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Posted: Fri Jun 24, 2011 6:15 pm
This is my ruin...So, I have made a deck that surprised the heck outta me so I figured I'd post it here and get some feed back.
monster's:
x1 Card Trooper
x1 Wulf, Lightsworn Beast
x1 Garoth, Lightsworn Warrior
x1 Jain, Lightsworn Paladin
x1 Sangan
x3 Pyramid Turtle
x3 Shinning Angel
x3 Zombie Master
x2 Paladin of the Cursed Dragon
x2 Il Blud
x2 Chaos Sorcerer
x2 Mavolent Mech - Goku En
x1 Magical Merchant
Spells:
x1 BOM
x1 Dark Hole
x1 Foolish Burial
x2 Upstart Goblin
x3 Zombie World
x3 Book Of Life
x2 Terraforming
traps:
x2 Bottomless Trap Hole
x2 Compulsory Evac Device
And that is that. Anyone have any suggestions for improvement? Edited.
Even my shadow grows dim...
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Posted: Fri Jun 24, 2011 6:40 pm
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Posted: Fri Jun 24, 2011 6:57 pm
This is my ruin...Just the speed of it. I'm used to long duels, so when I made this, I wasn't thing about speed, and then I tested it, and Bam! the test duel ended in five turns. But to be honest, I haven't tested it against any of the major decks. Even my shadow grows dim...
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Posted: Fri Jun 24, 2011 10:18 pm
Well since you've figured out how to play it (I would suppose) effectively, play against a higher tier deck. See how it does, then adjust.
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Posted: Sat Jun 25, 2011 8:58 am
The Lightsworn make no sense here, neither do the Shining Angels. You may as well do all of your recruiting through Pyramid Turtle and Goblin Zombie.
From a competitive standpoint, it may as well be Zombie Plants or LIGHT Zombies.
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Posted: Mon Jun 27, 2011 6:07 pm
Mustard Like Soup The Lightsworn make no sense here, neither do the Shining Angels. You may as well do all of your recruiting through Pyramid Turtle and Goblin Zombie. From a competitive standpoint, it may as well be Zombie Plants or LIGHT Zombies. This is my ruin...The goal is to put light and dark monsters in the grave for Chaos Sorcerer. The lightsworns and Angels put light and dark monsters in the grave. Though they might be the wrong choice for Lightsworns, they, along with the lone Card Trooper, were all I had that milled stuff to the grave. Even my shadow grows dim...
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Posted: Wed Jun 29, 2011 4:27 pm
This is my ruin...any suggestions? Even my shadow grows dim...
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Posted: Thu Jun 30, 2011 1:05 pm
I agree with removing the shining angel. You could try magical stone evacuation, if you have it. I ran a similar deck a few years ago and it helped a lot.
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Posted: Thu Jun 30, 2011 3:50 pm
Des_Gato-The Warrior I agree with removing the shining angel. You could try magical stone evacuation, if you have it. I ran a similar deck a few years ago and it helped a lot. Do you have a list for that deck? I would like to see how Magical Stone wouls impact the deck. I haven't edited list yet but I changed out Jinzo for a Magical Merchant.
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Posted: Thu Jun 30, 2011 3:51 pm
i could try. I stopped using it because i didn't have many lightsworn cards.,
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Posted: Thu Jun 30, 2011 4:05 pm
these are the cards i remember having
monsters: Jain lightsworn paladin x2 Garoth lightsworn warrior x2 pyramid turtle x3 Red eyes zombie dragon x2(only had 2 at the the time) Guardian angel joan(i still don't know why i used it) malevolent mech goku en paladin of the cursed dragon x2 zombie master x3 spirit reaper dark dust spirit x2(yeah i kinda pushed my luck with that one)
Spells: Zombie world x2 Mausoleum of the emperor terraforming magical stone excavation book of life x2
Traps: bottomless trap hole magic cylinder
That's all i can remember, sorry... crying
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Posted: Fri Jul 08, 2011 2:30 pm
This is my ruin...After testing the deck my locals, I got to learn a lot about the deck. This is my revised addition:
Monsters:
x1 Magical Merchant x1 Card Trooper x1 Sangan x1 Honest x3 Pyramid Turtle x1 Jain, Lightsworn Paladin x3 Zombie Master x2 Paladin of Cursed Dragon x2 Wulf, Lightsworn Beast x2 Chaos Sorcerer x2 Ryu Kokki x2 Mavolent Mech - Goku En
Spells: x1 Book of Moon x1 Dark Hole x1 Monster Reborn x1 Foolish Burial x2 Terraforming x2 Upstart Goblin x2 Book of Life x3 Zombie World
Traps: x1 Mirror Force x1 Dust Tornado x2 Compulsory Evacuation Device x2 Bottomless Trap Hole
Mustard: you were right about the Shining Angels, so the were removed. I am open to any other suggestions. Even my shadow grows dim...
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Posted: Sun Jul 10, 2011 7:49 pm
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Posted: Wed Jul 27, 2011 9:30 am
Is there a reason Honest is in the Deck? So far I think its alright, but honest struck me odd.
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Posted: Fri Jul 29, 2011 7:57 am
Superonimalco Is there a reason Honest is in the Deck? So far I think its alright, but honest struck me odd. It give half of the monsters in my deck some defence, and being a Light attirbute monster, I can remove it for Chaos Sorcerer.
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