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Kaneharo
Crew

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PostPosted: Sun Oct 04, 2009 11:51 pm


(This will take a while, so bear with me as it isn't fully complete, and it is 2:32AM.... really tired and quite annoyed that I have to repost this.)

Name: Platinum Kaneharo Kenuro CXXX(130th)

Weapon(s): Amethyst Glory(AG) & Phoenet Spirit of Wisdom(PSW)

Abilities:Limited control over laws of physics, transformation, various forms of magic, flight, knowledge of multiple forms of weaponry, and full ability to manipulate chi and spiritual energy.

Appearance: Purple hair and eyes, tanned skin, two marks below each eye in the form of =, two triangles on either side of the jaw line in a similar manner to ______^ execpt they point towards the nose. said markings are purple, and along with the eyes, tend to glow when channeling chi. Two large wings, which tend to split into additional wings depending upon his form Often seen wearing purple clothing.

Weapon Appearance:Both of them take the form of crystals, but will transform into weapons of armor, if need be. The PSW is blue, while the AG is violet in color.

Forms: When the PSW and AG synchronise with Kaneharo's spirit, his abilities are greatly boosted, but only for a limited amount of time. Anytime spent beyond this will potentially hurt him and possibly leave him comatose for about a week or two at most. The listings are as follows:
Normal Armored Form:Indefinitely
Kannon Form: Indefinitely
Kannon Exodus Form: 26 Hours
Exodus II Form: 13 hours
Kannon Aether Form: 8 Hours
Kannon Aether II Form: 6 Hours
Kannon Aether III Form: 4 Hours.
PostPosted: Mon Oct 05, 2009 7:06 am



Doraneko

Sparkly Cat

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Dusk001

Dapper Fatcat

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PostPosted: Mon Oct 05, 2009 10:07 am


Username: Dusk001
Name: Alex Gekkou
Age: 30
Gender: Male
Skills: A sharpshooter with nearly all forms of ballistic weapons. Also a keen explosives enthusiast.
Weapons: Chooses before missions, fluctuates depending on his role in said missions. Generally, Alex will always take a modified USP.40 handgun. Modifications include: Extra vents for expelling gas along the barrel, makes the gun quieter and less of a pain to clean, a more sturdy hammer, a bigger safety catch, and a flashlight/lasersight underslung from the barrel.
Bio: Born in...a place. That's it. Alex refuses to acknowledge any of the rumours surrounding his birthplace, but he clams up the most when he hears people say he came from a impoverished background. Funnily enough, Alex attended some of the higest-rated educational centres in the world, and graduated with average-to-mostly-high grades. From there, he joined armies in many different countries, displaying a high aptitude with weapons. From there, he was recruited in the Mercenary League.
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Mon Oct 05, 2009 2:56 pm


Username: Kira of the night sky.
Rp name: Tasha Aurora Brask.
Age: Looks 17 (Over 3000)
Race: Demon.
Gender: Female.
Special powers: Controls the powers of darkness, light, healing, and the element of fire, also can flash step.
Weapons: A katana is her main weapon, but she has several throwing knives.

Appearance:

User Image
History: It's a surprise.
Personality: Though she is small she's one though cookie

Flos-Lunar


Kit Tainess

Dapper Hunter

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PostPosted: Mon Oct 05, 2009 4:13 pm


Username: Lord-Sion
Rp Name: Kit Tainess (pronounced Ty-ness)
Age: 23
Race: Human, he says
Gender: Male
Special powers:
-Teleportation: Kit has very little practice with this power, he can teleport short to moderate distances
-Technopath: Since he was a young boy, Kit has had an amazing aptitude with machines and technology. He can disassemble all but the most complex machines and devices. He can learn how to work those machines within minutes by teaching himself
-Hypnosis: Self explanatory
-Primal Rage: Kit can release his anger in the form of acting primitive, this happens when he is dealing with a rather difficult opponent. He starts running in a more primitive fashion, gains a severe boost to his physical strength, and becomes far less cautious in battle. There is rumored to be at least ten mutations that result from specific stimuli.
-The benefits of technology: Kit Tainess is the captain of the airship, The Warlord's Nightmares, it has four side mounted 12 barrel miniguns, two bottom mounted flamethrower balls, and the capability to hold and drop 10 average sized bombs. The dimensions of the ship are roughly the same as three galleons lined up side by side.

Weapons: Cutlass, 2 Glock 18 machine pistols, boot knife

Appearance:
User Image
PostPosted: Wed Oct 07, 2009 9:42 pm


GUYS! You do not converse here! This is for Profiles only! Bad Mercenaries! Bad!

Generic Mercenary RP Character

Username: Nxegex
Character Name: Bradley Tanner
Age: 34
Height: 6"4
Weight: 169 Pounds
Nationality: American, with European Ancestors
Personal Weapons: Two .40 Caliber Semi-auto pistols. M16 Assault Rifle with Scope. 7 & 1/2 Army issue survival knife.
Personality: A bit of a loner. Grudgingly works in teams and follows orders.
Specialties: Espionage and information gathering
Biography: A Pretty nondescript life with nondescript (Now deceased) parents. Bradley joined the army at the age of twenty and served for his seven years. After his time was up, he decided the private security/mercenary business was more his style. He joined up with the Mercenary League and got shipped out to the middle of freaking nowhere. He rose quickly in the ranks, now the rank Of Gunnery Sergeant, and Outranks a good 70% of the league who s still in the "Fresh meat" stage. He prefers to work alone, as is his Credo 'Numbness and Solitutde is the Path of a Mercenary."

nxegex
Vice Captain


Doomed Lucid

PostPosted: Mon Oct 19, 2009 2:24 pm


Name: Rade (Pronounced Raid)
Race: Human
Skills: Extensive medical knowledge with small magical ability to cure minor wounds, he has training in every weapon and can weild any kind with equal skill (which is about average). He is very intelligent on just about every subject, even some which are other-worldly.
Equipment: his most important piece of equiment is his briefcase which contains all his medicines and potions. Inside his briefcase are a variety of poisons, needles, anti-venoms, drugs, and sedatives. With the drugs being a special mix which allow an increase in speed, boost in power, more wary intelligent state. Some, which when they're deed is done, will put the user in a state of 'cool-down', diminishing whatever skill they boosted in the first place. He also carries alcohol though the reason for this is unknown. In the false bottom of the briefcase. He carries a special potion with a dark purpose. (ever read the story of Dr.Jekyl?[wonder if I spelled that right.])
He also carries with him a cane which is more for show then actual use.

Bio: As a young boy Rade wanted to be a rich buisness man, unfortunately fate had other ideas, and he was drafted into a war at 16, the army soon discovered his skill with medicine which even Rade didn't know he had and he was made the field doctor. He saved many lives, but they're were some far beyond his help. So after he was excused from the army he became obsessed with medicine, and began traveling around curing people of their ailments. He soon ran out of money and became a mercenary so he could continue buying meds.

Apperance & Personality: Rade is rather haggard from his time at war, giving the appearance of looking much older then he is, he dresses in black slacks, a plain white shirt with a chest pocket that holds two pens and always wears a white coat so he can be identified, His briefcase is brown and battered but he refuses to buy a new one.
He is perfers peace and will not fight unless no other choice is availible or for reasons he refuses to say. He dislikes conversation with anyone and is silent most of the time. He has feelings, though he will usually keep to himself.
PostPosted: Mon Oct 19, 2009 10:00 pm


Name: Ruric
Age: 27
Race: Human
Skills: Keen sight, marksman with Mosin Nagant, gun smithing and cleaning.
Arsenal: Double ended spear, Mosin Nagant, Throwing knives, some hand to hand training.

History: Growing up around different sect's of mercenaries all his life, Ruric
had little education like most kids, instead he learned what it was to survive.
During a raid on his home village, Ruric ran into the woods near the town to hide from the brigands sacking his town.
It wasn't long till they caught up with him and he had to decide to live or die.
Finding the nearest branch he can lift, Ruric charged screaming at his antagonists to find Merc's had dispached them on behalf the village elder for room and board.
Ruric decided then, he was going to help people. (For a nominal fee)

Weaknesses: Ruric has soft a soft spot for children and women.

((How's that?))

Lord Ruric


xX Ratchet Lombax Xx

Hilarious Gaian

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PostPosted: Thu Oct 22, 2009 7:51 am


*Real Name*
Chris Jacobs
*Code Name*
Ratchet
*Age*
20
*Abilities*
#Weapon Master-Has a good contral and use of guns and other types of weapons.Makes sure to use not to much of a weapons amo. Has 87% aim with some WMD's or weapons that are used to take out tanks and large groups.
*Abilities: #Advance Mobility-Has knowledge in Karate as a Black belt that uses it to move and dodge incoming attacks.Has a good amount of stamina and good jumping to get around areas better.
*Weapons*
#Omni Wrench-Ratchet's base weapon for fixing bolts form small to large.This also holds as a weapon that can do some damage to metals. Not the strongest weapon but helpful in the any case.This can also have elements like fire added to add more damage in its attacks.
#Dual vipers-Two auto-machine gun pistals with a high rate of fire and aim.The vipers have a main clip of both 150 bullets at a time.They both are of around the size of normal pistals but almost the size of a machine gun.
#Tactical weapons-Weapons that are only called in by a oberater of said missions.
#RYNO-The only WMD Ratchet has. RYNO stands for R-Rip,Y-you,a N-new,O-one.This weapon fires missles up to 50 at a time to cause massive damage.This weaponis good with taking out tanks and other strong units.Has a total clip of 300 but only one can be had at a time due to large amo load.This weapon is not used much cause of this and also is expensive o buy amo for anyway.
*Smoke Grenades-Has 3 normal smoke grenades
*Flash Bangs-Has 1-2
*Combat Rifle-A weapon that is used for advance warfare. Not to big and fits on back. Has a good aim a long range.
*Octo Camo-This is as it says a camo that mimics the Octopus. It lets the user blend in with anything he/she is on. Like the floor/wall/tree and things along that nature.
*DEMP Grenade-Stands for Doom EMP Grenade. This grenade is special. It lets out a burst soo powerful that it has 5 times the effect of a normal EMP effects powers of that nature and lowers abilty. This effects a almost 200 foot area. With a a downside. This also effects weapons creating them to jam. Of even the users own. Last about 5 mins.
*Biography*
Will Update soon
PostPosted: Fri Oct 23, 2009 9:36 pm


Nero Zenndoren: Project nZ

Biography: Project nZ was the last of the N series projects created in England in 1944. The N series was the last type of projects created after A through M were unsuccessful and inefficient.
The main purposes of the N series was to:
  • Outwit and Outlast the A-M series.
  • Successively regenerate molecular bonds of flesh and bone.
  • Survive an adamantium skeletal transformation
  • Clot blood quickly when amputation was necessary
  • Strengthen skin and callous tenflod
  • Increase density of muscle organics to provide more strength with less muscle area.
  • Interface brainwaves with a supercomputer, developed later in 1985.
  • Overcome any obstacle thrown at the project through unrelenting determination.

It turns out their project worked too efficiently, and over-understood the meaning of its last purpose. It found his creators to be an obstacle in themselves, and soon escaped to see the world for what it truly was in 1947. At the ripe old age of three years old, with a physical maturity level of that of a 24 year old, it escaped to Germany, where it soon became a he. He was taken in by a humble village that was too ignorant to understand his technological evolutions. Their humble lifestyle held no threat to him, therefore he did not overcome them. This was where he learned to speak, the art of humanity, and morals. Eventually, after hearing of stories of the rest of the world, he moved to America, the land of opportunity, where he learned the English language and the right of freedom to every single person. Technology and knowledge was abundant in America, and he soon modified his own body to suit the needs of overcoming more challenging obstacles. Over the course of over 50 years, he upgraded and got more and more experience with new technologies, and was soon hunted down by Special Ops agents from America's government. They tried to capture him, but his tactics and technology easily overpowered his opponents'. He moved to Russia, where soon a global warrant was out for his arrest. Hiding for a year, he built a ship that would take him away from the world, which would stop them from chasing after him.
EARTH: CHAPTER ONE CONCLUDED.

Weapons Earned:
  • All XM weapons from Barrett manufacturer.
  • H&K Rifles.
  • Hammerfist
  • Shoulder mounted Rocket Launcher
  • Arm mounted Plasma Particle Cannon
  • Arm mounted Pulse Cannon
  • Collar mounted Mini-minigun
  • Knee mounted Mine layer
  • Calf mounted Sonic resonators

    Defensive Technology:
  • Sonic field
  • Deflective Skin
  • Adamantium Skelton
  • Visor-Helmet

    Passive Technology:
  • Immense Strength
  • Increased Speed
  • Dense muscle organics
  • Super-regenerative molecular bonds.


Tetra Zero:
After leaving Earth on the ship The Sardraken, he goes dormant for a two year span to ultimately emergency land on a planet deemed Tetra Zero. Their technology was far greater than earth's in some ways but in others they were no where near close. They took him in as an alien because they were used to that kind of thing, for they were very close to a galactic trade confederation. Through the course of his two year stay at the planet, they taught him many different technologies which gave him an even more powerful arsenal of weapons and defense systems. They took his ship and turned it into a a M.E.C.H. of sorts known as the White Glint which is now an infamous name in the Universe. Moving to a new planet made him feel more human than ever, and he longed for home, so he traveled back to Earth, in search of his purpose in life. He no longer felt like an experiment; he broke free of his project bonds and finally became a person. This was when he realized he had no goal in life. He had to find something better.
SPACE: CHAPTER ONE CONCLUDED

    Weapons Earned:
  • Lightning Gun
  • Gauss sub-cannon
  • Glint mounted satellite rail cannon and target painter
  • Phase Blade
  • Plasma Carbine
  • Ionic Distributor Cannon
  • Anti-Matter Plasma Particle Cannon & Radiator (Ampacker)
  • Orbital Satellite-dropped armor pieces.
  • Gale through Hurricane Creators
  • Up to Terraton Fists.
  • Nitrogen, Corrosive Acid, Lightning, Incendiary, and other Elemental Missiles.


    Defensive Technology:
  • Helical Force Field
  • Toroidal Static Field
  • Adamantium Tower Shield

    Passive Technology:
  • Overdrive action, phases one through six.
  • Rocket and Ludicrous Thrusters
  • White Glint
  • Higher RAM and thought processes
  • Left-eye targeting and vision system (Thermal, ExoThermal, X-ray, etc


Back to Earth:

On the way back to Earth, Nero went into a simple hibernation, and this time, due to Tetra Zero's enhanced autopilot and A.I. system, Nero landed perfectly where he wanted to, a deserted island south of Australia. The main cause for this was that Nero had a hunch that English and American military forces were waiting for him, and hiding behind Australia would be the best course of action. He made it seemingly undetected, and set up camp on that island, which he deemed "Khona". Another island was within eyesight, and despite Nero's never-venture to it, he deemed it "Senadin". Camp turned into laboratory, which eventually turned into an underground manufacturing plant, complete with a team of six droids to keep him company: TRE (Tetra-zero Reenactment Ensemble), PAIGE (Personal Armament and Inventory Gauging Ensemble), SARA (Stasis and Arsenal Repair Apparatus), WALTS (Weaponry Apparatus from Light to Support), NEON (National Economy Oscillating Negotiator), and FELDT (First Ever Logistics Device for Troops). The latter droid was a system that allowed instant transmission of mission logistics into a soldier's cerebral cortex. This was the main cause for Nero being ambushed in his own factory.

Project oH, otherwise known as Olida Hildebrant, found Nero and attempted to remove his existence from every plane in the omniverse. She was from the same scientists and laboratories as Nero, only created at a later date and supposedly "more efficient" than the n-Series. Sadly, The o-Series lacked the UDC (Unrelenting Determination Console) that made Nero such a badass. Yes, Nero was outgunned and outmaneuvered, but his will to survive kept him alive. They possessed the same power core, which was the o-Series' next downfall. Nero could push his human self to run his bionics without a power core, due to the UDC, so he outlasted the competition. His factory was destroyed in the process, as well as five of his droids. But SARA was saved due to "her" ability to jump wirelessly from CPU to CPU, and found her home inside Nero's brain.

With his location compromised, he had to move on once again. He said goodbye to Khona and Senadin, for the second time, and he blew the island to pieces to leave no evidence of his whereabouts. He drifted in orbit around the Earth for time, before finding his next place of rest.
EARTH: CHAPTER 2 CONCLUDED
    Weapons Earned:
  • Core Disruptor Self-Destruciton Module
  • Afterburn PPC


Nero Zenndoren

Dangerous Millionaire


Kaneharo
Crew

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PostPosted: Sat Oct 24, 2009 10:03 am


Username: Kaneharo
Character Name: Drade Mokuvute
Race: Unknown, but said to be Half-Evainian, Half Nokranian.
Age:Unknown, as he lost count around the Earth Stone-Age, but appears to be in his mid to late 20's.
Powers:A large array of magic skills, including but not limited to Summoning and Disintegration spells.
Abilities: He can change the density of his body and other things held by him at will.
Weapons: Bronze Beginning/Dice
Appearance: He has dark skin, and is most commonly seen wearing black sunglasses /w bronze lenses, black armor /w bronze trim, topped off with a cape of a similar manner, which also covers the bottom half of his face. The Bronze Beginning hangs around his neck in an amulet form, as he rarely uses it.
Personality: Known on Evainia as one of the strictest teachers, He tends to have nearly insane expectations of people, especially his many times-grand-nephew Kaneharo, who at times, he's almost literally trained to death with his training methods. He respects those who are above him in rank, although he remains in a strictly-buisness form with them, and leaves many wondering how much fun he's actually had in his extremely long life.
Bio sad unknown currently)
PostPosted: Wed Nov 18, 2009 11:48 am


Username: The_Master_Wielder
RPC Name: Wielder
Real Name: Aleric Marron
Race: Human, Caucasian, Male
Age: Appears 26, Actual 312
Powers: Control of Fire, Heat, and Related elements.
Abilities: 7 Summonable Katanas, Strongest being the Tsukikage-tana. Fire Portals. Various Fire Attacks.
Weapons: 7 Summonable Katanas. 2 Normal Katana, worn at the hip. One Swallow of Light, created by combining Saikyou-mi, Onkei-ken, Tsubasa-tana, and Tsukikage-tana. One Fire Bow.

Biography: (Shortened Version) Found a Sword hilt in an old field in teen years. Upon picking it up, he gained control of Fire. After experimenting with it for 13 years, he learned a way to Immortality that would never let him age. (Could still be killed, but would not age) Wandered the world for 275 years before joining up with the Gaian Mercenary League and now finds employment there.

Pros: Skilled in Swordplay and Fire Magic.
Cons: Unskilled in Guns, save Light Machine Guns.
Link to Merc League: Joined 11 years ago after being wounded in a battle. Limped away with no particular destination, and found the GML HQ. They took him in and healed him. He joined days after.

5'11" in height.
Eyes: Brown
Hair: Dirty Blonde
Clothing: Generally wears an old Hakama, mended many times over. League Facilities have allowed him to restore both top and pants to their original forms, however.
Armor: Generally wears very Light armor, Forearm and Shin guards only.

List of All summon blades, in order of Power.
1) Tsukikage-tana
---"Moon Beam Blade"
---Odd, blue glow.
---Fire-based, can turn to pure fire.
---Primary Soul-source: Wielder's long-dead love, Lena.
2) Tsubasa-tana
---"Wing Blade"
---White with Wing decoration.
---Extremely swift, amplifies Wielder's magic
---Soul-source: Wielder's other self, Riley.
3) Meiyo-tana
---"Honor Blade"
---Vibrant greens, with a golden trim on the back of the blade.
---Longer than a normal Katana, creates a thin protective barrier around Wielder.
---Soul-source: Wielder's Father.
4) Shiro-tana
---"White Blade"
---Pure white, including the blade. Blood runs off quickly.
---Slightly shorter than a normal Katana, ice-based.
---Soul-source: Wielder's Mother.
5) Onkei-ken
---"Blessing Saber"
---Black and Gold handle and sheath
---Continuously glows with Holy energy, leaves a trail that can block darker magic. Cannot cut flesh.
---Soul-source: Wielder's other self, Ha'il.
6) Saikyou-mi
---"Strongest Self"
---Red and Blue themed.
---Amplifies all of Wielder's abilities, including swordplay and gun proficiency, but uses much energy.
---Soul-Source: Wielder's subconscious.
7) Kyuukyoku-yaiba
---"Final Sword"
---Massive buster Katana, Red and Black themed.
---Extremely powerful in attacking strength, but very slow to maneuver. Best used against large foes.
---Soul-source: Kage-sama.

Images

Wielder:
(When using Swallow of Light)
http://th01.deviantart.net/fs35/300W/i/2008/306/9/8/Master_light_swordsman_by_neodragon55.jpg

Tsukikage-tana:
http://i193.photobucket.com/albums/z136/redriley1993/TheTsukikage.jpg

The_Master_Wielder
Captain

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