1 to speed to dodge any attacks in the next round of posts.
❖ Elemental Abilities and Skills:
Called Lightning Strike (Passive): Allows Fendon to add lightning to his other skills and attacks by paying one rank higher in cost. Must be stated when done.
Calling the Thunder (E): A distraction-based skill, Fendon causes a small lightning strike somewhere behind his target to freak them out. This cannot be used as an actual bodily attack. one post cooldown since it's not a direct attack.
Shocking Glance (D): Normally a touch delivered attack, this can also be done through a blocked blow. It sends a lightning shock through the opponent to tingle out a limb, making that limb hard to use for 3 posts. Can't be used to decrease speed or strength. 5 post cooldown
Striking Point (C): By delivering a powerful lightning strike on his target, he sets them up to be a lightning rod for greater accuracy on other attacks. 5 post cooldown
Dynamic Storm (S): Raises a storm of pure lightning over the area with a one post charge time. Will strike randomly for five posts. Everyone must roll a D8 to see if they're struck. 1,2,4,7: struck 3,5,6,8 safe. If Striking Point was used one post before or during the skill's duration, the person cannot avoid being struck. If Fendon is struck, he takes damage one rank lower than himself. 10 post cooldown.
❖ Custom Abilities and Skills:
See Above
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【.faith.】
((Characters are not required to follow a faith or choose a Deity. If you decide your character is faithless, strike through this section but do not delete it.))
Chosen Deity:
((Characters may only have one Chosen Deity at a time. This indicates which Deity you worship the most, and which Skills you gain if you are Faithful or Devout to them.))
Other Deities Worshiped:
((If your character worships more than one Deity, list them here.))
Proven Faith:
((When you have succeeded in completing tests of faith and devotion for your Chosen Deity, list the Deity, level of faith you have proven and a link to the thread where you proved your Faith / Devotion. EXAMPLE: Proven Faithful to Pital in [insert thread url here] ))
Transgressions Against...
((If you character commits an act considered a Major or Unforgivable Transgression by a Deity, list the relevant deed and Deity. Example: "Rykros - Unforgivable - Murdered another creature out of hatred"))
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【.character description.】
❖ Age: Old enough but not too sure
❖ Height: 5' 10"
❖ Weight: 135 Ibs.
❖ Build: toned but lanky
❖ Eye Color: Electric Blue
❖ Hair Color: Deep Purple
❖ Identifying Marks: none
❖ Place of Birth: Veriglen,Capital of Ernya
❖ Personality: survivalist with a burning hatred for his still living mother
❖ Lovers: none
❖ Nemeses: Liliana Kairn
❖ Likes:
- ((Things your character finds))
((Agreeable))
((Enjoyable))
((Soothing))
((Or otherwise pleasant))
((Add / remove as many bullets as you'd like))
❖ Dislikes:
- ((Things your character finds))
((Repulsive))
((Infuriating))
((Upsetting))
((Or otherwise unpleasant))
((Add / remove as many bullets as you'd like))
❖ Personal Quote: “I am only what you have made me…”
❖ Theme Song: http://www.youtube.com/watch?v=pfcViRTh4TY
❖ Battle Theme: http://www.youtube.com/watch?v=vpgawVB5QaU
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【.character backstory.】
Rape child of Liliana and her greatest enemy, Fendon has pretty much had to live out the consequences of his father’s sins by his mother’s hand. This has not helped his views on women. When Liliana came to Rykros through one of the many portals, she was already pregnant with him and was able to hide the pregnancy from everyone beneath Spiral Tower. It was there she raised and “experimented” on him to see how like his father he was. He managed to keep her from learning about his element connection but everything else she pried or tortured out of him.
Following his escape, he stayed on the run trying to find some place in the world that she didn’t have her hands in. The untimely deaths of a few leaders opened a window of opportunity for him, seeing as his mother had yet to establish herself with the new leaders because of the whole Plague Army problem. The swamps called him away from her and it’s here he decided to call home until such a day he’s strong enough to end his mother and finally lay to rest every evil she has and can bring the world.
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