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Kaji Inuzuka(Dead)

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Karasu_Tenma
Crew

Wheezing Raider

PostPosted: Wed Dec 15, 2010 5:52 pm


Quote:
RP Details
Gaian: Karasu Tenma
Character Name: Kaji Inuzuka
Age: 16
Height: 6 feet 0 inches
Weight: 180 pounds
Appearance: User Image
Clan: Inuzuka
Role: Combat
Affinity: Lightning +1
Village: Mist
Rank: Genin
History: Kaji was raised as an adopted son of an exiled branch of the inuzuka clan. The clan was found and and imprisoned when he was only 6 years old. He was led to safety by a black wolf pup. That wolf pup showed him how to survive in the wilderness, and as they grew up together how to fight. In time he began to understand the Wolf as if it were a person speaking to him normally, and he learned that the wolf's name was Kurosai. Kaji expressed to Kurosai his desire to be a ninja and they set off for the academy. Now the two inseparable partners must complete their training at the academy and graduate so that Kaji can achieve his dream.



Quote:
Mist Village - Squad 3
-Novvussor du Sokkulor
-Kaji Inuzuka
PostPosted: Wed Dec 15, 2010 7:29 pm


Quote:
Level: 19


26688 /27600 EXP

Stats

Resolve

---Chakra: 7,200
---Stamina: 5,500
---Focusing: 42
---Toughness: 91

Taijutsu:

---Strength: 39
---Agility: 91

Ninjutsu:

---Seal Strength: 88
---Seal Speed: 242

Genjutsu:

---Intelligence: 140
---Will Power: 20

Karasu_Tenma
Crew

Wheezing Raider


Karasu_Tenma
Crew

Wheezing Raider

PostPosted: Wed Dec 15, 2010 7:30 pm


Quote:
Clan Abilities

---Canine Senses
The Inuzuka train constantly with Canine's and adapt much of there fighting style from the animals they so love to make there fighting companions. In this fashion they adopt not only mannerisms of the animals but also senses to a point beyond that of what one would consider natural.
+100 to Awareness checks when tracking
+50 to Stealth checks
PostPosted: Wed Dec 15, 2010 7:31 pm


Quote:
Perks


Quote:
Enhanced Element

-Requirments: None
-Effect: Choose 1 element and change the "affinity" in your profile to "element name +1" (+2 if you take it twice, +3 if you take it 3 times).
All damage dealt with this element is increased by 100 and all damage taken from this element is decreased by 100 for every +1 on the chosen element.
-Limits: May only choose an element you have an affinity for. May only enhance an element 3 times.

(Lightning +1)

Karasu_Tenma
Crew

Wheezing Raider


Karasu_Tenma
Crew

Wheezing Raider

PostPosted: Wed Dec 15, 2010 7:34 pm


Quote:
Items:


Name: Kunai
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Ranged
---Uses: 6/6
---Effect:
Damage(200)(2pts), Uses (6)(3pts), Range(+1)(5pts)
Deals 200 damage + Str(x5)
---Description:
A small metal knife that can be used as a slashing or short range thrown weapon. This tool is very common among ninja.


Name: Shuriken
---Level: 10
---Style: Taijutsu
---Accuracy: +20
---Range: Ranged
---Uses: 8/8
---Effect:
Damage(100)(1pt), Uses(4 )(2pts), Range(+1)(5pts), Accuracy+(10)(2pts)
Deals 100 damage + Str(x5) +10 Accuracy
---Description:
Small metal spikes thrown together. Shurikens are very common weapons in the ninja world, and often the first tool that any ninja learns how to use.
Cost: 500 Ryo


Name: Smoke Bomb
---Level: 22
---Style: Ninjutsu
---Accuracy: +20
---Range: Ranged
---Uses: 4/4
---Effect:
Radius (3) targets suffer -20 accuracy while sustained.
---Description:
A small burst of smoke fills the air making it more difficult to see others.


Name: Soldier Pills
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Personal
---Uses: 4/4
---Effect:
+200 Taijutsu Damage and +12 Taijutsu Accuracy.
---Description:
Soldier Pills are often given to Ninja during a time of war. They increase they're combat ability by interacting with the enzymes in there body to make them faster, stronger, and more in tune with there surroundings for a very short period of time.
Unfortunately each needs to be specially made to interact with the biology of the ninja it's given to, and as such they will not work should another ninja attempt to use them, even if that other ninja is an ally in dire need of a boost.


Kurosai
---Level: 15
---Style: Taijutsu
---Accuracy: 15
---Range: Touch
---Uses: -
---Effect:
Base Cost(10pts), Watch My Back(5pts).
Whenever the user or this Ally Item is struck with an attack with a level equal to or lower than 15, either may swap places with the other to take damage while conscious.
---Description:
A Wolf that has watched out for Kaji since his family was taken prisoner. When they fight together they make a powerful team. The bond they share is stronger than a regular Inuzuka's bond with their ninja dog.
PostPosted: Wed Dec 15, 2010 7:35 pm


Quote:
Basic Jutsu List


Name: Nature's Child
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Accuracy: 0
---Range: Touch
---Effect: RP effect
---Description: Kaji is able to locate what ever he needs to survive in the wilderness, by melding his chakra with the life force of the natural environment around him.


Name: Reckless Rush
---Level: 0
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 0
---Range: Touch
---Effect: RP effect
---Description: Kaji dashes at super speeds creating sonic booms as he bounces around his enemy.


Name: Animal Affinity
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Accuracy: 0
---Range: Touch
---Effect: RP effect
---Description: Kaji is able to speak with and understand all animals to some degree.


Name: Magnetic Flight
---Level:0
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 0
---Range: Self
---Effect: RP effect
---Description: Kaji can fly using magnetism.


Name: Shape shifting
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Accuracy: 0
---Range: Self
---Effect: RP effect
---Description: Kaji can physically shape shift into an animal.


Name: Magnetic Pull
---Level: 0
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 0
---Range: Touch
---Effect: RP effect
---Description: Kaji creates a large magnetic field to push or pull objects for a distance.



Quote:
Normal Jutsu List


Name: Discharge
---Level: 10
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 10
---Range: Touch
---Effect:
Defensive Damage(500)(10pts)
Deals 500+ Seal Strength(x2) Damage when you successfully counter by at least 10% with this Jutsu.
---Description: Through a quick set of hand seals the user releases a charge of electricity from their body to quickly offset their opponents attack and if physical to harm them as well.

Name: Thunder
---Level: 50
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 50
---Range: Sight
---Effect:
Damage(4000)(40pts), Range(+2)(10pts)
Deals 4000 + Jutsu Power(x5)
---Description: A straight foreword technique that surprisingly packs a lot of power. Through a set of hand seals a user can create a powerful blast of lightning from the sky to strike any target in eyesight.

Name: Wind Sickle
---Level: 10
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: 30
---Range: Ranged
---Effect:
Damage(100)(1pt), +Accuracy(20)(4pts), Range(+1)(5pts)
Deals 100 + Seal Strength(x5) Damage. Grants +20 Accuracy.
---Description: A weak but very sharp and accurate blast of wind that slashes out at the victim in the form of a crescent blade.

Name: Fire Release - Grand Fireball Skill
---Level: 40
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 40
---Range: Ranged
---Effect:
Damage(3,500)(35pts), Range(+1)(5pts)
Deals 3500 + Jutsu Power(x5) Damage
---Description: A classic fire technique that uses large fireballs to incinerate a large area.

Name: Vacuum
---Level: 40
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: 40
---Range: Range
---Effect:
Defense(1/2)(20pts), Auto-Defense(10pts), Defensive Damage(250)(5pts), Range(1)(5pts)
Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not.
A Jutsu with this effect automatically defends you while sustained. Rather than activating a new Jutsu to defend you may instead choose to allow your automatic defense to attempt to defend you instead.
You roll as you normally would when activating a Jutsu.
You can combo up other Jutsu as normal with this sustained defense, paying the combo'd Jutsu's costs when the sustained Jutsu is initially activated. This however doesn't keep them all active "unless" they are also sustainable.
Deals 250+ Seal Strength(x2) Damage when you successfully counter by at least 10% with this Jutsu.
Sustainable.
---Description: An unique jutsu that if used properly could make any opposing attack be an advantage for the user. As soon as any unspecific piece of matter enters within range of this jutsu and becomes violent towards the user this technique will fire off. Automatically all air around the object will be sucked out of the area as though being placed inside a extremely powerful vacuum, rendering it nulled, before being released at once in a violent implosion that is directed at the attacker.

Name: Earth Release - Earth Land Deflection
---Level: 50
---Style: Ninjutsu
---Affinity: Earth
---Accuracy: 150
---Range: Range
---Effect:
Defend(1/2)(25pts), +Accuracy(100)(20), Range(1)(5pts)
You can put this on any effect that is meant to defend you. If used as a counter it pays it's normal activation cost rather than it's activation cost x2. It also retains it's normal accuracy, rather than 1/2 accuracy as normal counters do.
Grants +150 Accuracy.
---Description: By placing the hands on the ground, the user is able to pull up a wall composed of earth. It is used to block or deflect approaching attacks.

Name: Power Gate
---Level: 30
---Style: Ninjutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect:
Buff-Damage(875)(35pts), Range(-1)(+5pts)
+875 Damage Buff.
Sustainable.
---Description: Channeling chakra throughout their body and using a specific set of hand seals, the user may unlock a small amount of their bodies' hidden talent and cause their attacks to do more damage then normal.

Name: Life's Elixir
---Level: 50
---Style: Ninjutsu
---Affinity: None
---Accuracy: 50
---Range: Touch
---Effect:
Heal(+2,500 Stamina)(50pts)
Heals +2,500 damage to stamina.
This can also be used to attempt and heal Critical damage. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + 50 + Buffs that apply.
---Description: A special type of jutsu that is used by medic nin to release others of any damage on their body.

Name: Tidal Wave
---Level: 30
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 60
---Range: Sight
---Effect:
Damage(500)(5pts), Radius(3)(15pts), Range(+2)(10pts)
Deals 500 + Jutsu Power(x5) Damage to up to 7 Targets.
---Description: An extremely weak yet useful technique in which the user creates a large amount of water around them before sending it out in all directions for as far as the eye can go, capsizing anything in it's path. Truly a technique useful against many foes.


Quote:
Custom Jutsu List


Name: Primal form
---Level: 5 (25)
---Style: Ninjutsu-Inuzuka
---Affinity: Lightning
---Accuracy: 5 (25)
---Range: Self
---Effect: Range(Self)(+5pts), Buff Damage - Limited Lightning/Ninjutsu(750)(10pts), Buff Accuracy- Limited Lightning/Ninjutsu +80 (20pts)
---Description: Kaji pops his claws and his fangs, allowing a chakra cloak to form around his body similar to a jiinchuriki, and his wolf like nature to take over.


Name: Chakra Field
---Level: 10
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 35
---Range: Touch
---Effect: Defend (-5pts), Accuracy +25 (-5pts)
---Description: Kaji is able to stop or deflect any incoming attack with a 360 degree shock wave of lightning based chakra.


Name: Lightning Talons
---Level: 15
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 40
---Range: Touch
---Effect: Damage 500 + seal str *5 (-5pts), Tick 250 damage + seal str *5 (-5pts), Accuracy + 25 (-5pts)
---Description: Kaji charges his claws with lightning and slices into his victims arteries, and tendons. The blood loss coupled with the numbing effect of the lightning causes damage over time.

Name: Time Swell
---Level: 20
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 20
---Range: Self
---Effect: Range self (+5 pts) Buff seal speed + 50 (-25 pts)
---Description: Kaji's chakra is flowing through his system so fast that time seems to slow around him allowing him more time to react to any given situation.


Name: Nervous System Shock
---Level: 25
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 25
---Range: Touch
---Effect: Stun +50 hold (-25pt)
---Description: Kaji sends an electric current through his targets nervous system and scrambles their senses stunning them.

Name: Enhanced Primal form
---Level: 30
---Style: Ninjutsu-Inuzuka
---Affinity: Lightning
---Accuracy: 30
---Range: Self
---Effect: Range(Self)(+5pts) Damage protection- Physical 700 (35pts)
---Description: Kaji goes further into his primal form growing fur stronger than steel, his mouth and nose elongate into a psuedo snout and he sprouts a tail. The chakra cloak around him also becomes a super concentrated layer of magnetic chakra repelling most physical attacks. This process is rather painful and Kaji tries to use it sparingly.


Karasu_Tenma
Crew

Wheezing Raider


Karasu_Tenma
Crew

Wheezing Raider

PostPosted: Wed Dec 15, 2010 7:39 pm


User Image



Quote:
Kurosai Stats

Resolve

---Chakra: 3,600
---Stamina: 2,250
---Focusing: 21
---Toughness: 30

Taijutsu:

---Strength: 19
---Agility: 38

Ninjutsu:

---Seal Strength: 44
---Seal Speed: 113

Genjutsu:

---Intelligence: 47
---Will Power: 10
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