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Kendaki

PostPosted: Tue Aug 04, 2009 11:42 am


With the release of 3.2 many classes are getting changed/buffed/nerfed post here what you're most looking forward to or fearing with these new developments

Since I've got one of every class I'm affected across the board but I'll summarize what I like most and dislike the most.

DK: Blood's seeing a nerf to it's favorite pet the rune weapon, frost is attempting to make dual wielding more viable while losing a bit more in the tanking department, and unholy is having some of the fat trimmed away and stream lining it for more single target combat.

Druid: Yet another psudo nerf to innervate and lifebloom (my tree cries) but a nice talent bonus added to nourish.

Hunters: 3 traps ftw that's all I have to say.

Mages: from a healers standpoint I'm liking the change to mirror image. I'd hear a death and immediately be going "WTF how'd I miss that??" the increased usefulness of invisibility is a plus as well

Paladin: Ret gets more steady damage at the sacrifice of burst, prot gets simplified to the point of face roll (like it wasn't already) and holy's LoH and becon get buffed and will now scale better with gear and boss encounters.

Priests: holy's inspiration scales better with boss fights, and shadow gets a mortal strike effect.

Rogues: Get a new weapon (bout time for orc rogues) and apparently are better dancers

Shaman: Yay! finally instant totems!

Warlocks: Thank god I can finally refresh banish with out the split second of healers panicking because it's loose. I'm getting to it damn it! More frequent aggro drop = win, and a nice simplification of talents across the board.

Warriors: cheaper execute for all! AttT is getting a nice buff, and more rage for prot warriors.

Well I know that covers most of the class changes but I think all in all what's been changed was needed. I know quite a few people may have complaints but from where I'm sitting things aren't so bad.
PostPosted: Tue Aug 04, 2009 12:55 pm


how r rogues going to be better dancers?

Arthas Hellscream


Kendaki

PostPosted: Tue Aug 04, 2009 12:57 pm


reduced CD on shadow dance from 2 mins to 1 min
PostPosted: Tue Aug 04, 2009 1:04 pm


ah AWSOME

Arthas Hellscream


Acrella

PostPosted: Tue Aug 04, 2009 1:17 pm


Since I just started lvling a Shaman, I'm excited about the instant totems! Thats just awesome! blaugh
PostPosted: Tue Aug 04, 2009 1:25 pm


yea i think instant totems will be cool but didnt we already have instant totems?

Arthas Hellscream


Kendaki

PostPosted: Tue Aug 04, 2009 1:25 pm


It's been a long time coming. Most shaman would skip dropping totems since it'd take 6 seconds to drop all of them (due to 1.5 sec GCD)
PostPosted: Tue Aug 04, 2009 1:32 pm


yea this one 80 shaman camping me while i was coming from STV to help a freind in deadmines( i was on horde NOT ally) and this shaman just comes up and destroys me cuz i was just horde and i maight have killed him befor he keep dropping totems like crazy and i'm like "OH WTF?" so anyways i rezed while he was casting a totem and BOOM the totem he laid down was grounding totem and my pally bubble is down from last time i he killed me so i was like "crap" and he ends up killing me in 2 shots with my HP down so lowso i got my 80 shaman and i still died becuase my totems took a long time to cast

Arthas Hellscream


Kendaki

PostPosted: Tue Aug 04, 2009 1:38 pm


Hand of Reckoning for pallies is one of my favorite ways to burn a grounding totem, though how it'll be a bit different since they are changing the damage proc to only happening when the target is not paying attention to you
PostPosted: Tue Aug 04, 2009 1:41 pm


i used that but i was to far away to burn it but i got a lvl 2 preist killed when he attacked me and my retribution arua destroyed him

Arthas Hellscream


[Comic.Explosion]

Gracious Guildswoman

PostPosted: Tue Aug 04, 2009 1:43 pm



yay prot pally stam buff
PostPosted: Tue Aug 04, 2009 1:45 pm


[Comic.Explosion]

yay prot pally stam buff
agreed it'll be nice when running 5 mans. though in raids I'll still take kings on top of it. yeah the stam wont stack but the other stats will be a nice bonus

Kendaki


[Comic.Explosion]

Gracious Guildswoman

PostPosted: Tue Aug 04, 2009 1:57 pm


Kendaki
[Comic.Explosion]

yay prot pally stam buff
agreed it'll be nice when running 5 mans. though in raids I'll still take kings on top of it. yeah the stam wont stack but the other stats will be a nice bonus



oh o-o
i'd always take sanc over kings regardless, i need that mana regen. >.<
PostPosted: Tue Aug 04, 2009 2:10 pm


[Comic.Explosion]
Kendaki
[Comic.Explosion]

yay prot pally stam buff
agreed it'll be nice when running 5 mans. though in raids I'll still take kings on top of it. yeah the stam wont stack but the other stats will be a nice bonus



oh o-o
i'd always take sanc over kings regardless, i need that mana regen. >.<
I use it more for the damage reduction as divine plea keeps me topped off pretty well. I use sanc at all times anyways and usually have another pally to do kings. The stam buff on sanc was definitely needed but only necessary if you're the only pally in the group

Kendaki


Bacchant

PostPosted: Wed Aug 05, 2009 12:24 am


Surely everyone on here is just gonna post whatever their mains class feature is. :p
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