Age: 75
DOB: 2nd day of the Kythorn Month, 1297 D.R.; the year of the Singing Skull
Race: Drow
Class: Daughter/Student
Religion: Lolth
Appearance: She is 5’ 0.5” tall. Her white is separated into several binds like wraps. She has dark soft ebony skin. She has a perk nose, a small rather dainty month, and child-like face. Her build is lean. She wears a black billowing short skirt, with black shirt under a mid-section top that has a large collar and long-billowing sleeves that have a hem.
Background History: Zarinil was born as the 7th daughter to Shrinidia and 16 if you included adopted daughters. From birth, she was expected to fill in the ranks. To fill in the gapes that might appear over time. She wasn’t anything special just another daughter of the Matron. As she started training in the clan arts and fields, the whispered of her so-called status and her uselessness spread. That was when she made her first kill. It wasn’t anything special…just her temper getting the best of her and mouth that had been running a bit too much. Zar ordered that the body be hung from the back of her wagon. No one questioned her strength after that. Instead they watched her, wondering whether to do her off. So she in turned hidden more of herself. Day after day they tested her and day after day she passed, but didn’t push they’re expectations. There were others who simple didn’t wait and tried to strike first. The attack shocked some and forced her mother to present her with a guardian earlier than expected. Xondor was a nice change, but she was never sure. She would test him again and again, ranting about anything and everything. However he passed each test, never wavering from her side or attempting to kill her like she had seen and heard from her other sisters. Over time, she lessened her rants and test and actually found a use for him. She took care of him, giving him items, good armor, better weapons and even a bed for his room.
Items:
1 slightly larger than hand size spider pet
1 long rapier
2 daggers hidden in her sleeve
Combat:
Weaponry:
1 long rapier
2 daggers
Skills or Powers:
She has some skills with daggers
Some proficiency with her rapier
Globe of Darkness
Faerie fire
Darkvision
Daze: An enchantment clouds the mind of a humanoid creature.
Charm Person: A charm makes a humanoid creature regard you as its trusted friend and ally
Hypnotism: causes them to stop and stare blankly at me.
Sleep: A sleep spell causes a magical slumber to come upon creatures.
Daze Monster: This enchantment clouds the mind of a living creatures.
Hideous Laughter: The subject will have uncontrollable laughter.
Deep Slumber: A sleep spell causes a deeper magical slumber.
Hold Person: The subject becomes paralyzed and freezes in place.
Dancing lights: Creates torches or other lights.
Flare: Dazzles one creature.
Light: Object shines like a torch.
Ray of Frost: A ray of freezing air and ice projects from my pointing finger.
Burning Hands: A cone of searing flame shoots from my fingertips.
Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target.
Shocking Grasp: This delivers a electrical jolt.
Continual Flame: Makes a permanent, heatless torch.
Darkness: 20-ft. radius of supernatural shadow.
Flaming Sphere: Creates rolling ball of fire.
Gust of Wind: Blows away or knocks down smaller creatures.
Scorching Ray: You blast your enemies with fiery rays.
Fireball: 20-ft. radius giant ball of fire.
Lightning Bolt: Electricity deals that damage.
Combat Weakness:
Zar is still studying, so she isn’t the best fight. She doesn’t stand chance against someone who knows what they’re really doing.
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Name: Xundor Arab l’val
Age:124
DOB: 29th day of Alturiak, 1248 D.R.; the year of Cockatrice
Race: Drow
Class: Fighter/Son
Religion:Lolth
Appearance: He is 5’4” in height, with shoulder length white hair, with a single streak of black hair in the center. His charcoal black skin is criss-crossed with scars, everywhere, but his face. He pulls his hair away from his sharp boned handsome face. He wears a black leather outfit, with a red pauldrons and sheen guards.
Background History: Xundor was born as the betting body and was raised like one. The child of one the Matron’s numerous mates. Xundor was given over to a caretaker, who literally beat him full of his education. His caretaker never touched his face, since she liked it, though everywhere else was fair play for her whips, blades, and punches. Eventually he got the message and learned to defend himself against her attacks. Each blow he missed was another failure, in till he blocked them all. His caretaker didn’t leave him at that. On his birthday, she gave him a small lizard and over time let them get attached as she taught him the basics of their clan. Then out of now where, she began to attack the small lizard forcing him to defend the creature. Every day she would attack it and he would be forced to defend. Eventually she stopped, and then would start again. He performed so well, that he got his first assigned daughter, Zar. At first he really didn’t care much for her, she was small and constant chattering about her awful life. He would listen to her rants while he took care of her hair, as he got her clothes out, and even as he prepared her bath. As time went on and her ranting lessened, he slowly began to appreciate her. Unlike the other daughter’s, she hadn’t stabbed, maimed, poisoned, hanged, or harmed him. Her plans and scheme never resulted to his death. She had cared for him, something that not even by his caretaker actually did. His caretaker’s would drag him to her bed and take “care” of him there. Zar never did that and for that she got some of his loyalty, for now.
Items:
1 long sword
1 small crossbow
6 knives
A pouched filled of poison darts
1 black mask with a white mark on the forehead and eye openings
Combat:
Weaponry:
1 long sword
1 small crossbow
6 knives
10 small darts
Skills or Powers:
Proficiency with all types of swords, crossbows, knives, and darts
Some understand of poisons
Faerie fire: A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.
Dancing lights: creates up to four will-o-wispesque lights that resemble lanterns or torches.
Darkness: This spell causes an object to radiate shadowy illumination out to a 20-foot radius.
Darkvision: 120 feet
Combat Weakness:
Xundor main focus in his charge, which is a weakness for an fighter. However he was trained to protected, without something to protect his focus becomes scattered and thus his responses are slower. His training also only prepared him for armed combat, he isn’t much use in a magical attack.
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