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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Reply Kumogakure ((Hidden Village of Clouds)) [Lightning Country]
A Place of Learning [&& Ninja Academy] Goto Page: 1 2 3 ... 4 ... 8 9 10 11 [>] [>>] [»|]

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Qyp
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PostPosted: Sat Nov 26, 2011 6:07 am


User Image

__________

Kumo's academy is bustling with young ninja that only recently witnessed the downfall of their beloved village. All are talented and brimming with perseverance to become a great generation to rebuild Kumogakure.

The Academy is at the base of the cave, spiral staircases cover the inside of the academy that lead up to the Hospital. The Academy is massive, the entrance (Upside down V-shaped) has a great view of the crystals commemorated to hope...

The inside was blasted and structured by the Juugodaime, to give it a good shape. (At first it was an uninhabitable part of the cave.)

The furniture inside is laced with stone and furnished with leaves and fabric. Many students, even teachers marvel at the ergonomic design given the resources.

User Image
(Inside: The second floor is where the final year students study and practice. Tables neatly litter the floor, hugging even the large statue in the middle.The academy's massive opening gives a clear view of the Crystals of Hope. There also a stairway leading down towards the training grounds.)

Leads to:

-Crystals of Hope
-Hospital, first floor.
-Training Grounds

PostPosted: Sat Nov 26, 2011 6:09 am


The Ninjutsu
__________

These techniques are all basic techniques taught in the academy, and are required to graduate.

Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage.
Stage I: Chakra Control DC 10 Gather your chakra and cover yourself with a thin layer of it. Mold the layer of chakra to assume the appearance of anything you choose.
Special: +intelligence modifier to disguise (Craft) checks.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible.
Cp cost: 1
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage.
Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect.
Special: +2 to your Stealth check when hiding.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 4
Dice Rolls: n/a
Damage: n/a
Requirements: Learn in the academy. Chakra Control 3
Training: 1 stage
Stage I: Chakra Control DC 15 Your sensei will attack you but leave an opening. Use the opening to conceal yourself, quickly replacing yourself with a nearby object. Then you can counterattack!
Special: This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Attack.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Dice Rolls: n/a
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage
Stage I: Escape Artist DC 10. Get a friend or your sensei to bind your hands together with rope. Using chakra to enhance your movements, practice wriggling out of it.
Special: +2 to your Escape Artist roll when escaping from rope.

Qyp
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Manly Lunatic


Qyp
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Manly Lunatic

PostPosted: Sat Nov 26, 2011 6:10 am


The Training.
__________

This is the general information on Training.
PostPosted: Sat Nov 26, 2011 6:12 am


Ninjutsu
The teacher shows you how to do handseals, when you made all handseals without mistake you pass the exercise. There are 12 handseals:

Bird: Tori
Boar: I
Dog: Inu
Dragon: Tatsu
Hare: U
Horse: Uma
Ox: Ushi
Monkey: Saru
Ram: Hitsuji
Rat: Ne
Snake: Mi
Tiger: Tora

1d20 + int mod
DC: 10
5/5 (2, 3, 2, 3, 2)


Chakra Control
Focus the chakra to your hands and practice molding the chakra.

1d20 + Chakra Control
DC: 10 + your Chakra Control
5/5

DC Fail: -2 Cp
Resting Post: +1 Cp per resting post. [Resting post must be at least 4 lines long. Training may not be included in resting posts.]


Taijutsu
To practice Taijutsu, the students were paired up and sparred against one another. I try to keep those with a high strength together and those with a weak strength together. No one was allowed to use ninjutsu or genjutsu during the fight. Taijutsu was the only techniques used. They kept fighting until 1 Hp was left.
To Attack: 1d20 + Melee Attack Bonus
To Dodge: Dodge (No dice roll)
To Grapple: 1d20 + Melee Attack Bonus
To Escape Grapple: 1d20 + Escape Artist
To Calculate Damage: Random number 1+str mod to 6+str mod
Ties go to the favor of the attacker.
Rolling a "1" is an automatic failure.
Rolling a "20" is an automatic win.


Escape Artist
In exercising this skill, I paired up my students up to practice escaping grapples. One student would roll a d20 + Str Mod and escaping student would roll a d20 + dex mod.
If a student failed to escape a grapple it would be -1Hp.


Treat Injury
Students will be setting splints for broken bones. They have to reach a total of 10 or higher to set the splint correctly. If they fail, they will have to try again.
DC: 10
Formula: 1d20 + Treat Injury
Train: 5/5

Part II
After they have done that, onto stitches. They must have a 15 Total or higher with the same equation set above. To stitch up one patient they must do 3 successful stitches.


Swim
The children will have to swim across the river on their own strength.
DC: 10
Formula: 1d20 + Swim
Train: 5/5

Part II
The children will be swimming across the same lake, but this time with 5lb weights tied around their ankles.
DC: 15
Formula: 1d20 + Swim
Train: 3/3


Shuriken
Each student will be given 10 shuriken and be placed in front of a target board. There will be 3 rings around the bullseye.
0-5 = Ring 1 (+0Exp)
6-10 = Ring 2 (+1Exp)
11-15 =Ring 3 (+2Exp)
16-20 = Bullseye (+3Exp)
Formula: 1d20 + Ranged Attack Bonus
Train: Use all 10 shuriken up.

Put in each post:
Training Experience: (Keep adding what you hit together for your experience score.)
Shurikens: (The remainder you have left.)


Perform (Charisma)
Each subcategory of performance, should be its own separate skill, like a ninja weapon would be.
Act - Speak the lines successfully and with emotions.
Dance - Learn a routine and get those kicks up high.
Sing - Hit those high notes just right.
Stand-up - Say that punch line just right.
String Instrument - Keep your fingers on the right positions on the strings.
Wind Instrument - Don't make it squeak.
Formula: 1d20 + Perform(Subcategory)
DC: 10
Train: 5/5


Tumble
Practice your flips, handsprings and jumps through the trees or on the ground.
DC: 10 + your Tumble
Formula: d20 + Tumble
Train: 5/5


Cat and Mouse [Move Silently][Listen][Hide][Spot]
This is a game played with two or more people. In the fields of Kirigakure, there is a mouse who is trying to make his way through the field without being spotted by a cat. He must cross a 25ft distance without being detected or seen by the cat.
The first roll is done by the cat.
1d20 + Listen
As the cat listens, the mouse tries to move through the fields.
1d20 + Move Silently
DC - If the cat's Listen total is higher than the mouse, the mouse must take cover.
1d20 + Hide
The cat then has to find the mouse.
1d20 + Spot
If the cat fails, the mouse can continue moving, but now must be wary.
1d20 + Move Silently + (-1 for every time heard)
The mouse can only move 5ft at a time.
Train: 5/5

If the mouse is seen by the cat, he is caught and the cat is rewarded.
If the mouse successfully moves across without being seen, he is safely rewarded.


Secrets [Gather Information and Read Lips]
This game is played with several people. All players line up in a row. The first person in the line is given a fairly long sentence by the sensei. The object is to pass the sentence completely intact and unaltered down the line of players. Sensei may ask players to go through more than one round.
DCs:
-Gather Info: 10
-Read Lips:
1-5: Only heard main idea (+0 exp)
6-10: Caught a few key words (+1 exp)
11-15: Had most of the wording correct (+2 exp)
16-20: Perfectly understood (+5 exp)

Game Play:
- Player 1 passes the sentence to Player 2
1d20 + Gather Information (Cha)
- Player 2 must try and decipher the sentence correctly. If Player 1 failed DC, then Player 2 receives +1 on their Read Lips DC
1d20 + Read Lips (Wis)
- This continues from player to player until it reaches the end with the last player retelling the sentence to Player 1. Player 1 then has to repeat both the original sentence and the sentence he heard out loud to the class.

Qyp
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Manly Lunatic


Qyp
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Manly Lunatic

PostPosted: Sat Nov 26, 2011 6:13 am


...
PostPosted: Sat Nov 26, 2011 6:16 am


...

Qyp
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Manly Lunatic

Majikal Mayhem rolled 1 20-sided dice: 11 Total: 11 (1-20)


Majikal Mayhem


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PostPosted: Sun Jan 08, 2012 3:00 pm


Chiaki wandered in from the north side of the school. Setting foot on old territory brought back not-so-pleasant memories of being teased. She definitely wasn't the greatest ninja in her graduating class, but now was not the time to dwell on her youth, it was time about ushering a new wave of shinobi.

The young female, with her staff in hand, walked up to a tree and took refuge in it's shade. She wanted to see the ninja from a distance and monitor how they interacted with each other... provided that they communicated to begin with.


((Awareness check: 1d20 [11] + Stealth [25] + DEX [10] - 35 [reduced DC for students] = 11))
Over Yandere rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Sun Jan 08, 2012 8:42 pm


サンダー 天女
Sandā Ten'nyo

User ImageHp: 30/30
Cp: 18/18
MHp: 30/30
Ten'nyo had been told to go the Academy by a group of genin that her father had sent out. Apparently the her days at the Academy were to begin as the teacher was now ready to start class. When she arrived at the Academy the young girl had no idea where to go. She had no clue as to where her class was or who the teacher was. There also didn't really appear to be that many other students around yet. There were a few but they all seemed to be afraid of approaching one another. As Ten'nyo stood there and looked around she felt eyes on the back of her neck. It was strange but it felt like someone was watching her. [1D20 (16) + Awareness (0) = 16 > 11] Okay, who's the pervert! she thought to herself. While eying the crowd Ten'nyo locked eyes with a woman wearing black robs with a forehead protector tied around one of her thighs. She didn't wear the standard flak jacket of Kumo like a normal chuunin or jounin but judging by her age there was no way that she was still a genin. With a curious attitude Ten'nyo walked over to the woman and began to speak. "Why are you watching me? she asked, "Did my father send you to spy on me?"

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PostPosted: Mon Jan 09, 2012 9:41 am


"Shoot... already spotted by the first student." The woman clutched to her staff as she jumped down from the limb of the tree and landed on her feet... kicking up a small amount of dust. Some of the particles landed on the hem of her robe and she was quick to dust them off before standing erect and staring at the new entry.

"No, I am not a spy and I do not know you father. I am Yubari Chiaki. My assignment is to be the academy instructor here. Are you a new student?"
Chiaki's voice was quite soft for an older female. It could easily be mistaken as a whisper even though it was not intended to be one.
PostPosted: Mon Jan 09, 2012 12:07 pm


サンダー 天女
Sandā Ten'nyo

User ImageHp: 30/30
Cp: 18/18
MHp: 30/30
Ten'nyo was unsure of what to think of this woman, to say that she did not know of Ten'nyo's dad was either a lie or ignorance of Ten'nyo's lineage. Both options were entirely plausible, every ninja had assuredly heard of the Raikage but in all likelihood only the anbu had been detailed on his family. This left the strange woman in a gray area for Ten'nyo. Either way this Yubari Chiaki had not actually answered why she was spying earlier. Is this some kind of test? I mean c'mon it's only the first day. she thought to herself. Ten'nyo then decided that no matter why this woman had been spying on her it was okay to giver her own name to Chiaki. "My name is Sandā Ten'nyo, and I guess that makes you my teacher Yubari." she said without attaching any honorifics. Those acquainted with Sandā culture would be aware that use of honorifics among them was rare and often only those in important social (mainly political) positions made an effort to use them.

If that's your real name and assignment. Ten'nyo thought to herself sarcastically. I wonder where the rest of the class is? "Am I the first one here?" she asked Chiaki in an attempt to settle her curiosity.

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PostPosted: Tue Jan 10, 2012 9:07 am


Chiyaki nodded just once and answered the young girl's assumption and question in the same notion. "Yes. I am your instructor and you are, in fact, the first one here. I just hope that the other two won't take too long." The woman shrugged. She didn't like to wait and the fact that Sanda was here first left a very good first impression.

Chiaki dug one tip of her staff into the ground a bit and used what little stability it offered to prop against it just a tad. "So, I have to ask. What expectations do you have while being in the academy?"

((I don't know how to do the long a function on the computer... don't judge me. >.> ))
PostPosted: Tue Jan 10, 2012 7:35 pm


(Sandaa)

Qyp
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PostPosted: Tue Jan 10, 2012 8:01 pm


Hp:9
Cp: 4
MHp: 10
Experience: 20/100

As Kanjo walked towards the academy, he had mixed feelings. He was quite happy that it was his first day and he would meet some new people. Then again, he wasn't so good at actually socializing so that might be a problem. Before Kanjo could think about what he would actually say to the people, his train of thought was cut off by the sight of two people in front of him. Continuing to walk, he tugged on his jacket to restrain the butterflies in his stomach.

Finally reaching them, he started to smile, his lazy eyes making him look tired. He put down the little carry on bag that he had on his back and bowed to the older looking one, who he assumed to be his instructor. "I'm really sorry, mam. I got up quite late." As he straightened his body back up, he noticed the girl next to the instructor. "Hello" ,he said trying not to sound too awkward even though his voice was quite high pitched, even for his age. Turning back to the instructor, he announced, "I am Shokobutsu Kanjo of the Nara clan."

((OoC: Hope you don't mind me taking a bit of your post skelly))
PostPosted: Wed Jan 11, 2012 1:45 pm


サンダー 天女
Sandā Ten'nyo

User ImageHp: 30/30
Cp: 18/18
MHp: 30/30
Ten'nyo nodded, while she listened to Chiyaki, as a sign that she was paying attention. At least I'm in the right spot, and I guess being the first one here is a good thing... she thought to herself. "Eh, my expectations?" she said a little surprised. Well obviously I want to become a shinobi, but that's just stupid to say... ah I know! Well I guess that I want to graduate at the top of my class... she trailed off. Truth be told, she hadn't really considered anything other than simply graduating but that just sounded lazy when she thought about it. So instead she had given that halfhearted answer. Shortly there after a boy approached the two of them and almost immediately started to apologize to Chiyaki. Unlike the Teishin boy from earlier this one actually stopped to recognize her presence and that made Ten'nyo rank him just a little bit above the Teishin boy. "I'm Ten'nyo of the Sandā clan." she said after the boy gave his own name.

((I don't know how to make the long a either, I just continually copy and paste it. It took almost no effort to make this post format so anyone is free to use it))

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PostPosted: Thu Jan 12, 2012 8:04 pm


LV. 1
Experience: 99/100
Hp: 5
Cp: 1
MHp: 10

Hosho finally arrived at the Academy, luckily he had managed the sell the deer meat for a reasonible price, he didn't think it would've gone over so well to bring fresh deer meat into the Academy. Hmm it looked liek they had three students, including him, that's enough for a full squad. So it looked like he'd have to deal witht he Raikage's daughter, and some smartass Nara, great, just great.
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Kumogakure ((Hidden Village of Clouds)) [Lightning Country]

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