
Name: Orghul
Species: Infernal
Race: Imp
Age: Over 9000
Appearance: Two foot tall at the most and with dull, red-scaled skin Orghul looks like a tiny, emaciated demon. His body appears wasted and twisted, with an oversized head nearly the size of his gnarled body. His arms and legs are too long to be within proportion, and in fact his arms are long enough that he tends to travel along the ground three-or-four limbed, like an ape.
His face is almost humanoid, but with an over-large mouth populated by crooked, cracked and yellowed teeth. His nose is bulbous and oversized, apparently having been broken and reset repeatedly and his eyes are asymmetrical, the right being slightly larger and differently angled from the left. A tail completes the image, the barbed tip shining wetly and occasionally dripping.
Height: 1' 11 1/4"
Weight: 7lbs
Skin: Dull red, scaled and pitted
Eyes: Pale yellow
Background History: Orghul's memories of his past are fuzzy to say the least. After several tens of thousands of years in service to greater demons he remembers little other than that he was once a living soul. Maybe a human. Or an orc. Or an elf. Could've been a dwarf even. Not only can he no longer remember, but little even cares any more. His memory extends back no more than a few decades in detail as he has chosen to forget much.
Only recently has he been returned to the Prime Material plane and begun to concern himself once more with temporal matters. In particular he seeks to bind his mistress ever tighter to her infernal contracts, and of course to wreak whatever mischief and evil he has the opportunity to in doing so.
Combat: Although Orghul can hold small weapons so long as he clutches them in both hands he usually attacks with his tail while in his natural form. When polymorphed into a creature he will fight as normal for that creature, although he generally prefers to flee.
Skills or Powers: Like many imps, Orghul can regenerate almost any wound or injury - including having been diced into very small pieces. As if this were not enough he is also extremely difficult to harm, being hurt only by magical weaponry or pure silver. Fire, cold and electricity along with normal weapons do nothing.
Orgul can naturally see those with a truly Good aura, and magical dweomers.
At will Orghul can turn himself (and only himself) invisible.
At will Orghul can polymorph into either a monstrous spider, or a monstrous raven.
The poison produced by his tail causes immense pain, and the swelling/seizure of joints to slow down movement. Onset takes mere moments, while recovery takes days for full movement to return.
Once a week Orghul can make use of a communication with his master to ask up to six simple questions.
Physical Weaknesses: The touch of anything holy or blessed and of Good alignment does cause him agony however, enough that he will flee unthinking regardless of consequences. If struck with enough force, such a weapon will cast him from the Prime Material plane for a time, causing both him and his mistress immense pain and distress as their souls are linked.
As an outsider Orghul is subject to banishment, although due to his particular arrangement he can return after some time.
Mental Weaknesses: Orghul is unable to resist any potential mischief which does not directly go against the wishes of his mistress. He is also bound by various agreements and contracts with her, and is unable to go against the letter of these agreements.
Finally, Orghul is unable to directly lie, or to break any agreement once he has given his word, so long as the other party stays with their side. If the other party in the agreement does break their part then he aware instantly and may act accordingly.