Life View:"It is more shameful to distrust our friends than to be deceived by them." Personality: Honō isn't lazy, nor is he unmotivated, but he lacks the desire to pursue greatness. He is happy just being how he is. Despite the skills he knows he could achieve, he just allows things to fall into place and he goes with the flow. He is honorable and trusting. He would lay down his life for a friend and would never ask for the favor in return. Normally, Honō is quiet when casual. He may take value in having friends, but he was never one to be very social. He will exchange a few words but he'd rather just go chew a stick of gum while staring at the sky.
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ Honō does not remember much from when he was alive. He mostly just remembers starting his life in the Rukongu District. He was different from a lot of the other souls there, though. He had the ability to use spiritual power and that eventually attracted the attention of a soul reaper. He was a member of Squad 2 and was also part of the Stealth Force. He adopted Honō as his own son and then taught him how to control his spiritual powers enough so that he could go to the Soul Reaper Academy to train and eventually become a member of the 13 Court Guard Squads.
After nearly one hundred years in the academy, Honō was allowed to join Squad 2 and would be disappointed to know that his adoptive father was retiring once this happened. His father told him that he would have to carry on his legacy and become a great Soul Reaper. Now, Honō's goal is simply to be like his father and always seek justice in the best way he sees fit.
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Reiatsu Color: Crimson Reiryoku Level: Weak
Known Foot Techniques: ✖ Air Walk: Practitioner Level ✖ Air Dash: Practitioner Level ✖ Shunpo: Basic Level Known Hand-to-Hand Styles: ✖ Hakuda: Practitioner Level ✖ Known Swordsmanship Styles: ✖ Zanjutsu: Practitioner Level ✖ Kendo: Practitioner Level Reiryoku Techniques: ✖ Reiryoku Gathering: Practitioner Level Other Techniques: ✖ Dashing: Practitioner Level ✖ Jumping: Practitioner Level
Strengths: ✖ Agility ✖ High Spiritual Pressure Weaknesses: ✖ Wind Elemental Zanpakuto ✖ Low Physical Strength Fears: ✖ Death Without Honor ✖ Being Denied To Join Stealth Force
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ ▬▬┤|Sealed Zanpakutpo Zanpakuto Name: Infinitiburēdo [インフィニティブレード; Infinity Blades] Zanpakuto Location: Sheathed along left hip Zanpakuto Appearance:Infinitiburēdo Zanpakuto Spirit Appearance:Infinitiburēdo Zanpakuto Sword Type: Katana Zanpakuto Element: Fire
▬▬┤|Shikai Release Shikai Name: Infinitiburēdo [インフィニティブレード; Infinity Blades] Shikai Incantation: Long: "Become the inferno of infinity! Blaze, Infinitiburēdo!" Short: "Blaze, Infinitiburēdo!" Shikai Description:[x] :: The released form of Infinitiburēdo does not change in size at all and the shape of the hilt and handle remain far from drastically changed. The blade remains the length of four feet in length and is the average katana width. However, it changes the cosmetic appearance of the blade to become black along the blunt edge and crimson along the sharpened blade. Of course, the appearance o the blade is not the only difference. The main ability of this Shikai is that of illusion. The blade emits a powerful heat that swirls and covers the whole blade. When the blade moves, five apparitions of the weapon follow it. However, each one of these apparitions have a physical manifestation. Upon receiving a cut, the apparitions will follow the blade and fold back onto it. As they follow through that cut, they deliver another cut for each blade, totaling in an additional five cuts. Shikai Ability: Gen'ei no Suteppu [幻影のステップ; Apparition Step] :: When an attack is coming and Honō can see it, he can push himself to the side with extreme speed and use the heat from his weapon to form an apparition of himself. The apparition will disappear after taking the hit or after three seconds. The max distance that Honō can move from that spot is twenty meters. [ 1 post cooldown ] Neppa [熱波; Heat Wave] :: If Honō thrusts his blade rather than slashing with it, he can send out a blast of superheated air. The blast, however, does not just create a hot environment for the target. After it hits directly, the five apparitions of the weapon will thrust into the target, all aimed just around the sternum. [ 2 post cooldown ]
▬▬┤|Bankai Release Bankai Name: Bankai Incantation: Bankai Description: Bankai Ability: [ Has not yet obtained Bankai ]
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|Known Kidou Spells ▬▬┤|Hado Spells ✖ ▬▬┤|Bakudo Spells ✖ ▬▬┤|Other Spells ✖
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: Monarque Gunthorne Nickname: Mon-Mon
True Age: { how old are you really? } Age Appeared: { you look so young! } Birthdate: { your birthday yet? } Gender: { male or Female } Ethnicity: { Japanese or Etc. } Blood Type: { In case of blood transfusion }
Life View: { how you see things } Personality: { how you behave }
Likes: { list them } Dislikes { list them }
Aspect of Death: { Espada Only } Fraccion: { Espada Only, remove if none/ not } Espada: { Fraccion Only, remove if none/ not } Rank: { Espada = 0 - 9 Espada }{ Privaron Espada = 101 - 110 } { Números = 11 - 99 }{ Privaron Números = 111 - 199 } Side: { should known }
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ {Your character's background. Please have at least two -to- three paragraphs when submitting character}
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Reiatsu Color: { What Color } Reiryoku Level: Average { Start at this }
Known Foot Techniques: • Air Walk: Novice Level { start at this level } • Air Dash: Novice Level { start at this level } • Sonido: Adept Level { start at this level } Known Hand-to-Hand Styles: • Hakuda: Practitioner Level { start at this level } • { you may have one more at the same level } Known Swordsmanship Styles: • Zanjutsu: Novice Level { start at this level } • Kendo: Practitioner Level { start at this level } Reiryoku Technique: • Reiryoku Gathering: Novice Level { start at this level } Other Techniques: • Dashing, Practitioner Level { start at this level } • Jumping, Practitioner Level { start at this level }
Strengths: • { two max } • Weaknesses: • { two max } • Fears: • { what are you scared of } • •
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ ▬▬┤|Sealed Zanpakutpo Zanpakuto Name: { whats it's name? } Zanpakuto Location: { where do you keep it? } Zanpakuto Appearance:{ url link image } Zanpakuto Element: { ONE ONLY! }
▬▬┤|Segunda Etapa Segunda Etapa Name: Règle Démon de l'oubli Segunda Etapa Incantation: Segunda Etapa Description: [x] Segunda Etapa Ability: { Hollow Ruler = 5 techniques } { Espada = 4 techniques }
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|Known Hollow Techniques ▬▬┤|Your List • Bala • Cero • Hierro • Gonzui • Pesquisa • Negación • Garaganta • Gran Ray Cero • Caja Negación ▬▬┤|Custom Techniques •
Posted: Mon Aug 13, 2012 7:54 pm
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Posted: Tue Aug 14, 2012 8:20 am
FOR TWIZLEX
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬ Full Name: f**ō Sainan [厄 災禍] Nickname: Sai
True Age: 172 Age Appeared: 19 Birthdate: December 14 Gender: Male Ethnicity: Japanese Blood Type: B+
Sexuality: Heterosexual
Height: 5' 5" Weight: 109 lbs. Eye Color: Red Hair Color: Red
Life View: f**ō lives only to serve as Division 3 captain and to serve the rest of the Seireitei. She's sees most events, however, from a morbid point of view and cannot help but see death everywhere she looks. Her entire outlook on life is that it is a complete waste once you die. Personality: f**ō is determined and works very hard. She's sometimes uptight and seems mean, but she's usually just trying to straighten out the rest of the squad or get her tasks completed. One thing about f**ō, though, is that she has a nasty drinking habit. A couple dishes of sake and she's tanked. When she's drunk, she's loud, hot-headed, and is always in everybody's face. She isn't mean or violent usually unless she is thoroughly antagonized. She's mostly just loud when drunk.
Likes: ✞ Fighting ✞ Working ✞ Her Division ✞ Drinking Dislikes ✞ Life ✞ Thinking About Life ✞ Laziness ✞ Relaxing
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬ f**ō was ambitious and knew she'd achieve greatness ever since she had started training to become a soul reaper. As she entered the academy, she did so with a burning will-power that would help rise to become a leader among her peers. f**ō always performed her best and was recognized as possibly one of the most skilled to ever go through the academy. Even with her very strange shikai abilities, she was able to dominate the competition and graduated many years earlier than what was expected of most of the trainees.
f**ō left the academy and went immediately into Squad 11. She was young, only sixty years old at the time, but she showed that she had just as much fighting spirit as anyone else in the squad. She did her job exactly the way she was instructed to and she never once failed an assignment. In just thirty years, she made her way up to becoming an officer in the fifth seat position of that squad. She was even being considered to be taught how to obtain bankai by her captain. Needless to say, her feeling of pride had never been greater.
Ten years later, f**ō was caught up in a predicament that she wished would never have occurred. The Head Captain brought up the notion to the captains about have her relocated to the stealth force. Of course she was glad to have been considered to join such a great and prestigious squad, but she was happy where she was and she wanted to finish her training before she even though about being relocated. However, without her consent, she was transfered over to join the stealth force and would continue her training there.
f**ō brought up the notion of continuing her training to achieve bankai, but she was denied at first. The captain had a special regiment for her to complete before she'd be allowed to train for bankai. Reluctantly, she'd accept the conditions and would immediately begin. It'd go on for fifty years and she'd learn to endure pain like never before. She'd learn how to fight on a much higher scale, too, and would become a well-trained agent of the stealth force. Normally, this training would take someone much more than that, but she showed extreme prowess and easily adapted to the methods used by the stealth force. In that short amount of time, she was given the chance to train for bankai.
f**ō had learned a bit from her former captain, but not enough to get by on with training. Under her new captain, though, she was taught much better in how to achieve bankai. Under her captain's wing, she would quickly complete the training in only about fifteen years. Once complete, she'd be granted the position of vice-captain of the second division and stealth force. Since then, she has been working diligently to always become better and to make her squad run as efficiently as possible.
Some things did happen along that road and she ended up having to leave the second division. It was no longer her place to be. She became a nominee for a spot as the new Captain of the third division. They didn't have any affiliation with the stealth force that she loved so dearly, but it was an amazing opportunity for her. It took her a long time to accept the position after she was the one chose, but she did end up joining the division. She understood that she needed the opportunity to become even stronger and to eventually be able to make herself something important. She even began to get hopes of rejoining the stealth force as the captain once she became the new captain of the third division.
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬ Reiatsu Color: Black Reiryoku Level: Great
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬ ▬▬┤|Sealed Zanpakutpo Zanpakuto Name: Haritsuke [はりつけ; Meaning "Crucifixion"] Zanpakuto Location: Sheathed along sash on left hip Zanpakuto Appearance: Haritsuke [Look in picture] Zanpakuto Spirit Appearance: [Hell Form] || [Heaven Form] Zanpakuto Sword Type: Average Katana Zanpakuto Element: Earth
▬▬┤|Shikai Release Shikai Name: Haritsuke [はりつけ; Meaning "Crucifixion"] Shikai Incantation: "Bind your foes and drag them to retribution, Haritsuke!" Shikai Description: [x] :: When releasing her Zanpakuto, f**ō will drop the blade so that it falls directly into the ground. It will seem to enter the ground without colliding with any other form of matter. Once it disappears from view, it will transform and become a large, cross-shaped tombstone that rises up from the ground. It can be moved from this point only by f**ō. She can rip it out of the ground or she can push it in any one direction. She can fight withthis tombstone using these two methods. A strong spiritual power is felt from the cross and f**ō is capable of remotely controlling its abilities. This particular shikai has powers focused on kidou. Shikai Ability: Ketsugō Haaku [結合把握; Binding Grasp] :: f**ō will manipulate Haritsuke's power and cause three chains to rise up from the ground just around where she is. The chains can then be sent out to capture a target. Once captured, the chains will bind the body completely and halt the flow of reishi in the target so they cannot activate any abilities while caught. Only those of equal reiryoku or higher can get out of the bindings in one post. Below that, it takes two posts. Jimen Kara [地面から; From The Ground Up] :: f**ō will manipulate Haritsuke's power and call upon a tombstone to jut out of the ground from anywhere. It will reach five feet from the ground and can be aimed at any angle. Shin Hokō [芯歩行; Deadman Walking] :: f**ō will manipulate Haritsuke's power and create a skeleton from her reishi that will rise from the ground and fight for f**ō (maximum of one). This skeleton has skills equal to one level below f**ō's own skills. This skeleton carries a simple katana. This technique has a five post cooldown once the skeleton is defeated. Hanpatsu [反発; Repel] :: f**ō will manipulate Haritsuke's power and release a pulse of spiritual power that will push back any attack from anyone with equal or lower reiryoku. However, this technique can only be used on attacks that are launched within ten feet of where Haritsuke is located. This technique also has a two post cooldown. Watashi no Tōhin [私の盗品; My Swag]: Once something has been sealed away by Hontō no Tōhin, then f**ō can conjure it. The conjured swag will jut out from the tombstone form of Haritsuke and will be available for use. Only a single article of swag may be conjured at any time. Also, the ability called Jūjika cannot be used unless f**ō stabs the conjured swag into Haritsuke and once again seals it away. This ability has a second use, as well. If the conjured swag is thrust through the abdomen of its original possessor, then they will regain the ability use their bankai or segunda etapa. They will not regain their spiritual strength, though. They will only receive their abilities to release once again. [Note: This ability takes up two ability slots for the shikai.] Tsumi O Shiharau [罪を支払う; Pay For Your Sins] :: f**ō's hands will glow black with her reishi and she is able to administer a powerful bakudo techniques if she can land a palm strike to the torso or head of the target. If the attack lands, then a power wave of spiritual pressure will wash over the target and they will be instantly transported to Haritsuke and bound to it by chains. This will last for two more of the user's posts and can only be broken by someone with equal or greater reiryoku. This technique can only be administered once per battle. If the initial attack fails and the target is not bound, then this technique can be used again until it succeeds. Jūjika [十字架; Crucify] :: After f**ō binds the target to Haritsuke, she can use this technique to chain together the binding with a powerful bakudo-type attack. She will use Haritsuke's power to create a stake of pure reishi that will then thrust itself through the chest of the target that is bound to Haritsuke. This stake causes absolutely no harm to the target's body, but will shut off their ability to form spiritual pressure, use reishi, or use their released weapon (forces their shikai or bankai back to its sealed form for five posts - and also reverts Segunda Etapa and Ressureccion) after being released from their bindings. However, they are pinned to Haritsuke until the user's next post if bankai is not activated.
▬▬┤|Bankai Release Bankai Name: Zettai Haritsuke [絶対はりつけ; The Absolute Crucifixion] Bankai Incantation: f**ō just speaks the title of one of her abilities and then the bankai is released. Bankai Description: This can only be activated once Jūjika [十字架; Crucify] has been activated and it is the user's next post after using it. Once bankai is activated, the technique Tengokutodjigoku no Jaakuna Tōbatsu [天国と地獄の邪悪な討伐; Unholy Subjugation of Heaven and Hell] is activated. Note that their is no cosmetic change to the shikai when entering the stage of bankai. It simply creates a massive amount of spiritual power that is forced to be used right away. Bankai Ability: Tengokutodjigoku no Jaakuna Tōbatsu [天国と地獄の邪悪な討伐; Unholy Subjugation of Heaven and Hell] :: Once bankai is released, Haritsuke will then release a massive amount of spiritual pressure. Immediately, a massive amount of reishi will be created and form a sphere in the sky about 100m above where Haritsuke is. The sphere will charge up as it becomes the essence of f**ō's bankai. At this time, the user rolls a ten-side die. If the result is an even number, then the subjugation of hell is activated. If the number is an odd number, then the subjugations of heaven is activated. The techniques will then take place on the user's next turn. Kieusero! (Jigoku no Tōbatsu) [消え失せろ!(地獄の討伐); Be Gone! (Subjugation of Hell)] :: If this technique is activated, then the sphere in the sky will implode and release even more spiritual pressure as a massive dimensional rift will tear across the sky from horizon to horizon as if a claw had just slashed through it. The rift will then widen as the spirit of f**ō's zanpakuto will appear in its hell form. It will then release a blast from its mouth similar to a cero, but will travel straight through to the target, unhindered by any barrier. Once the the blast hits the target, it will destroy their soul chain almost entirely, leaving them with a reiryoku level of weak. However, they will never be able to never again be able reach above the reiryoku level of high. After this attack is used, the spirit of the bankai and the tombstone will shatter into reishi particles that will then reform into f**ō's zanpakuto. f**ō has three posts before passing out. Kieusero! (Tengoku no Tōbatsu) [消え失せろ!(天国の討伐); Be Gone! (Subjugation of Heaven)] :: If this technique is activated, then the sphere in the sky will implode and release even more spiritual pressure as a massive dimensional rift will be created in the form of Heaven's gates. The gates will then open as the spirit of f**ō's zanpakuto will appear in its heaven form. It will release a blast similar to a golden cero, but will travel straight through to the target, unhindered by any barrier. Once the the blast hits the target, it will destroy their soul chain almost entirely, leaving them with a reiryoku level of average. However, they will never be able to never again be able reach the point of using bankai or segunda etapa again. After this attack is used, the spirit of the bankai and the tombstone will shatter into reishi particles that will then reform into f**ō's zanpakuto. f**ō has three posts before passing out. Hontō no Tōhin [本当の盗品; Real Swag]: This ability is passively activated if f**ō breaks the soul chain of a target and seals away the bankai or segunda etapa. If the aforementioned target has a specific weapon that they use in there final release that is not attached directly to their body, f**ō will seal it away its form into Haritsuke. This weapon will be able to retain only one of the passive abilities it has as well as its spiritual pressure and raw power. If it has no passive ability, then it only gets the other two things that were previously mentioned. No activated abilities or spells that the target could use may be used at all. An example would be this: if the bankai or sword from segunda etapa was always on fire and dealt fire damage, then this would be a usable ability. Launching waves of flaming spirit energy would not be possible if it were a spell that was required to activate. [Note: This ability takes up two ability slots for the bankai.]
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬ ▬▬┤|Known Kidou Spells ▬▬┤|Hado Spells 4. Byakurai (白雷, Pale Lightning) The user fires a concentrated, powerful lightning bolt from their finger. 11. Tsuzuri Raiden (綴雷電, Bound Lightning) Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through. 12. Fushibi (伏火, Lain Fire) Momo Hinamori uses this spell in conjunction with Shakkahō and a Kidō net that has entangled her opponents resulting in a large explosion around them all. 31. Shakkahō (赤火砲, Red Fire Cannon) Fires a ball of red energy at a target. 33. Sōkatsui (蒼火墜, Blue Firefall) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power. 58. Tenran (闐嵐, Swelling Storm) A widening tornado-like blast is fired towards the target. 73. Sōren Sōkatsui (双漣蒼火墜, Twin-Wake Blue Firefall) Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. 88. Hiryūgekizokushintenraihō (飛竜撃賊震天雷炮, Flying Dragon Marring Heaven-Shaking Thunder-Sear) Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion. Unknown Keikaigi (繫界儀, "World-Tying Rite") A technique created by Kisuke Urahara to open a Garganta to Hueco Mundo. ▬▬┤|Bakudo Spells 1. Sai (塞, Block) Locks a target's arms in place behind their back. 8. Seki (斥, Repulsion) Creates a round shield that seems to temporarily paralyze and repel whatever strikes it. 9. Geki (撃, Strike) Engulfs the target in red light, completely paralyzing them. 10. Hōrin (崩輪, Disintegrating Circle) Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together. 26. Kyokkō (曲光, Bent Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object. Incantation: Unknown 30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle. 39. Enkōsen (円閘扇, Round Lock Fan) Summons a shield of condensed reiatsu to block opponents' attacks. 61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. 73. Tozanshō (倒山晶, Inverse Mountain Crystal) Creates an inverted pyramid-shaped barrier around the caster. 77. Tenteikūra (天挺空羅, Heavenly Void Net) Transmits messages mentally to anyone within an area of the caster's choosing. 79. Kuyō Shibari (九曜縛, Nine-Daylight Bonds) Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest. 81. Dankū (断空, Severing Void) Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. This is seen also when Aizen uses it to block Tessai's Hadō #88. 99, Part 1. Kin (禁, Seal) Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape. 99, Part 2. Bankin (卍禁, Great Seal) This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song). Unknown, Hakufuku (白伏, White Crawl) This technique muddles the consciousness of its target, causing them to black out. It is classified as a Binding spell. Unknown, Inemuri (威眠, "Forced Slumber") A spell that forces someone to fall asleep. Unknown, Tanma Otoshi (タンマ落とし, "Time-Out Drop") A spell that makes someone fall unconscious for a period of time. Unknown, Noren Mekuri (暖簾捲り, "Curtain Stripping") A spell that is capable of stripping away illusionary effects. Unknown, Shibireyubi (しびれ指, "Numbing Finger") A binding spell that causes complete physical paralysis in a victim.
Posted: Tue Aug 14, 2012 5:47 pm
FOR JAMIE-JAM
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Life View: Indifferent to most things. He views life as something that just ends eventually and has no qualms with it in any way. He doesn't care if life goes on for someone or if it were to end right there. His air is almost that of apathy. Personality: Kyō just doesn't like a lot of things. Though, he doesn't hate anything. He's constantly drowning himself in a constant stream of dubstep and other bass heavy music. The music, one of the few things he likes, keeps him separated from the rest of reality. It doesn't stop him from understanding others, though. He can read lips well so that he can communicate. Kyō really just wants to be left alone so he will often venture away from the Hueco Mundo. He won't stir up trouble in other worlds, but he'd defend himself as much as he needed to.
Likes: • Dubstep • Trance • Hardstyle • Jump • House Dislikes • Mainstream Pop
Espada: Tercera Espada, Kuchiro Resuvius Mistalune Rank: Número 11 Side: Hueco Mundo
◉▐▐▐▐▐▐b a c k g r o u n d○d a t a Kyōretsuna has pretty much just always been there. Since he became a hollow, he hadn't really made anything about himself that noticeable. He achieved his power to become an Arrancar and eventually absorbed enough reishi and souls to become Número 11. He just remained at this position, not caring to raise his power level to that of an Espada. Instead, he began to follow one of the Espada, the Tercera, and became content just doing what was asked of him.
◉▐▐▐▐▐▐c o m b a t○d a t a Reiatsu Color:Light Blue Reiryoku Level: Strong
Known Foot Techniques: • Air Walk: Novice Level • Air Dash: Novice Level • Sonido: Adept Level Known Hand-to-Hand Styles: • Hakuda: Advanced Level • Hapkido: Advanced Level Known Swordsmanship Styles: • Zanjutsu: Novice Level • Kendo: Novice Level Reiryoku Technique: • Reiryoku Gathering: Advanced Level Other Techniques: • Dashing: Novice Level • Jumping: Novice Level
Strengths: • Hollow Techniques • Physical Combat Weaknesses: • Zanjutsu • Kendo Fears: • Mainstream Pop (can't make it through a full minute without freaking out)
◉▐▐▐▐▐▐w e a p o n○d a t a ▬▬┤|Sealed Zanpakutpo Zanpakuto Name:Doramusunea [ Drum Snare; ドラムスネア ] Zanpakuto Location: Mask Zanpakuto Appearance: The zanpakuto, unlike the usual blade form of most other zanpakuto, takes the form of the Arrancar Mask itself. Because it has no combat ability at all, it simply acts as an amplifier to Hollow Techniques. Normal techniques now have double the regular power and emit a sound similar to sounds heard in hardcore dubstep. Zanpakuto Type: Kidou-Based
▬▬┤|Resurrección Resurrección Name:Teion Ga Hitto [ Bass Hit; 低音がヒット ] Resurrección Incantation: "Feel the beats in motion and feel that bass hit! Clap, Teion Ga Hitto!" Resurrección Description: Keeping the same theme of not taking the form of a weapon, the Resurrección takes the form of a more complete mask. When releasing this form, Kyōretsuna will speak the incantation and a sound will begin to resonate into through the area, building spiritual pressure. As this sound is emitted, the mask piece will begin to change as it grows into the full mask. As it is growing, Kyōretsuna will grab it and shift it to side of his head. Once it is fully formed, he will be in his Resurrección form. His physical appearance doesn't change other than the mask. Resurrección Ability: Just like the sealed form, all regular Hollow Techniques are double power and emit a sound similar to dubstep. However, the sounds emitted now create a disturbance in the dimensional barrier from their intense frequency mixed with the spiritual pressure of Kyōretsuna. The disturbances create miniature rifts into alternate dimensions, but they cannot be traveled through unless they increase in size. Because of the instability of the disturbances, they release vibrations that ripple through the air and create sound at about 70 decibels, which is enough to cause minor hearing damage in ordinary humans if they are exposed to it every day. It's about the same frequency as listening to loud music on your iPod. These disturbances can be used in conjunction with other techniques. The disturbances appear up to 15m away from wherever a technique is travels. • Bass Hits: [ Passive ] - Physical attacks release the same sounds as Hollow Techniques and create the same disturbances in the dimensional barrier. These disturbances can be used in conjunction with other techniques. They can only be used up from up to a foot away from where the strike was thrown. This ability also comes into effect when Kyōretsuna makes sounds, like snapping, clapping, humming, beatboxing, etc. • Dimensional Transport: When a spell is traveling, Kyōretsuna can open a dimensional rift by using the disturbances caused by spells. The spell will travel through this rift and then exit out of another rift that is opened anywhere within 15m of where the spell entered the original rift. It can exit at any angle. If a spell travels more than 15m, then it can no longer be transported. • Dimensional Bass Clap: When a spell is traveling, Kyōretsuna will amplify the resonating sounds coming from the dimensional disturbance and overload it. This overload will create a small explosion of low frequency, 100 decibel sound waves that can push back any and all persons within 5m of it, save for Kyōretsuna. • Bass Pressure: This technique creates an effect similar to that of a Bakudo spell that is cast by Shinigami. When a target is within six inches of arm's reach, Kyōretsuna can shove a palm strike in their direction and use the dimensional disturbances to emit a pressure cause by an imbalance between two dimensions. This pressure engulfs the entire body of the single target. The pressure will cause the target's body to completely lock up as the pressure holds them in place. As long as Kyōretsuna keeps his hand within six inches of the target, he can bind them in place. (Just because the body cannot move does not mean that spiritual energy cannot be released, allowing techniques to still be used if the body is not needed to perform them) • Bass Slam: Kyōretsuna will strike in any, physical manner and let create a single disturbance in the dimensional barrier instead of creating the field of disturbances within a foot of his strike. Because he condenses his ability into creating a single disturbance, he can increase the decibels release to 140, rather than just 70. This reaches the threshold of pain for sound frequencies and is released in such a violent manner that it will slam into something and send it flying back at least 10m while administering quite a large amount of damage to the body from the intense sound frequency. This attack can only be launched out up to one foot away. • Decibel Destruction: Amplifying his own vocal cords with his spiritual energy, Kyōretsuna can let loose a powerful frequency that sounds (amplified incredibly also by the dimensional disturbances) like a powerful bass drop in dubstep. This "drop" creates a shockwave of vibrations that add up to just over 350 decibels. Its power is enough to shake buildings hard enough to begin to break apart. Continuous exposure will cause the foundation of any building to crumble (three posts) and will drastically disorient any individual that hears this sound. After being exposed for one post, the equilibrium will be nearly destroyed, causing loss of balance and a severe lack of accuracy. After two posts, they will lose their equilibrium and grow ill. Deafening begins to set in. After a third post passes, they will become deaf until they receive medical attention. Effects remain the same until a sixth post passes. At this time, all effects will become complete, meaning that they will be completely deaf, lose their equilibrium, and have serious internal issues, rendering them incapable of moving. ( Kyōretsuna can still fight during this state, but cannot speak due to his vocal cords being used for this technique - Also cannot use any skills other than the regular Hollow Techniques ) This technique creates serious adverse effects to Kyōretsuna and cannot be held for more than seven posts. There will be adverse effect no matter how long this technique is held, though. These are listed below. ○ One Post: No damage to vocal cords (soreness) - [ 3 ] post cooldown required on this technique ○ Two Posts: Miniscule damage to vocal cords (lots of soreness) - [ 6 ] post cooldown required on this technique ○ Three Posts: Minor damage to vocal cords and loss of speech for two hours in RP (approx. 3 IRL days) - [ 12 ] post cooldown required on this technique ○ Four Posts: Definite damage to vocal cords - Cooldown is permanently raised by [ 3 ] posts - [ 15 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Five Posts: Minor tears to vocal cords - [ 24 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Six Posts: Vocal cords at their limit - [ 30 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Seven Posts: Vocal cords break - Loses ability to speak - Can no longer use this ability
▬▬┤|Segunda Etapa [ Not yet obtained ] Segunda Etapa Name:Teion No Doroppu [ Bass Drop; 低音のドロップ ] Segunda Etapa Incantation: --- Segunda Etapa Description: --- Segunda Etapa Ability: ---
◉▐▐▐▐▐▐t e c h n i q u e○d a t a ▬▬┤|Known Hollow Techniques ▬▬┤|Your List • Bala • Cero • Hierro • Gonzui • Pesquisa • Negación • Garaganta
Life View: Indifferent to most things. He views life as something that just ends eventually and has no qualms with it in any way. He doesn't care if life goes on for someone or if it were to end right there. His air is almost that of apathy. Personality: Kyō just doesn't like a lot of things. Though, he doesn't hate anything. He's constantly drowning himself in a constant stream of dubstep and other bass heavy music. The music, one of the few things he likes, keeps him separated from the rest of reality. It doesn't stop him from understanding others, though. He can read lips well so that he can communicate. Kyō really just wants to be left alone so he will often venture away from the Hueco Mundo. He won't stir up trouble in other worlds, but he'd defend himself as much as he needed to.
Likes: • Dubstep • Trance • Hardstyle • Jump • House Dislikes • Mainstream Pop
Espada: Tercera Espada, Kuchiro Resuvius Mistalune Rank: Número 11 Side: Hueco Mundo
◉▐▐▐▐▐▐b a c k g r o u n d○d a t a
Kyōretsuna has pretty much just always been there. Since he became a hollow, he hadn't really made anything about himself that noticeable. He achieved his power to become an Arrancar and eventually absorbed enough reishi and souls to become Número 11. He just remained at this position, not caring to raise his power level to that of an Espada. Instead, he began to follow one of the Espada, the Trecera, and became content just doing what was asked of him.
◉▐▐▐▐▐▐c o m b a t○d a t a
Reiatsu Color:Light Blue Reiryoku Level: Strong
Known Foot Techniques: • Air Walk: Novice Level • Air Dash: Novice Level • Sonido: Adept Level Known Hand-to-Hand Styles: • Hakuda: Advanced Level • Hapkido: Advanced Level Known Swordsmanship Styles: • Zanjutsu: Novice Level • Kendo: Novice Level Reiryoku Technique: • Reiryoku Gathering: Advanced Level Other Techniques: • Dashing: Novice Level • Jumping: Novice Level
Strengths: • Hollow Techniques • Physical Combat Weaknesses: • Zanjutsu • Kendo Fears: • Mainstream Pop (can't make it through a full minute without freaking out)
◉▐▐▐▐▐▐w e a p o n○d a t a
▬▬┤|Sealed Zanpakutpo Zanpakuto Name:Doramusunea [ Drum Snare; ドラムスネア ] Zanpakuto Location: Mask Zanpakuto Appearance: The zanpakuto, unlike the usual blade form of most other zanpakuto, takes the form of the Arrancar Mask itself. Because it has no combat ability at all, it simply acts as an amplifier to Hollow Techniques. Normal techniques now have double the regular power and emit a sound similar to sounds heard in hardcore dubstep. Zanpakuto Type: Kidou-Based
▬▬┤|Resurrección Resurrección Name:Teion Ga Hitto [ Bass Hit; 低音がヒット ] Resurrección Incantation: "Feel the beats in motion and feel that bass hit! Clap, Teion Ga Hitto!" Resurrección Description: Keeping the same theme of not taking the form of a weapon, the Resurrección takes the form of a more complete mask. When releasing this form, Kyōretsuna will speak the incantation and a sound will begin to resonate into through the area, building spiritual pressure. As this sound is emitted, the mask piece will begin to change as it grows into the full mask. As it is growing, Kyōretsuna will grab it and shift it to side of his head. Once it is fully formed, he will be in his Resurrección form. His physical appearance doesn't change other than the mask. Resurrección Ability: Just like the sealed form, all regular Hollow Techniques are double power and emit a sound similar to dubstep. However, the sounds emitted now create a disturbance in the dimensional barrier from their intense frequency mixed with the spiritual pressure of Kyōretsuna. The disturbances create miniature rifts into alternate dimensions, but they cannot be traveled through unless they increase in size. Because of the instability of the disturbances, they release vibrations that ripple through the air and create sound at about 70 decibels, which is enough to cause minor hearing damage in ordinary humans if they are exposed to it every day. It's about the same frequency as listening to loud music on your iPod. These disturbances can be used in conjunction with other techniques. The disturbances appear up to 15m away from wherever a technique is travels. • Bass Hits: [ Passive ] - Physical attacks release the same sounds as Hollow Techniques and create the same disturbances in the dimensional barrier. These disturbances can be used in conjunction with other techniques. They can only be used up from up to a foot away from where the strike was thrown. This ability also comes into effect when Kyōretsuna makes sounds, like snapping, clapping, humming, beatboxing, etc. • Dimensional Transport: When a spell is traveling, Kyōretsuna can open a dimensional rift by using the disturbances caused by spells. The spell will travel through this rift and then exit out of another rift that is opened anywhere within 15m of where the spell entered the original rift. It can exit at any angle. If a spell travels more than 15m, then it can no longer be transported. • Dimensional Bass Clap: When a spell is traveling, Kyōretsuna will amplify the resonating sounds coming from the dimensional disturbance and overload it. This overload will create a small explosion of low frequency, 100 decibel sound waves that can push back any and all persons within 5m of it, save for Kyōretsuna. • Bass Pressure: This technique creates an effect similar to that of a Bakudo spell that is cast by Shinigami. When a target is within six inches of arm's reach, Kyōretsuna can shove a palm strike in their direction and use the dimensional disturbances to emit a pressure cause by an imbalance between two dimensions. This pressure engulfs the entire body of the single target. The pressure will cause the target's body to completely lock up as the pressure holds them in place. As long as Kyōretsuna keeps his hand within six inches of the target, he can bind them in place. (Just because the body cannot move does not mean that spiritual energy cannot be released, allowing techniques to still be used if the body is not needed to perform them) • Bass Slam: Kyōretsuna will strike in any, physical manner and let create a single disturbance in the dimensional barrier instead of creating the field of disturbances within a foot of his strike. Because he condenses his ability into creating a single disturbance, he can increase the decibels release to 140, rather than just 70. This reaches the threshold of pain for sound frequencies and is released in such a violent manner that it will slam into something and send it flying back at least 10m while administering quite a large amount of damage to the body from the intense sound frequency. This attack can only be launched out up to one foot away. • Decibel Destruction: Amplifying his own vocal cords with his spiritual energy, Kyōretsuna can let loose a powerful frequency that sounds (amplified incredibly also by the dimensional disturbances) like a powerful bass drop in dubstep. This "drop" creates a shockwave of vibrations that add up to just over 350 decibels. Its power is enough to shake buildings hard enough to begin to break apart. Continuous exposure will cause the foundation of any building to crumble (three posts) and will drastically disorient any individual that hears this sound. After being exposed for one post, the equilibrium will be nearly destroyed, causing loss of balance and a severe lack of accuracy. After two posts, they will lose their equilibrium and grow ill. Deafening begins to set in. After a third post passes, they will become deaf until they receive medical attention. Effects remain the same until a sixth post passes. At this time, all effects will become complete, meaning that they will be completely deaf, lose their equilibrium, and have serious internal issues, rendering them incapable of moving. ( Kyōretsuna can still fight during this state, but cannot speak due to his vocal cords being used for this technique - Also cannot use any skills other than the regular Hollow Techniques ) This technique creates serious adverse effects to Kyōretsuna and cannot be held for more than seven posts. There will be adverse effect no matter how long this technique is held, though. These are listed below. ○ One Post: No damage to vocal cords (soreness) - [ 3 ] post cooldown required on this technique ○ Two Posts: Miniscule damage to vocal cords (lots of soreness) - [ 6 ] post cooldown required on this technique ○ Three Posts: Minor damage to vocal cords and loss of speech for two hours in RP (approx. 3 IRL days) - [ 12 ] post cooldown required on this technique ○ Four Posts: Definite damage to vocal cords - Cooldown is permanently raised by [ 3 ] posts - [ 15 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Five Posts: Minor tears to vocal cords - [ 24 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Six Posts: Vocal cords at their limit - [ 30 ] post cooldown required on this technique (the additional 3 posts still apply) ○ Seven Posts: Vocal cords break - Loses ability to speak - Can no longer use this ability
▬▬┤|Segunda Etapa [ Not yet obtained ] Segunda Etapa Name:Teion No Doroppu [ Bass Drop; 低音のドロップ ] Segunda Etapa Incantation: --- Segunda Etapa Description: --- Segunda Etapa Ability: ---
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[u][size=25][color=Black]◉[/color][/size] [size=22][b][color=#01939A]▐▐▐▐▐▐[/color][/b][/size] [size=14][color=Black]p e r s o n a l[/color] [color=Black]○[/color] [color=Black]d a t a[/color][/size][/u] [spoiler][size=10][b]Full Name:[/b] Kyōretsuna Utsuhitto [ 甚だしい 拍子叩く ] [b]Nickname:[/b] Kyō, Utsu
[b]True Age:[/b] 198 [b]Age Appeared:[/b] 24 [b]Birthdate:[/b] December 17 [b]Gender:[/b] Male [b]Ethnicity:[/b] Japanese [b]Blood Type:[/b] AB+
[b]Life View:[/b] Indifferent to most things. He views life as something that just ends eventually and has no qualms with it in any way. He doesn't care if life goes on for someone or if it were to end right there. His air is almost that of apathy. [b]Personality:[/b] Kyō just doesn't like a lot of things. Though, he doesn't hate anything. He's constantly drowning himself in a constant stream of dubstep and other bass heavy music. The music, one of the few things he likes, keeps him separated from the rest of reality. It doesn't stop him from understanding others, though. He can read lips well so that he can communicate. Kyō really just wants to be left alone so he will often venture away from the Hueco Mundo. He won't stir up trouble in other worlds, but he'd defend himself as much as he needed to.
[b]Likes:[/b] • Dubstep • Trance • Hardstyle • Jump • House [b]Dislikes[/b] • Mainstream Pop
[b]Espada:[/b] Tercera Espada, Kuchiro Resuvius Mistalune [b]Rank:[/b] Número 11 [b]Side:[/b] Hueco Mundo
[/size][/spoiler] [u][size=25][color=Black]◉[/color][/size] [size=22][b][color=#01939A]▐▐▐▐▐▐[/color][/b][/size] [size=14][color=Black]b a c k g r o u n d[/color] [color=Black]○[/color] [color=Black]d a t a[/color][/size][/u] [spoiler][size=10] Kyōretsuna has pretty much just always been there. Since he became a hollow, he hadn't really made anything about himself that noticeable. He achieved his power to become an Arrancar and eventually absorbed enough reishi and souls to become Número 11. He just remained at this position, not caring to raise his power level to that of an Espada. Instead, he began to follow one of the Espada, the Trecera, and became content just doing what was asked of him.
[/size][/spoiler] [u][size=25][color=Black]◉[/color][/size] [size=22][b][color=#01939A]▐▐▐▐▐▐[/color][/b][/size] [size=14][color=Black]c o m b a t[/color] [color=Black]○[/color] [color=Black]d a t a[/color][/size][/u] [spoiler][size=10] [b]Reiatsu Color:[/b] [color=#01939A]Light Blue[/color] [b]Reiryoku Level:[/b] Strong
[b]Strengths:[/b] • Hollow Techniques • Physical Combat [b]Weaknesses:[/b] • Zanjutsu • Kendo [b]Fears:[/b] • Mainstream Pop (can't make it through a full minute without freaking out)
[/size][/spoiler] [u][size=25][color=Black]◉[/color][/size] [size=22][b][color=#01939A]▐▐▐▐▐▐[/color][/b][/size] [size=14][color=Black]w e a p o n[/color] [color=Black]○[/color] [color=Black]d a t a[/color][/size][/u] [spoiler][size=10] ▬▬┤|Sealed Zanpakutpo [b]Zanpakuto Name:[/b] [url=http://i1055.photobucket.com/albums/s517/Kaotik_Productions/Rebellion/Rebellion_Character_Kyo_Main.png]Doramusunea[/url] [ Drum Snare; ドラムスネア ] [b]Zanpakuto Location:[/b] Mask [b]Zanpakuto Appearance:[/b] The zanpakuto, unlike the usual blade form of most other zanpakuto, takes the form of the Arrancar Mask itself. Because it has no combat ability at all, it simply acts as an amplifier to Hollow Techniques. Normal techniques now have double the regular power and emit a sound similar to sounds heard in hardcore dubstep. [b]Zanpakuto Type:[/b] Kidou-Based
▬▬┤|Resurrección [b]Resurrección Name:[/b] [url=http://fc05.deviantart.net/fs70/i/2011/115/3/c/shiro__s_mask_by_zanpakuto_leader-d3ewr4a.jpg]Teion Ga Hitto[/url] [ Bass Hit; 低音がヒット ] [b]Resurrección Incantation:[/b] "Feel the beats in motion and feel that bass hit! Clap, Teion Ga Hitto!" [b]Resurrección Description:[/b] Keeping the same theme of not taking the form of a weapon, the Resurrección takes the form of a more complete mask. When releasing this form, Kyōretsuna will speak the incantation and a sound will begin to resonate into through the area, building spiritual pressure. As this sound is emitted, the mask piece will begin to change as it grows into the full mask. As it is growing, Kyōretsuna will grab it and shift it to side of his head. Once it is fully formed, he will be in his Resurrección form. His physical appearance doesn't change other than the mask. [b]Resurrección Ability:[/b] Just like the sealed form, all regular Hollow Techniques are double power and emit a sound similar to dubstep. However, the sounds emitted now create a disturbance in the dimensional barrier from their intense frequency mixed with the spiritual pressure of Kyōretsuna. The disturbances create miniature rifts into alternate dimensions, but they cannot be traveled through unless they increase in size. Because of the instability of the disturbances, they release vibrations that ripple through the air and create sound at about 70 decibels, which is enough to cause minor hearing damage in ordinary humans if they are exposed to it every day. It's about the same frequency as listening to loud music on your iPod. These disturbances can be used in conjunction with other techniques. The disturbances appear up to 15m away from wherever a technique is travels. • [b]Bass Hits:[/b] [ [i]Passive[/i] ] - Physical attacks release the same sounds as Hollow Techniques and create the same disturbances in the dimensional barrier. These disturbances can be used in conjunction with other techniques. They can only be used up from up to a foot away from where the strike was thrown. This ability also comes into effect when Kyōretsuna makes sounds, like snapping, clapping, humming, beatboxing, etc. • [b]Dimensional Transport:[/b] When a spell is traveling, Kyōretsuna can open a dimensional rift by using the disturbances caused by spells. The spell will travel through this rift and then exit out of another rift that is opened anywhere within 15m of where the spell entered the original rift. It can exit at any angle. [i]If a spell travels more than 15m, then it can no longer be transported.[/i] • [b]Dimensional Bass Clap:[/b] When a spell is traveling, Kyōretsuna will amplify the resonating sounds coming from the dimensional disturbance and overload it. This overload will create a small explosion of low frequency, 100 decibel sound waves that can push back any and all persons within 5m of it, save for Kyōretsuna. • [b]Bass Pressure:[/b] This technique creates an effect similar to that of a Bakudo spell that is cast by Shinigami. When a target is within six inches of arm's reach, Kyōretsuna can shove a palm strike in their direction and use the dimensional disturbances to emit a pressure cause by an imbalance between two dimensions. This pressure engulfs the entire body of the single target. The pressure will cause the target's body to completely lock up as the pressure holds them in place. As long as Kyōretsuna keeps his hand within six inches of the target, he can bind them in place. (Just because the body cannot move does not mean that spiritual energy cannot be released, allowing techniques to still be used if the body is not needed to perform them) • [b]Bass Slam:[/b] Kyōretsuna will strike in any, physical manner and let create a single disturbance in the dimensional barrier instead of creating the field of disturbances within a foot of his strike. Because he condenses his ability into creating a single disturbance, he can increase the decibels release to 140, rather than just 70. This reaches the threshold of pain for sound frequencies and is released in such a violent manner that it will slam into something and send it flying back at least 10m while administering quite a large amount of damage to the body from the intense sound frequency. This attack can only be launched out up to one foot away. • [b]Decibel Destruction:[/b] Amplifying his own vocal cords with his spiritual energy, Kyōretsuna can let loose a powerful frequency that sounds (amplified incredibly also by the dimensional disturbances) like a powerful bass drop in dubstep. This "drop" creates a shockwave of vibrations that add up to just over 350 decibels. Its power is enough to shake buildings hard enough to begin to break apart. Continuous exposure will cause the foundation of any building to crumble (three posts) and will drastically disorient any individual that hears this sound. After being exposed for one post, the equilibrium will be nearly destroyed, causing loss of balance and a severe lack of accuracy. After two posts, they will lose their equilibrium and grow ill. Deafening begins to set in. After a third post passes, they will become deaf until they receive medical attention. Effects remain the same until a sixth post passes. At this time, all effects will become complete, meaning that they will be completely deaf, lose their equilibrium, and have serious internal issues, rendering them incapable of moving. ( Kyōretsuna can still fight during this state, but cannot speak due to his vocal cords being used for this technique - Also cannot use any skills other than the regular Hollow Techniques ) [i]This technique creates serious adverse effects to Kyōretsuna and cannot be held for more than seven posts. There will be adverse effect no matter how long this technique is held, though. These are listed below.[/i] ○ [i]One Post:[/i] No damage to vocal cords (soreness) - [ 3 ] post cooldown required on this technique ○ [i]Two Posts:[/i] Miniscule damage to vocal cords (lots of soreness) - [ 6 ] post cooldown required on this technique ○ [i]Three Posts:[/i] Minor damage to vocal cords and loss of speech for two hours in RP (approx. 3 IRL days) - [ 12 ] post cooldown required on this technique ○ [i]Four Posts:[/i] Definite damage to vocal cords - Cooldown is permanently raised by [ 3 ] posts - [ 15 ] post cooldown required on this technique (the additional 3 posts still apply) ○ [i]Five Posts:[/i] Minor tears to vocal cords - [ 24 ] post cooldown required on this technique (the additional 3 posts still apply) ○ [i]Six Posts:[/i] Vocal cords at their limit - [ 30 ] post cooldown required on this technique (the additional 3 posts still apply) ○ [i]Seven Posts:[/i] Vocal cords break - Loses ability to speak - Can no longer use this ability
[/size][/spoiler] [u][size=25][color=Black]◉[/color][/size] [size=22][b][color=#01939A]▐▐▐▐▐▐[/color][/b][/size] [size=14][color=Black]t e c h n i q u e[/color] [color=Black]○[/color] [color=Black]d a t a[/color][/size][/u] [spoiler][size=10] ▬▬┤|Known Hollow Techniques ▬▬┤|Your List • Bala • Cero • Hierro • Gonzui • Pesquisa • Negación • Garaganta