Name: Balian Steinberg
Age: 24
Gender: Male
Species: Human Mage. Soon Mage Knight of the Magick Kingdom.
Bio:
Born from a farmer family, the young Balian had felt the magick all around him as it is a requirement to be Mage. During a walk to thru the roads leading to the kingdom he was discovered by one of the Mages of the court during his Sage pilgrimage.
In order to become a mage one must have empathy with the Magick and nature. For the Mage are to be the purest magick users. The mages are now required to wear an armor to protect them from melee attacks. Some Mages are chosen to be become Knight Mages wearing armors Blessed and fused with Magick.
Sages wear armors too but their powers are far more powerful than the Knight Mages. Sages are often seen with Wings instead of capes sometimes both as they have been serving the Light Magick entity for millenia. Earning their wings and power beyond comprehension of the mundanes.Now and adult Balian seeks to harness this power to protect the kingdom from all evil that's infects it. In the process to hopefully have a better life with his newfound powers.
Power: Light and dark
-Healing Magick
-Combat magick
-Defensive magick
-miscellaneous (Common and imaginative uses)
Weapon:
-Steel sword: A common steel sword. For some mages it is uncommon to carry them but in the history there's been a few notable Sages whom had dual-Wielded a Staff and sword. Common but lethal as every weapon.
-Steel Blessed staff (Starter staff): Given as a young boy the Blessed staff can't be broken or bent by magick or strenght alone. The strenght of the spells and effectiveness may vary for it is required a strong will to weird it and not be consumed by magick.
-Mage white life tree Staff (Unlocked at level 12)
In quest to find power the staff is given by the Supreme Court of Sages. As an oath for the right to be called mage Knight of the kingdom, a bright reminder to punish and maintain balance between light and dark. Strengthens the medium level magick spells and melee strikes.
-Sacred Sage Staff of the(Unlocked at level 16)
During the Sorcerer' Finisher all task. It is required to create and bless a staff. The sacred sage staff is the proof that the mage has overcome all odds and acquired vast knowledge of Magick for the protection of the realm, for It is the considered the ultimate staff for the sage. It also allows to be fused with all the knowledge collected from the Mage pilgrimage. The damage rate raises and the effectiveness of the spells, from starter to ultimate.
Books and scrolls:
-Tomes of the white mage (Starter Magic)
A must for the starter mage, as it is an introduction to understanding the power of Magick.The Tome contains basic spells for protecting and innate abilities to be mastered. The emphaty and a strong will it is required to become a mage.
*Magick push: An easy but effective spell which sends the enemy flying away. 10 percent mana
*Healing aura : A basic spell to heal 15 percent of damage taken to the user and party. It requires minimum 25 percent mana.
*Blizzard Fury :Freezes opponents for 1 turn/Post using the power of ice. It requires a 10 percent of mana.
*Blessing seal: Protection against silence and or Dark Magick for one post/turn. It requires a 20 percent of mana.
-Scrolls and tome of the Mage Knight Caedus (*Medium level magic/Unlocked at level 12)
Caedus was a Mage Knight considered by many as a Hero. The first Mage knight to have broken the oath to become a Warlock and use both Light and dark Magick. Tragically Caedus succumbed to the dark Magick, but left behind his Scrolls for a worthy successor to master the Light and dark paths. The Scrolls contains the power of dark while the Tomes contains spells to keep the mage untainted by dark magick.
*Shadow claw : The strike consists of using the attacker's shadow to strike against him. The spell requires full concentration and a 30 percent of mana.
*Rock wall: Mostly used as defensive spell the rock wall provides protection from range attacks for 1 post/turn. Requires 15 percent mana.
*Purifying seal: Creates a seal in order to purify the body of the mage or another in the party affected by a curse.
*Demon eye blast: The spell Summons a flying demon eye to use the dark blasts as an assist attack . The spell requires 40 percent mana.
*Possession: Used only on low level enemies, it allows the mage to control it's enemy to attack an enemy or spy on them. The possession spell requires full concentration for it could kill both the controlled enemy and the Mage. 70 percent mana.
-Sage king Aincard Scrolls (*ultimate advanced level magic Unlocked at level 17.)
The leyend tells of a forgotten Golden kingdom ruled by a Sage King whom mastered both Light and dark without falling into the darkness. Aincard scrolls contain the most powerful spells and knowledge of the realms allowing to bend the laws of nature and reason. Thought to be knowledge to be lost the Scrolls were kept in the court's forbidden library. Aincard was considered inbetween the magick community as one of the first Mages and founder of the Supreme Court of Sages. This Scrolls are required to have knowledge of both Light and dark Magick in order to master the spells and enfuse the staff of a sage with its power.
*Heaven's Wrath: The spell creates a circle of light summoning a heavenly entity power to trap and destroy the enemy with a cleansing light magick blast.
"I challenge the laws of nature and reason by summoning the power of cleansing light. - Rok Rok Krek, tin size odi- Heaven's Wrath! Exist!"
*Magna Blast :Obliterates enemies using permission of the Supreme magick entity with to use a massive blast of light .
(Requires full mana and 30 percent of life points)
"I challenge the laws of nature and reason...to summon the power of destruction...-Valuta aeim quifa quifa santa Makaf.- Magna Blast. Exist!
*Accelerator: Enhances the part and the user abilities for 5 posts allowing the increase of speed, Healing, Attack and those (Requires 50 percent mana points)
"I challenge the laws of nature and reason by summoning the power that is forbidden. -Sukum Sukum ra, Asper unke unt , kotz auf pil quis aspen aspe aspe ran- Accelerator...Exist!."
*Light Shield : Summons a protective light Protects against any harm from level 20 attacks for 3 posts/Turns. 40 percent mana.
"I challenge the laws of nature and reason by summoning the power of Protection. -Seu que unt, nasta damtas eim, Asper aspe santa Makaf- ... Light shield. Exist!."
*Demon Trapping Seal: The seal grants the user to paralyze a demon/underworld entity in order to send it back to the underworld. (Requieres full mana and 80 percent of health points leaving the spell for last resource against dark forces)
"I challenge the laws of nature and reason by summoning the power that is forbidden. -Sukum Sukum ra, Ause quis kotz manata eim, roki teo ni zid.- Demon Trapping Seal...Exist!"
Likes:
Music
Spring
rainy afternoons
Food
Women
Studying
Dislikes:
Fear
Undead
Curses
Ignorance
Dungeons
Pets: Had a pet Raven until this one was shot down by an arrow.
Appearance: