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candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:15 pm


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PostPosted: Sat Aug 04, 2007 9:16 pm


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i. frontpost
ii. navigation
iii. wisp darnell
iv. beatrix darnell
v. events
vi. photo album
vii. relationships
viii. stuff
ix. miscellaneous
x. archive
xi. placeholder
xii. placeholder
xiii. powers
xiv. growth
xv. thank yous


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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:18 pm


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User Image Name: Wisp Jacqueline Darnell

Age: Teen

Species: Demi-human (heir to Rainbowland)

Personality: Bright, sweet, excitable, and a burgeoning revolutionary as well as slightly boy-obsessed, Wisp is frank and energetic about her ideals. Her fluffy, buoyant attitude can easily seem slightly shallow and obnoxious, but she's also infectiously upbeat and her fierceness cuts the sweetness. She is endlessly loving and endlessly passionate about the things she loves, and a burgeoning superhero for justice. She is also a burgeoning graffiti artist who hates on THE MAN.

Other: Wisp is in possession of the Rainbow of Light.

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PostPosted: Sat Aug 04, 2007 9:19 pm


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User Image Name: Dr. Beatrix Darnell

Age: 34

Species: Human (mostly)

Occupation: Embittered academic

Personality: Beatrix is a woman who has learned from crappy mistakes. Cool, sharp and intelligent, what was once ambition has since become bitterness and what was once bitterness has become acceptance due to the things she has experienced in her life: she is not such an arrogant snob as she was when she was younger, not so naive due to the obsession that basically burnt her hands off.

Traces of the younger woman still remain: though she manages to go about life with an ostensibly dispassionate, rational, detached scholar's eye and no longer flings herself into things with such abandon, she still pushes herself far too deep and dangerous and tends to still make snap judgements and assumptions. She is a total perfectionist, an a**l OCD stickler, taking the fight rather than the flight. The brittleness of her youth has softened somewhat - she no longer takes herself quite so seriously - but she's still something of an ice queen. She has a graciousness and a generosity of spirit that prevents her from being the Ice b***h From The Black Lagoon, but she still veers unfortunately towards uptightness and lack of patience with those who are obviously not on her mental level. She is pitiless to the reckless and the foolish, but this is borne out of the anxiousness of a woman who was once extremely reckless and foolish (and still holds the seeds in her) and doesn't want others to follow through.

History: Ex-historian, ex-author, and ex- something quite close to a horrible mixture of Indiana Jones and Encyclopedia Brown - Beatrix was born into a privileged family in London, the eldest daughter, absolutely academically brilliant with high hopes for her future. She got her Ph.D at an early age and studied at Cambridge University: she was passionate about magical theory, history and personages. Overly passionate. Somebody should have looked into this: they didn't. Suckers.

Beatrix is one of those humans who has no magic in them. None. None whatsoever. Zero. Nil. Nada. This she considered her absolute tragedy: she'd fallen desperately in want, love and need with magic after a personal encounter with it age fifteen. She started to slaver after the stuff like an addict. She chose magic as her field of study, though the only thing she could learn was the theory. There was, however, one avenue open to the reckless, the greedy and the avaricious: through stringent ritual sacrifice - using life energy to generate magic that she couldn't - she started to dabble in demon-summoning. She was wounded viciously early on, but, ruffled up slightly, continued: she was appallingly determined and creepily obsessed. And too proud to let on to anyone what she was doing, being a rather solitary scholar.

It was at this point she fell in with one of the rogue magical dynasties of England, the Dexters, who symbolized all she loathed - magic done with cheating, on the fly, with no respect at all for symbol, ritual and discipline. (Or as they saw it, "doing magic without all the long-winded crap.") In fact, she'd written a number of books about them, none of them nice or complimentary. Ironically she ended up a firm family friend after falling in with a son of the family and travelled all over the world for a short period of time getting involved in madcap magical hijinks and amusing detective work (and Indiana Jones jackets).

Unfortunately, the urge grew too strong and her little occult habit wasn't stopped: finally Bea made a frantic treatise with the wrong demon for magic of her own. He obediently granted this to her, not mentioning that what he was granting was the ability to see every astral plane and every demon and every spirit and every plane of existence and everything everywhere magical at once. Bea spent three years in an insane asylum until the head of the family she'd loved - Rebecca - took pity on her and sewed her eyes shut: she no longer sees anything now, but since she'd seen everything with even her eyes closed before, this is a lot better than seeing and being gaga. It was too late, though, for Beatrix personally: what she'd done was utter anathema, and how she'd done it was worse. Bye-bye, reputation. This just made the already rogue Dexters' names worse in association, and deeply butthurt and ashamed she fled for a number of years.

She has ostensibly taken in a cabbage due to the fact that cabbages do not make a whole lot of mess.

User Image Familiar: Thwomp was the first result of Bea's little foray into dabbling with summoning magic, and she's just lucky she managed to raise it rather than a pit fiend. Thwomp is a small floating grey stone lump of vaguely rectangular proportions, outlined on its vertical perimeter with tiny little jagged 'teeth' of dull white mica. It has crude eyes and a little mouth that are basically just three indentations in the stone; Thwomp is armed with a fondness for coming down very hard on people's fingers (hence the name) and subsists entirely on sugar water and candy. Not exactly the most alarming of familiars, but Beatrix is desperately attached to him, having been with him for years.

Thwomp now acts as Beatrix's seeing-eye rock.

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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:26 pm


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4/08/07 Beatrix comes into possession of the cabbage.
11/8/07 Wisp grows from cabbage state to baby state.
13/1/08 Wisp grows from baby state to child state.
7/11/09 Wisp grows from child state to teen state.


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PostPosted: Sat Aug 04, 2007 9:27 pm


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Wisp's cabbage state

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Wisp's baby state

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Wisp's child state

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Wisp's teen state


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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:28 pm


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to come


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PostPosted: Sat Aug 04, 2007 9:29 pm


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in Wisp's nursery

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on the front table

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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:30 pm


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themes

you know the sun's gonna rise
in your eyes and
even though it's kinda bright it'll light your way
to a brand new day
okay!


care bears - rise and shine


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PostPosted: Sat Aug 04, 2007 9:31 pm


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Group Events

[PRP] Tyler's Decisions (Beatrix, Tyler, Wisp)

Family crossover

[SRP] A Baby Is Coming! (Jacoba, Wisp)

Classes

Maths Class 24th July 07 (Beatrix, Riley, Manuela, Antony, Ignacio, Taki)
Health Class 5th August 07 (Lindy, Riley, Manuela, Antony, Delilah, Harper, Ignacio)
It All Adds Up 13th Jan 08 (Beatrix, Merroth)

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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:32 pm


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PostPosted: Sat Aug 04, 2007 9:34 pm


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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:35 pm


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the colour belt active - contained within the belt around Wisp's waist is the Rainbow of Light, which as she grows she will be able to manipulate - the Rainbow of Light, unsurprisingly, is a long arc of rainbow that Wisp can use as an extension of her body. Insubstantial to other people, she can use it to walk on/climb, to strike out at/tie up others (unfortunately she is not amazingly coordinated at using the Rainbow as a weapon) and if she has star sprinkles to use her 'rainbow melt' colour ability at high-up places. Wisp cannot direct the Rainbow to distances too far away from herself, and if she uses it too long she soon becomes exhausted. The Rainbow works well against Murky Lurky terror-based or dark-based magic. If the Colour Belt is taken away from Wisp she is absolutely out of luck as she cannot use any powers pertaining to it. She will also need a great deal of practice in order to manipulate it.

If Wisp is presented with any immediate threat to her the Rainbow will also generally act passively to save her, but Wisp would probably be unconscious afterwards as the Rainbow tapped into her energy to do this.

Wisp currently can manipulate the Colour Belt for mobility and as a tangible strike weapon.

rainbow sparkles passive - simply a manifestation of the fact that Wisp has the colour belt, when Wisp feels any emotion particularly strongly she exhibits prismatic sparkles of the colour pertaining to the emotion. If she is miserable she exhibits monochromatics.

rainbow melt active - by being in an environment filled with colour, Wisp can use her body to paint any colour she likes on any surface - sort of like fingerpainting without needing any pigment. This colour cannot be removed by normal means and needs strong magic to remove it. This will, however, allow Wisp to be the world's speediest on-the-spot graffiti artist.

If exposed to an environment without colour or low in colour (or if blinded) she 'runs out' and cannot use it.

Wisp is currently working with Rainbow Melt.

star sprinkles active - by being in an environment filled with colour and due to having the Colour Belt, Wisp can create star sprinkles, which are star-shaped jewels of one of the colours of the rainbow. These sprinkles can be manipulated to release lots of colour quickly by either Wisp or whoever she gives the sprinkle to, working as a sort of localised rainbow melt. If deprived of the Colour Belt she cannot make star sprinkles.

Wisp currently can make basic long-term Star Sprinkles.

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PostPosted: Sat Aug 04, 2007 9:39 pm


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Exchange requirements: 4 Solo Entries » 2 Closed RPs » 1 Open RPs

Stage One » The Cabbage [x] [x]
Requirements » 2 diary posts of any type (diary entry, solo story, or joint roleplay)
All children begin as cabbages, but roleplaying the cabbage stage is optional. At least one of your posts must be:
    A » Caring for the cabbage plant,
    B » Making the decision to adopt an infant, and/or
    C » Introducing your primary guardian character(s)


Stage Two » The Baby [o] [x] [x] [x] [x]
Requirements » 1 Closed or Open RP, 4 Solo Entries (4 solos exch. > open rp)

Stage Three » The Child [o] [o] [o] [o] [o] [c] [c] [c] [c] [c] [c] [x] [x] [x] [x] [x] [x] [x] [x]
Requirements » 5 Open RPs, 6 Closed RPs, 8 Solo Entries (2 solos 1 closed exch. > open rp)

Stage Four » The Teenager [o] [o] [o] [o] [o] [o] [c] [c] [c] [c] [c] [c] [c] [c] [c] [c] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
Requirements » 6 Open RPs, 10 Closed RPs, 15 Solo Entries
(3 closed exch. > 6 solo)

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candy lamb
Vice Captain


candy lamb
Vice Captain

PostPosted: Sat Aug 04, 2007 9:40 pm


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Em; gave me the cabbage in the first place - I'm sorry it took so long for me to trail back to you after my medical woes, Em! I missed you! The shop is totally badass and everybody in there is made of severe rocksauce.

ShortGreen; is my trainer, my secret keeper, the fuzzy pink handcuffs on my emotional state. We travel together like a ravenous pack of evil wolves and always have done. heart She is sweet like a thousand cakes.

Ice Queen; is my homie yo SHOUT SHOUT LET IT ALL OUT

Natsube; who drew Rainbow Brite for the flatsale, and thus won my heart no lie.

Cabbage Patch is copyright EmperialTeal and all other interested cabbage parties!


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