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The Fight Against Ymir 

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Ay Kay Ay

PostPosted: Sun Nov 11, 2007 6:36 pm


Not Finished
Name: Darren Vinete

Age: 29 ( almost 30)

Character Type: 74% white guy, 26% Cherokee Native American

Height: 5' 11.5"

Weight: 194 lbs.

Appearance: Dare is a well-built athletic man. He has short black hair, and jet black eyes. His face is of a rough appearence. He has a goatee and some other gruff facial hair. Darren wears slick dark shades that work as eye glasses.

Brief History: Darren's parents split when he was 14. His father, Darrius, took him. His mother, Ophelia, took his brother Chuck. Darren joined V.I.C.E (Violent Incident Control Enforcement) at the age of 21. Darren had come to CBH about 2 years ago to investigate mass number of deaths that had slipped under the radar for so long. Quickly, though, Darren had been ingulfed by the addiction that the fighting had given to him. Darren soon became a force to be reckoned with in the assorted tournaments. He even became the record holder for most kills in Stadium C.


Powers & Abilities:

Weaknesses: Darren has A.D.D, so he will often ramble on, and lose track of what's happening.

Alias: His brother used to call Darren, Dare.

Blood Type: AB-

Likes/Dislikes: Darren likes to sing showtunes while he is fighting.

Picture:When Darren was in V.I.C.E.. Chuck Vinete.Darren when he first went undercover.
PostPosted: Thu Nov 15, 2007 9:00 pm


Name: Jack Volnutt

Age: Unknown. Maybe late teens.

Character Type: Half demon, half human.

Height: 183 cm.

Weight: 65 kg.

Appearance: Jack has silver/grey messy hair that covers one side of his face. It's just above shoulder length. He has deep blue eyes. The most notorious feature is a scar that runs diagonally between his eyes. He has an athletic body build that shows his many years of training, but he's not extremely muscular for he is not crazy about exercise either. His skin is lightly tanned and he always wears a necklace with a red stone embroidered in the middle. His favorite colors are black and red; hence the fact that his outfits always sport those colors. There's nothing special about his clothes; the only kind of armor he wears is a light armor on his shoulders. The one thing that is never left out is his trusty sword.

On an ordinary day, he lays off his battle clothes and replace them with a simple demin jacket, an average shirt and some cargo jeans, plus his sword.

Brief History: Jack's parents died when he was 1 year old for reasons that he has yet to unveil. Due to this, he grew up as an orphan. He was often feared and rejected at the same time during his childhood, due to his demonic side. Now, most of his childhood is completely forgotten. During his early teen years, he gained the reputation of a lone wolf and a troublemaker. Wanting to test his strength, he was always looking for a battling opponent. Soon, he was being persecuted by many as a mark. When he was satisfied with his powers, he decided to keep a low profile. Battles had become pointless now and he had too many unwanted enemies. Still, having the need to feed himself, he started accepting all kinds of jobs; as an assassin, thief, knight, mercenary, etc. He was basically a jack of all trades. With no desire or a reason to live anymore, he just roams the world out of curiosity.

Powers & Abilities: K's attacks are based on his pyrokinetic abilities; the ability to control, create and shape fire at will. Thanks to his demon side, he possesses great strength (but not to the point of incredible) and a great endurance. Due to this, he can jump at a great height, move faster than average and a lot more acrobatic abilities. He also has enhanced senses. That is, his senses are sharper than an ordinary human. Even without his demon powers to aid him, his swordmanship abilities are of great use. Although he always uses his Mar Sword in battle, he is able to use almost anything as a weapon. His demon side also gives him the ability of spontaneous regeneration; where he can heal from any kind of wound, though he is able to feel pain.

Weaknesses: Lighting. It seems to slow him down and even paralyze him completely. Also, he can only heal if the object he was hurt with is removed, otherwise there is no way he can heal around it. This does not apply to bullets. He can still be knocked out since he can still feel pain and get tired. He also suffers of a horrible sense of direction. Jack also seems to give a lot of though to each and every single decision he has to make, thus he wastes a great deal of time pondering things.

Alias: K', Beast of Prey, Kensei, Ken, Silver Wolf, Young Flame.

Blood Type: Unknown

Likes/Dislikes: Jack loves beef jerky, pizza and sodas. He loves being left alone with his thoughts and he is very lazy, in a way. He won't fight or do anything else unless it is completely needed. Jack loves rainy days and dusk time.
On the other hand, he dislikes sports and being disturbed when he sleeps. He hates crowds of people and sunlight/ hot days.

Picture:Jackwith his battling clothes.

K` the warrior

Omnipresent Krampus


The_Master_Wielder

PostPosted: Sun May 02, 2010 12:42 pm


Username: The_Master_Wielder
RPC Name: Wielder
Real Name: Aleric Marron
Race: Human, Caucasian, Male
Age: Appears 26, Actual 312
Affiliations: Gaian Mercenary League (2nd-in-command)
Powers: Control of Fire, Heat, and Related elements.
Abilities: 7 Summonable Katanas, Strongest being the Tsukikage-tana. Fire Portals. Various Fire Attacks.
Weapons: 7 Summonable Katanas. 2 Normal Katana, worn at the hip. One Swallow of Light, created by combining Saikyou-mi, Onkei-ken, Tsubasa-tana, and Tsukikage-tana. One Fire Bow.

5'11" in height.
Eyes: Brown
Hair: Dirty Blonde
Clothing: Generally wears an old Hakama, mended many times over. Top is red, bottoms are black. Also has a trenchcoat-based outfit, and an old GML Uniform.
Armor: Minimal

Detailed version of Profile: http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=17023493#213771053
PostPosted: Sun May 02, 2010 6:28 pm



+They call me York Neely, though York will do fine.
+Lucky me, I just turned 20
+Though many would claim me as human, my true race now lies with the silver claimers
+My true skills are The ability to morph silver at will, also, to make weapons and other objects appear at will known as imaging. A more basic form of imaging is reinforcing, making objects, and myself, much more durable or effective than they were previously. My ultimate skill is unlimited Blade Works, but you will have to wait to see what that does...
+Do I have a weakness? Some might say my sentimentallity and lack of a drive to kill, but I’m not sure. Maybe my mortality is one, everything seems to be easier when I lose it.
+History 101... York once existed in a normal human world, he was normal, or at least as normal as he could be. He was always severely adept at handling weapons, though he focused more on guns. One day, he fell asleep, waking up in a new world, he was pretty pissed but found that he had a mission to do. After finally completing that ordeal, York was sent back to his home world.
Not long after, York soon found that gods did exist in his world, they were unhappy with the fact that he had visited another world that may have had other gods. The gods decided that instead of killing York, they would banish York to an alternate dimension. When York awoke, he found that he had an entirely new life. He could now manipulate silver at will, he found that this was a trademark of people known as silver claimers, people that apparently died off awhile back. He began a new adventure once he heard that this world may be destroyed by a force know as the Neo Shadow Gard who used weapons known as the shadow stones to take over by force. York eventually collected four stones know as the Rave Stones that were thought to have vanished years ago.
He found what was known as the memory of the stars and gained access to it’s powers, allowing him to return home, however altered it may have been after York decided to… Tweak it with the power of the stars. During his adventures through what he had dubbed “The World of the Rave”, he had met a wolf. The circumstances of this meeting were not the most pleasant but in time they became the best of friends. Since then, he has traveled to many different realities thanks to the special abalities of his wolven friend, though no one would know for sure, it is believed by those who can see through realities that York and his wolven friend have saved over a thousand worlds, this one just being another on the list…
+A picture I took a few years back…
User Image
As you can see, I'm probably around six and a helf feet.
+No matter how awesom I may be, my teacher is still 5567 no Okami


+I’ve been called many things but my name will always be Repede
+Not even I know how long I have lived, it doesn’t matter anyway, a new body would fix old age if it became neccasary
+As you can see, I am a wolf, atleast for now…
+I have many skills, some better than others...
-Though I still retain my powers of darkness, even small jobs such as short ranged portal drain me causing me to rely much more heavily on my other powers
-Aura Sight, By giving up my eye sight I can see the aura of all living things, whether they be behind me or through walls. The only issue with this is that I lack the ability to see inanimate objects
-Aura Leak, I can flow my aura through my hands and feet to deal damage, the worse the situation is, the stronger I become
-Aura Sphere, A condensed ball of my aura, it explodes on contact
-Force Palm, I use one of my palms to cling to the opponent or have them cling to me, then I slam my other palm down on top of the first, sending a spike of aura through it. This attack has many uses...
-Bone Club, Unlike the name implies, I actually form a bo staff, but yes, it is a large bone
-Double Team, I move at extreme speeds, creating many illusions of myself

+What is my weakness? My new body is no longer has supreme mastery over the darkness, causing my energy to fall extremley fast if I use it.
+History 101... I grew up as a pup under the care and protection of a man by the name of Yuri Lowell, who saved me from an otherwise lethal situation. As I grew so did my powers and through a series of... Less than fortunate events, I wound up walking pad and foot by a man called York Neely, We've traveled many worlds together, my powers keeping them all intertwined. Interestingly enough, just as York gains new powers every time he visits a new reality, I gain a new body... Thanks to my powers, I have managed to store all my bodies away, though this realities body is less than useful so I now dawn my original body and one of my most powerful… Since then, I have grown bored and dawned the body from my adventures as a pokemon, Lucario
+The face that haunts your summers is...
User Image
I'm probably about five foot ten, not really tall, but not short either.
+No matter how far I can see, my teacher is 5567 no Okami

5567_No_Okami

Beloved Lunatic


Strifer Farhaven

PostPosted: Sun May 02, 2010 9:10 pm


Name: Acresius Kalart

Age: 100 (Looks 29)

Character Type: Demigod

Height: 6'5"

Weight: 190 lbs.

Appearance: He has blue hair and blue eyes. He usually wearing light clothing so he can maximize his movements. He tries to stay fashionable when he can.

Brief History: The son of Poseidon and a mortal woman, he was blessed with the former god's blessing. He aged normally until he reached the age of 18, at which point the process severely slowed down. He's done a lot of wandering and fighting over his lifespan. He watched his mother wither and die while he stayed young. The old gods recently decided to scorn most of their children living in the mortal world, leaving Acresius on his own for the most part of seventy years.

Powers & Abilities: He has enhanced speed and strength. Also the ability to manipulate water around him. He has been known to draw water out of the very air, but only under concentration. Considering the human body is made up of mostly water, he can also manipulate it to his will, mostly used in a healing manner. This process takes an extremely lengthy time, then leaves him exhausted to the point where he can barely move by himself upon healing say a single large gash, or one broken bone. Using it as a combative method would require the same amount of time and effort to do anything worth while.

Weapon: A Sword given to him by Poseidon upon turning 18. It was forged in Olympus and is only able to be broken by a god, or someone with similar strength. When the gods scorned their children in the mortal realm, this along with his powers were all he had to claim his title.

Weaknesses: He has a great fear of anything that has to do with lightning or electricity for it affects him to a far greater level than it does average people. Consequently he is not very good with most technology.

Picture: User Image
PostPosted: Wed May 05, 2010 9:49 am



.: The name that crowd will be chanting is Levin, Levin Brenton!
.: Surprise! You just lost to a 17 year old kid!
.: Not only that, but I’m only human!
.: Despite my mortal body, I’m a master at summoning creatures of all kinds, and I can kick your a** with my tonfas!
.: My weaknesses? Why should I tell you that my hormones are overactive and I’ve a complex about my height? That, and I always seem to lose control in the dark…
.: Me? You want to know about me? Fine… It all started when I was born, like all babies I started unable to speak any coherent language. But as time went by, I got older and smarter, I could now speak English! Now adays you can find me practicing to perfect my skills in the fields my parents used to take me to before Ymir had them killed… You could call me a bit of a mercenary, but I turn a lot of people down, so don’t expect much, just know I’m one of the best there is, don’t ever forget that! Should the day come when I get a shot at killing Ymir, I’d gladly take it! He will pay for what he’s done to my parents and my fellow gaians!
.: This is the 5’2” menace of a child you’ll have to beat…
User Image

Code Vermillion

Vermillion Spirit


Shankmanimal

Hallowed Elder

PostPosted: Thu May 06, 2010 10:46 pm


[[ Had to go with traditional Dragoon armour for Hobbs this time around~


Greetings child, my name is: Hobbs, The Darkwyrm

While entirely trivial, my age is: This lifetime, 267

If you couldn't tell by looking, I am a: Dragonbourne, Wyvernkin

Taller then most my kinfolk, I am: 6'8"

I'm not fat you cur! I weigh: 215lbs

Let me read to you perfection. Then you shall understand: When not clad in his ornate dragoon armour, Hobbs has long light azure hair, a tanned skin and bright yellow eyes that have a slight feral glow to them. His hands end in long, thick claws.

Hair: Messy, Long, Azure

Skin: Tanned, scarred

Eyes: Animistic, glowing

Voice: Arrogant, commanding, cocky

Of my many lifetimes, muses ave written thus: Hobbs was the second borne child of the King of Dragonbourne, high in the skypalace of Cloudscape. Born under the light of the Darkwyrm the people of the palace held him in a sense of fear, for the Darkwyrm was the one fated to bring an end to this Plane of Existence. Oddly enough, his older brother HD was borne under the light of the Seraph, the one fated to stop the Darkwyrm, though no one really noticed. As with any peoples, the Dragonbourne always fear the harbinger, and ignored the answer. For the first time in history, a Wyvern was a throne heir, and a Darkwyrm.
Being a Wyvern meant hunger for power. And the ability to quickly obtain it. Hobbs took full advantage of this and learned arts that only the noblest and most power knights could aspire for. His father could only watch in disdain as his son, a wyvern, the lesser dragons of the Cloudscape, was consumed by the urge for power he so craved while HD learned the arts of light and used his powers for betterment of himself.
Wyverns always aspired for power and thus were banned from ever receiving a position of power, and the throne was believed to be so blessed that only Dragonkin could be born to the king. They could learn powers, but never had the capacity to keep it. Hobbs learned of this, and fell into turmoil. He was a wyvern, he was the destined Darkwyrm. SO why was he the heir and not HD? This confusion soon became annoyance, then fear. Finally rage as he staged a coup against the palace, seeking to claim his birthright. The battle raged on for days upon days, as the Elder Dragons took sides on this battle of Darkwyrm and Seraphs, granting blessings to the ones they deemed champions.
It has seemed all hope was lost when the King of Dragons, Bahamut chose sides with Hobbs. The palace cowered before the might he had amassed as he enslaved his own people, though his reign was to be short lived. HD slew the Bahamut envoy and cast Hobbs from the Cloudscape, claiming that no full could ever hold such power.
Oddly, in a sick twist a fate HD abandoned Cloudscape, seeking to follow his younger brother to the earth below. For what reasons, no one was certain. But he is never too far from the Darkwyrm.


Cloudscape grants many gifts, mine are: Psycho-voice: Hobbs pulls in arcane powers though his mouth, and releases them in a burst of magic, causing a sonic boom in a 30-foot radius around him.
Psycho-calm: Hobbs most difficult and highly useful technique, the Psycho-calm causes all powers, machines, science devices to be null and void. Anything that requires training beyond what the average human has becomes a faint memory. Thus Hobbs and his foes must fight hand to hand, weapon to weapon, ect.
The All Destroyer: Hobbs can replicate the DNA of people and powers around him. With powers he can imitate the ability to a minor degree( Fireballs become smaller, ice storms become less cold, ect.) Against foes his All Destroyer causes slight corrosion as the DNA in the host becomes frenzied.
Fallen Star: Hobbs commands wyverns to swarm his body, creating a shield of talons and barbed tails.

Strength: Hobbs is about as strong as one would expect a 6'8" 200lb man would be.

Speed: Hobbs suffers from a loss of speed due to his size and the massive armour he wears.

Dexterity: While a slow runner Hobbs is very dexterous, and can jump easily 20 feet into the air as all Dragoon Knights could. Dodging and evading while in armour is a specialty, though out of it he is a clumsy dodge.

Stamina: Hobbs has no need to breathe, though while running his muscles will tire. He can run a distance of 3 miles, before his muscles give and he must stop

Weapons:

Oathkeeper(Lance): No Dragoon Knight is complete without a lance of their own, and Hobbs takes great pride in his. Oathkeeper is made of the bones of a slain dragon and has no actual tip, making it hard to impale people one. Instead it is bladed and used to keep enemies at bay. Oathkeeper is kept strapped across his back.

Queen's Guard(rapier): Hobbs found the art of fencing amusing and took it up shortly after his fall from grace. Queen's Guard is an English style Saber rapier made from silver, the purest of the the metal magic wise. Its longer then normal to again, keep enemies at bay, stretching a total of 4 feet (massive for a rapier). The tip is barbed like the tail of drakes and wyverns. Queen's Guard is at his belt always.

Claws: Hobbs' natural claws serve to be one of his greatest weapons, as he is most familiar with them. They are a total of 5 inches long and very thick, made for tearing over slicing.
Aside from his techniques, Hobbs has no exceptional power such as strength or speed. He is difficult to kill though, as he is a fallen deity

Armour:

Realmrazor (helmet):Realmrazor is a curious piece in that it lowers the wearers ability to see, but is light weight and designed for aerial combat. It is assumed that the helm was made for mounted combat. Hobbs has modified the helmet slightly to amplify the ability of his Psycho-voice ability.

Chest of Blade Turning (cuirass): A breastplate designed to be exceptionally thick, this piece if ungainly heavy and hard to maneuver in, though offers a protection far greater then any metal armour could. The flaws in has are that it has many open gaps, to lessen the burden on dragoon wearers when they are "jumping".

Farewell To Arms (shoulder and arm piece): As the name suggests, this piece is made for hand to hand combat, as the gauntlets end in claws. The shoulders are high up, to help avoid decapitation, and the forearms are thick, making finesse weapon practice wistful thinking. Hobbs has learned to maneuver well in them, but often times fumbles and makes amateur mistakes in combat should he be wielding a weapon.

Hobbs' Leggings of Leggingness(leggins): Hobbs has always been known to have a whimsical side when not engaging in evil activities, and forged these leggings as a joke, but became found of them. They are of Dragoon mithral, and hold no special ability.


Boots of Forte (greaves): The Boots of Forte are designed to help the wearer hold their ground, should a gale force wind or heavy impact cause such to be forfeit.



For there to be strength, there must also be weakness.: Hobbs biggest weakness is his temper and pride. He would sooner lop off his own head before bowing to an enemy, and in a fight is often clouded by anger causing erratic and foolish combat choices.
Ice and cold cause him to become sluggish and causes immense pain, as he is a dragon creature.


Some have called me: the Darkwyrm, the Fallen Prince, The World Consumer, Nya, Tatsu



Myself as it would seem: User Image

PostPosted: Mon May 24, 2010 7:14 pm


Name: Roy Thompson

Age: 24
Character Type: Human, Caucasian, Male
Height: 5' 11"
Weight: 210 Lbs

Appearance: Blond hair, somewhat muscular. Wears thick jeans, tennis shoes, a t-shirt, and a second t-shirt over it, unbuttoned. Some facial hair, nothing significant.

Brief History: Roy's life was simple: Go to school, join the Niead army, quit the Niead army, buy a big gun, mod it, and enter a big fighting tournament. Oh ya, he developed a control of electricity at age 14.

Powers & Abilities: Limited electrical manipulation:
--Capable of using electricity to accelerate muscles and augment bodily capabilities. Max speed at normal exertion, without any significant extra load, is approx 25 MPH. Low energy cost.
--Electrical Discharge: emit lightning bolt from any limb/appendage. EXTREMELY DRAINING! Last-Ditch attack ONLY!
--High level of skill with Light Machine Guns, above normal for pistols and knife combat.
--Skilled Traceur (Freerunner), augmented by electrical capabilities.

Weaponry:
--RPD Light Machine Gun. Held on strap over shoulder, crossing chest. Augmented 200 round ammo drum, one equipped, one extra on person whenever possible.
--M9, held in holster at right hip. specially modded to hold two magazines (15 rounds ea.) connected to two separate firing systems. IE, double-barreled M9. Four extra magazines on person whenever possible.
--Bowie knife, held in knife holster at left hip.

Weaknesses: Anything that can kill a normal man. In addition, being wet decreases power of Electrical Discharge attack DRASTICALLY.

Alias: Gunsou, not often used.
Likes/Dislikes: Ramen, firing a lot of bullets.

The_Master_Wielder


KillerSumo
Crew

PostPosted: Sun Jun 13, 2010 2:33 pm


Alias: Killer Sumo

Name: Ichigi Satsuma

Bio: Born with meta-human genetics that cause massive growth and weight gain along with other powers, Ichigi knew from the day he was a five foot tall 300 pound five year old and he saw the world Sumo championship. He wanted to be a Sumo Wrestler, but fate was cruel to poor Ichigi, as his meta-human genetics kept him from the official sport and kept him fighting the underground for a living, unfortunately, Sumo tactics were not used, so he had to devise creative attacks in order to stay on top of his opponents. Slowly, his powers developed.

Age: 33

Race: Meta-human

Height: 7'7

Weight: 932 pounds

Occupation: Body guard, fighter, bounty hunter.

Blood Type: AB

Birth day: January 30th

Place of Birth: Aekea

Weapons: Killer Sumo's body is his main weapon, but he also carries a small light weight katana of forged titanium. His shade hat can inflict devastating paper cuts when thrown.

Armour: People are always trying to punch Killer Sumo in the face for some reason, so he wears a protective kevlar mask for protection. His yukata robes reek of such body odor they could be considered a ward against attackers.

Abilities:

Killer Sumo is no comic light weight. His punches can smash through cinder block walls, exerting a force of almost 8,000 newtons. He can also create fissures in the ground with a well placed stomp of his foot.

His skin is a leathery coating over a mass of fat, and is highly resistant to all types of physical force attacks. The fat of his body has a life of it's own, especially over his torso, and can mold itself into shapes over his body. One might think Killer Sumo would be slow and lumbering, and while not incredibly fast, he is quick in a fight, and can conduct sword maneuvers with speed enough to compliment his defense.

Attacks:

Sumo Punch:
A fast punch that can slam into a target at a force of up to 8,000 newtons.

Sumo Fissure Wrote:
A forceful stomp of the foot that can create a ten meter wide, fifty meter long fissure through the earth that travels straight from the blow of Killer Sumo's foot.

Sumo Flame Blast:
A forceful blast of flammable air from the posterior activates a flint spark through his specially designed robes, allowing him to roast opponents who attack....... from behind.

Sumo Body Slams:
A full force body slam, usually conducted against a prone opponent. Can then absorb the opponent into his fat rolls, thus suffocating them. His upright body slam is more of a full charge followed by a slam from his gut.

Sumo Bear Hug:
You do not want this hug under any circumstances, unless you like being crush & suffocated.

Sumo Sword:
Believe it or not, KillerSumo is an assassin who is well versed in the way of his sword.


Other Skills:

Sumo Mesmerize:
The fat of his torso rolls in such way as to captivate an opponent's attention. So, jiggly, must resist jiggly. It has various affects on opponents moods.

Hungry Hungry Sumo:
Any food Sumo eats replaces his lost stamina and helps heals minor wounds quickly.

Sumo Chakra:
Summon's Sumo's Chakra to his stomach, where it can then be released as a devastating energy attack. Drains a good deal of Sumo's stamina.
PostPosted: Fri Jun 25, 2010 7:44 pm


Name: Heidrich Von Reuter

Age: 28

Character Type: Human (European)

Height: 5'11''

Weight: 210 pounds

Appearance:Heidrich is an average height man with a bull's build. He is extremely well built from his time in the military. His hands are as tough as leather and his body hard as stone. His body is covered in strange tattoos, that seem to hold no real pattern. They are just layer upon layer of curving lines and odd shapes. If you look deeper into the marks however, you can see the scars they are ment to cover. His appearance is very military and dark. He wears a mask over his face that changes based on where he is, in the arena, on the street, in the armory, or in his room. His mask is never removed in public.

Brief History: Before his military career he was a normal man, he worked hard at the Steel mills back home until he enlisted. When he joined the military he changed, he almost went completely mad. He was highly decorated for his 'dead-eye' with many types and calibers of firearms. And also earned his nickname 'the butcher' with his ruthless attacks with a blade. Without a choice the military didn't allow him to reenlist and Heidrich searched out a place where he may feel battle once again.

Powers & Abilities:
:Military training on firearms and hand to hand combat.
:Being able to service his own firearms and loads his own ammunition.
:'Dead-eye' his mind blocks out all but his target and gets caught in a 'tunnel vision' of his target.
:Very strong

Weaknesses: He is but a human, he bleeds and must protect his organs, limbs and head. He gets sick and wounds may infect if the situation allows. Even the strongest man will fatigue and wear out as time moves by.

Weapons:

Mg42 Machine gun: Nicknamed Hitler's buzzsaw the machine gun is capable of firing 1500 rpms at a constant fire for 1000 rounds before the barrel needs to be changed.

Caliber: 7.92x57 Mauser (8mm)

Feed: attached 'snail' mag holding a 250 round belt.

Gear Required: One drum on weapon, one on belt, one spare barrel in tube on his back.

Mauser C-96 Handgun: One of the first semi-automatic handguns created. Nicknamed the 'Broomhandle' for it's odd shaped handle. Can be switched to a full-automatic for a short barreled trench sweeper.

Caliber: 7.63x39 Mauser

Feed: Fixed 13 round box magazine.

Gear required: Holster on right hip, 2- 13 round stipper clips of ammunition

Model 98 Mauser Bayonet (sawback): A 'sword' type bayonet outlawed at the end of the First World War for it's sereted edge. If a German soldier was caught with one on his person, the allies would often kill him on the spot.

Blade Length: 14 inches coated steel.

Gear required: Hangs in it's sheath from the belt around his waist which also holds his pistol holster.

Examples of Optional Information:

Armor: Minimal often none but his leather overcoat protects well from knife attacks, and his mask protects his face.

Alias: The butcher, dead-eye, Geist, the Kommandant, and his favorite 'The Aryan'.

Blood Type: B+

Measurements: Reach 70", cross knuckles 5 1/8", bicep 22"

Likes/Dislikes:
Likes: Fully automatic weapons with big calibers
Time alone
The smell of blood and that metallic taste in his mouth
War.
A bloody steak.

Dislikes: 'Pea-shooters'
Mercenaries
Crowds
Rain (because it dampens smells)
Cats.

Picture: User Image - Blocked by "Display Image" Settings. Click to show.

Totenkopf Soldat


ExperimentalPineapple

PostPosted: Sun Jun 27, 2010 5:32 pm


Name: Sunny

Age: Mid-70’s

Race: Su’Nkrit (alien)

Height: 5’4

Weight: 90 lbs


Description:
The Su’Nkrit are a humanoid species from a planet roughly the size of Saturn that orbits a standard star several systems over. They generally don’t exceed 5’6 and have only four fingers and toes and are without ears, nose, mouth, or (traditional) eyes. They are lacking hair, and nails, and their heads are roughly a perfect oval and an almost non-existent neck. Covering his upper back are hundreds of tiny little dimples, the only real mar on his otherwise smooth skin.

He almost never wears clothes, but Gaians tend not to mind due to the fact that he looks as anatomically correct as a Ken doll. His skin is splotchy in nature, a myriad of constantly shifting colors over the same splotch pattern on his body. His skin radiates the same light energies as those in his environments (this includes ultraviolet and a few other wave-lengths outside of what humans arrogantly call “visible” light), causing a slight but severely distorted chameleon effect.

In sunlight his skin actually appears to glow, and depending on how bright the sun is, he can get equally bright if pushed the wrong ways. When he moves he will also leave a light tracer (in the same effect as a walking glow stick) that grows longer the more sunlight he is in. The tracer varies in color depending on what angle they are viewed, giving them an almost rainbow appearance from different angles. His musculature is very similar to a humans (though without nipples) even down to what appears to be an “innie” belly button higher up on his chest (relative height to a humans sternum).

The last two things that would be noticeable without dissection would be the only piece of jewelry worn by the alien. It is an anklet that has both a leather feeling substance as well as metal links through the center. The anklet supports a box only a centimeter on each side with a concealed speaker, microphone, and a tiny LED light. Whenever Sunny is asked his name in any language the box states in that same language, as well as communicates to Sunny through a series of flashes of the LED, “This Slave’s name is Sunny.” The second noticeable thing would be that whenever he moved he would emit an audible scraping noise like when you wind a slinky up on itself and then compress the rings together before sliding them around. This was inaudible to him, but any human (without hearing disabilities) within a few feet would hear it.



History:
Sunny hails from another star system (coordinates unknown to both Sunny and his re-entry ship) that has a star surprisingly similar to our own in size and light radiation named “U’Nkri.” The Su’Nkrit as a species relate closer to their sun than their planet (just the same as people from earth are earthlings because they live in (relative to the Su’Nkrit) disdain for their sun and love for their planet) and as such named their sun and simply called their planet “The Planet.” The central / southern super-continent of The Planet is where the Su’Nkrit live in nomadic tribes about two hundred large. The Planet’s axial tilt and size as well as its relativity to the sun put the equator over about two thirds of the super-continent and never any more than 10 degrees latitude south of the equator (a temp change of only 40 degrees or so colder than the equator). This is a hot place, and a species happy and comfortable in extreme heat, averaging around 420 degrees celsius on the day side, and the reason that the Su’Nkrit are nomadic is to stay constantly on the day side, greatly helped by The Planet’s slow spin. The spin and size of The Planet makes one of its rotations close to an earth week.

Su’Nkrit need sunlight to provide energy much the same as a plant, and on a cellular level they actually are closer to a plant/ bird combination than any mammal. They can live up to 250 years old and have the uncanny ability to regenerate almost any wound over a long enough period of time (though this period can sometimes be as long as a year in case of missing limbs).

In these tribal communities the elders were the leaders of the group (as with many long living tribal cultures) and made decisions based on the age and respectability of those arguing the different sides, sometimes ignoring the issues themselves and surrendering when one side of an argument had gained the support of key community members. They only stopped moving on a few special occasions, and without an actual perspective of “time” these were based on events rather than holidays. A birth, a death, any child’s first flight, and the day an Apprentice Protector makes his Gianue (though this stop is more out of necessity than celebration).

Even before his birth Sunny had been chosen to be a Protector for his tribe, and on that day there hadn’t been a cloud in the sky. His father had been so over-filled with joy at his son’s color patterns following after his own maternal lines that he had taken the boy and flown him as high into the sky as the child could manage just so that Sunny’s first sight would be of U’Nkri in as much glory as possible. They were stopped long enough for Sunny’s mother to recover Sunny’s egg fragments, as those would be all that she could keep of her son. Sunny’s mother and father came from different tribes (as was the norm to avoid inbreeding), and because Sunny’s patterns matched his Father’s line he wouldn’t be welcome with his mother.

Sunny never met her.

The next big event in Sunny’s life was his first flight. Because of the overbearing gravity of their world the Su’Nkrit were forced to evolve an organ that provided an extra buoyant force to the body, and after a little practice this can turn into flight. Floating or hovering takes as little thought to any Su’Nkrit (except babies) as digestion does for humans, and flight is about as difficult as walking. Sunny’s first flight was on a fairly miserable day with winds gusting up to 35 kts and lightning strikes out of a cloudy sky, but that didn’t deter the infant from forcing his Vaolong to take him up higher and higher. The problem with these firsts flights were that they always ended the same way; in the child going too high, and plummeting back to earth. Now, because a Su’Nkrit has to be conscious to use its Vaolong these children come crashing down usually pretty hard. Sunny flew, he fell, and once he was conscious there was declared time for dancing with the child in the skies, to at least get him used to this flying thing (a human child’s first steps being very similar).

After this would be the human equivalent to puberty (he would only be about nine months old at this time), but would also begin his training under the Protectors of the tribe. Training was not nearly as bad as many other regiments from other cultures, but Sunny soon became skilled at fighting to defend his people, at reading tracks on the dirt that would warn of predators or other threats to the tribe, and though they weren’t nearly as bad as Communist Russia they also acclimatized Sunny (and any other Apprentice Protector) to pain. So that way the first time a bird of prey the size of a small building attacks and scores a taloned slash across a Protector, they will be able to keep in enough control of their body (and most importantly their Vaolong) to continue to Defend the tribe. This time would span from nine months until about twenty five years of age when next the tribe came upon a Heaven Tree. Not much plant life can survive on Sunny’s world given its increased gravity, and those that do exist are extremely dense. The Heaven trees can grow up to 300 feet tall, and are so dense that it takes not only extreme heat, but also very special cutting instruments.

When an Apprentice Protector becomes a Protector he is granted his Gianue. The Gianue is the traditional weapon of the Su’Nkrit (just like the gaffi-stick is for sand people, or the katana is for Gaia) and looks like a four foot long, one foot wide, two inch thick, black paddle. It has rounded sides and the Protector is allowed to carve special moments of their life into it, making it theirs forever. On the day that Sunny got his he stopped the clan for an extra while after the Gianue had been carved out of the Heaven tree so that he could take up a full side of his new weapon with his family patterns. A bit ostentatious but Sunny was proud on that day, just as his Father was proud of him from the ranks of the other Protectors.

Sunny practiced as a spectacular Protector for the village, now given more responsibilities, and no longer watched as a child anymore he began finding new ways to stretch his Vaolong beyond traditional flight. He practiced his skills every day in both training and real engagements for the next forty years in defense of his tribe before the tragedy that brought him to Gaia.

An invasion from the stars. Another race enslaved the Su’Nkrit without much difficulty and began harvesting their planet of all its resources, while torturing and dissecting the Su’Nkrit to find out how to use them as proper slaves. Eventually such a large planet was deemed too big to mine completely and so it was turned into a colony for further exploration for more planets to suck dry. Because Su’Nkrit tribes were nomadic they weren’t all rounded up at once, and luckily Sunny’s tribe lasted until long after the Invaders had figured exactly how to manipulate the Su’Nkrit (lucky because the alternative would have been light starvation and dissection, only to grow back and live through hell again). Sunny’s Gianue was taken away, but not destroyed as that had lead to slaves going absolutely crazy in the past and not ever cooperating with their handlers. Instead it was simply kept in a vault with all of the other slave’s Gianue and tagged with Sunny’s ID number.

As a slave they were taught what the punishment for misbehaving was right off the bat. Everyone spent two weeks in an isolation chamber, with no light, which is a notorious punishment for humans. A Su’Nkrit will be comatose by the end of it what with their dependance on the sun for nourishment, but that kind of time spent away from your Diety (for the first time Ever) was enough to drive many of the elders insane. After this period the Su’Nkrit’s comatose form would be thrown into a open topped cage until brought back to consciousness through sunlight. The Su’Nkrit’s Vaolong will restore their strength, and they will eventually come to realize that a cage was better than a box. Sunny would remain peaceful in these camps so that they could at least still fly and be around others and see the sun (at least during the day-time) instead of being stuck in a black box.

His first time being used to scout a planet was interesting to say the least. Sunny was given his Gianue, and placed in a disposable personal entry unit; good to get someone through a wormhole, land them on a planet, and send a single transmission back that would read either ‘go’ or ‘no go’. Once on-planet Sunny had exactly three days to decide if this was a good mining site before the entry unit would explode with enough force to take half the planet with it. Sunny’ first planet had been viable for material extraction, but after sending the ‘go’ signal back home he was forced to wait for three years for the invasion force. Three years more to hone his skills with a Gianue and fly and be free.

But they did come, and they took his Gianue. They took him back home with them with the first load of resources and Sunny was back in the pens.

The second time Sunny was chosen to explore he had already decided that he would send back a ‘no-go’ signal no matter what the planet looked like, and then he could be free forever (because who would spend money retrieving a slave when you have an almost infinite amount of slaves to use). It wound up being a moot point as he was sent to Gaia, where there wouldn’t have been an invasion force anyways. Too many super-powered beings would have made taking this planet over cost more than the resources taken from it.


Equipment:
Gianue- Sunny’s weapon is made from a Heaven Tree from his home planet, and is very important to him as proof of his position in life and his accomplishments. It is a black paddle four feet long, one foot wide, and two inches thick. On one side are carved and white painted family markings, and on the other are various tribal looking carvings over the black of the wood. The wood is super-dense, matching tempered steel for tensile strength. There is also a length of brown leather cord tied around the base to add something to wrap around his wrist.
(Imagining a black Cricket bat with white wavy patterns wouldn’t be too far off)

Anklet- On his left ankle Sunny has a piece of jewelry given to him by his Slavers. It is a leather looking substance with chain links through the middle, and a small speaker box attached. Whenever asked his name by any creature (in any language) the speaker box responds with “This Slave’s name is Sunny.” The anklet has a failure point of 200 lbs, and if that weight is reached then it will snap off. Inside of the box (other than the universal translator) is a bomb. If the anklet is ever taken off forcibly then it will explode, taking pretty much everything in a 3 ft radius with it.


Abilities:
Point system: SP stands for Solar Points, and refers to how much solar energy Sunny has available to use. At the beginning of any fight that charge varies due to how much sunlight would have been available leading up to the event (but under one sun it would never start at more than 5). Sunny can also recharge any used energy by absorbing sunlight through his skin, charging at 1 SP per round in full sunlight, .5 in dim sunlight (or overcast clouds), and .25 at night from the moon and stars.

Light Buffer- (Passive) (SP cost Daylight: 0) (SP cost Night: 1) With excess light around him Sunny’s body will automatically begin to collect that excess for the sole purpose of giving it off as an insulating layer. This insulating light will bend out of the way of an approaching object, but will slow it down too. This effect would make it feel like hitting Sunny was akin to hitting somebody with cotton body armor. Not effective at all against slashing and stabbing, but definitely helpful against blunt force trauma (reduces effective power by 1/3).
Note: This also affects Sunny, his punches and kicks only doing 1/3 damage.

Flight- (Passive) (SP cost: 0) Sunny flies by his Vaolong. This organ has the unique characteristic of being able to either reduce, or increase the normal force acting on his body to make him rise or fall, and doing the same thing at angles to the ground makes horizontal flight fairly easy. This has been his form of movement for a very long time, and comes to him like walking comes to a human. Just as with walking, Sunny can move at different speeds of course, topping out at 40mph. When going even that fast he can still stop pretty much on a dime.

Dash- (Activated) (SP cost: 1) (Range: 10 ft) An off-shoot of his flight, Sunny will simply seem to propel himself along the ground at his top speed (40mph) for up to ten feet, crossing distances quickly and building up plenty of energy behind his small musculature.

Doubletap- (Sustained) (SP Cost: 1 Per turn) (Restriction: Only usable with Light Buffer) This effect stems from the Light Buffer technique, and takes an extra SP because he has to reinforce the Light Buffer with his own solar reserves to make get the desired effect. When Sunny punches someone he loses one third the kinetic force to the Light having to bend out of the way, but with his solar energy added the loss is made up for by the light Snapping back in between Sunny and his opponent. After the impact of the fist the light will rush back to reestablish its protective covering of the alien, and with Sunny’s boost this Reestablishment can feel exactly like the punch that just landed, only a millisecond behind the first.

Camouflage- (Sustained) (SP Cost: .5 Per turn) (Cannot Absorb Solar Energy) Sunny’s skin is a constantly shifting mosaic of color, but it tends to reflect out colors that are already dominant in the environment. So, when Sunny is surrounded by just one or two colors he can freeze his shifting skin colors (and if necessary drop the Light buffer) in order to do his chameleon impression.

Flash- (Activated) (SP Cost: 1) This is a move that Pokemans use.

Illusion- (Activated) (SP Cost: 1) (Range: 30 ft.) Sunny can manipulate light energies to make pictures in the air. He uses this in every day life to help communicate ideas, but in battle he usually uses it to distract his opponents. His favorite method for this is to create a grand weapon to awe his opponent with what can’t be used for anything more than a light source for a grow op. These illusions will stand up to any visible scrutiny, but have no physical weight or form.

Duplicate- (Activated) (SP Cost: 2) (Range: 15 ft.) Essentially the same as an Illusion, but taking more energy and being more limited. Sunny can make a Duplicate of himself appear out of light, but unfortunately cannot make it do anything beyond Stand still.

Blender- (Activated) (SP Cost: 3) (Requires: Both Hands or Both Feet to be downwards) Sunny will essentially use his Dash technique forwards with one of his feet and backwards with the other, making him spin like a dreidel. While spinning this fast Sunny will most likely hold out his Gianue and just try to put any opponents he might have inside of the radius of his weapon.



Attributes:

(Hinted to or stated in History)

Cannot Die- No matter the trauma done to his body, Sunny will always be able to regenerate back to full health eventually, provided at least half of his Vaolong is still existent.

Strength- The reduced gravity on earth has made Sunny legitimately “Not Know His Own Strength.” He has approx. 3x the Strength of a 200 lb human male, just because resistance to movement here is so very different from home.

Bones- Grown on a super-high-gravity planet these bones are less likely to break. (Sticking with the strength conversion) They are 3x denser than human bones, but are about as brittle, given that they have to be semi-hollow in order for Sunny to be light enough for his Vaolong to lift him.

Skull- The formation of his skull is evolutionary, put together from a need to not die when colliding with the ground head first. This formation has proven great for head-butting because he can deliver the full force of his body behind a head-butt without any real worry of brain damage or spinal collapse.

Heat Resistance- Sunny’s home planet is so close to its sun that Sunny is actually more comfortable at triple digit temperatures (though 300 degrees celsius would be pain threshold).

Communicating- Sunny can’t speak or hear, but he can see out of every piece of exposed flesh making him very good at mimicking others body language. He knows many Human gestures, and can supplement that with drawings and images in the air. His ability to recreate bodily movements made him get very good at Break dancing very fast (though being able to undo gravities grasp on you helps with that too).

Sight- Sunny sees through the light he absorbs through his skin, meaning that he has a full three-sixty view at all times. He also feels through the skin similar to a human, but with a heightened sight like that it helps make up for his lacking the other three senses that the majority of humans take for granted.
PostPosted: Sat Jul 03, 2010 10:41 pm


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Yusuke Urameshi

Age: 17

Race: Human/Demon Hybrid

Height: 5' 8"

Weight: 155 lbs

Equipment

Other than the shirt on his back, and maybe a normal martial arts gi at some point, you won't see him with anything else.

Abilities

General


Spirit Energy - Yusuke has great control over his abnormal energy known as spirit energy. Able to tap into this "ki" of his body, he can do many wonderous things, such as use it to enhance his body's physical attributes, meaning greater strength and speed. When given more control and focus, he can use his spirit energy in more creative ways. For example, when he punches, he can let the spirit energy concentrated into the fist send out a burst of force that would precede his fist before it would make it, allowing for possibly surprising opponents with an early strike. Or, to battle against other attacks in a defensive way, he could also let his spirit energy form around him in a spherical shape to ward off attacks and opponents. Though when he uses it like an overall shield, he can't attack until he stops using the technique. If he wants to move around and still protect himself, he would either use his Spirit Wave technique to give him a temporary defense or power one part of his body with concentrated spirit energy. With this specific shield, he can block attacks and still attack. Blades won't even cut through as long as the energy keeps active. Naturally, his spirit energy gives his body a much harder resistance to attacks. He has many other creative ways of utilizing this power, but knows that he must be careful in making sure he does not expire his energy all at once.

Demon Energy - A trait that he has gained from his demonic side. Born a half demon, he has access to the more destructive energy, demon energy. Unlike spirit energy, demon energy is more wild and untamed, capable of destroying living things just by touching them, yet Yusuke's energy hardly holds this deadly property against living things. At equal power, however, spirit energy would overcome demon energy. Now, the thing about Yusuke is that he cannot use both spirit energy and demon energy at full power all at once. In other words, he has to keep a balance of which energy he would use. For example, if he wants to use 70% of his demon energy, then he would only have access to 30% of his spirit energy. Whenever his demon energy is being used at 80% or more, that is when his demonic marks will appear over his body.

When in demon form, as this is then called, his attributes far exceed a human's. His reflexes can keep up with lightning-fast attacks, even though this trait shows itself at a fair intensity when not in demon form, his strength is greater than before, and his speed only results from this enhancement. Not to mention, he has the ability to fly now, while as a human, he has to use great amounts of spirit energy to even keep flight as easily as a demon does, so he's more acrobatic in air when in demon form.

There is another form of this trait, but he has only released it once and does not know how to return to it again: it was when Raizen had taken over his body, entering him into True Demon form, ascended demon. As for now, he has no idea how to enter this form.

~Supreme Energy - This is a transcended source of energy that is a result of Yusuke using both his spirit energy and demon energy in perfect sync. It is when his mind, body, and spirit is in complete focus, usually caused by him having a strong justification for something he truly believes in. And when this occurs, for the brief moment that he has possession of this power, his attributes, both spiritually and physically become tremendous. However, after it expires, for it does quickly, Yusuke will become worn out, likely fainting. This power is something Yusuke wishes to come to master one day.

Electricity Resistance

Due to his constant encounter with electricity through his life as a detective and his life here against fights who used the element on Gaia, his demon body has adapted to the pain and nature of the element to where it feels only like prickles against his skin. Though he is capable of still taking damage from this element, none of it would be able to penetrate into his body, getting rid of the negative effects if electricity attacks, along with decreased effect.

Trademark Techniques


Spirit Gun - Yusuke aims his right index finger forward and focuses his spirit energy into the tip of that finger. While doing this, his left hand cups around his wrist to stabilize his arm, as if he was holding a real gun. He then mentally "fires," causing a projectile made of spirit energy to be fired forward from the tip, the size proportional to how much energy Yusuke had fueled it with.The projectile itself is fast, capable of moving at one hundred miles per hour at max. Upon contact, it would either carry a target who cannot hold against it, such as an aerial target, or explode on contact if the target is too dense to be moved. When carrying a target, the projectile is slowly doing burn-like damage to the person until it disperses into nothing. He can do the reverse version of this attack, which is him shooting with his left hand instead of his right, but since he's more right-handed orientated, shots from his left are less accurate, even though large shots increase the chance of hitting someone with their wide range. He can make his spirit gun nearly invisible by shooting a weak thin version of it. In this state, it can be shot instantly, making it rather fast. It can cause a bruise against skin on contact, and even knock over up to 20 lbs. It can knock over a person, too, but it has to be able to knock them off balance, assuming they don't catch themselves in time.

Shotgun - Yusuke gathers a good amount of spirit energy into his right fist before punching forward. A burst of spirit energy would erupt from this fist, spraying out smaller versions of the spirit gun. Although weak, this attack covers a wide range. He can perform the same attack with his left hand.

Spirit Wave - Yusuke takes a stable stance with his feet spread and arms in a relaxed but bent state as he has his left side angling toward his target, with the lead foot being the left foot. Spirit energy would then outline his body in a white glow as he focuses it into him, as if his entire body was a finger being used for a Spirit Gun attack. Once ready, in this temporal state, Yusuke's defensive capabilites are enhanced, able to withstand many attacks against him without taking much damage. This is really effective against magical attacks. And then, when he finds it time, he would use a single punch or kick to deliver all that gathered power into one attack, capable of giving whoever he strikes a massive blow. This attack leaves Yusuke spiritually and physically exhausted after using it.

Double Barrel Shotgun - A more advanced Shotgun. Instead of using one fist, Yusuke uses both fists to deliver a volley of spirit projectiles, which are more powerful and more widespread. However, it's twice as much costly on his spirit energy.

Demon Gun - Similar to the Spirit Gun, only this projectile is made of demon energy. Unlike the Spirit Gun which has to have a condition to explode, the Demon Gun explodes on contact with anything that tries to resist it. It usually will tear through obstacles, which may be an actual living being, but then again, if that being does not resist it anyway, then they would be assaulted by the attack regardless.

A special thing that Yusuke can do is mix spirit energy and demon energy into his shots to create a very unique projectile, in that its has two properties that would give it more of an opposition against defences created for attacks. However, there is a more controlled version of this in the following ability, Spiral Gun.

Spiral Gun - Yusuke points both index fingers forward. He then focuses spirit energy into his right index finger, while focusing demon energy into his left one. He then fires a Spirit Gun from his right finger and a Demon Gun from his left. Both will then spiral around one another toward the enemy as they combine into one, creating a very strong projectile with a piercing power reinforced by the focused power of spirit energy, combined with the destructive capabilites of demon energy.

Spirit Gloves - Both fists are engulfed by an active power of energy, be it Spirit Energy, Demon Energy, or Supreme Energy. This ability is shown active by the radiating energy appearing nearly as a sphere around each fist. While active, it gives Yusuke's fists exceptional physical power, yet drains his energy supply while kept in use.

Spirit Rifle - After training with a former captain-level soul reaper known as Kisuke Urahara, Yusuke has been able to develop what is known as the Spirit Rifle. It works like the Spirit Gun, only instead of being channeled through the finger, it's channeled through an entire arm, Yusuke places his opposite arm's hand onto the bicep if he wishes to aim, letting the energy charge up. It makes it seem like the Spirit Wave, too, but it only restricts the attack to one part of the body. Powering that single limb, Yusuke releases a missile of spirit energy that has much more penetration power than explosive power from the arm. Not to mention, it's much faster than his spirit gun. Deflecting it in another direction is out of the question, as it would only just explode from there, unless its defender finds a way to smoothly"curve" it in another direction. It gives a big recoil to his arm, however, a jerk that stresses his arm's muscles. Usually after four of these, the arm becomes fatigued.

[Yusuke Urameshi]

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