
The setting:
This base is nestled in a secluded spot in a large forest. 3,000 Acre's of trees and montainsides create a natural barrier. Positionet at the corners of the base are large battery's controlled from deep underneath the base, similar to the ones they had positioned along the cost of california during WWII.
Background story:
This guild has been around for more then a year now. PM me if you wish to know the history. But for the current circumstances we have no history, it's a brand new beginning.
Current Mission/News:
1)I have installed a point system to throw in a bit of an RPG to enhance your role playing and give you something to work for. A section in this post has been created dealing specifically with the MRSF:RPG Rules and Regulations, located underneath the regular rules section.
2)Beta Testing for the new RPG element will begin whenever a calm has been reached.
3) I have chosen my top brass. D.O. and Mei will be your generals. I made my decision based on trust and how long I've known them for. As for the rest of you, a fight will be held in the near future to determine grunts from colonels.
4) From here on out, anyone that sends me their stats will be starting as lvl 1.
5) I have completed the Bonus multipliers for the mechs, The use of them will begin the same day as the personal stats come into play. If you have any questions about how to use it, please post it in the OOC(lounge) thread.
6) We need members, plain and simple. Get your friends interested. A plot is being formed as we speak but we need manpower to get it going!
Why we are here:
Indrid Cold
My fellow recruits... I'm glad to see that you are all here, or well most of my loyal followers are at least. The dawn of a new day awaits us. For too long now have we been hid in the obscurity, by our big brother, as well as a constant state of limbo. Now we have broken our shackels and free'd ourselves. The GMT No longher exists but is merely a fond memory of what was. MRSF is what we will become! It is our future and our present. But Breaking away has it's penalties. We will no longer have the tie of the GA, and with that we must strike out on our own and fend for ourselves. It will be a long arduous journey ahead of us, and i'm glad that you have made it with me. Together we shall rise as one, strike as one. Move as one mind and one body. We are the MRSF! Striking and dissolving any situation that comes up and living outside the so called "law". There is only one rule here.. Folllow either what I say, or what your superior officer says, other then that you are free to do whatever you want. Untill then I will schedule a fight sometime in the near future to establish the pecking order of things around here. ~slams his fist against his ms~ We are new, with a long history; and have a bright, burining future ahead of us! ~raises his fist in the air, tightly clutched in it the badge symbolizing his former rank in the GA~ Zeek-MRSF!! Zeek-MRSF!! ~He throws the badge into the audince, it shatters on the pavement~
Rules:
1: We are no longer part of the Gaian Military, so you runts are mine untill a pecking order is established. If you got a situation, deal with it, in any way you see fit.
2: There will be no influence from your oustude life or personal grudges againsed other players if braught in from the real world. (a problem like that had occured before and it led to the banning of several members)
3: RP as much as you want to. This is a game so have some fun within reason.
4: WE DO NOT RECOGNISE SD GUNDAMS AS MS's!!!! They do not have piolets, and therfore are not considered a mobile suite! On a personal note, that anime, when compared to the rest of the gundam series, is poorly animated, has a poor plot, and not much of a story line. It is by far the worst series to carry the name Gundam in it's title.
5: There are no specific rules aside from just don't piss either myself or any of your superiors off, as well as the rules set forth by the anti munch project.
6: Keep OOC posts to a minimum, if it truely isn't relevant to the RP then post in the MRSF Lounge.
MRSF-RPG:Rules and Regulations
1: These rules are bound only to all threads that have the MRSF in their title. The rest of the gaian government(at least to my knowledge) does not yet utilize or recognize this system.
2: When a battle takes place, an officer of rank General or higher must be present. He will act as the temp DM if you are familiar with Dungeons and Dragons.
3: Each person must divy up the set number of points associated with their level between the attributes of Stealth, Strength, Vitality, and Speed
4:For Level
Level 1: set points= 12
no greater then 5 points per attribute
no less then 1 point(s) per attribute
Level 2: set points= 24
no greater then 11 points per attribute
no less then 3 point(s) per attribute
Level 3: set points= 36
no greater then 16 points per attribute
no less then 3 point(s) per attribute
Level 4: set points= 48
no greater then 23 points per attribute
no less then 5 point(s) per attribute
Level 5: set points= 60
no greater then 29 points per attribute
no less then 5 point(s) per attribute
Level 6: set points= 72
no greater then 34 points per attribute
no less then 11 point(s) per attribute
Level 7: set points= 84
no greater then 40 points per attribute
no less then 11 point(s) per attribute
Level 8: set points= 96
no greater then 45 points per attribute
no less then 13 point(s) per attribute
5: These will be your base personal points. Each type of gundam will have it's own special bonus multipliers for each region of your skills. They will be added to the info in the Stockpiled MS's Section.
6: This will not officially go into effect untill February. Over the course of the next month we will give the RPG a beta test to see if it works out. Beta testing will begin next week.
Recruits:
(See site for details)
Stockpiled MS's
Mechs in stockpile so far include:
For rank of Gen and above:
Customized mech of their choosing. Does not have to be from list, but has to be approved by me.
For rank of Colonel and above:
2) Gouf:
Fast manuvering, it was built specifically for grappling type situations. It comes standard with a heat chord like wepon called a heat rod wich is used to rip through an enemy limb by limb, it also comes with an exagerated heat saber that is meanacing even to look at. It has a shot gun built into it's hand. Though almost completely non effective from afar, it is quite a force to be reckond with when face to face.
BONUS MULTIPLIER:
Strength mad 130
Stealth mad 60
Speed mad 130
Vitality mad 80
2) GM Sniper Custom:
Advanced sniper beam rifel, targeting system, and sensors. It is outfitted with an ulrta-lightweight design for quick responses and flee from battle if spotted. It has been heavily modified from the standard GM so much that it's systems are on par with that of a Gundam. It is unmatched in range.
BONUS MULTIPLIER:
Strength mad 80
Stealth mad 150
Speed mad 130
Vitality mad 40
2) Dom:
Standard heat seeker bazooka, beam rod, light grenades, advanced stealth systems, and heavily armored. It floats on a cushon of air rather then walking. But because of that it's slower moving then most mechs and needs to travel in groups if used in a frey. Meant for stealth operations and information gathering. Very quiet it is hard to spot at night with any form of radar or sensory device.
BONUS MULTIPLIER:
Strength: x110
Stealth mad 110
Speed mad 60
Vitality: x120
2) Hy-Gogg:
Extendable arms and sharp claws, heavily armored amphibios type with top mounted heat seaking missles, able to launch 8 in a fast volly. Beam weponry is built stnadard into each hand. It is slow moving on land but glids through water effortlessly. Perfect for suddenly appearing in a bay and attacking the hartbor in blitz-kreig style attacks. It is a huge imporvement from it's predacessor.
BONUS MULTIPLIER:
Strength mad 120
Stealth mad 90
Speed mad 60
Vitality mad 130
For Rank of Grunt or above:
4) Zaku II:
Optional Zaku Bazooka, Machine gun, Magella Top Cannon. It comes standard with Heat Hawk, and mid-ranged armor. A well balanced model that is a huge imporvement from it's predacessor.
BONUS MULTIPLIER:
Strength mad 80
Stealth mad 70
Speed mad 70
Vitality mad 80
4) Gun Cannon:
Built with strong enough armor as to not require a sheild, it comes standard with x2 shoulder mounted cannons and a beam rifle. It's range is siginificantly increased from that of a GM.
BONUS MULTIPLIER:
Strength mad 90
Stealth mad 70
Speed mad 50
Vitality mad 90
4) Gun Tank:
A surpising design with treds instad of legs. This gives it more stability and enables it to carry a much larger payload then that of a Guncannon. Similiar to a guncannon comes standard with x2 shoulder mounted cannons, but with increased stability, the velocity of the shells has been increased to nearly twice the force. But with the treads, that comes a sacrafice in speed. it's speed is on par with that of a Gogg, a little bit more ungamely as well.
BONUS MULTIPLIER:
Strength mad 110
Stealth mad 60
Speed mad 30
Vitality mad 100
4) Gogg:
Amphibios type, heavily armored w/ beam weaponry built into the right arm, as well as two heat-seaking high-velocity missle pods located on it's torso. It is very slow on land but moves adaquatly through water. Designed for extreame environments.
BONUS MULTIPLIER:
Strength mad 90
Stealth mad 60
Speed mad 30
Vitality mad 120
For Rank Trainee or above:
6) GM:
Standard shield, beam handgun, and beam sabre
BONUS MULTIPLIER:
Strength:50
Stealth:20
Speed:40
Vitality:40
6)Zaku I:
Standard shield, machine gun, hand grenades, and heat hawk.
BONUS MULTIPLIER:
Strength:60
Stealth:30
Speed:30
Vitality:30
Base Map:
First Floor:

Second Floor:

Basement:

Sub-Basement:

currently Banished
Reasons why people get bannished:
a, they do not follow the rules set by me.
b, They have numerous complaints agaisnt them from fellow members.
c, (edit)They are found associating with an enemy group.
d, They god-mode, and go against the rules set by The Anti-Munch Project
Example:
Isaimu
[hehe*sdf-11 hoovers 200 miles above the surface, all weaponary is targeting the members of this guild, ghosts start pouring out of every docking area*now my pretties u will all die! *a crater where once a peace full few and their mechs r roasted and melted together*pitaful*all the ghost go back to the docking their docking bays, a anti planet bomb is lowered to the surface, the ship folds back home*tick tick tick tic-Ca boom*the small pitaful world of 08th ms team is gone(what a shame)* ]
(the Banished)
Dark Lynx
Ki Tiomatta
Isaimu
Allies/Funding:
The Anti-Munch Project
:::To Join:::
Follow the link:
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